- 09 Nov, 2010 4 commits
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Rémi Duraffort authored
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Rafaël Carré authored
X=1 #comment Y-$(X)=1 => $(Y-1) is not set
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Jean-Baptiste Kempf authored
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Jean-Baptiste Kempf authored
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- 08 Nov, 2010 18 commits
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Christophe Mutricy authored
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Rafaël Carré authored
For now do not flush encoder buffers (as added in [14054532]), but ideally that should be fixed
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Rémi Duraffort authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
Currently, this require EGL 1.3 or later to compile. This was only tested against the GLX driver from the Mesa Project, and desktop OpenGL, which requires EGL 1.4. Win32 support is untested (not even compilation). OpenGL ES 1 and 2 are mostly implemented but completely untested too. The USE_OPENGL_ES constant would have to be predefined appropriately. This plugin mostly works, but there are two major remaining issues. Therefore, this plugin is disabled by default and has zero priority. (1) Mouse is not implemented. The stupid fix involves cut&paste from the XCB-GLX plugin. Moving mouse event reception to the window provider might be smart though: I would rather not corrupt the EGL plugin with X11, otherwise we might as well stick to GLX anyway. (2) Resize events are mostly not working. EGL does not provide notification for this. But there may be some bugs in Control() too.
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Rémi Denis-Courmont authored
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Rafaël Carré authored
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Rafaël Carré authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Denis-Courmont authored
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Rémi Duraffort authored
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Rémi Duraffort authored
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Rémi Duraffort authored
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Erwan Tulou authored
This partially fixes the position indicator getting blurry, because XGetImage didn't retrieve the latest change in pixmap (Previous XCopyArea calls may still be pending) Note that XSync is needed but not sufficient. Sporadic blurriness can still happen, because there seems to be no way to know for sure when the pixmap content is really updated. (waiting for NoExpose event, if enabled, is also not enough). Also, this problem is more prone to occur with --vout xv than with x11 or opengl, as if xvideo were stressing the X server more than the other two. modules/gui/skins2/x11/x11_graphics.cpp | 4 ++++ 1 files changed, 4 insertions(+), 0 deletions(-)
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Erwan Tulou authored
This fixes automatic resizing not working when a skin uses vlc.hasVout to monitor video visibility. (in vlc12, the default skin belongs to this category)
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- 07 Nov, 2010 18 commits
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Rémi Duraffort authored
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Rémi Duraffort authored
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Pierre d'Herbemont authored
This may help some, and to link how to build VLC on Mac OS X for a certain version. (Should be more robust than wiki.videolan.org/OSXCompile)
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Rafaël Carré authored
share/vlc/lua only contains the files needed for the (lua) http interface
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Pierre d'Herbemont authored
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Pierre d'Herbemont authored
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Pierre d'Herbemont authored
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Pierre d'Herbemont authored
This should improve readability a little bit.
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Pierre d'Herbemont authored
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Pierre d'Herbemont authored
(We don't want HAVE_MACOSX when building for iOS simulator.)
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Pierre d'Herbemont authored
Sorry for the breakage, the AC_SUBST(VLC_DEFAULT_PLUGIN_TYPE) was lost in its way.
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Pierre d'Herbemont authored
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Pierre d'Herbemont authored
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Felix Paul Kühne authored
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Felix Paul Kühne authored
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Ilkka Ollakka authored
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Ilkka Ollakka authored
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Ilkka Ollakka authored
Qt4: speedup pictureflow rendering littlebit by using scanline and qtransform instead of doing those by hand
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