Commit 2c55924c authored by Rocky Bernstein's avatar Rocky Bernstein

First OGT/CVD RenderV16 that shows some sort of readable subtitles. It

looks like bugs remain in the YUV to RGB conversion though.
parent 786e9192
......@@ -2,7 +2,7 @@
* render.c : Philips OGT (SVCD Subtitle) renderer
*****************************************************************************
* Copyright (C) 2003, 2004 VideoLAN
* $Id: render.c,v 1.11 2004/01/12 13:12:07 rocky Exp $
* $Id: render.c,v 1.12 2004/01/14 04:50:02 rocky Exp $
*
* Author: Rocky Bernstein
* based on code from:
......@@ -139,7 +139,7 @@ static void RenderI420( vout_thread_t *p_vout, picture_t *p_pic,
int i_x_start, i_y_start, i_x_end, i_y_end;
/* int i=0; */
struct subpicture_sys_t *p_sys = p_spu->p_sys;
const struct subpicture_sys_t *p_sys = p_spu->p_sys;
dbg_print( (DECODE_DBG_CALL|DECODE_DBG_RENDER),
"spu width x height: (%dx%d), (x,y)=(%d,%d), yuv pitch (%d,%d,%d)",
......@@ -173,21 +173,33 @@ static void RenderI420( vout_thread_t *p_vout, picture_t *p_pic,
uint8_t *p_pixel_base_U_y = p_pixel_base_U + i_y/4;
uint8_t *p_pixel_base_V_y = p_pixel_base_V + i_y/4;
i_x = 0;
if ( b_crop ) {
if ( i_y > i_y_end ) break;
if (i_x_start) {
i_x = i_x_start;
p_source += i_x_start;
}
}
even_scanline = !even_scanline;
/* printf("+++begin line: %d,\n", i++); */
/* Draw until we reach the end of the line */
for( i_x = 0; i_x < p_spu->i_width; i_x++, p_source++ )
for( ; i_x < p_spu->i_width; i_x++, p_source++ )
{
if( b_crop
&& ( i_x < i_x_start || i_x > i_x_end
|| i_y < i_y_start || i_y > i_y_end ) )
if( b_crop ) {
/* FIXME: y cropping should be dealt with outside of this loop.*/
if ( i_y < i_y_start) continue;
if ( i_x > i_x_end )
{
continue;
p_source += p_spu->i_width - i_x;
break;
}
/* printf( "t: %x, y: %x, u: %x, v: %x\n",
p_source->s.t, p_source->y, p_source->u, p_source->v ); */
}
switch( p_source->s.t )
{
......@@ -299,12 +311,13 @@ static void RenderYUY2( vout_thread_t *p_vout, picture_t *p_pic,
ogt_yuvt_t *p_source;
int i_x, i_y;
const uint16_t i_spu_width = p_spu->i_width;
/* Crop-specific */
int i_x_start, i_y_start, i_x_end, i_y_end;
/* int i=0; */
struct subpicture_sys_t *p_sys = p_spu->p_sys;
const struct subpicture_sys_t *p_sys = p_spu->p_sys;
dbg_print( (DECODE_DBG_CALL|DECODE_DBG_RENDER),
"spu width x height: (%dx%d), (x,y)=(%d,%d), pitch: %d",
......@@ -320,7 +333,7 @@ static void RenderYUY2( vout_thread_t *p_vout, picture_t *p_pic,
i_x_end = p_sys->i_x_end;
i_y_end = p_sys->i_y_end * p_pic->p->i_pitch;
p_source = (ogt_yuvt_t *)p_sys->p_data;
/* Draw until we reach the bottom of the subtitle */
......@@ -330,19 +343,33 @@ static void RenderYUY2( vout_thread_t *p_vout, picture_t *p_pic,
{
uint8_t *p_pixel_base_y = p_pixel_base + i_y;
