Commit bd8d2bad authored by Felix Paul Kühne's avatar Felix Paul Kühne

auhal: switch analog playback to the 2.1 API

This makes use of a 3rd party circular buffer licensed under MIT.

TODO: Pause, TimeGet, Flush
parent f74db532
SOURCES_waveout = waveout.c windows_audio_common.h packet.c
SOURCES_auhal = auhal.c packet.c
SOURCES_auhal = TPCircularBuffer.h TPCircularBuffer.c auhal.c packet.c
SOURCES_audioqueue = audioqueue.c packet.c
SOURCES_opensles_android = opensles_android.c
......
//
// TPCircularBuffer.c
// Circular/Ring buffer implementation
//
// Created by Michael Tyson on 10/12/2011.
// Copyright 2011-2012 A Tasty Pixel. All rights reserved.
#include "TPCircularBuffer.h"
#include <mach/mach.h>
#include <stdio.h>
#define reportResult(result,operation) (_reportResult((result),(operation),strrchr(__FILE__, '/')+1,__LINE__))
static inline bool _reportResult(kern_return_t result, const char *operation, const char* file, int line) {
if ( result != ERR_SUCCESS ) {
printf("%s:%d: %s: %s\n", file, line, operation, mach_error_string(result));
return false;
}
return true;
}
bool TPCircularBufferInit(TPCircularBuffer *buffer, int length) {
// Keep trying until we get our buffer, needed to handle race conditions
int retries = 3;
while ( true ) {
buffer->length = round_page(length); // We need whole page sizes
// Temporarily allocate twice the length, so we have the contiguous address space to
// support a second instance of the buffer directly after
vm_address_t bufferAddress;
kern_return_t result = vm_allocate(mach_task_self(),
&bufferAddress,
buffer->length * 2,
VM_FLAGS_ANYWHERE); // allocate anywhere it'll fit
if ( result != ERR_SUCCESS ) {
if ( retries-- == 0 ) {
reportResult(result, "Buffer allocation");
return false;
}
// Try again if we fail
continue;
}
// Now replace the second half of the allocation with a virtual copy of the first half. Deallocate the second half...
result = vm_deallocate(mach_task_self(),
bufferAddress + buffer->length,
buffer->length);
if ( result != ERR_SUCCESS ) {
if ( retries-- == 0 ) {
reportResult(result, "Buffer deallocation");
return false;
}
// If this fails somehow, deallocate the whole region and try again
vm_deallocate(mach_task_self(), bufferAddress, buffer->length);
continue;
}
// Re-map the buffer to the address space immediately after the buffer
vm_address_t virtualAddress = bufferAddress + buffer->length;
vm_prot_t cur_prot, max_prot;
result = vm_remap(mach_task_self(),
&virtualAddress, // mirror target
buffer->length, // size of mirror
0, // auto alignment
0, // force remapping to virtualAddress
mach_task_self(), // same task
bufferAddress, // mirror source
0, // MAP READ-WRITE, NOT COPY
&cur_prot, // unused protection struct
&max_prot, // unused protection struct
VM_INHERIT_DEFAULT);
if ( result != ERR_SUCCESS ) {
if ( retries-- == 0 ) {
reportResult(result, "Remap buffer memory");
return false;
}
// If this remap failed, we hit a race condition, so deallocate and try again
vm_deallocate(mach_task_self(), bufferAddress, buffer->length);
continue;
}
if ( virtualAddress != bufferAddress+buffer->length ) {
// If the memory is not contiguous, clean up both allocated buffers and try again
if ( retries-- == 0 ) {
printf("Couldn't map buffer memory to end of buffer\n");
return false;
}
vm_deallocate(mach_task_self(), virtualAddress, buffer->length);
vm_deallocate(mach_task_self(), bufferAddress, buffer->length);
continue;
}
buffer->buffer = (void*)bufferAddress;
buffer->fillCount = 0;
buffer->head = buffer->tail = 0;
return true;
}
return false;
}
void TPCircularBufferCleanup(TPCircularBuffer *buffer) {
vm_deallocate(mach_task_self(), (vm_address_t)buffer->buffer, buffer->length * 2);
memset(buffer, 0, sizeof(TPCircularBuffer));
}
void TPCircularBufferClear(TPCircularBuffer *buffer) {
int32_t fillCount;
if ( TPCircularBufferTail(buffer, &fillCount) ) {
TPCircularBufferConsume(buffer, fillCount);
}
}
//
// TPCircularBuffer.h
// Circular/Ring buffer implementation
//
// https://github.com/michaeltyson/TPCircularBuffer
//
// Created by Michael Tyson on 10/12/2011.
// Copyright 2011-2012 A Tasty Pixel. All rights reserved.
//
//
// This implementation makes use of a virtual memory mapping technique that inserts a virtual copy
// of the buffer memory directly after the buffer's end, negating the need for any buffer wrap-around
// logic. Clients can simply use the returned memory address as if it were contiguous space.
//
// The implementation is thread-safe in the case of a single producer and single consumer.
//
