Commit 559c876b authored by Rémi Denis-Courmont's avatar Rémi Denis-Courmont

One child is one reference

Avoid objects being detached asynchronously too early.
Side effect is that you cannot free your children in the destructor
(that would be a reference loop).
parent d2ea1609
......@@ -633,6 +633,7 @@ void * __vlc_object_yield( vlc_object_t *p_this )
void __vlc_object_release( vlc_object_t *p_this )
{
vlc_object_internals_t *internals = vlc_internals( p_this );
vlc_object_t *parent = NULL;
bool b_should_destroy;
vlc_spin_lock( &internals->ref_spin );
......@@ -659,6 +660,10 @@ void __vlc_object_release( vlc_object_t *p_this )
if( b_should_destroy )
{
/* We have no children */
assert (internals->i_children == 0);
parent = p_this->p_parent;
#ifndef NDEBUG
if( VLC_OBJECT(p_this->p_libvlc) == p_this )
{
......@@ -687,25 +692,21 @@ void __vlc_object_release( vlc_object_t *p_this )
vlc_internals (internals->next)->prev = internals->prev;
vlc_internals (internals->prev)->next = internals->next;
/* Detach from parent to protect against FIND_CHILDREN */
vlc_object_detach_unlocked (p_this);
/* Detach from children to protect against FIND_PARENT */
for (int i = 0; i < internals->i_children; i++)
internals->pp_children[i]->p_parent = NULL;
if (parent)
/* Detach from parent to protect against FIND_CHILDREN */
vlc_object_detach_unlocked (p_this);
}
vlc_mutex_unlock( &structure_lock );
if( b_should_destroy )
{
int canc;
free( internals->pp_children );
internals->pp_children = NULL;
internals->i_children = 0;
canc = vlc_savecancel ();
vlc_object_destroy( p_this );
vlc_restorecancel (canc);
if (parent)
vlc_object_release (parent);
}
}
......@@ -720,6 +721,7 @@ void __vlc_object_attach( vlc_object_t *p_this, vlc_object_t *p_parent )
{
if( !p_this ) return;
vlc_object_yield (p_parent);
vlc_mutex_lock( &structure_lock );
/* Attach the parent to its child */
......@@ -785,14 +787,17 @@ static void vlc_object_detach_unlocked (vlc_object_t *p_this)
*****************************************************************************/
void __vlc_object_detach( vlc_object_t *p_this )
{
vlc_object_t *p_parent;
if( !p_this ) return;
vlc_mutex_lock( &structure_lock );
if( !p_this->p_parent )
msg_Err( p_this, "object is not attached" );
else
p_parent = p_this->p_parent;
if (p_parent)
vlc_object_detach_unlocked( p_this );
vlc_mutex_unlock( &structure_lock );
if (p_parent)
vlc_object_release (p_parent);
}
......
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