Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
V
vlc-2-2
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Redmine
Redmine
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Operations
Operations
Metrics
Environments
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
videolan
vlc-2-2
Commits
a5779e7c
Commit
a5779e7c
authored
Dec 15, 2012
by
Rafaël Carré
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
opensles: implement drain with msleep
parent
284d24cb
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
19 additions
and
12 deletions
+19
-12
modules/audio_output/opensles_android.c
modules/audio_output/opensles_android.c
+19
-12
No files found.
modules/audio_output/opensles_android.c
View file @
a5779e7c
...
...
@@ -115,20 +115,27 @@ static void Clean( aout_sys_t *p_sys )
free
(
p_sys
);
}
static
void
Flush
(
audio_output_t
*
p_aout
,
bool
wait
)
static
void
Flush
(
audio_output_t
*
p_aout
,
bool
drain
)
{
(
void
)
wait
;
/* FIXME */
aout_sys_t
*
p_sys
=
p_aout
->
sys
;
vlc_mutex_lock
(
&
p_sys
->
lock
);
SetPlayState
(
p_sys
->
playerPlay
,
SL_PLAYSTATE_STOPPED
);
Clear
(
p_sys
->
playerBufferQueue
);
SetPlayState
(
p_sys
->
playerPlay
,
SL_PLAYSTATE_PLAYING
);
block_ChainRelease
(
p_sys
->
p_chain
);
p_sys
->
p_chain
=
NULL
;
p_sys
->
pp_last
=
&
p_sys
->
p_chain
;
p_sys
->
length
=
0
;
vlc_mutex_unlock
(
&
p_sys
->
lock
);
if
(
drain
)
{
mtime_t
delay
;
vlc_mutex_lock
(
&
p_sys
->
lock
);
delay
=
p_sys
->
length
;
vlc_mutex_unlock
(
&
p_sys
->
lock
);
msleep
(
delay
);
}
else
{
vlc_mutex_lock
(
&
p_sys
->
lock
);
SetPlayState
(
p_sys
->
playerPlay
,
SL_PLAYSTATE_STOPPED
);
Clear
(
p_sys
->
playerBufferQueue
);
SetPlayState
(
p_sys
->
playerPlay
,
SL_PLAYSTATE_PLAYING
);
block_ChainRelease
(
p_sys
->
p_chain
);
p_sys
->
p_chain
=
NULL
;
p_sys
->
pp_last
=
&
p_sys
->
p_chain
;
p_sys
->
length
=
0
;
vlc_mutex_unlock
(
&
p_sys
->
lock
);
}
}
static
void
Pause
(
audio_output_t
*
p_aout
,
bool
pause
,
mtime_t
date
)
...
...
@@ -386,7 +393,7 @@ static int Start( audio_output_t *p_aout, audio_sample_format_t *restrict fmt )
fmt
->
i_physical_channels
=
AOUT_CHAN_LEFT
|
AOUT_CHAN_RIGHT
;
p_aout
->
play
=
Play
;
p_aout
->
pause
=
Pause
;
p_aout
->
flush
=
Flush
;
p_aout
->
flush
=
Flush
;
aout_FormatPrepare
(
fmt
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment