Commit 2900cf80 authored by Rocky Bernstein's avatar Rocky Bernstein

RV24 scaled properly.

parent aac6528e
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
* render.c : Philips OGT and CVD (VCD Subtitle) blending routines * render.c : Philips OGT and CVD (VCD Subtitle) blending routines
***************************************************************************** *****************************************************************************
* Copyright (C) 2003, 2004 VideoLAN * Copyright (C) 2003, 2004 VideoLAN
* $Id: render.c,v 1.17 2004/01/21 04:45:47 rocky Exp $ * $Id: render.c,v 1.18 2004/01/21 07:38:29 rocky Exp $
* *
* Author: Rocky Bernstein * Author: Rocky Bernstein
* based on code from: * based on code from:
...@@ -44,9 +44,9 @@ ...@@ -44,9 +44,9 @@
#define MAX_ALPHA ((1<<ALPHA_BITS) - 1) #define MAX_ALPHA ((1<<ALPHA_BITS) - 1)
#define ALPHA_SCALEDOWN (8-ALPHA_BITS) #define ALPHA_SCALEDOWN (8-ALPHA_BITS)
/* We use a somewhat artifical factor in scaling calculations so /* We use a fixed-point arithmetic to scaling ratios so that we
that we can use integer arithmetic and still get somewhat precise can use integer arithmetic and still get fairly precise
results. results. ASCALE is a shift about or power of 2.
*/ */
#define ASCALE 6 #define ASCALE 6
...@@ -62,7 +62,7 @@ static void BlendYUY2( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -62,7 +62,7 @@ static void BlendYUY2( vout_thread_t *p_vout, picture_t *p_pic,
const subpicture_t *p_spu, vlc_bool_t b_crop ); const subpicture_t *p_spu, vlc_bool_t b_crop );
static void BlendRV16( vout_thread_t *p_vout, picture_t *p_pic, static void BlendRV16( vout_thread_t *p_vout, picture_t *p_pic,
const subpicture_t *p_spu, vlc_bool_t b_crop ); const subpicture_t *p_spu, vlc_bool_t b_crop );
static void BlendRV32( vout_thread_t *p_vout, picture_t *p_pic, static void BlendRV24( vout_thread_t *p_vout, picture_t *p_pic,
const subpicture_t *p_spu, vlc_bool_t b_crop ); const subpicture_t *p_spu, vlc_bool_t b_crop );
static void BlendRGB2( vout_thread_t *p_vout, picture_t *p_pic, static void BlendRGB2( vout_thread_t *p_vout, picture_t *p_pic,
const subpicture_t *p_spu, vlc_bool_t b_crop ); const subpicture_t *p_spu, vlc_bool_t b_crop );
...@@ -101,8 +101,7 @@ void VCDSubBlend( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -101,8 +101,7 @@ void VCDSubBlend( vout_thread_t *p_vout, picture_t *p_pic,
/* RV32 target, scaling */ /* RV32 target, scaling */
case VLC_FOURCC('R','V','2','4'): case VLC_FOURCC('R','V','2','4'):
case VLC_FOURCC('R','V','3','2'): BlendRV24( p_vout, p_pic, p_spu, p_spu->p_sys->b_crop );
BlendRV32( p_vout, p_pic, p_spu, p_spu->p_sys->b_crop );
break; break;
/* NVidia overlay, no scaling */ /* NVidia overlay, no scaling */
...@@ -117,7 +116,10 @@ void VCDSubBlend( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -117,7 +116,10 @@ void VCDSubBlend( vout_thread_t *p_vout, picture_t *p_pic,
case VLC_FOURCC('R','G','B','2'): case VLC_FOURCC('R','G','B','2'):
BlendRGB2( p_vout, p_pic, p_spu, p_spu->p_sys->b_crop ); BlendRGB2( p_vout, p_pic, p_spu, p_spu->p_sys->b_crop );
/*msg_Err( p_vout, "RGB2 not implemented yet" );*/ break;
case VLC_FOURCC('R','V','3','2'):
msg_Err( p_vout, "RV32 not implemented yet" );
break; break;
default: default:
...@@ -316,10 +318,6 @@ static void BlendI420( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -316,10 +318,6 @@ static void BlendI420( vout_thread_t *p_vout, picture_t *p_pic,
spans the two pixels. spans the two pixels.
*/ */
/*
Should be same as p_pic->p_format.i_bits_per_pixel / 8. But since
we know it here, why try to compute it?
