Commit 33922127 authored by Kaarlo Raiha's avatar Kaarlo Raiha Committed by Rémi Denis-Courmont

Change allways to always

Signed-off-by: default avatarRémi Denis-Courmont <remi@remlab.net>
parent ca86f8e1
...@@ -374,7 +374,7 @@ ...@@ -374,7 +374,7 @@
* It returns the codec associated to a fourcc within a ES category. * It returns the codec associated to a fourcc within a ES category.
* *
* If not found, it will return the given fourcc. * If not found, it will return the given fourcc.
* If found, it will allways be one of the VLC_CODEC_ defined above. * If found, it will always be one of the VLC_CODEC_ defined above.
* *
* You may use UNKNOWN_ES for the ES category if you don't have the information. * You may use UNKNOWN_ES for the ES category if you don't have the information.
*/ */
......
...@@ -37,7 +37,7 @@ class CAtmoInput; ...@@ -37,7 +37,7 @@ class CAtmoInput;
you ask? why I didn't used a struct for it? ..mmh I like classes? you ask? why I didn't used a struct for it? ..mmh I like classes?
Allways stop the current effect Thread before changing AtmoConnection or Always stop the current effect Thread before changing AtmoConnection or
AtmoConfig! AtmoConfig!
*/ */
class CAtmoDynData class CAtmoDynData
......
...@@ -229,7 +229,7 @@ static const char *const ppsz_device_type_descriptions[] = { ...@@ -229,7 +229,7 @@ static const char *const ppsz_device_type_descriptions[] = {
#define ZONE_BOTTOM_TEXT N_("Number of zones on bottom") #define ZONE_BOTTOM_TEXT N_("Number of zones on bottom")
#define ZONE_BOTTOM_LONGTEXT N_("Number of zones on the bottom of the screen") #define ZONE_BOTTOM_LONGTEXT N_("Number of zones on the bottom of the screen")
#define ZONE_LR_TEXT N_("Zones on left / right side") #define ZONE_LR_TEXT N_("Zones on left / right side")
#define ZONE_LR_LONGTEXT N_("left and right side having allways the " \ #define ZONE_LR_LONGTEXT N_("left and right side having always the " \
"same number of zones") "same number of zones")
#define ZONE_SUMMARY_TEXT N_("Calculate a average zone") #define ZONE_SUMMARY_TEXT N_("Calculate a average zone")
#define ZONE_SUMMARY_LONGTEXT N_("it contains the average of all pixels " \ #define ZONE_SUMMARY_LONGTEXT N_("it contains the average of all pixels " \
......
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