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videolan
vlc-gpu
Commits
2a8f1eb6
Commit
2a8f1eb6
authored
Jul 11, 2011
by
Rémi Duraffort
Browse files
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Plain Diff
lua: small cleanup (no functional changes)
parent
5b818e66
Changes
1
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Showing
1 changed file
with
103 additions
and
99 deletions
+103
-99
modules/lua/libs/equalizer.c
modules/lua/libs/equalizer.c
+103
-99
No files found.
modules/lua/libs/equalizer.c
View file @
2a8f1eb6
...
...
@@ -61,53 +61,52 @@
static
int
vlclua_preamp_get
(
lua_State
*
L
)
{
input_thread_t
*
p_input
=
vlclua_get_input_internal
(
L
);
if
(
p_input
)
if
(
!
p_input
)
return
0
;
aout_instance_t
*
p_aout
=
input_GetAout
(
p_input
);
vlc_object_release
(
p_input
);
char
*
psz_af
=
var_GetNonEmptyString
(
p_aout
,
"audio-filter"
);
if
(
strstr
(
psz_af
,
"equalizer"
)
==
NULL
)
{
aout_instance_t
*
p_aout
=
input_GetAout
(
p_input
);
vlc_object_release
(
p_input
);
char
*
psz_af
=
var_GetNonEmptyString
(
p_aout
,
"audio-filter"
);
if
(
strstr
(
psz_af
,
"equalizer"
)
==
NULL
)
{
vlc_object_release
(
p_aout
);
return
0
;
}
float
preamp
=
var_GetFloat
(
p_aout
,
"equalizer-preamp"
);
lua_pushnumber
(
L
,
preamp
);
vlc_object_release
(
p_aout
);
return
1
;
return
0
;
}
return
0
;
lua_pushnumber
(
L
,
var_GetFloat
(
p_aout
,
"equalizer-preamp"
)
);
vlc_object_release
(
p_aout
);
return
1
;
}
/*****************************************************************************
* Set the preamp level
*****************************************************************************/
static
int
vlclua_preamp_set
(
lua_State
*
L
)
{
input_thread_t
*
p_input
=
vlclua_get_input_internal
(
L
);
if
(
p_input
)
if
(
!
p_input
)
return
0
;
aout_instance_t
*
p_aout
=
input_GetAout
(
p_input
);
vlc_object_release
(
p_input
);
if
(
!
p_aout
)
return
0
;
char
*
psz_af
=
var_GetNonEmptyString
(
p_aout
,
"audio-filter"
);
if
(
strstr
(
psz_af
,
"equalizer"
)
==
NULL
)
{
aout_instance_t
*
p_aout
=
input_GetAout
(
p_input
);
vlc_object_release
(
p_input
);
if
(
!
p_aout
)
{
return
0
;
}
char
*
psz_af
=
var_GetNonEmptyString
(
p_aout
,
"audio-filter"
);
if
(
strstr
(
psz_af
,
"equalizer"
)
==
NULL
)
{
vlc_object_release
(
p_aout
);
return
0
;
}
float
preamp
=
luaL_checknumber
(
L
,
1
);
var_SetFloat
(
p_aout
,
"equalizer-preamp"
,
preamp
);
lua_pushnumber
(
L
,
preamp
);
vlc_object_release
(
p_aout
);
return
1
;
return
0
;
}
return
0
;
var_SetFloat
(
p_aout
,
"equalizer-preamp"
,
luaL_checknumber
(
L
,
1
)
);
vlc_object_release
(
p_aout
);
return
1
;
}
/*****************************************************************************
Bands:
Band 0: 60 Hz
...
...
@@ -127,92 +126,96 @@ Band 9: 16 kHz
static
int
vlclua_equalizer_get
(
lua_State
*
L
)
{
input_thread_t
*
p_input
=
vlclua_get_input_internal
(
L
);
if
(
p_input
)
if
(
!
p_input
)
return
0
;
aout_instance_t
*
p_aout
=
input_GetAout
(
p_input
);
vlc_object_release
(
p_input
);
if
(
!
p_aout
)
return
0
;
float
level
=
0
;
char
*
psz_af
=
var_GetNonEmptyString
(
p_aout
,
"audio-filter"
);
if
(
strstr
(
psz_af
,
"equalizer"
)
==
NULL
)
{
float
level
=
0
;
aout_instance_t
*
p_aout
=
input_GetAout
(
p_input
);
vlc_object_release
(
p_input
);
if
(
!