*/
#define BYTES_PER_PIXEL 4 #define BYTES_PER_PIXEL 4
static void BlendYUY2( vout_thread_t *p_vout, picture_t *p_pic, static void BlendYUY2( vout_thread_t *p_vout, picture_t *p_pic,
...@@ -563,15 +561,8 @@ yuv2rgb555(ogt_yuvt_t *p_yuv, uint8_t *p_rgb1, uint8_t *p_rgb2 ) ...@@ -563,15 +561,8 @@ yuv2rgb555(ogt_yuvt_t *p_yuv, uint8_t *p_rgb1, uint8_t *p_rgb2 )
*p_rgb1, *p_rgb2); *p_rgb1, *p_rgb2);
#endif #endif
#undef RED_PIXEL
#undef GREEN_PIXEL
#undef BLUE_PIXEL
} }
/*
Should be same as p_pic->p_format.i_bits_per_pixel / 8. But since
we know it here, why try to compute it?
*/
#undef BYTES_PER_PIXEL #undef BYTES_PER_PIXEL
#define BYTES_PER_PIXEL 2 #define BYTES_PER_PIXEL 2
...@@ -803,15 +794,18 @@ BlendRV16( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -803,15 +794,18 @@ BlendRV16( vout_thread_t *p_vout, picture_t *p_pic,
} }
} }
/*
Should be Same as p_pic->p_format.i_bits_per_pixel / 8. But since
we know it here, why try to compute it?
*/
#undef BYTES_PER_PIXEL #undef BYTES_PER_PIXEL
#define BYTES_PER_PIXEL 4 #define BYTES_PER_PIXEL 3
/*
RV24 format: a pixel is represented by 3 bytes containing a red,
blue and green sample with blue stored at the lowest address, green
next then red. No padding bytes are added between pixels. Although
this may not be part of a spec, images should be stored with each
line padded to a u_int32 boundary.
*/
static void static void
BlendRV32( vout_thread_t *p_vout, picture_t *p_pic, BlendRV24( vout_thread_t *p_vout, picture_t *p_pic,
const subpicture_t *p_spu, vlc_bool_t b_crop ) const subpicture_t *p_spu, vlc_bool_t b_crop )
{ {
/* Common variables */ /* Common variables */
...@@ -823,11 +817,16 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -823,11 +817,16 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
int i_x, i_y; int i_x, i_y;
int i_y_src; int i_y_src;
/* Make sure we start on a word (4-byte) boundary. */
uint32_t i_spu_x;
/* RGB-specific */ /* RGB-specific */
int i_xscale, i_yscale, i_width, i_height, i_ytmp, i_ynext; int32_t i_xscale, i_yscale, i_width, i_height, i_ytmp, i_ynext;
/* Crop-specific */ /* Crop-specific */
int i_x_start, i_y_start, i_x_end, i_y_end; int32_t i_x_start, i_y_start, i_x_end, i_y_end;
struct subpicture_sys_t *p_sys = p_spu->p_sys; struct subpicture_sys_t *p_sys = p_spu->p_sys;
...@@ -846,10 +845,14 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -846,10 +845,14 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
i_height = p_spu->i_height * i_yscale; i_height = p_spu->i_height * i_yscale;
/* Set where we will start blending subtitle from using /* Set where we will start blending subtitle from using
the picture coordinates subtitle offsets the picture coordinates subtitle offsets.
i_spu_x needs to be word (16-bit) aligned.
*/ */
p_pixel_base = p_pic->p->p_pixels i_spu_x = (( ((p_spu->i_x * i_xscale) >> ASCALE) * BYTES_PER_PIXEL )
+ ( (p_spu->i_x * i_xscale) >> ASCALE ) * BYTES_PER_PIXEL & 0xfffc );
p_pixel_base = p_pic->p->p_pixels + i_spu_x
+ ( (p_spu->i_y * i_yscale) >> ASCALE ) * p_pic->p->i_pitch; + ( (p_spu->i_y * i_yscale) >> ASCALE ) * p_pic->p->i_pitch;
i_x_start = p_sys->i_x_start; i_x_start = p_sys->i_x_start;
...@@ -885,12 +888,6 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -885,12 +888,6 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
for( ; i_x < p_spu->i_width; i_x++, p_source++ ) for( ; i_x < p_spu->i_width; i_x++, p_source++ )
{ {
#if 0
uint8_t *p=(uint8_t *) p_source;
printf("+++ %02x %02x %02x %02x\n",
p[0], p[1], p[2], p[3]);
#endif
if( b_crop ) { if( b_crop ) {
/* FIXME: y cropping should be dealt with outside of this /* FIXME: y cropping should be dealt with outside of this
...@@ -924,14 +921,33 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -924,14 +921,33 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
/* This is the location that's going to get changed. /* This is the location that's going to get changed.
