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videolan
vlc-2-2
Commits
2900cf80
Commit
2900cf80
authored
Jan 21, 2004
by
Rocky Bernstein
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Plain Diff
RV24 scaled properly.
parent
aac6528e
Changes
1
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1 changed file
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93 additions
and
51 deletions
+93
-51
modules/codec/ogt/render.c
modules/codec/ogt/render.c
+93
-51
No files found.
modules/codec/ogt/render.c
View file @
2900cf80
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
* render.c : Philips OGT and CVD (VCD Subtitle) blending routines
* render.c : Philips OGT and CVD (VCD Subtitle) blending routines
*****************************************************************************
*****************************************************************************
* Copyright (C) 2003, 2004 VideoLAN
* Copyright (C) 2003, 2004 VideoLAN
* $Id: render.c,v 1.1
7 2004/01/21 04:45:47
rocky Exp $
* $Id: render.c,v 1.1
8 2004/01/21 07:38:29
rocky Exp $
*
*
* Author: Rocky Bernstein
* Author: Rocky Bernstein
* based on code from:
* based on code from:
...
@@ -44,9 +44,9 @@
...
@@ -44,9 +44,9 @@
#define MAX_ALPHA ((1<<ALPHA_BITS) - 1)
#define MAX_ALPHA ((1<<ALPHA_BITS) - 1)
#define ALPHA_SCALEDOWN (8-ALPHA_BITS)
#define ALPHA_SCALEDOWN (8-ALPHA_BITS)
/* We use a
somewhat artifical factor in scaling calculations so
/* We use a
fixed-point arithmetic to scaling ratios so that we
that we can use integer arithmetic and still get somewhat
precise
can use integer arithmetic and still get fairly
precise
results.
results.
ASCALE is a shift about or power of 2.
*/
*/
#define ASCALE 6
#define ASCALE 6
...
@@ -62,7 +62,7 @@ static void BlendYUY2( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -62,7 +62,7 @@ static void BlendYUY2( vout_thread_t *p_vout, picture_t *p_pic,
const
subpicture_t
*
p_spu
,
vlc_bool_t
b_crop
);
const
subpicture_t
*
p_spu
,
vlc_bool_t
b_crop
);
static
void
BlendRV16
(
vout_thread_t
*
p_vout
,
picture_t
*
p_pic
,
static
void
BlendRV16
(
vout_thread_t
*
p_vout
,
picture_t
*
p_pic
,
const
subpicture_t
*
p_spu
,
vlc_bool_t
b_crop
);
const
subpicture_t
*
p_spu
,
vlc_bool_t
b_crop
);
static
void
BlendRV
32
(
vout_thread_t
*
p_vout
,
picture_t
*
p_pic
,
static
void
BlendRV
24
(
vout_thread_t
*
p_vout
,
picture_t
*
p_pic
,
const
subpicture_t
*
p_spu
,
vlc_bool_t
b_crop
);
const
subpicture_t
*
p_spu
,
vlc_bool_t
b_crop
);
static
void
BlendRGB2
(
vout_thread_t
*
p_vout
,
picture_t
*
p_pic
,
static
void
BlendRGB2
(
vout_thread_t
*
p_vout
,
picture_t
*
p_pic
,
const
subpicture_t
*
p_spu
,
vlc_bool_t
b_crop
);
const
subpicture_t
*
p_spu
,
vlc_bool_t
b_crop
);
...
@@ -101,8 +101,7 @@ void VCDSubBlend( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -101,8 +101,7 @@ void VCDSubBlend( vout_thread_t *p_vout, picture_t *p_pic,
/* RV32 target, scaling */
/* RV32 target, scaling */
case
VLC_FOURCC
(
'R'
,
'V'
,
'2'
,
'4'
):
case
VLC_FOURCC
(
'R'
,
'V'
,
'2'
,
'4'
):
case
VLC_FOURCC
(
'R'
,
'V'
,
'3'
,
'2'
):
BlendRV24
(
p_vout
,
p_pic
,
p_spu
,
p_spu
->
p_sys
->
b_crop
);
BlendRV32
(
p_vout
,
p_pic
,
p_spu
,
p_spu
->
p_sys
->
b_crop
);
break
;
break
;
/* NVidia overlay, no scaling */
/* NVidia overlay, no scaling */
...