p_aout
)
{
return
0
;
}
char
*
psz_af
=
var_GetNonEmptyString
(
p_aout
,
"audio-filter"
);
if
(
strstr
(
psz_af
,
"equalizer"
)
==
NULL
)
{
vlc_object_release
(
p_aout
);
return
0
;
}
vlc_object_release
(
p_aout
);
return
0
;
}
int
bandid
=
luaL_checknumber
(
L
,
1
);
char
*
bands
=
var_GetNonEmptyString
(
p_aout
,
"equalizer-bands"
);
locale_t
loc
=
newlocale
(
LC_NUMERIC_MASK
,
"C"
,
NULL
);
locale_t
oldloc
=
uselocale
(
loc
);
while
(
bandid
>=
0
)
{
level
=
strtof
(
bands
,
&
bands
);
bandid
--
;
}
if
(
loc
!=
(
locale_t
)
0
)
{
uselocale
(
oldloc
);
freelocale
(
loc
);
}
if
(
bandid
!=
-
1
)
{
vlc_object_release
(
p_aout
);
return
0
;
}
int
bandid
=
luaL_checknumber
(
L
,
1
);
char
*
bands
=
var_GetNonEmptyString
(
p_aout
,
"equalizer-bands"
);
locale_t
loc
=
newlocale
(
LC_NUMERIC_MASK
,
"C"
,
NULL
);
locale_t
oldloc
=
uselocale
(
loc
);
while
(
bandid
>=
0
)
{
level
=
strtof
(
bands
,
&
bands
);
bandid
--
;
}
if
(
loc
!=
(
locale_t
)
0
)
{
uselocale
(
oldloc
);
freelocale
(
loc
);
}
vlc_object_release
(
p_aout
);
if
(
bandid
==
-
1
)
{
lua_pushnumber
(
L
,
level
);
vlc_object_release
(
p_aout
);
return
1
;
}
return
0
;
else
return
0
;
}
/*****************************************************************************
* Set the equalizer level for the specified band
*****************************************************************************/
static
int
vlclua_equalizer_set
(
lua_State
*
L
)
{
input_thread_t
*
p_input
=
vlclua_get_input_internal
(
L
);
if
(
p_input
)
if
(
!
p_input
)
return
0
;
int
i_pos
=
0
,
j
=
0
;
aout_instance_t
*
p_aout
=
input_GetAout
(
p_input
);
vlc_object_release
(
p_input
);
if
(
!
p_aout
)
return
0
;
char
*
psz_af
=
var_GetNonEmptyString
(
p_aout
,
"audio-filter"
);
if
(
strstr
(
psz_af
,
"equalizer"
)
==
NULL
)
{
int
i_pos
=
0
,
j
=
0
;
aout_instance_t
*
p_aout
=
input_GetAout
(
p_input
);
vlc_object_release
(
p_input
);
if
(
!
p_aout
)
{
return
0
;
}
char
*
psz_af
=
var_GetNonEmptyString
(
p_aout
,
"audio-filter"
);
if
(
strstr
(
psz_af
,
"equalizer"
)
==
NULL
)
{
vlc_object_release
(
p_aout
);
return
0
;
}
int
bandid
=
luaL_checknumber
(
L
,
1
);
float
level
=
luaL_checknumber
(
L
,
2
);
char
*
bands
=
var_GetString
(
p_aout
,
"equalizer-bands"
);
char
newstr
[
7
];
while
(
j
!=
bandid
)
vlc_object_release
(
p_aout
);
return
0
;
}
int
bandid
=
luaL_checknumber
(
L
,
1
);
float
level
=
luaL_checknumber
(
L
,
2
);
char
*
bands
=
var_GetString
(
p_aout
,
"equalizer-bands"
);
char
newstr
[
7
];
while
(
j
!=
bandid
)
{
i_pos
++
;
if
(
bands
[
i_pos
]
==
'.'
)
{
i_pos
++
;
if
(
bands
[
i_pos
]
==
'.'
)
{
i_pos
++
;
j
++
;
}
j
++
;
}
if
(
bandid
!=
0
)
i_pos
++
;
snprintf
(
newstr
,
sizeof
(
newstr
)
,
"%6.1f"
,
level
);
for
(
int
i
=
0
;
i
<
6
;
i
++
)
bands
[
i_pos
+
i
]
=
newstr
[
i
];
var_SetString
(
p_aout
,
"equalizer-bands"
,
bands
);
vlc_object_release
(
p_aout
);
return
1
;
}
return
0
;
if
(
bandid
!=
0
)
i_pos
++
;
snprintf
(
newstr
,
sizeof
(
newstr
)
,
"%6.1f"
,
level
);
for
(
int
i
=
0
;
i
<
6
;
i
++
)
bands
[
i_pos
+
i
]
=
newstr
[
i
];
var_SetString
(
p_aout
,
"equalizer-bands"
,
bands
);
vlc_object_release
(
p_aout
);
return
1
;
}
static
const
luaL_Reg
vlclua_equalizer_reg
[]
=
{
{
"preampget"
,
vlclua_preamp_get
},
{
"preampset"
,
vlclua_preamp_set
},
...
...
@@ -221,6 +224,7 @@ static const luaL_Reg vlclua_equalizer_reg[] = {
{
NULL
,
NULL
}
};
void
luaopen_equalizer
(
lua_State
*
L
)
{
lua_newtable
(
L
);
...
...
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