*/ */
uint8_t *p_dest = p_pixel_base_y uint16_t i_dest_x =
+ ((i_x * i_xscale ) >> ASCALE) * BYTES_PER_PIXEL; ((i_x * i_xscale ) >> ASCALE) * BYTES_PER_PIXEL;
uint8_t *p_dest = p_pixel_base_y + i_dest_x;
uint8_t rgb[4]; uint8_t rgb[4];
yuv2rgb(p_source, rgb); yuv2rgb(p_source, rgb);
*p_dest++ = rgb[2]; switch (i_dest_x % 4) {
*p_dest++ = rgb[1]; case 3:
*p_dest++ = rgb[0]; p_dest++;
*p_dest++ = rgb[BLUE_PIXEL];
*p_dest++ = rgb[GREEN_PIXEL];
*p_dest++ = rgb[RED_PIXEL];
break;
case 2:
p_dest+=2;
*p_dest++ = rgb[BLUE_PIXEL];
*p_dest++ = rgb[GREEN_PIXEL];
*p_dest++ = rgb[RED_PIXEL];
break;
case 1:
p_dest--;
case 0:
*p_dest++ = rgb[BLUE_PIXEL];
*p_dest++ = rgb[GREEN_PIXEL];
*p_dest++ = rgb[RED_PIXEL];
break;
default: /* Can't happen */;
break; break;
} }
...@@ -955,9 +971,10 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -955,9 +971,10 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
break; break;
} }
#endif /*TRANSPARENCY_FINISHED*/ #endif /*TRANSPARENCY_FINISHED*/
}
} }
} }
} }
else else
{ {
i_ynext = p_pic->p->i_pitch * i_y >> ASCALE; i_ynext = p_pic->p->i_pitch * i_y >> ASCALE;
...@@ -1000,16 +1017,45 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -1000,16 +1017,45 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
/* This is the location that's going to get changed. /* This is the location that's going to get changed.
*/ */
uint8_t *p_pixel_base_x = p_pixel_base uint8_t i_dest_x = ((i_x * i_xscale ) >> ASCALE)
+ ((i_x * i_xscale ) >> ASCALE) * BYTES_PER_PIXEL; * BYTES_PER_PIXEL;
uint8_t rgb[4]; uint8_t rgb[4];
yuv2rgb(p_source, rgb); yuv2rgb(p_source, rgb);
for( ; i_ytmp < i_ynext ; i_ytmp += p_pic->p->i_pitch ) for( ; i_ytmp < i_ynext ; i_ytmp += p_pic->p->i_pitch )
{ {
/* This is the location that's going to get changed. */ /* Completely opaque. Completely overwrite underlying
uint8_t *p_dest = p_pixel_base_x + i_ytmp; pixel with subtitle pixel. */
memcpy(p_dest, rgb, 4);
/* This is the location that's going to get changed.
*/
uint8_t *p_dest = p_pixel_base + i_ytmp + i_dest_x;
uint8_t rgb[4];
switch (i_dest_x % 4) {
case 3:
p_dest++;
*p_dest++ = rgb[BLUE_PIXEL];
*p_dest++ = rgb[GREEN_PIXEL];
*p_dest++ = rgb[RED_PIXEL];
break;
case 2:
p_dest+=2;
*p_dest++ = rgb[BLUE_PIXEL];
*p_dest++ = rgb[GREEN_PIXEL];
*p_dest++ = rgb[RED_PIXEL];
break;
case 1:
p_dest--;
case 0:
*p_dest++ = rgb[BLUE_PIXEL];
*p_dest++ = rgb[GREEN_PIXEL];
*p_dest++ = rgb[RED_PIXEL];
break;
default: /* Can't happen */;
break;
}
} }
break; break;
} }
...@@ -1040,10 +1086,6 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic, ...@@ -1040,10 +1086,6 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
} }
} }
/*
Should be same as p_pic->p_format.i_bits_per_pixel / 8. But since
we know it here, why try to compute it?
*/
#undef BYTES_PER_PIXEL #undef BYTES_PER_PIXEL
#define BYTES_PER_PIXEL 1 #define BYTES_PER_PIXEL 1
......
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