Commit 4f97b25a authored by Eric Petit's avatar Eric Petit

Fix for thread-unsafe OpenGL implementations (OS X...)

parent 14106cb1
...@@ -103,6 +103,8 @@ struct vout_thread_t ...@@ -103,6 +103,8 @@ struct vout_thread_t
void ( *pf_render ) ( vout_thread_t *, picture_t * ); void ( *pf_render ) ( vout_thread_t *, picture_t * );
void ( *pf_display ) ( vout_thread_t *, picture_t * ); void ( *pf_display ) ( vout_thread_t *, picture_t * );
void ( *pf_swap ) ( vout_thread_t * ); /* OpenGL only */ void ( *pf_swap ) ( vout_thread_t * ); /* OpenGL only */
int ( *pf_lock ) ( vout_thread_t * ); /* OpenGL only */
void ( *pf_unlock ) ( vout_thread_t * ); /* OpenGL only */
int ( *pf_control ) ( vout_thread_t *, int, va_list ); int ( *pf_control ) ( vout_thread_t *, int, va_list );
/**@}*/ /**@}*/
......
...@@ -61,6 +61,7 @@ struct vout_sys_t ...@@ -61,6 +61,7 @@ struct vout_sys_t
vlc_bool_t b_saved_frame; vlc_bool_t b_saved_frame;
NSRect s_frame; NSRect s_frame;
vlc_bool_t b_got_frame; vlc_bool_t b_got_frame;
vlc_mutex_t lock;
}; };
/***************************************************************************** /*****************************************************************************
...@@ -72,6 +73,8 @@ static void End ( vout_thread_t * p_vout ); ...@@ -72,6 +73,8 @@ static void End ( vout_thread_t * p_vout );
static int Manage ( vout_thread_t * p_vout ); static int Manage ( vout_thread_t * p_vout );
static int Control( vout_thread_t *, int, va_list ); static int Control( vout_thread_t *, int, va_list );
static void Swap ( vout_thread_t * p_vout ); static void Swap ( vout_thread_t * p_vout );
static int Lock ( vout_thread_t * p_vout );
static void Unlock ( vout_thread_t * p_vout );
int E_(OpenVideoGL) ( vlc_object_t * p_this ) int E_(OpenVideoGL) ( vlc_object_t * p_this )
{ {
...@@ -94,6 +97,7 @@ int E_(OpenVideoGL) ( vlc_object_t * p_this ) ...@@ -94,6 +97,7 @@ int E_(OpenVideoGL) ( vlc_object_t * p_this )
memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) ); memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
p_vout->p_sys->o_pool = [[NSAutoreleasePool alloc] init]; p_vout->p_sys->o_pool = [[NSAutoreleasePool alloc] init];
vlc_mutex_init( p_vout, &p_vout->p_sys->lock );
/* Spawn window */ /* Spawn window */
p_vout->p_sys->b_got_frame = VLC_FALSE; p_vout->p_sys->b_got_frame = VLC_FALSE;
...@@ -117,6 +121,8 @@ int E_(OpenVideoGL) ( vlc_object_t * p_this ) ...@@ -117,6 +121,8 @@ int E_(OpenVideoGL) ( vlc_object_t * p_this )
p_vout->pf_manage = Manage; p_vout->pf_manage = Manage;
p_vout->pf_control= Control; p_vout->pf_control= Control;
p_vout->pf_swap = Swap; p_vout->pf_swap = Swap;
p_vout->pf_lock = Lock;
p_vout->pf_unlock = Unlock;
return VLC_SUCCESS; return VLC_SUCCESS;
} }
...@@ -136,6 +142,7 @@ void E_(CloseVideoGL) ( vlc_object_t * p_this ) ...@@ -136,6 +142,7 @@ void E_(CloseVideoGL) ( vlc_object_t * p_this )
[p_vout->p_sys->o_window close]; [p_vout->p_sys->o_window close];
/* Clean up */ /* Clean up */
vlc_mutex_destroy( &p_vout->p_sys->lock );
[o_pool release]; [o_pool release];
free( p_vout->p_sys ); free( p_vout->p_sys );
} }
...@@ -220,11 +227,18 @@ static void Swap( vout_thread_t * p_vout ) ...@@ -220,11 +227,18 @@ static void Swap( vout_thread_t * p_vout )
{ {
p_vout->p_sys->b_got_frame = VLC_TRUE; p_vout->p_sys->b_got_frame = VLC_TRUE;
[[p_vout->p_sys->o_glview openGLContext] makeCurrentContext]; [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
if( [p_vout->p_sys->o_glview lockFocusIfCanDraw] ) glFlush();
{ }
glFlush();
[p_vout->p_sys->o_glview unlockFocus]; static int Lock( vout_thread_t * p_vout )
