Commit 2a8f1eb6 authored by Rémi Duraffort's avatar Rémi Duraffort

lua: small cleanup (no functional changes)

parent 5b818e66
......@@ -61,53 +61,52 @@
static int vlclua_preamp_get( lua_State *L )
{
input_thread_t *p_input = vlclua_get_input_internal( L );
if( p_input )
if( !p_input )
return 0;
aout_instance_t *p_aout = input_GetAout( p_input );
vlc_object_release( p_input );
char *psz_af = var_GetNonEmptyString( p_aout, "audio-filter" );
if( strstr ( psz_af, "equalizer" ) == NULL )
{
aout_instance_t *p_aout = input_GetAout( p_input );
vlc_object_release( p_input );
char *psz_af = var_GetNonEmptyString( p_aout, "audio-filter" );
if ( strstr ( psz_af, "equalizer" ) == NULL )
{
vlc_object_release( p_aout );
return 0;
}
float preamp = var_GetFloat( p_aout, "equalizer-preamp");
lua_pushnumber( L, preamp );
vlc_object_release( p_aout );
return 1;
return 0;
}
return 0;
lua_pushnumber( L, var_GetFloat( p_aout, "equalizer-preamp") );
vlc_object_release( p_aout );
return 1;
}
/*****************************************************************************
* Set the preamp level
*****************************************************************************/
static int vlclua_preamp_set( lua_State *L )
{
input_thread_t *p_input = vlclua_get_input_internal( L );
if( p_input )
if( !p_input )
return 0;
aout_instance_t *p_aout = input_GetAout( p_input );
vlc_object_release( p_input );
if( !p_aout )
return 0;
char *psz_af = var_GetNonEmptyString( p_aout, "audio-filter" );
if( strstr ( psz_af, "equalizer" ) == NULL )
{
aout_instance_t *p_aout = input_GetAout( p_input );
vlc_object_release( p_input );
if ( !p_aout )
{
return 0;
}
char *psz_af = var_GetNonEmptyString( p_aout, "audio-filter" );
if ( strstr ( psz_af, "equalizer" ) == NULL )
{
vlc_object_release( p_aout );
return 0;
}
float preamp = luaL_checknumber( L, 1 );
var_SetFloat( p_aout, "equalizer-preamp",preamp);
lua_pushnumber( L, preamp );
vlc_object_release( p_aout );
return 1;
return 0;
}
return 0;
var_SetFloat( p_aout, "equalizer-preamp", luaL_checknumber( L, 1 ) );
vlc_object_release( p_aout );
return 1;
}
/*****************************************************************************
Bands:
Band 0: 60 Hz
......@@ -127,92 +126,96 @@ Band 9: 16 kHz
static int vlclua_equalizer_get( lua_State *L )
{
input_thread_t *p_input = vlclua_get_input_internal( L );
if( p_input )
if( !p_input )
return 0;
aout_instance_t *p_aout = input_GetAout( p_input );
vlc_object_release( p_input );
if( !p_aout )
return 0;
float level = 0 ;
char *psz_af = var_GetNonEmptyString( p_aout, "audio-filter" );
if( strstr ( psz_af, "equalizer" ) == NULL )
{
float level = 0 ;
aout_instance_t *p_aout = input_GetAout( p_input );
vlc_object_release( p_input );
if ( !p_aout )
{
return 0;
}
char *psz_af = var_GetNonEmptyString( p_aout, "audio-filter" );
if ( strstr ( psz_af, "equalizer" ) == NULL )
{
vlc_object_release( p_aout );
return 0;
}
vlc_object_release( p_aout );
return 0;
}
int bandid = luaL_checknumber( L, 1 );
char *bands = var_GetNonEmptyString( p_aout, "equalizer-bands" );
locale_t loc = newlocale (LC_NUMERIC_MASK, "C", NULL);
locale_t oldloc = uselocale (loc);
while( bandid >= 0 )
{
level = strtof( bands, &bands);
bandid--;
}
if (loc != (locale_t)0)
{
uselocale (oldloc);
freelocale (loc);
}
if ( bandid != -1 )
{
vlc_object_release( p_aout );
return 0;
}
int bandid = luaL_checknumber( L, 1 );
char *bands = var_GetNonEmptyString( p_aout, "equalizer-bands" );
locale_t loc = newlocale (LC_NUMERIC_MASK, "C", NULL);
locale_t oldloc = uselocale (loc);
while( bandid >= 0 )
{
level = strtof( bands, &bands);
bandid--;
}
if (loc != (locale_t)0)
{
uselocale (oldloc);
freelocale (loc);
}
vlc_object_release( p_aout );
if( bandid == -1 )
{
lua_pushnumber( L, level );
vlc_object_release( p_aout );
return 1;
}
return 0;
else
return 0;
}
/*****************************************************************************
* Set the equalizer level for the specified band
*****************************************************************************/
static int vlclua_equalizer_set( lua_State *L )
{
input_thread_t *p_input = vlclua_get_input_internal( L );
if( p_input )
if( !p_input )
return 0;
int i_pos = 0 , j = 0;
aout_instance_t *p_aout = input_GetAout( p_input );
vlc_object_release( p_input );
if( !p_aout )
return 0;
char *psz_af = var_GetNonEmptyString( p_aout, "audio-filter" );
if( strstr ( psz_af, "equalizer" ) == NULL )
{
int i_pos = 0 , j = 0;
aout_instance_t *p_aout = input_GetAout( p_input );
vlc_object_release( p_input );
if ( !p_aout )
{
return 0;
}
char *psz_af = var_GetNonEmptyString( p_aout, "audio-filter" );
if ( strstr ( psz_af, "equalizer" ) == NULL )
{
vlc_object_release( p_aout );
return 0;
}
int bandid = luaL_checknumber( L, 1 );
float level = luaL_checknumber( L, 2 );
char *bands = var_GetString( p_aout, "equalizer-bands" );
char newstr[7];
while( j != bandid )
vlc_object_release( p_aout );
return 0;
}
int bandid = luaL_checknumber( L, 1 );
float level = luaL_checknumber( L, 2 );
char *bands = var_GetString( p_aout, "equalizer-bands" );
char newstr[7];
while( j != bandid )
{
i_pos++;
if( bands[i_pos] == '.' )
{
i_pos++;
if( bands[i_pos] == '.' )
{
i_pos++;
j++;
}
j++;
}
if( bandid != 0 )
i_pos++;
snprintf( newstr, sizeof ( newstr ) , "%6.1f", level);
for( int i = 0 ; i < 6 ; i++ )
bands[i_pos+i] = newstr[i];
var_SetString( p_aout, "equalizer-bands",bands );
vlc_object_release( p_aout );
return 1;
}
return 0;
if( bandid != 0 )
i_pos++;
snprintf( newstr, sizeof ( newstr ) , "%6.1f", level);
for( int i = 0 ; i < 6 ; i++ )
bands[i_pos+i] = newstr[i];
var_SetString( p_aout, "equalizer-bands", bands );
vlc_object_release( p_aout );
return 1;
}
static const luaL_Reg vlclua_equalizer_reg[] = {
{ "preampget", vlclua_preamp_get },
{ "preampset", vlclua_preamp_set },
......@@ -221,6 +224,7 @@ static const luaL_Reg vlclua_equalizer_reg[] = {
{ NULL, NULL }
};
void luaopen_equalizer( lua_State *L )
{
lua_newtable( L );
......
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