/* printf("+++begin line: %d,\n", i++); */
i_x = 0;
if ( b_crop ) {
if ( i_y > i_y_end ) break;
if (i_x_start) {
i_x = i_x_start;
p_source += i_x_start;
}
}
/* Draw until we reach the end of the line */
for( i_x = 0; i_x < p_spu->i_width; i_x++, p_source++ )
for( ; i_x < i_spu_width; i_x++, p_source++ )
{
if( b_crop
&& ( i_x < i_x_start || i_x > i_x_end
|| i_y < i_y_start || i_y > i_y_end ) )
if( b_crop ) {
/* FIXME: y cropping should be dealt with outside of this loop.*/
if ( i_y < i_y_start) continue;
if ( i_x > i_x_end )
{
continue;
p_source += p_spu->i_width - i_x;
break;
}
/* printf( "t: %x, y: %x, u: %x, v: %x\n",
p_source->s.t, p_source->y, p_source->u, p_source->v ); */
}
switch( p_source->s.t )
{
......@@ -359,11 +386,11 @@ static void RenderYUY2( vout_thread_t *p_vout, picture_t *p_pic,
uint8_t *p_pixel = p_pixel_base_y + i_x * 2;
/* draw a two contiguous pixels: 2 Y values, 1 U, and 1 V. */
*p_pixel++ = p_source->plane[Y_PLANE];
*p_pixel++ = p_source->plane[V_PLANE];
*p_pixel++ = (p_source+1)->plane[Y_PLANE];
*p_pixel++ = p_source->plane[U_PLANE];
*p_pixel++ = p_source->plane[Y_PLANE] ;
*p_pixel++ = p_source->plane[V_PLANE] ;
*p_pixel++ = p_source->plane[Y_PLANE] ;
*p_pixel++ = p_source->plane[U_PLANE] ;
break;
}
......@@ -383,10 +410,6 @@ static void RenderYUY2( vout_thread_t *p_vout, picture_t *p_pic,
(uint16_t) ( p_source->plane[Y_PLANE] *
(uint16_t) (p_source->s.t) );
uint16_t i_sub_color_Y2 =
(uint16_t) ( p_source->plane[Y_PLANE] *
(uint16_t) ((p_source+1)->s.t) );
/* This is the weighted part of the underlying pixels.
For the same reasons above, the result is up to 12
bits. However since the transparancies are
......@@ -407,9 +430,6 @@ static void RenderYUY2( vout_thread_t *p_vout, picture_t *p_pic,
uint16_t i_pixel_color_U =
(uint16_t) ( *(p_pixel+1) *
(uint16_t) (MAX_ALPHA - p_source->s.t) ) ;
uint16_t i_pixel_color_Y2 =
(uint16_t) ( *(p_pixel+2) *
(uint16_t) (MAX_ALPHA - p_source->s.t) ) ;
uint16_t i_pixel_color_V =
(uint16_t) ( *(p_pixel+3) *
(uint16_t) (MAX_ALPHA - p_source->s.t) ) ;
......@@ -425,9 +445,9 @@ static void RenderYUY2( vout_thread_t *p_vout, picture_t *p_pic,
But we deal with them in special cases above. */
*p_pixel++ = ( i_sub_color_Y1 + i_pixel_color_Y1 ) >> 4;
*p_pixel++ = ( i_sub_color_U + i_pixel_color_U ) >> 4;
*p_pixel++ = ( i_sub_color_Y2 + i_pixel_color_Y2 ) >> 4;
*p_pixel++ = ( i_sub_color_V + i_pixel_color_V ) >> 4;
*p_pixel++ = ( i_sub_color_Y1 + i_pixel_color_Y1 ) >> 4;
*p_pixel++ = ( i_sub_color_U + i_pixel_color_U ) >> 4;
break;
}
}
......@@ -435,7 +455,45 @@ static void RenderYUY2( vout_thread_t *p_vout, picture_t *p_pic,
}
}
#define Y2RV16(val) ((uint16_t) (0x1111 * ( (uint16_t) (val) >> 4 )))
/*
FIXME:
MOVE clip_8_bit and uuv2rgb TO A MORE GENERIC PLACE.