} {
vlc_mutex_lock( &p_vout->p_sys->lock );
return 0;
}
static void Unlock( vout_thread_t * p_vout )
{
vlc_mutex_unlock( &p_vout->p_sys->lock );
} }
/***************************************************************************** /*****************************************************************************
...@@ -296,8 +310,11 @@ static void Swap( vout_thread_t * p_vout ) ...@@ -296,8 +310,11 @@ static void Swap( vout_thread_t * p_vout )
x = bounds.size.width; x = bounds.size.width;
y = bounds.size.width * VOUT_ASPECT_FACTOR / p_vout->render.i_aspect; y = bounds.size.width * VOUT_ASPECT_FACTOR / p_vout->render.i_aspect;
} }
Lock( p_vout );
glViewport( ( bounds.size.width - x ) / 2, glViewport( ( bounds.size.width - x ) / 2,
( bounds.size.height - y ) / 2, x, y ); ( bounds.size.height - y ) / 2, x, y );
Unlock( p_vout );
if( p_vout->p_sys->b_got_frame ) if( p_vout->p_sys->b_got_frame )
{ {
...@@ -311,14 +328,18 @@ static void Swap( vout_thread_t * p_vout ) ...@@ -311,14 +328,18 @@ static void Swap( vout_thread_t * p_vout )
} }
else else
{ {
Lock( p_vout );
glClear( GL_COLOR_BUFFER_BIT ); glClear( GL_COLOR_BUFFER_BIT );
Unlock( p_vout );
} }
} }
- (void) drawRect: (NSRect) rect - (void) drawRect: (NSRect) rect
{ {
[[self openGLContext] makeCurrentContext]; [[self openGLContext] makeCurrentContext];
Lock( p_vout );
glFlush(); glFlush();
Unlock( p_vout );
} }
@end @end
......
...@@ -6,6 +6,7 @@ ...@@ -6,6 +6,7 @@
* *
* Authors: Cyril Deguet <asmax@videolan.org> * Authors: Cyril Deguet <asmax@videolan.org>
* Gildas Bazin <gbazin@videolan.org> * Gildas Bazin <gbazin@videolan.org>
* Eric Petit <titer@m0k.org>
* *
* This program is free software; you can redistribute it and/or modify * This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
...@@ -310,6 +311,13 @@ static int Init( vout_thread_t *p_vout ) ...@@ -310,6 +311,13 @@ static int Init( vout_thread_t *p_vout )
I_OUTPUTPICTURES = 1; I_OUTPUTPICTURES = 1;
if( p_sys->p_vout->pf_lock &&
p_sys->p_vout->pf_lock( p_sys->p_vout ) )
{
msg_Warn( p_vout, "could not lock OpenGL provider" );
return 0;
}
InitTextures( p_vout ); InitTextures( p_vout );
glDisable(GL_BLEND); glDisable(GL_BLEND);
...@@ -359,6 +367,11 @@ static int Init( vout_thread_t *p_vout ) ...@@ -359,6 +367,11 @@ static int Init( vout_thread_t *p_vout )
glTranslatef( 0.0, 0.0, - 5.0 ); glTranslatef( 0.0, 0.0, - 5.0 );
} }
if( p_sys->p_vout->pf_unlock )
{
p_sys->p_vout->pf_unlock( p_sys->p_vout );
}
return 0; return 0;
} }
...@@ -367,8 +380,22 @@ static int Init( vout_thread_t *p_vout ) ...@@ -367,8 +380,22 @@ static int Init( vout_thread_t *p_vout )
*****************************************************************************/ *****************************************************************************/
static void End( vout_thread_t *p_vout ) static void End( vout_thread_t *p_vout )
{ {
vout_sys_t *p_sys = p_vout->p_sys;
if( p_sys->p_vout->pf_lock &&
p_sys->p_vout->pf_lock( p_sys->p_vout ) )
{
msg_Warn( p_vout, "could not lock OpenGL provider" );
return;
}
glFinish(); glFinish();
glFlush(); glFlush();
if( p_sys->p_vout->pf_unlock )
{
p_sys->p_vout->pf_unlock( p_sys->p_vout );
}
} }
/***************************************************************************** /*****************************************************************************
...@@ -410,6 +437,13 @@ static int Manage( vout_thread_t *p_vout ) ...@@ -410,6 +437,13 @@ static int Manage( vout_thread_t *p_vout )
p_vout->i_changes = p_sys->p_vout->i_changes; p_vout->i_changes = p_sys->p_vout->i_changes;
#ifdef SYS_DARWIN #ifdef SYS_DARWIN