@@ -117,7 +116,10 @@ void VCDSubBlend( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -117,7 +116,10 @@ void VCDSubBlend( vout_thread_t *p_vout, picture_t *p_pic,
case
VLC_FOURCC
(
'R'
,
'G'
,
'B'
,
'2'
):
case
VLC_FOURCC
(
'R'
,
'G'
,
'B'
,
'2'
):
BlendRGB2
(
p_vout
,
p_pic
,
p_spu
,
p_spu
->
p_sys
->
b_crop
);
BlendRGB2
(
p_vout
,
p_pic
,
p_spu
,
p_spu
->
p_sys
->
b_crop
);
/*msg_Err( p_vout, "RGB2 not implemented yet" );*/
break
;
case
VLC_FOURCC
(
'R'
,
'V'
,
'3'
,
'2'
):
msg_Err
(
p_vout
,
"RV32 not implemented yet"
);
break
;
break
;
default:
default:
...
@@ -316,10 +318,6 @@ static void BlendI420( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -316,10 +318,6 @@ static void BlendI420( vout_thread_t *p_vout, picture_t *p_pic,
spans the two pixels.
spans the two pixels.
*/
*/
/*
Should be same as p_pic->p_format.i_bits_per_pixel / 8. But since
we know it here, why try to compute it?
*/
#define BYTES_PER_PIXEL 4
#define BYTES_PER_PIXEL 4
static
void
BlendYUY2
(
vout_thread_t
*
p_vout
,
picture_t
*
p_pic
,
static
void
BlendYUY2
(
vout_thread_t
*
p_vout
,
picture_t
*
p_pic
,
...
@@ -563,15 +561,8 @@ yuv2rgb555(ogt_yuvt_t *p_yuv, uint8_t *p_rgb1, uint8_t *p_rgb2 )
...
@@ -563,15 +561,8 @@ yuv2rgb555(ogt_yuvt_t *p_yuv, uint8_t *p_rgb1, uint8_t *p_rgb2 )
*p_rgb1, *p_rgb2);
*p_rgb1, *p_rgb2);
#endif
#endif
#undef RED_PIXEL
#undef GREEN_PIXEL
#undef BLUE_PIXEL
}
}
/*
Should be same as p_pic->p_format.i_bits_per_pixel / 8. But since
we know it here, why try to compute it?
*/
#undef BYTES_PER_PIXEL
#undef BYTES_PER_PIXEL
#define BYTES_PER_PIXEL 2
#define BYTES_PER_PIXEL 2
...
@@ -803,15 +794,18 @@ BlendRV16( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -803,15 +794,18 @@ BlendRV16( vout_thread_t *p_vout, picture_t *p_pic,
}
}
}
}
/*
Should be Same as p_pic->p_format.i_bits_per_pixel / 8. But since
we know it here, why try to compute it?
*/
#undef BYTES_PER_PIXEL
#undef BYTES_PER_PIXEL
#define BYTES_PER_PIXEL
4
#define BYTES_PER_PIXEL
3
/*
RV24 format: a pixel is represented by 3 bytes containing a red,
blue and green sample with blue stored at the lowest address, green
next then red. No padding bytes are added between pixels. Although
this may not be part of a spec, images should be stored with each
line padded to a u_int32 boundary.
*/
static
void
static
void
BlendRV
32
(
vout_thread_t
*
p_vout
,
picture_t
*
p_pic
,
BlendRV
24
(
vout_thread_t
*
p_vout
,
picture_t
*
p_pic
,
const
subpicture_t
*
p_spu
,
vlc_bool_t
b_crop
)
const
subpicture_t
*
p_spu
,
vlc_bool_t
b_crop
)
{
{
/* Common variables */
/* Common variables */
...