*/
/* Force v in the range 0.255 */
static inline uint8_t
clip_8_bit(int v)
{
if (v<0) return 0;
if (v>255) return 255;
return (uint8_t) v;
}
static inline void
yuv2rgb16(ogt_yuvt_t *p_yuv, uint8_t *p_rgb1, uint8_t *p_rgb2 )
{
int i_Y = p_yuv->s.y - 16;
int i_Cb = p_yuv->s.v - 128;
int i_Cr = p_yuv->s.u - 128;
int i_red = (1.1644 * i_Y) + (1.5960 * i_Cr);
int i_green = (1.1644 * i_Y) - (0.3918 * i_Cb) - (0.8130 * i_Cr);
int i_blue = (1.1644 * i_Y) + (2.0172 * i_Cb);
i_red = clip_8_bit( i_red ) >> 3;
i_green = clip_8_bit( i_green ) >> 3;
i_blue = clip_8_bit( i_blue ) >> 3;
*p_rgb1 = (i_blue << 3) | (i_red & 0x18 >> 3);
*p_rgb2 = (i_red & 0x07 << 5) | (i_green & 0x1F);
#if 0
printf("Y,Cb,Cr = (%d,%d,%d), r,g,b=(%d,%d,%d), rgb1: %x, rgb2 %x\n",
i_Y, i_Cb, i_Cr, i_red, i_green, i_blue, *p_rgb1, *p_rgb2);
#endif
}
static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic,
const subpicture_t *p_spu, vlc_bool_t b_crop )
......@@ -483,7 +541,8 @@ static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic,
/* Draw until we reach the bottom of the subtitle */
i_y = 0;
for( i_y_src = 0 ; i_y_src < p_spu->i_height ; i_y_src++ )
for( i_y_src = 0 ; i_y_src < p_spu->i_height * p_spu->i_width;
i_y_src += p_spu->i_width )
{
uint8_t *p_pixel_base_y;
i_ytmp = i_y >> 6;
......@@ -528,16 +587,17 @@ static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic,
/* Completely opaque. Completely overwrite underlying
pixel with subtitle pixel. */
uint16_t i_colprecomp = Y2RV16(p_source->plane[Y_PLANE]);
/* This is the location that's going to get changed.
*/
uint8_t *p_dest = p_pixel_base_y + 2 * (i_x >> 6 );
#if 1
memset( p_dest, i_colprecomp, 2*i_xscale );
#else
memset( p_dest, 0xFFFF, 2*i_xscale );
#endif
int i;
uint8_t i_rgb1;
uint8_t i_rgb2;
yuv2rgb16(p_source, &i_rgb1, &i_rgb2);
for (i=0; i< 2*i_xscale; i+=2) {
*p_dest++ = i_rgb1;
*p_dest++ = i_rgb2;
}
break;
}
......@@ -604,19 +664,26 @@ static void RenderRV16( vout_thread_t *p_vout, picture_t *p_pic,
{
/* Completely opaque. Completely overwrite underlying
pixel with subtitle pixel. */
uint16_t i_colprecomp = Y2RV16(p_source->plane[Y_PLANE]);
/* This is the location that's going to get changed.
*/
uint8_t *p_pixel_base_x = p_pixel_base + 2 * ( i_x >> 6 );
printf("++multiline\n");
for( ; i_ytmp < i_ynext ; i_ytmp += p_pic->p->i_pitch )
{
/* This is the location that's going to get changed. */
uint8_t *p_dest = p_pixel_base_x + i_ytmp;
#if 1
memset( p_dest, i_colprecomp, 2*i_xscale );
int i;
uint8_t i_rgb1;
uint8_t i_rgb2;
yuv2rgb16(p_source, &i_rgb1, &i_rgb2);
for (i=0; i< 2*i_xscale; i+=2) {
*p_dest++ = i_rgb1;
*p_dest++ = i_rgb2;
}
#else
memset( p_dest, 0xFFFF, 2*i_xscale );
memset( p_dest, 0xFF, 2*i_xscale );
#endif
}
break;
......
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