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videolan
vlc-gpu
Commits
0fdaa3d7
Commit
0fdaa3d7
authored
Aug 09, 2011
by
Rémi Denis-Courmont
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aout: delete input callbacks when input is deleted
parent
d3f19266
Changes
1
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1 changed file
with
10 additions
and
6 deletions
+10
-6
src/audio_output/input.c
src/audio_output/input.c
+10
-6
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src/audio_output/input.c
View file @
0fdaa3d7
...
...
@@ -137,19 +137,19 @@ int aout_InputNew( audio_output_t * p_aout,
var_SetString
(
p_aout
,
"visual"
,
val
.
psz_string
);
free
(
val
.
psz_string
);
}
var_AddCallback
(
p_aout
,
"visual"
,
VisualizationCallback
,
p_input
);
}
var_AddCallback
(
p_aout
,
"visual"
,
VisualizationCallback
,
p_input
);
if
(
var_Type
(
p_aout
,
"equalizer"
)
==
0
)
{
module_config_t
*
p_config
;
int
i
;
var_Create
(
p_aout
,
"equalizer"
,
VLC_VAR_STRING
|
VLC_VAR_HASCHOICE
);
p_config
=
config_FindConfig
(
VLC_OBJECT
(
p_aout
),
"equalizer-preset"
);
if
(
p_config
&&
p_config
->
i_list
)
{
var_Create
(
p_aout
,
"equalizer"
,
VLC_VAR_STRING
|
VLC_VAR_HASCHOICE
);
text
.
psz_string
=
_
(
"Equalizer"
);
var_Change
(
p_aout
,
"equalizer"
,
VLC_VAR_SETTEXT
,
&
text
,
NULL
);
...
...
@@ -164,9 +164,9 @@ int aout_InputNew( audio_output_t * p_aout,
&
val
,
&
text
);
}
var_AddCallback
(
p_aout
,
"equalizer"
,
EqualizerCallback
,
p_input
);
}
}
var_AddCallback
(
p_aout
,
"equalizer"
,
EqualizerCallback
,
p_input
);
if
(
var_Type
(
p_aout
,
"audio-filter"
)
==
0
)
{
...
...
@@ -204,10 +204,9 @@ int aout_InputNew( audio_output_t * p_aout,
var_Change
(
p_aout
,
"audio-replay-gain-mode"
,
VLC_VAR_ADDCHOICE
,
&
val
,
&
text
);
}
var_AddCallback
(
p_aout
,
"audio-replay-gain-mode"
,
ReplayGainCallback
,
p_input
);
}
}
var_AddCallback
(
p_aout
,
"audio-replay-gain-mode"
,
ReplayGainCallback
,
p_input
);
char
*
gain
=
var_InheritString
(
p_aout
,
"audio-replay-gain-mode"
);
vlc_atomic_setf
(
&
p_input
->
multiplier
,
...
...
@@ -438,6 +437,11 @@ int aout_InputDelete( audio_output_t * p_aout, aout_input_t * p_input )
if
(
p_input
->
b_error
)
return
0
;
var_DelCallback
(
p_aout
,
"audio-replay-gain-mode"
,
ReplayGainCallback
,
p_input
);
var_DelCallback
(
p_aout
,
"equalizer"
,
EqualizerCallback
,
p_input
);
var_DelCallback
(
p_aout
,
"visual"
,
VisualizationCallback
,
p_input
);
/* XXX We need to update b_recycle_vout before calling aout_FiltersDestroyPipeline.
* FIXME They can be a race condition if audio-visual is updated between
* aout_InputDelete and aout_InputNew.
...
...
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