Commit 28fdcbbb authored by Xavier Marchesini's avatar Xavier Marchesini

It seems that the 'focus' bug under WinME is solved. Could someone with
a 98 check, and someone under win2k check that nothing is broken ? :)
parent 7027d05f
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
* vout_directx.c: Windows DirectX video output display method * vout_directx.c: Windows DirectX video output display method
***************************************************************************** *****************************************************************************
* Copyright (C) 1998, 1999, 2000 VideoLAN * Copyright (C) 1998, 1999, 2000 VideoLAN
* $Id: vout_directx.c,v 1.11 2001/11/01 21:55:47 jlj Exp $ * $Id: vout_directx.c,v 1.12 2001/11/14 04:55:49 xav Exp $
* *
* Authors: Gildas Bazin <gbazin@netcourrier.com> * Authors: Gildas Bazin <gbazin@netcourrier.com>
* *
...@@ -717,7 +717,7 @@ static int DirectXInitDDraw( vout_thread_t *p_vout ) ...@@ -717,7 +717,7 @@ static int DirectXInitDDraw( vout_thread_t *p_vout )
/* Set DirectDraw Cooperative level, ie what control we want over Windows /* Set DirectDraw Cooperative level, ie what control we want over Windows
* display */ * display */
dxresult = IDirectDraw_SetCooperativeLevel( p_ddobject, dxresult = IDirectDraw_SetCooperativeLevel( p_ddobject,
p_vout->p_sys->hwnd, DDSCL_NORMAL ); p_vout->p_sys->hwnd, DDSCL_MULTITHREADED );
if( dxresult != DD_OK ) if( dxresult != DD_OK )
{ {
intf_ErrMsg( "vout error: can't set direct draw cooperative level." ); intf_ErrMsg( "vout error: can't set direct draw cooperative level." );
......
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