Commit 1603369c authored by JP Dinger's avatar JP Dinger

Skins2: x11_display: Replace PUT_PIXEL and BLEND_PIXEL macros with templates....

Skins2: x11_display: Replace PUT_PIXEL and BLEND_PIXEL macros with templates. Could use more testing and possibly more refactoring.
parent bd76a752
......@@ -17,9 +17,9 @@
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifdef X11_SKINS
......@@ -31,24 +31,27 @@
#include "x11_display.hpp"
#include "../src/logger.hpp"
// Macro to compute a pixel value
#define PUT_PIXEL(value, r, g, b, type) \
value = \
( ((type)r >> m_redRightShift) << m_redLeftShift ) | \
( ((type)g >> m_greenRightShift) << m_greenLeftShift ) | \
( ((type)b >> m_blueRightShift) << m_blueLeftShift );
// Macro to blend a pixel with another color
#define BLEND_PIXEL(value, r, g, b, a, type) \
uint16_t temp; \
temp = ((uint8_t)((value >> m_redLeftShift) << m_redRightShift)); \
uint8_t red = r + ( temp * (255 - a) ) / 255; \
temp = ((uint8_t)((value >> m_greenLeftShift) << m_greenRightShift)); \
uint8_t green = g + ( temp * (255 - a) ) / 255; \
temp = ((uint8_t)((value >> m_blueLeftShift) << m_blueRightShift)); \
uint8_t blue = b + ( temp * (255 - a) ) / 255; \
PUT_PIXEL(value, red, green, blue, type)
template<class type> type X11Display::putPixel(type r, type g, type b) const
{
return ( (r >> m_redRightShift) << m_redLeftShift ) |
( (g >> m_greenRightShift) << m_greenLeftShift ) |
( (b >> m_blueRightShift) << m_blueLeftShift );
}
template<class type>
type X11Display::blendPixel(type v,type r, type g, type b, type a) const
{
uint16_t temp;
temp = ((uint8_t)((v >> m_redLeftShift) << m_redRightShift));
uint8_t red = r + ( temp * (255 - a) ) / 255;
temp = ((uint8_t)((v >> m_greenLeftShift) << m_greenRightShift));
uint8_t green = g + ( temp * (255 - a) ) / 255;
temp = ((uint8_t)((v >> m_blueLeftShift) << m_blueRightShift));
uint8_t blue = b + ( temp * (255 - a) ) / 255;
return putPixel<type>(red,green,blue);
}
X11Display::X11Display( intf_thread_t *pIntf ): SkinObject( pIntf ),
m_mainWindow( 0 ), m_gc( NULL ), m_colormap( 0 )
......@@ -287,11 +290,7 @@ void X11Display::getShifts( uint32_t mask, int &rLeftShift,
void X11Display::blendPixel8( uint8_t *pPixel, uint8_t r, uint8_t g,
uint8_t b, uint8_t a ) const
{
uint8_t value = 255 - *pPixel;
BLEND_PIXEL(value, r, g, b, a, uint8_t)
*pPixel = 255 - value;
*pPixel = 255 - blendPixel<uint8_t>(255 - *pPixel,r,g,b,a);
}
......@@ -300,7 +299,7 @@ void X11Display::blendPixel16MSB( uint8_t *pPixel, uint8_t r, uint8_t g,
{
uint16_t value = pPixel[1] | pPixel[0] << 8;
BLEND_PIXEL(value, r, g, b, a, uint16_t)
value = blendPixel<uint16_t>(value,r,g,b,a);
pPixel[1] = value; value >>= 8;
pPixel[0] = value;
......@@ -312,7 +311,7 @@ void X11Display::blendPixel16LSB( uint8_t *pPixel, uint8_t r, uint8_t g,
{
uint16_t value = pPixel[0] | pPixel[1] << 8;
BLEND_PIXEL(value, r, g, b, a, uint16_t)
value = blendPixel<uint16_t>(value,r,g,b,a);
pPixel[0] = value; value >>= 8;
pPixel[1] = value;
......@@ -325,7 +324,7 @@ void X11Display::blendPixel32MSB( uint8_t *pPixel, uint8_t r, uint8_t g,
uint32_t value = pPixel[3] | pPixel[2] << 8 | pPixel[1] << 16 |
