- 03 Apr, 2013 5 commits
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David Fuhrmann authored
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David Fuhrmann authored
no functional changes
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David Fuhrmann authored
close #8307
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Erwan Tulou authored
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Erwan Tulou authored
Be more stringent on what it means to be tightly-coupled for two layouts. Note that directly resizing a playout should not be allowed. Only the skins2 windows manager should be authorized to do it, since other issues are at stake (anchors, min/max constraints, ....). Yet, this new isTightlyCoupledWith() now ensures that two layouts are truly identical from the windows manager's perspective, and thus avoids possible and undesirable side effects.
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- 02 Apr, 2013 11 commits
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Erwan Tulou authored
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Erwan Tulou authored
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Erwan Tulou authored
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Francois Cartegnie authored
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Martin Storsjö authored
The latest automake versions (as built by extras/tools) have removed support for ansi2knr altogether, so this is required for reconfiguration to work. We still need to do the reconf since the host system ANSI check in the tarball is broken. Signed-off-by: Martin Storsjö <martin@martin.st>
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Martin Storsjö authored
This is required for detecting ar and ranlib properly, required e.g. when cross compiling for android from OS X. One can't set CMAKE_AR or CMAKE_RANLIB directly. Normally they should be set properly automatically within cmake, but those codepaths seem to be skipped when we set the C/CXX compilers manually. Signed-off-by: Martin Storsjö <martin@martin.st>
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Martin Storsjö authored
This fixes cross compilation from OS X. Modified-by: Rafaël Carré <funman@videolan.org> Signed-off-by: Rafaël Carré <funman@videolan.org>
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Luca Barbato authored
Most distributions have fonts in paths different from defaults. Signed-off-by: Rafaël Carré <funman@videolan.org>
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Jean-Baptiste Kempf authored
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Jean-Baptiste Kempf authored
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KO Myung-Hun authored
AF_INET is defined in sys/socket.h Signed-off-by: Rafaël Carré <funman@videolan.org>
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- 01 Apr, 2013 20 commits
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Erwan Tulou authored
Certain skins like wmp12 may fail to deal with video controls in some corner cases. For this skin, no window was set visible and the skin engine eventually fell back to force the first window to become visible. This patch is expected to fix trac #8368 (need to be tested on windows)
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Olivier Aubert authored
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Olivier Aubert authored
They did not respect the naming convention (in the include files - the implementation ones are already correct).
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Martin Storsjö authored
The brackets in the config test aren't properly escaped, and thus don't end up in the final configure script as intended. When building on a system where the system default compiler is clang, clang can fail due to the main signature "int main(int argc, char *argv)" being invalid, which makes configure believe that the system compiler isn't ANSI compliant, and it tries to invoke (broken) ANSI2KNR code. Signed-off-by: Martin Storsjö <martin@martin.st>
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Martin Storsjö authored
Signed-off-by: Martin Storsjö <martin@martin.st>
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Martin Storsjö authored
So far, the RGBA shader has only been used for the subpictures. On ES2, the fixed function pipeline is not available, so we need to use the shader for drawing the main picture even if it is RGBA. Signed-off-by: Martin Storsjö <martin@martin.st>
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Felix Paul Kühne authored
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Christoph Miebach authored
http intf: Manage Streams: Create Mosaic: Capitalize first letter, remove : in the first column. All except 'Row/Column Border' occur at different places as well Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
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Christoph Miebach authored
Typo: Remove leading space in about-box, use I_PL_ADDPL(=Add to Playlist) for Add to playlist. Use identical sentence (only differs by -) Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
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Alexandre Ratchov authored
Signed-off-by: Jean-Baptiste Kempf <jb@videolan.org>
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Rémi Denis-Courmont authored
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Erwan Tulou authored
and simplify the code a bit for better readability
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Ilkka Ollakka authored
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Ilkka Ollakka authored
Handle better cases when we don't have input frame size same as encoder input frame size. Also gather input samples untill we get full frame fillet and not just next block. Set length based on used samples and not frame_size Also try to make memory calculations cleaner so they don't overshoot and write stuff all over. Refs #8265
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Erwan Tulou authored
In the Web documentation, it reads "text automatically starts scrolling" in automatic mode.
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Martin Storsjö authored
This vout uses ES2, not ES1. The right headers are included by opengl.h anyway, this was just confusing and wrong. Signed-off-by: Martin Storsjö <martin@martin.st>
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Martin Storsjö authored
This avoids doing the intermediate copy in some cases. Signed-off-by: Martin Storsjö <martin@martin.st>
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Martin Storsjö authored
This is the actual width used in the upload calls if the check matched, so this is the width we should check for. Signed-off-by: Martin Storsjö <martin@martin.st>
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Erwan Tulou authored
This fixes a regression brought by ff74e967 Forcefully resizing only makes sense when layouts were designed to be similar in size in the first place. Furthermore, it cuts off a larger layout if a smaller one is first defined when loading a skin. Ideally, the skins2 dtd should be extended for skins developers to explicitly express whether two layouts are tightly-coupled or not, i.e should always be kept the same size whatever the subsequent resizing performed by the user.
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Erwan Tulou authored
In skins2, a window can have multiple layouts with two different goals. First goal, layouts have the same original size and only differ in the presentation (different color, ...). If the active layout gets resized, the user expects the related inactive layouts with the same size to automatically resize, should they become active. Second goal, layouts are different in size, e.g a reduced layout and an expanded layout. In this case, resizing the active layout doesn't mean resizing the other inactive layouts, since they were not meant to be similar in size in the first place. This patch creates a function that will be used to differentiate these two different use of layouts.
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- 31 Mar, 2013 1 commit
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Felix Paul Kühne authored
Don't blacklist yuv converters, since those are needed for DVB subtitle display (thanks a bunch, Martin) Don't blacklist the adjust filter, since it is supported by MobileVLCKit now Don't build libmad, since libav can decode mp3 just fine add mooar debug for ARM builds
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- 30 Mar, 2013 3 commits
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Erwan Tulou authored
Use 'input_item_GetTitleFbName', since this is actually the function used to display title in the qt4 playlist.
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Erwan Tulou authored
Instead of hardcoding what we think the name of the current item is, make it configurable via the --input-title-format parameter. This change makes skins2 more consistent with qt4 that already uses this means to set the title of the main window. Default display will now be "artist + title" instead of just "title". Users who would still prefer the previous behaviour can get it with --input-title-format '$t' This fixes a request described at http://forum.videolan.org/viewtopic.php?f=15&t=108976
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Francois Cartegnie authored
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