Commit 2a4afa38 authored by Eric Petit's avatar Eric Petit

beos/VideoOutput.cpp: added yet another overlay mode (minimum VRAM usage)

parent 5b567860
......@@ -334,7 +334,7 @@ VideoWindow::VideoWindow(int v_width, int v_height, BRect frame,
{
overlay_restrictions r;
bitmap[1]->GetOverlayRestrictions(&r);
bitmap[0]->GetOverlayRestrictions(&r);
SetSizeLimits((i_width * r.min_width_scale), i_width * r.max_width_scale,
(i_height * r.min_height_scale), i_height * r.max_height_scale);
}
......@@ -724,12 +724,13 @@ VideoWindow::_AllocateBuffers(int width, int height, int* mode)
int noOverlay = !config_GetInt( p_vout, "overlay" );
/* Test for overlay capability: for every chroma in colspace,
we try to do double-buffered overlay, or we fallback on
single-buffered overlay. In nothing worked, we then have
to work with a non-overlay BBitmap. */
we try to do double-buffered overlay, single-buffered overlay
or basic overlay. If nothing worked, we then have to work with
a non-overlay BBitmap. */
for( int i = 0; i < COLOR_COUNT; i++ )
{
if (noOverlay) break;
if( noOverlay )
break;
bitmap[0] = new BBitmap( bitmapFrame,
B_BITMAP_WILL_OVERLAY |
......@@ -739,18 +740,19 @@ VideoWindow::_AllocateBuffers(int width, int height, int* mode)
{
colspace_index = i;
*mode = OVERLAY;
rgb_color key;
view->SetViewOverlay( bitmap[0], bitmap[0]->Bounds(),
view->Bounds(), &key, B_FOLLOW_ALL,
B_OVERLAY_FILTER_HORIZONTAL |
B_OVERLAY_FILTER_VERTICAL );
view->SetViewColor( key );
SetTitle( "VLC " PACKAGE_VERSION " (Overlay)" );
bitmap[1] = new BBitmap( bitmapFrame, B_BITMAP_WILL_OVERLAY,
colspace[colspace_index].colspace);
if( bitmap[1] && bitmap[1]->InitCheck() == B_OK )
{
*mode = OVERLAY;
rgb_color key;
view->SetViewOverlay( bitmap[0], bitmap[0]->Bounds(),
view->Bounds(), &key, B_FOLLOW_ALL,
B_OVERLAY_FILTER_HORIZONTAL |
B_OVERLAY_FILTER_VERTICAL );
view->SetViewColor( key );
SetTitle( "VLC " PACKAGE_VERSION " (Overlay)" );
bitmap[2] = new BBitmap( bitmapFrame, B_BITMAP_WILL_OVERLAY,
colspace[colspace_index].colspace);
......@@ -764,17 +766,18 @@ VideoWindow::_AllocateBuffers(int width, int height, int* mode)
bitmap_count = 2;
if( bitmap[2] ) { delete bitmap[2]; bitmap[2] = NULL; }
}
break;
}
else
{
*mode = BITMAP;
_FreeBuffers();
msg_Dbg( p_vout, "using simple overlay" );
bitmap_count = 1;
if( bitmap[1] ) { delete bitmap[1]; bitmap[1] = NULL; }
}
break;
}
else
{
delete bitmap[0];
if( bitmap[0] ) { delete bitmap[0]; bitmap[0] = NULL; }
}
}
......
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