// Virtual memory technique originally proposed by Philip Howard (http://vrb.slashusr.org/), and
// adapted to Darwin by Kurt Revis (http://www.snoize.com,
// http://www.snoize.com/Code/PlayBufferedSoundFile.tar.gz)
//
#ifndef TPCircularBuffer_h
#define TPCircularBuffer_h
#include <libkern/OSAtomic.h>
#include <string.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
void *buffer;
int32_t length;
int32_t tail;
int32_t head;
volatile int32_t fillCount;
} TPCircularBuffer;
/*!
* Initialise buffer
*
* Note that the length is advisory only: Because of the way the
* memory mirroring technique works, the true buffer length will
* be multiples of the device page size (e.g. 4096 bytes)
*
* @param buffer Circular buffer
* @param length Length of buffer
*/
bool TPCircularBufferInit(TPCircularBuffer *buffer, int32_t length);
/*!
* Cleanup buffer
*
* Releases buffer resources.
*/
void TPCircularBufferCleanup(TPCircularBuffer *buffer);
/*!
* Clear buffer
*
* Resets buffer to original, empty state.
*
* This is safe for use by consumer while producer is accessing
* buffer.
*/
void TPCircularBufferClear(TPCircularBuffer *buffer);
// Reading (consuming)
/*!
* Access end of buffer
*
* This gives you a pointer to the end of the buffer, ready
* for reading, and the number of available bytes to read.
*
* @param buffer Circular buffer
* @param availableBytes On output, the number of bytes ready for reading
* @return Pointer to the first bytes ready for reading, or NULL if buffer is empty
*/
static __inline__ __attribute__((always_inline)) void* TPCircularBufferTail(TPCircularBuffer *buffer, int32_t* availableBytes) {
*availableBytes = buffer->fillCount;
if ( *availableBytes == 0 ) return NULL;
return (void*)((char*)buffer->buffer + buffer->tail);
}
/*!
* Consume bytes in buffer
*
* This frees up the just-read bytes, ready for writing again.
*
* @param buffer Circular buffer
* @param amount Number of bytes to consume
*/
static __inline__ __attribute__((always_inline)) void TPCircularBufferConsume(TPCircularBuffer *buffer, int32_t amount) {
buffer->tail = (buffer->tail + amount) % buffer->length;
OSAtomicAdd32Barrier(-amount, &buffer->fillCount);
}
/*!
* Version of TPCircularBufferConsume without the memory barrier, for more optimal use in single-threaded contexts
*/
static __inline__ __attribute__((always_inline)) void TPCircularBufferConsumeNoBarrier(TPCircularBuffer *buffer, int32_t amount) {
buffer->tail = (buffer->tail + amount) % buffer->length;
buffer->fillCount -= amount;
}
/*!
* Access front of buffer
*
* This gives you a pointer to the front of the buffer, ready
* for writing, and the number of available bytes to write.
*
* @param buffer Circular buffer
* @param availableBytes On output, the number of bytes ready for writing
* @return Pointer to the first bytes ready for writing, or NULL if buffer is full
*/
static __inline__ __attribute__((always_inline)) void* TPCircularBufferHead(TPCircularBuffer *buffer, int32_t* availableBytes) {
*availableBytes = (buffer->length - buffer->fillCount);
if ( *availableBytes == 0 ) return NULL;
return (void*)((char*)buffer->buffer + buffer->head);
}
// Writing (producing)
/*!
* Produce bytes in buffer
*
* This marks the given section of the buffer ready for reading.
*
* @param buffer Circular buffer
* @param amount Number of bytes to produce
*/
static __inline__ __attribute__((always_inline)) void TPCircularBufferProduce(TPCircularBuffer *buffer, int amount) {
buffer->head = (buffer->head + amount) % buffer->length;
OSAtomicAdd32Barrier(amount, &buffer->fillCount);
}
/*!
* Version of TPCircularBufferProduce without the memory barrier, for more optimal use in single-threaded contexts
*/
static __inline__ __attribute__((always_inline)) void TPCircularBufferProduceNoBarrier(TPCircularBuffer *buffer, int amount) {
buffer->head = (buffer->head + amount) % buffer->length;
buffer->fillCount += amount;
}
/*!
* Helper routine to copy bytes to buffer
*
* This copies the given bytes to the buffer, and marks them ready for writing.
*
* @param buffer Circular buffer
* @param src Source buffer
* @param len Number of bytes in source buffer
* @return true if bytes copied, false if there was insufficient space
*/
static __inline__ __attribute__((always_inline)) bool TPCircularBufferProduceBytes(TPCircularBuffer *buffer, const void* src, int32_t len) {
int32_t space;
void *ptr = TPCircularBufferHead(buffer, &space);
if ( space < len ) return false;
memcpy(ptr, src, len);
TPCircularBufferProduce(buffer, len);
return true;
}
#ifdef __cplusplus
}
#endif
#endif
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