Commit 2d653399 authored by Laurent Aimar's avatar Laurent Aimar

Converted projectm to vout_opengl_t.

As a side effects, window resize is now implemented.
parent 49b2bfc8
......@@ -29,6 +29,7 @@
#include <vlc_plugin.h>
#include <vlc_aout.h>
#include <vlc_vout.h>
#include <vlc_vout_wrapper.h>
#include <vlc_filter.h>
#include <libprojectM/projectM.hpp>
......@@ -77,9 +78,9 @@ struct filter_sys_t
vlc_sem_t ready;
bool b_error;
/* video output module and opengl provider */
vout_thread_t *p_opengl;
module_t *p_module;
/* Opengl */
vout_thread_t *p_vout;
vout_display_t *p_vd;
/* libprojectM objects */
projectM *p_projectm;
......@@ -102,53 +103,6 @@ struct filter_sys_t
static block_t *DoWork( filter_t *, block_t * );
static void *Thread( void * );
/**
* Init the openGL context
* p_thread: projectm thread object
* @return VLC_SUCCESS or vlc error codes
*/
static int initOpenGL( filter_t *p_filter )
{
filter_sys_t *p_sys = p_filter->p_sys;
p_sys->p_opengl =
(vout_thread_t *)vlc_object_create( p_filter, sizeof(vout_thread_t) );
if( !p_sys->p_opengl )
return VLC_ENOMEM;
vlc_object_attach( p_sys->p_opengl, p_filter );
/* Initialize the opengl object */
video_format_Setup( &p_sys->p_opengl->fmt_in, VLC_CODEC_RGB32,
p_sys->i_width, p_sys->i_height, 1 );
p_sys->p_opengl->i_window_width = p_sys->i_width;
p_sys->p_opengl->i_window_height = p_sys->i_height;
p_sys->p_opengl->render.i_width = p_sys->i_width;
p_sys->p_opengl->render.i_height = p_sys->i_height;
p_sys->p_opengl->render.i_aspect = VOUT_ASPECT_FACTOR;
p_sys->p_opengl->b_fullscreen = false;
p_sys->p_opengl->b_autoscale = true;
p_sys->p_opengl->i_alignment = 0;
p_sys->p_opengl->fmt_in.i_sar_num = 1;
p_sys->p_opengl->fmt_in.i_sar_den = 1;
p_sys->p_opengl->fmt_render = p_sys->p_opengl->fmt_in;
/* Ask for the opengl provider */
p_sys->p_module = module_need( p_sys->p_opengl, "opengl provider",
NULL, false );
if( !p_sys->p_module )
{
msg_Err( p_filter, "unable to initialize OpenGL" );
vlc_object_detach( p_sys->p_opengl );
vlc_object_release( p_sys->p_opengl );
return VLC_EGENERIC;
}
return VLC_SUCCESS;
}
/**
* Open the module
* @param p_this: the filter object
......@@ -257,6 +211,20 @@ static block_t *DoWork( filter_t *p_filter, block_t *p_in_buf )
return p_in_buf;
}
/**
* Variable callback for the dummy vout
*/
static int VoutCallback( vlc_object_t *p_vout, char const *psz_name,
vlc_value_t oldv, vlc_value_t newv, void *p_data )
{
vout_display_t *p_vd = (vout_display_t*)p_data;
if( !strcmp(psz_name, "fullscreen") )
{
vout_SetDisplayFullscreen( p_vd, newv.b_bool );
}
}
/**
* Clean up function when Thread() is cancelled.