pPixel[0] << 24;
BLEND_PIXEL(value, r, g, b, a, uint32_t)
value = blendPixel<uint32_t>(value,r,g,b,a);
pPixel[3] = value; value >>= 8;
pPixel[2] = value; value >>= 8;
......@@ -340,7 +339,7 @@ void X11Display::blendPixel32LSB( uint8_t *pPixel, uint8_t r, uint8_t g,
uint32_t value = pPixel[0] | pPixel[1] << 8 | pPixel[2] << 16 |
pPixel[3] << 24;
BLEND_PIXEL(value, r, g, b, a, uint32_t)
value = blendPixel<uint32_t>(value,r,g,b,a);
pPixel[0] = value; value >>= 8;
pPixel[1] = value; value >>= 8;
......@@ -352,20 +351,14 @@ void X11Display::blendPixel32LSB( uint8_t *pPixel, uint8_t r, uint8_t g,
void X11Display::putPixel8( uint8_t *pPixel, uint8_t r, uint8_t g,
uint8_t b, uint8_t a ) const
{
uint8_t value = 255 - *pPixel;
PUT_PIXEL(value, r, g, b, uint8_t)
*pPixel = 255 - value;
*pPixel = 255 - putPixel<uint8_t>(r,g,b);
}
void X11Display::putPixel16MSB( uint8_t *pPixel, uint8_t r, uint8_t g,
uint8_t b, uint8_t a ) const
{
uint16_t value = pPixel[1] | pPixel[0] << 8;
PUT_PIXEL(value, r, g, b, uint16_t)
uint16_t value = putPixel<uint16_t>(r, g, b);
pPixel[1] = value; value >>= 8;
pPixel[0] = value;
......@@ -375,10 +368,7 @@ void X11Display::putPixel16MSB( uint8_t *pPixel, uint8_t r, uint8_t g,
void X11Display::putPixel16LSB( uint8_t *pPixel, uint8_t r, uint8_t g,
uint8_t b, uint8_t a ) const
{
uint16_t value = pPixel[0] | pPixel[1] << 8;
PUT_PIXEL(value, r, g, b, uint16_t)
uint16_t value = putPixel<uint16_t>(r,g,b);
pPixel[0] = value; value >>= 8;
pPixel[1] = value;
}
......@@ -387,10 +377,7 @@ void X11Display::putPixel16LSB( uint8_t *pPixel, uint8_t r, uint8_t g,
void X11Display::putPixel32MSB( uint8_t *pPixel, uint8_t r, uint8_t g,
uint8_t b, uint8_t a ) const
{
uint32_t value = pPixel[3] | pPixel[2] << 8 | pPixel[1] << 16 |
pPixel[0] << 24;
PUT_PIXEL(value, r, g, b, uint32_t)
uint32_t value = putPixel<uint32_t>(r,g,b);
pPixel[3] = value; value >>= 8;
pPixel[2] = value; value >>= 8;
......@@ -402,10 +389,7 @@ void X11Display::putPixel32MSB( uint8_t *pPixel, uint8_t r, uint8_t g,
void X11Display::putPixel32LSB( uint8_t *pPixel, uint8_t r, uint8_t g,
uint8_t b, uint8_t a ) const
{
uint32_t value = pPixel[0] | pPixel[1] << 8 | pPixel[2] << 16 |
pPixel[3] << 24;
PUT_PIXEL(value, r, g, b, uint32_t)
uint32_t value = putPixel<uint32_t>(r,g,b);
pPixel[0] = value; value >>= 8;
pPixel[1] = value; value >>= 8;
......@@ -417,9 +401,7 @@ void X11Display::putPixel32LSB( uint8_t *pPixel, uint8_t r, uint8_t g,
unsigned long X11Display::getPixelValue( uint8_t r, uint8_t g, uint8_t b )
const
{
unsigned long value;
PUT_PIXEL(value, r, g, b, uint32_t)
unsigned long value = putPixel<unsigned long>(r,g,b);
if( m_pixelSize == 1 )
{
......
......@@ -94,6 +94,10 @@ private:
/// Pointer on the right implementation of putPixel
MakePixelFunc_t putPixelImpl;
template<class type> type putPixel(type r, type g, type b) const;
template<class type>
type blendPixel(type v,type r, type g, type b,type a) const;
/// Calculate shifts from a color mask
void getShifts( uint32_t mask, int &rLeftShift,
int &rRightShift ) const;
......
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