Commit 43138273 authored by Gildas Bazin's avatar Gildas Bazin

* updated INSTALL.win32
parent a3124f2e
INSTALL file for the Windows9x/2k version of vlc, the VideoLAN Client
INSTALL file for the Windows9x/2k/XP version of vlc, the VideoLAN Client
Running VideoLAN
================
Running VideoLAN Client
=======================
If you have already built vlc (see below) or are using a binary release,
just run 'vlc.exe'.
......@@ -9,91 +9,117 @@ just run 'vlc.exe'.
You can also run vlc from a dos command box, in which case you'll be able
to use the command line arguments. You can obtain a list of these command
line arguments by typing 'vlc --help'.
It is also sometimes useful to display vlc's debug console. You can do so
by running 'vlc -v'.
To store a debug log of the current vlc session, you can use
'vlc -vvv --stdout=debug.txt'.
'vlc -vvvvv --intf=logger nameofyourvideofile', but this will unfortunatly
disable the GUI. You will end-up with a vlc.log file in your current directory.
If you want to play a DVD, run vlc and click on the Disc option in the
interface. You then have to type your drive letter in the 'Device name'
box (eg. 'D:' if your dvdrom drive is assigned the letter 'D').
( !Warning: you have to be in administrator mode (for now) on Win2k )
( !WARNING: you have to be in administrator mode (for now) on Win2k/XP or the
DVD won't play. )
Building VideoLAN Client from the source code
=============================================
If you want to do the tricky job of building vlc from sources, you can do it
in two ways:
Building VideoLAN from source code
==================================
- natively on Windows, using MSYS+MINGW (www.mingw.org)
(MSYS is a minimal build environnement to compile unixish projects under
windoze. It provides all the common unix tools like sh, gmake...)
If you want to do the tricky job of building vlc from source, follow
these instructions:
( WARNING: the win32 build process is not yet really stable, so you may have
to hack manually the MAKEFILES )
- or on Linux, using the mingw32 cross-compiler
Getting the right tools
=======================
You can build the win32 vlc port in two ways:
- natively on Windows
- or on Linux, using cross-compiling
All the necessary tools can be found on the libSDL web page:
http://www.libsdl.org/Xmingw32/
- cross-compiling with mingw32:
You need to download the linux cross-compiler version of mingw32.
All the necessary tools you need can be found on the videolan web site:
http://www.videolan.org/vlc/windows.html
You first need to download a linux cross-compiler version of mingw32.
(for Debian GNU/Linux users, there is a mingw32 package)
You must also not forget to install some extra header files and libraries if
you want to build some plugins like DirectX, GTK or SDL.
You must also not forget to install the extra development packages if you want
to build the DirectX, GTK and SDL plugins.
- compiling natively on Windoze:
[coming soon (investigating a combination of cygwin+mingw32)]
You first need to download and install MSYS-1.0.5 (version 1.0.6 doesn't seem
to work as well) and MINGW.
http://prdownloads.sourceforge.net/mingw/msys-1.0.5-i686-bin.tar.gz
http://prdownloads.sourceforge.net/mingw/MinGW-1.1.tar.gz
You must also not forget to install the extra development packages if you want
to build the DirectX, GTK and SDL plugins.
(http://www.videolan.org/vlc/windows.html)
NOTE: by default, the GTK package is configured to be installed in
/usr/local/gtk-win32, if you want to change this path, then you need to edit
the gtk-win32/bin/gtk-config file and change "gtk_dir=" accordingly.
The same is true for the SDL package, it is installed in
/usr/local/SDL-1.2.3-win32 by default and you need to change "prefix=" in
SDL-1.2.3-win32/i386-mingw32msvc/bin/sdl-config if you plan to extract the
archive in a different directory.
Configuring the build
=====================
A typical way to configure the build process of vlc is to use the
The best way to configure the build process of vlc is to use the
`./configure' script.
See `./configure --help' for more information.
For example if you are cross-compiling from Debian, you can use something
If you are cross-compiling from Debian, you can use something
along those lines:
make distclean ; CC=i586-mingw32msvc-gcc \
./configure --host=i586-mingw32msvc --target=i586-mingw32msvc \
--build=i386-linux --with-gtk-config-path=/usr/i586-mingw32msvc/bin \
--with-sdl-config-path=/usr/i586-mingw32msvc/bin
make distclean ; \
./configure --host=i586-mingw32msvc --target=i586-mingw32msvc \
--with-gtk-config-path=/usr/local/gtk-win32/bin \
--with-sdl-config-path=/usr/local/SDL-1.2.3-win32/i386-mingw32msvc/bin \
--with-directx=/usr/local/dxheaders
./configure uses the 'gtk-config' and 'sdl-config' scripts and unfortunately,
when cross-compiling you have to tell ./configure where to find them.
You have two choices for this, you can either add the path to these files at
the beginning of your PATH variable. Or you can use the
'--with-gtk/sdl-config-path' option.
(by the way, you may have to create a gtk-config script yourself or modify
the one from your linux distro)
If you are cross-compiling using the mingw32 package provided by
www.videolan.org, you have to use something along those lines:
If you are cross-compiling using the package provided by
http://www.libsdl.org/Xmingw32/, you can use something along those lines:
CC=/usr/local/cross-tools/bin/i586-mingw32msvc-gcc \
PATH=/usr/local/cross-tools/bin:$PATH \
./configure --host=i586-mingw32msvc --target=i586-mingw32msvc \
--with-gtk-config-path=/usr/local/gtk-win32/bin \
--with-sdl-config-path=/usr/local/SDL-1.2.3-win32/i386-mingw32msvc/bin \
--with-directx=/usr/local/dxheaders
make distclean ; PATH=/usr/local/cross-tools/bin:/usr/local/cross-tools/i386-mingw32msvc/bin:$PATH \
./configure --host=i386-mingw32msvc \
--target=i386-mingw32msvc --build=i386-linux
If you are compiling natively on Windoze, then you can use something
along those lines:
MAKE=gmake ./configure \
--with-gtk-config-path=/c/dev/gtk-win32/bin \
--with-sdl-config-path=/c/dev/SDL-1.2.3-win32/i386-mingw32msvc/bin \
--with-directx=/c/dev/dxheaders
Building VideoLAN
=================
Building VideoLAN Client
========================
Have a look at the generated Makefile.opts file, you may want to choose
which modules will be compiled as plugins, and which ones will remain in
the core application. The configure script tries to guess for you.
Once configured, run `make' to build vlc.
Once configured, to build vlc you have to:
If you are cross-compiling from Debian, then just run `make'.
If you are using the tools from http://www.libsdl.org/Xmingw32/ you can type something like:
If you are cross-compiling using the mingw32 package provided by
www.videolan.org, run `PATH=/usr/local/cross-tools/bin:$PATH make'.
PATH=/usr/local/cross-tools/bin:/usr/local/cross-tools/i386-mingw32msvc/bin:$PATH \
make
If you are compiling natively on Windoze, run `MAKE=gmake gmake'.
(note that msys sometimes stops in the middle of the build process and
complains about not being able to create .dep files. If this happens, just
re-run the above command another time and it should work)
Building Win32 interface with bcc32 (Borland's compiler)
========================================================
(This stage is only necessary if you want to use the Win32 native interface.
If you are happy with the GTK interface, then you can skip this section)
[Steps 2 and 3 are temporary]
......@@ -120,3 +146,4 @@ You can remove any other generated file.
Well done, now you're ready to use vlc!
=======================================
\ No newline at end of file
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