*/
......@@ -269,11 +237,11 @@ static void ThreadCleanup( void *p_data )
delete p_sys->p_projectm;
/* Free the openGL provider */
module_unneed( p_sys->p_opengl, p_sys->p_module );
vlc_object_detach( p_sys->p_opengl );
vlc_object_release( p_sys->p_opengl );
vout_DeleteDisplay( p_sys->p_vd, NULL );
vlc_object_release( p_sys->p_vout );
}
/**
* ProjectM update thread which do the rendering
* @param p_this: the p_thread object
......@@ -283,18 +251,50 @@ static void *Thread( void *p_data )
filter_t *p_filter = (filter_t*)p_data;
filter_sys_t *p_sys = p_filter->p_sys;
int cancel = vlc_savecancel();
video_format_t fmt;
vout_opengl_t *gl;
/* Create the openGL provider */
if( initOpenGL( p_filter ) )
p_sys->p_vout =
(vout_thread_t *)vlc_object_create( p_filter, sizeof(vout_thread_t) );
if( !p_sys->p_vout )
goto error;
/* */
video_format_Init( &fmt, 0 );
video_format_Setup( &fmt, VLC_CODEC_RGB32,
p_sys->i_width, p_sys->i_height, 0 );
fmt.i_sar_num = 1;
fmt.i_sar_den = 1;
vout_display_state_t state;
memset( &state, 0, sizeof(state) );
state.cfg.display.sar.num = 1;
state.cfg.display.sar.den = 1;
state.cfg.is_display_filled = true;
state.cfg.zoom.num = 1;
state.cfg.zoom.den = 1;
state.sar.num = 1;
state.sar.den = 1;
p_sys->p_vd = vout_NewDisplay( p_sys->p_vout, &fmt, &state, "opengl",
300000, 1000000 );
if( !p_sys->p_vd )
{
p_sys->b_error = true;
vlc_sem_post( &p_sys->ready );
return NULL;
vlc_object_release( p_sys->p_vout );
goto error;
}
vlc_cleanup_push( ThreadCleanup, p_filter );
var_Create( p_sys->p_vout, "fullscreen", VLC_VAR_BOOL );
var_AddCallback( p_sys->p_vout, "fullscreen", VoutCallback, p_sys->p_vd );
/* Initialize the opengl provider for this thread */
p_sys->p_opengl->pf_init( p_sys->p_opengl );
gl = vout_GetDisplayOpengl( p_sys->p_vd );
if( !gl )
{
vout_DeleteDisplay( p_sys->p_vd, NULL );
vlc_object_release( p_sys->p_vout );
goto error;
}
vlc_cleanup_push( ThreadCleanup, p_filter );
/* Create the projectM object */
p_sys->p_projectm = new projectM( p_sys->psz_config );
......@@ -307,14 +307,25 @@ static void *Thread( void *p_data )
/* TODO: Give to projectm the name of the input
p_sys->p_projectm->projectM_setTitle( "" ); */
/* Reset the dislay to get the right size */
p_sys->p_projectm->projectM_resetGL( p_sys->i_width,
p_sys->i_height );
/* */
int i_last_width = 0;
int i_last_height = 0;
for( ;; )
{
/* Manage the events */
p_sys->p_opengl->pf_manage( p_sys->p_opengl );
vout_ManageDisplay( p_sys->p_vd, true );
if( p_sys->p_vd->cfg->display.width != i_last_width ||
p_sys->p_vd->cfg->display.height != i_last_height )
{
/* FIXME it is not perfect as we will have black bands */
vout_display_place_t place;
vout_display_PlacePicture( &place, &p_sys->p_vd->source, p_sys->p_vd->cfg, false );
p_sys->p_projectm->projectM_resetGL( place.width, place.height );
i_last_width = p_sys->p_vd->cfg->display.width;
i_last_height = p_sys->p_vd->cfg->display.height;
}
/* Render the image and swap the buffers */
vlc_mutex_lock( &p_sys->lock );
if( p_sys->i_nb_samples > 0 )
......@@ -322,14 +333,26 @@ static void *Thread( void *p_data )
p_sys->i_nb_samples );
p_sys->p_projectm->renderFrame();
p_sys->p_opengl->pf_swap( p_sys->p_opengl );
vlc_mutex_unlock( &p_sys->lock );
if( !vout_opengl_Lock(gl) )
{
vout_opengl_Swap( gl );
vout_opengl_Unlock( gl );
}
/* TODO: use a fps limiter */
vlc_restorecancel( cancel );
msleep( 10000 );
cancel = vlc_savecancel();
}
vlc_cleanup_pop();
abort();
error:
p_sys->b_error = true;
vlc_sem_post( &p_sys->ready );
return NULL;
}
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