if( p_sys->p_vout->pf_lock &&
p_sys->p_vout->pf_lock( p_sys->p_vout ) )
{
msg_Warn( p_vout, "could not lock OpenGL provider" );
return i_ret;
}
/* On OS X, we create the window and the GL view when entering /* On OS X, we create the window and the GL view when entering
fullscreen - the textures have to be inited again */ fullscreen - the textures have to be inited again */
if( i_fullscreen_change ) if( i_fullscreen_change )
...@@ -441,6 +475,11 @@ static int Manage( vout_thread_t *p_vout ) ...@@ -441,6 +475,11 @@ static int Manage( vout_thread_t *p_vout )
glTranslatef( 0.0, 0.0, - 5.0 ); glTranslatef( 0.0, 0.0, - 5.0 );
} }
} }
if( p_sys->p_vout->pf_unlock )
{
p_sys->p_vout->pf_unlock( p_sys->p_vout );
}
#endif #endif
return i_ret; return i_ret;
...@@ -470,10 +509,18 @@ static void Render( vout_thread_t *p_vout, picture_t *p_pic ) ...@@ -470,10 +509,18 @@ static void Render( vout_thread_t *p_vout, picture_t *p_pic )
OS X, we first render, then reload the texture to be used next OS X, we first render, then reload the texture to be used next
time. */ time. */
if( p_sys->p_vout->pf_lock &&
p_sys->p_vout->pf_lock( p_sys->p_vout ) )
{
msg_Warn( p_vout, "could not lock OpenGL provider" );
return;
}
#ifdef SYS_DARWIN #ifdef SYS_DARWIN
int i_new_index; int i_new_index;
i_new_index = ( p_sys->i_index + 1 ) & 1; i_new_index = ( p_sys->i_index + 1 ) & 1;
/* Update the texture */ /* Update the texture */
glBindTexture( VLCGL_TARGET, p_sys->p_textures[i_new_index] ); glBindTexture( VLCGL_TARGET, p_sys->p_textures[i_new_index] );
glTexSubImage2D( VLCGL_TARGET, 0, 0, 0, p_sys->i_tex_width, glTexSubImage2D( VLCGL_TARGET, 0, 0, 0, p_sys->i_tex_width,
...@@ -493,6 +540,11 @@ static void Render( vout_thread_t *p_vout, picture_t *p_pic ) ...@@ -493,6 +540,11 @@ static void Render( vout_thread_t *p_vout, picture_t *p_pic )
p_vout->render.i_width, p_vout->render.i_height, p_vout->render.i_width, p_vout->render.i_height,
VLCGL_RGB_FORMAT, VLCGL_RGB_TYPE, p_sys->pp_buffer[0] ); VLCGL_RGB_FORMAT, VLCGL_RGB_TYPE, p_sys->pp_buffer[0] );
#endif #endif
if( p_sys->p_vout->pf_unlock )
{
p_sys->p_vout->pf_unlock( p_sys->p_vout );
}
} }
/***************************************************************************** /*****************************************************************************
...@@ -517,6 +569,13 @@ static void DisplayVideo( vout_thread_t *p_vout, picture_t *p_pic ) ...@@ -517,6 +569,13 @@ static void DisplayVideo( vout_thread_t *p_vout, picture_t *p_pic )
OpenGL providers can call pf_display to force redraw. Currently, OpenGL providers can call pf_display to force redraw. Currently,
the OS X provider uses it to get a smooth window resizing */ the OS X provider uses it to get a smooth window resizing */
if( p_sys->p_vout->pf_lock &&
p_sys->p_vout->pf_lock( p_sys->p_vout ) )
{
msg_Warn( p_vout, "could not lock OpenGL provider" );
return;
}
glClear( GL_COLOR_BUFFER_BIT ); glClear( GL_COLOR_BUFFER_BIT );
if( p_sys->i_effect == OPENGL_EFFECT_NONE ) if( p_sys->i_effect == OPENGL_EFFECT_NONE )
...@@ -577,6 +636,11 @@ static void DisplayVideo( vout_thread_t *p_vout, picture_t *p_pic ) ...@@ -577,6 +636,11 @@ static void DisplayVideo( vout_thread_t *p_vout, picture_t *p_pic )
glDisable( VLCGL_TARGET ); glDisable( VLCGL_TARGET );
p_sys->p_vout->pf_swap( p_sys->p_vout ); p_sys->p_vout->pf_swap( p_sys->p_vout );
if( p_sys->p_vout->pf_unlock )
{
p_sys->p_vout->pf_unlock( p_sys->p_vout );
}
} }
int GetAlignedSize( int i_size ) int GetAlignedSize( int i_size )
......
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