@@ -823,11 +817,16 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -823,11 +817,16 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
int
i_x
,
i_y
;
int
i_x
,
i_y
;
int
i_y_src
;
int
i_y_src
;
/* Make sure we start on a word (4-byte) boundary. */
uint32_t
i_spu_x
;
/* RGB-specific */
/* RGB-specific */
int
i_xscale
,
i_yscale
,
i_width
,
i_height
,
i_ytmp
,
i_ynext
;
int
32_t
i_xscale
,
i_yscale
,
i_width
,
i_height
,
i_ytmp
,
i_ynext
;
/* Crop-specific */
/* Crop-specific */
int
i_x_start
,
i_y_start
,
i_x_end
,
i_y_end
;
int
32_t
i_x_start
,
i_y_start
,
i_x_end
,
i_y_end
;
struct
subpicture_sys_t
*
p_sys
=
p_spu
->
p_sys
;
struct
subpicture_sys_t
*
p_sys
=
p_spu
->
p_sys
;
...
@@ -846,10 +845,14 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -846,10 +845,14 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
i_height
=
p_spu
->
i_height
*
i_yscale
;
i_height
=
p_spu
->
i_height
*
i_yscale
;
/* Set where we will start blending subtitle from using
/* Set where we will start blending subtitle from using
the picture coordinates subtitle offsets
the picture coordinates subtitle offsets.
i_spu_x needs to be word (16-bit) aligned.
*/
*/
p_pixel_base
=
p_pic
->
p
->
p_pixels
i_spu_x
=
((
((
p_spu
->
i_x
*
i_xscale
)
>>
ASCALE
)
*
BYTES_PER_PIXEL
)
+
(
(
p_spu
->
i_x
*
i_xscale
)
>>
ASCALE
)
*
BYTES_PER_PIXEL
&
0xfffc
);
p_pixel_base
=
p_pic
->
p
->
p_pixels
+
i_spu_x
+
(
(
p_spu
->
i_y
*
i_yscale
)
>>
ASCALE
)
*
p_pic
->
p
->
i_pitch
;
+
(
(
p_spu
->
i_y
*
i_yscale
)
>>
ASCALE
)
*
p_pic
->
p
->
i_pitch
;
i_x_start
=
p_sys
->
i_x_start
;
i_x_start
=
p_sys
->
i_x_start
;
...
@@ -885,12 +888,6 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -885,12 +888,6 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
for
(
;
i_x
<
p_spu
->
i_width
;
i_x
++
,
p_source
++
)
for
(
;
i_x
<
p_spu
->
i_width
;
i_x
++
,
p_source
++
)
{
{
#if 0
uint8_t *p=(uint8_t *) p_source;
printf("+++ %02x %02x %02x %02x\n",
p[0], p[1], p[2], p[3]);
#endif
if
(
b_crop
)
{
if
(
b_crop
)
{
/* FIXME: y cropping should be dealt with outside of this
/* FIXME: y cropping should be dealt with outside of this
...
@@ -924,14 +921,33 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -924,14 +921,33 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
/* This is the location that's going to get changed.
/* This is the location that's going to get changed.
*/
*/
uint8_t
*
p_dest
=
p_pixel_base_y
uint16_t
i_dest_x
=
+
((
i_x
*
i_xscale
)
>>
ASCALE
)
*
BYTES_PER_PIXEL
;
((
i_x
*
i_xscale
)
>>
ASCALE
)
*
BYTES_PER_PIXEL
;
uint8_t
*
p_dest
=
p_pixel_base_y
+
i_dest_x
;
uint8_t
rgb
[
4
];
uint8_t
rgb
[
4
];
yuv2rgb
(
p_source
,
rgb
);
yuv2rgb
(
p_source
,
rgb
);
*
p_dest
++
=
rgb
[
2
];
switch
(
i_dest_x
%
4
)
{
*
p_dest
++
=
rgb
[
1
];
case
3
:
*
p_dest
++
=
rgb
[
0
];
p_dest
++
;
*
p_dest
++
=
rgb
[
BLUE_PIXEL
];
*
p_dest
++
=
rgb
[
GREEN_PIXEL
];
*
p_dest
++
=
rgb
[
RED_PIXEL
];
break
;
case
2
:
p_dest
+=
2
;
*
p_dest
++
=
rgb
[
BLUE_PIXEL
];
*
p_dest
++
=
rgb
[
GREEN_PIXEL
];
*
p_dest
++
=
rgb
[
RED_PIXEL
];
break
;
case
1
:
p_dest
--
;
case
0
:
*
p_dest
++
=
rgb
[
BLUE_PIXEL
];
*
p_dest
++
=
rgb
[
GREEN_PIXEL
];
*
p_dest
++
=
rgb
[
RED_PIXEL
];
break
;
default:
/* Can't happen */
;
break
;
break
;
}
}
...
