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videolan
vlc-gpu
Commits
410b11fd
Commit
410b11fd
authored
Oct 05, 2006
by
Gildas Bazin
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* modules/codec/faad.c: adjust stream info when dealing with AAC with SBR/PS.
parent
2e0102d9
Changes
1
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30 additions
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2 deletions
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-2
modules/codec/faad.c
modules/codec/faad.c
+30
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modules/codec/faad.c
View file @
410b11fd
...
...
@@ -25,6 +25,7 @@
#include <vlc/vlc.h>
#include <vlc/aout.h>
#include <vlc/decoder.h>
#include <vlc/input.h>
#include <faad.h>
...
...
@@ -66,6 +67,8 @@ struct decoder_sys_t
/* Channel positions of the current stream (for re-ordering) */
uint32_t
pi_channel_positions
[
MAX_CHANNEL_POSITIONS
];
vlc_bool_t
b_sbr
,
b_ps
;
};
static
const
uint32_t
pi_channels_in
[
MAX_CHANNEL_POSITIONS
]
=
...
...
@@ -166,6 +169,7 @@ static int Open( vlc_object_t *p_this )
/* Faad2 can't deal with truncated data (eg. from MPEG TS) */
p_dec
->
b_need_packetized
=
VLC_TRUE
;
p_sys
->
b_sbr
=
p_sys
->
b_ps
=
VLC_FALSE
;
return
VLC_SUCCESS
;
}
...
...
@@ -311,6 +315,27 @@ static aout_buffer_t *DecodeBlock( decoder_t *p_dec, block_t **pp_block )
p_dec
->
fmt_out
.
audio
.
i_rate
=
frame
.
samplerate
;
p_dec
->
fmt_out
.
audio
.
i_channels
=
frame
.
channels
;
/* Adjust stream info when dealing with SBR/PS */
if
(
(
p_sys
->
b_sbr
!=
frame
.
sbr
||
p_sys
->
b_ps
!=
frame
.
ps
)
&&
p_dec
->
p_parent
->
i_object_type
==
VLC_OBJECT_INPUT
)
{
input_thread_t
*
p_input
=
(
input_thread_t
*
)
p_dec
->
p_parent
;
char
*
psz_cat
,
*
psz_ext
=
(
frame
.
sbr
&&
frame
.
ps
)
?
"SBR+PS"
:
frame
.
sbr
?
"SBR"
:
"PS"
;
msg_Dbg
(
p_dec
,
"AAC %s (channels: %u, samplerate: %lu)"
,
psz_ext
,
frame
.
channels
,
frame
.
samplerate
);
asprintf
(
&
psz_cat
,
_
(
"Stream %d"
),
p_dec
->
fmt_in
.
i_id
);
input_Control
(
p_input
,
INPUT_ADD_INFO
,
psz_cat
,
_
(
"AAC extension"
),
"%s"
,
psz_ext
);
input_Control
(
p_input
,
INPUT_ADD_INFO
,
psz_cat
,
_
(
"Channels"
),
"%d"
,
frame
.
channels
);
input_Control
(
p_input
,
INPUT_ADD_INFO
,
psz_cat
,
_
(
"Sample rate"
),
_
(
"%d Hz"
),
frame
.
samplerate
);
free
(
psz_cat
);
p_sys
->
b_sbr
=
frame
.
sbr
;
p_sys
->
b_ps
=
frame
.
ps
;
}
/* Convert frame.channel_position to our own channel values */
for
(
i
=
0
;
i
<
frame
.
channels
;
i
++
)
...
...
@@ -330,8 +355,11 @@ static aout_buffer_t *DecodeBlock( decoder_t *p_dec, block_t **pp_block )
if
(
j
==
MAX_CHANNEL_POSITIONS
)
{
msg_Warn
(
p_dec
,
"unknown channel ordering"
);
block_Release
(
p_block
);
return
NULL
;
/* Try to invent something */
p_sys
->
pi_channel_positions
[
i
]
=
pi_channels_out
[
i
];
p_dec
->
fmt_out
.
audio
.
i_physical_channels
|=
pi_channels_out
[
i
];
}
}
p_dec
->
fmt_out
.
audio
.
i_original_channels
=
...
...
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