* sdl_image.c: fixed decoding of 24/32 bpp images (the color masks were not
taken into account, which caused getting RGBA pictures instead of ARGB, or GBR instead of RGB). 8bpp is obviously broken too, I have not tested it. --> now BMP images (and other formats) can be used in skins, not only PNG! (of course the goal is to add a winamp skins loader ;-)
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