@@ -955,9 +971,10 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -955,9 +971,10 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
break
;
break
;
}
}
#endif
/*TRANSPARENCY_FINISHED*/
#endif
/*TRANSPARENCY_FINISHED*/
}
}
}
}
}
}
}
else
else
{
{
i_ynext
=
p_pic
->
p
->
i_pitch
*
i_y
>>
ASCALE
;
i_ynext
=
p_pic
->
p
->
i_pitch
*
i_y
>>
ASCALE
;
...
@@ -1000,16 +1017,45 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -1000,16 +1017,45 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
/* This is the location that's going to get changed.
/* This is the location that's going to get changed.
*/
*/
uint8_t
*
p_pixel_base_x
=
p_pixel_base
uint8_t
i_dest_x
=
((
i_x
*
i_xscale
)
>>
ASCALE
)
+
((
i_x
*
i_xscale
)
>>
ASCALE
)
*
BYTES_PER_PIXEL
;
*
BYTES_PER_PIXEL
;
uint8_t
rgb
[
4
];
uint8_t
rgb
[
4
];
yuv2rgb
(
p_source
,
rgb
);
yuv2rgb
(
p_source
,
rgb
);
for
(
;
i_ytmp
<
i_ynext
;
i_ytmp
+=
p_pic
->
p
->
i_pitch
)
for
(
;
i_ytmp
<
i_ynext
;
i_ytmp
+=
p_pic
->
p
->
i_pitch
)
{
{
/* This is the location that's going to get changed. */
/* Completely opaque. Completely overwrite underlying
uint8_t
*
p_dest
=
p_pixel_base_x
+
i_ytmp
;
pixel with subtitle pixel. */
memcpy
(
p_dest
,
rgb
,
4
);
/* This is the location that's going to get changed.
*/
uint8_t
*
p_dest
=
p_pixel_base
+
i_ytmp
+
i_dest_x
;
uint8_t
rgb
[
4
];
switch
(
i_dest_x
%
4
)
{
case
3
:
p_dest
++
;
*
p_dest
++
=
rgb
[
BLUE_PIXEL
];
*
p_dest
++
=
rgb
[
GREEN_PIXEL
];
*
p_dest
++
=
rgb
[
RED_PIXEL
];
break
;
case
2
:
p_dest
+=
2
;
*
p_dest
++
=
rgb
[
BLUE_PIXEL
];
*
p_dest
++
=
rgb
[
GREEN_PIXEL
];
*
p_dest
++
=
rgb
[
RED_PIXEL
];
break
;
case
1
:
p_dest
--
;
case
0
:
*
p_dest
++
=
rgb
[
BLUE_PIXEL
];
*
p_dest
++
=
rgb
[
GREEN_PIXEL
];
*
p_dest
++
=
rgb
[
RED_PIXEL
];
break
;
default:
/* Can't happen */
;
break
;
}
}
}
break
;
break
;
}
}
...
@@ -1040,10 +1086,6 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
...
@@ -1040,10 +1086,6 @@ BlendRV32( vout_thread_t *p_vout, picture_t *p_pic,
}
}
}
}
/*
Should be same as p_pic->p_format.i_bits_per_pixel / 8. But since
we know it here, why try to compute it?
*/
#undef BYTES_PER_PIXEL
#undef BYTES_PER_PIXEL
#define BYTES_PER_PIXEL 1
#define BYTES_PER_PIXEL 1
...
...
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