Commit d68da462 authored by Rémi Denis-Courmont's avatar Rémi Denis-Courmont

mmdevice: fix thread initialization and cleanup

parent dffdc4c7
......@@ -85,8 +85,8 @@ struct aout_sys_t
CONDITION_VARIABLE request_wait;
CONDITION_VARIABLE reply_wait;
bool active; /**< Flag to request thread to keep running */
bool running; /**< Whether the thread is still running */
bool killed; /**< Flag to terminate the thread */
bool running; /**< Whether the thread is running */
int8_t mute; /**< Requested mute state or negative value */
float volume; /**< Requested volume or negative value */
};
......@@ -439,7 +439,10 @@ static void MMThread(void *data)
msg_Err(aout, "cannot get simple volume (error 0x%lx)", hr);
EnterCriticalSection(&sys->lock);
while (sys->active)
sys->running = true;
WakeConditionVariable(&sys->reply_wait);
while (!sys->killed)
{
/* Update volume */
if (sys->volume >= 0.f)
......@@ -471,6 +474,7 @@ static void MMThread(void *data)
&sys->session_events);
IAudioSessionControl_Release(control);
}
Leave();
EnterCriticalSection(&sys->lock);
sys->running = false;
......@@ -526,8 +530,8 @@ static int Open(vlc_object_t *obj)
InitializeCriticalSection(&sys->lock);
InitializeConditionVariable(&sys->request_wait);
InitializeConditionVariable(&sys->reply_wait);
sys->active = true;
sys->running = true;
sys->killed = false;
sys->running = false;
sys->volume = -1.f;
sys->mute = -1;
......@@ -575,6 +579,11 @@ static int Open(vlc_object_t *obj)
/* Note: thread handle released by CRT, ignore it. */
if (_beginthread(MMThread, 0, aout) == (uintptr_t)-1)
goto error;
EnterCriticalSection(&sys->lock);
while (!sys->running)
SleepConditionVariableCS(&sys->reply_wait, &sys->lock, INFINITE);
LeaveCriticalSection(&sys->lock);
Leave();
aout->sys = sys;
......@@ -606,7 +615,7 @@ static void Close(vlc_object_t *obj)
aout_sys_t *sys = aout->sys;
EnterCriticalSection(&sys->lock);
sys->active = false;
sys->killed = true;
WakeConditionVariable(&sys->request_wait);
while (sys->running)
SleepConditionVariableCS(&sys->reply_wait, &sys->lock, INFINITE);
......
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