Commit 30090106 authored by Antoine Cellerier's avatar Antoine Cellerier

Item specific information getters are now item object methods.

parent d1996146
......@@ -50,6 +50,8 @@
static const luaL_Reg vlclua_input_reg[];
static const luaL_Reg vlclua_input_item_reg[];
static input_item_t* vlclua_input_item_get_internal( lua_State *L );
input_thread_t * vlclua_get_input_internal( lua_State *L )
{
extension_t *p_extension = vlclua_extension_get( L );
......@@ -67,18 +69,16 @@ input_thread_t * vlclua_get_input_internal( lua_State *L )
return p_input;
}
static int vlclua_input_info( lua_State *L )
static int vlclua_input_item_info( lua_State *L )
{
input_thread_t * p_input = vlclua_get_input_internal( L );
input_item_t *p_item = vlclua_input_item_get_internal( L );
int i_cat;
int i;
if( !p_input ) return vlclua_error( L );
//vlc_mutex_lock( &input_GetItem(p_input)->lock );
i_cat = input_GetItem(p_input)->i_categories;
i_cat = p_item->i_categories;
lua_createtable( L, 0, i_cat );
for( i = 0; i < i_cat; i++ )
{
info_category_t *p_category = input_GetItem(p_input)->pp_categories[i];
info_category_t *p_category = p_item->pp_categories[i];
int i_infos = p_category->i_infos;
int j;
lua_pushstring( L, p_category->psz_name );
......@@ -92,7 +92,6 @@ static int vlclua_input_info( lua_State *L )
}
lua_settable( L, -3 );
}
vlc_object_release( p_input );
return 1;
}
......@@ -105,19 +104,6 @@ static int vlclua_input_is_playing( lua_State *L )
return 1;
}
static int vlclua_input_get_title( lua_State *L )
{
input_thread_t *p_input = vlclua_get_input_internal( L );
if( !p_input )
lua_pushnil( L );
else
{
lua_pushstring( L, input_GetItem(p_input)->psz_name );
vlc_object_release( p_input );
}
return 1;
}
static int vlclua_input_metas_internal( lua_State *L, input_item_t *p_item )
{
if( !p_item )
......@@ -177,22 +163,9 @@ static int vlclua_input_metas_internal( lua_State *L, input_item_t *p_item )
return 1;
}
static int vlclua_input_metas( lua_State *L )
static int vlclua_input_item_stats( lua_State *L )
{
input_thread_t *p_input = vlclua_get_input_internal( L );
input_item_t *p_item = p_input && p_input->p
? input_GetItem( p_input ) : NULL;
vlclua_input_metas_internal( L, p_item );
if( p_input )
vlc_object_release( p_input );
return 1;
}
static int vlclua_input_stats( lua_State *L )
{
input_thread_t *p_input = vlclua_get_input_internal( L );
input_item_t *p_item = p_input && p_input->p
? input_GetItem( p_input ) : NULL;
input_item_t *p_item = vlclua_input_item_get_internal( L );
lua_newtable( L );
if( p_item )
{
......@@ -201,27 +174,29 @@ static int vlclua_input_stats( lua_State *L )
lua_setfield( L, -2, #n );
#define STATS_FLOAT( n ) lua_pushnumber( L, p_item->p_stats->f_ ## n ); \
lua_setfield( L, -2, #n );
STATS_INT( read_packets )
STATS_INT( read_bytes )
STATS_FLOAT( input_bitrate )
STATS_FLOAT( average_input_bitrate )
STATS_INT( demux_read_packets )
STATS_INT( demux_read_bytes )
STATS_FLOAT( demux_bitrate )
STATS_FLOAT( average_demux_bitrate )
STATS_INT( demux_corrupted )
STATS_INT( demux_discontinuity )
STATS_INT( decoded_audio )
STATS_INT( decoded_video )
STATS_INT( displayed_pictures )
STATS_INT( lost_pictures )
STATS_INT( decoded_audio )
STATS_INT( played_abuffers )
STATS_INT( lost_abuffers )
STATS_INT( sent_packets )
STATS_INT( sent_bytes )
STATS_FLOAT( send_bitrate )
STATS_INT( played_abuffers )
STATS_INT( lost_abuffers )
#undef STATS_INT
#undef STATS_FLOAT
vlc_mutex_unlock( &p_item->p_stats->lock );
}
if( p_input )
vlc_object_release( p_input );
return 1;
}
......@@ -317,6 +292,25 @@ static int vlclua_input_item_is_preparsed( lua_State *L )
return 1;
}
static int vlclua_input_item_uri( lua_State *L )
{
lua_pushstring( L, input_item_GetURI( vlclua_input_item_get_internal( L ) ) );
return 1;
}
static int vlclua_input_item_name( lua_State *L )
{
lua_pushstring( L, input_item_GetName( vlclua_input_item_get_internal( L ) ) );
return 1;
}
static int vlclua_input_item_duration( lua_State *L )
{
mtime_t duration = input_item_GetDuration( vlclua_input_item_get_internal( L ) );
lua_pushnumber( L, ((double)duration)/1000000. );
return 1;
}
static int vlclua_input_item_set_meta( lua_State *L )
{
input_item_t *p_item = vlclua_input_item_get_internal( L );
......@@ -369,12 +363,8 @@ static int vlclua_input_item_set_meta( lua_State *L )
* Lua bindings
*****************************************************************************/
static const luaL_Reg vlclua_input_reg[] = {
{ "info", vlclua_input_info },
{ "is_playing", vlclua_input_is_playing },
{ "get_title", vlclua_input_get_title },
{ "metas", vlclua_input_metas },
{ "item", vlclua_input_item_get_current },
{ "stats", vlclua_input_stats },
{ "add_subtitle", vlclua_input_add_subtitle },
{ NULL, NULL }
};
......@@ -390,6 +380,11 @@ static const luaL_Reg vlclua_input_item_reg[] = {
{ "is_preparsed", vlclua_input_item_is_preparsed },
{ "metas", vlclua_input_item_metas },
{ "set_meta", vlclua_input_item_set_meta },
{ "uri", vlclua_input_item_uri },
{ "name", vlclua_input_item_name },
{ "duration", vlclua_input_item_duration },
{ "stats", vlclua_input_item_stats },
{ "info", vlclua_input_item_info },
{ NULL, NULL }
};
......
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