Commit 8b1ab358 authored by Felix Paul Kühne's avatar Felix Paul Kühne

opengl: make sure we use this module instead of the caca vout as default within the legacy VLC.app

parent c68b8101
...@@ -63,7 +63,7 @@ vlc_module_begin () ...@@ -63,7 +63,7 @@ vlc_module_begin ()
set_subcategory( SUBCAT_VIDEO_VOUT ) set_subcategory( SUBCAT_VIDEO_VOUT )
set_description( N_("OpenGL video output") ) set_description( N_("OpenGL video output") )
#ifdef __APPLE__ #ifdef __APPLE__
set_capability( "video output", 200 ) set_capability( "video output", 400 )
#else #else
set_capability( "video output", 20 ) set_capability( "video output", 20 )
#endif #endif
...@@ -339,7 +339,7 @@ static int Manage( vout_thread_t *p_vout ) ...@@ -339,7 +339,7 @@ static int Manage( vout_thread_t *p_vout )
if (p_sys->p_vout->i_alignment != p_vout->i_alignment) if (p_sys->p_vout->i_alignment != p_vout->i_alignment)
{ {
p_vout->i_changes |= VOUT_CROP_CHANGE; //to force change p_vout->i_changes |= VOUT_CROP_CHANGE; //to force change
p_sys->p_vout->i_alignment = p_vout->i_alignment; p_sys->p_vout->i_alignment = p_vout->i_alignment;
} }
/* forward signal that autoscale toggle has changed */ /* forward signal that autoscale toggle has changed */
...@@ -377,7 +377,7 @@ static void Render( vout_thread_t *p_vout, picture_t *p_pic ) ...@@ -377,7 +377,7 @@ static void Render( vout_thread_t *p_vout, picture_t *p_pic )
p_next = picture_pool_Get( p_sys->p_pool ); p_next = picture_pool_Get( p_sys->p_pool );
assert( p_next ); assert( p_next );
} }
if( p_sys->p_current ) if( p_sys->p_current )
{ {
assert( p_sys->p_current->p[0].p_pixels == p_pic->p[0].p_pixels ); assert( p_sys->p_current->p[0].p_pixels == p_pic->p[0].p_pixels );
...@@ -394,7 +394,7 @@ static void Render( vout_thread_t *p_vout, picture_t *p_pic ) ...@@ -394,7 +394,7 @@ static void Render( vout_thread_t *p_vout, picture_t *p_pic )
if( p_sys->p_current != p_next ) { if( p_sys->p_current != p_next ) {
if( p_sys->p_current ) if( p_sys->p_current )
picture_Release( p_sys->p_current ); picture_Release( p_sys->p_current );
/* Swap the picture texture on opengl vout side. */ /* Swap the picture texture on opengl vout side. */
p_sys->p_current = p_next; p_sys->p_current = p_next;
......
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