Commit 20e17cf9 authored by Renaud Dartus's avatar Renaud Dartus

I forgot to commit others aout plugins

parent a25f41cb
......@@ -2,7 +2,7 @@
* aout_alsa.c : Alsa functions library
*****************************************************************************
* Copyright (C) 2000 VideoLAN
* $Id: aout_alsa.c,v 1.17 2001/07/11 02:01:03 sam Exp $
* $Id: aout_alsa.c,v 1.18 2001/07/12 20:44:52 reno Exp $
*
* Authors: Henri Fallon <henri@videolan.org> - Original Author
* Jeffrey Baker <jwbaker@acm.org> - Port to ALSA 1.0 API
......@@ -284,6 +284,8 @@ static int aout_SetFormat( aout_thread_t *p_aout )
return( -1 );
}
p_aout->i_latency = 0;
return( 0 );
}
......
......@@ -2,7 +2,7 @@
* aout_beos.cpp: BeOS audio output
*****************************************************************************
* Copyright (C) 1999, 2000, 2001 VideoLAN
* $Id: aout_beos.cpp,v 1.14 2001/05/31 03:57:54 sam Exp $
* $Id: aout_beos.cpp,v 1.15 2001/07/12 20:44:52 reno Exp $
*
* Authors: Jean-Marc Dressler <polux@via.ecp.fr>
* Samuel Hocevar <sam@zoy.org>
......@@ -180,6 +180,8 @@ static int aout_Open( aout_thread_t *p_aout )
*****************************************************************************/
static int aout_SetFormat( aout_thread_t *p_aout )
{
p_aout->i_latency = 0;
return( 0 );
}
......
......@@ -2,7 +2,7 @@
* aout_directx.c: Windows DirectX audio output method
*****************************************************************************
* Copyright (C) 1999, 2000 VideoLAN
* $Id: aout_directx.c,v 1.4 2001/07/08 17:45:52 gbazin Exp $
* $Id: aout_directx.c,v 1.5 2001/07/12 20:44:52 reno Exp $
*
* Authors: Gildas Bazin <gbazin@netcourrier.com>
*
......@@ -257,6 +257,8 @@ static int aout_SetFormat( aout_thread_t *p_aout )
intf_WarnMsg( 3, "aout: DirectX aout_SetFormat cannot create buffer");
return( 1 );
}
p_aout->i_latency = 0;
return( 0 );
}
......
......@@ -2,7 +2,7 @@
* aout_dsp.c : dsp functions library
*****************************************************************************
* Copyright (C) 1999, 2000 VideoLAN
* $Id: aout_dsp.c,v 1.13 2001/05/30 17:03:12 sam Exp $
* $Id: aout_dsp.c,v 1.14 2001/07/12 20:44:52 reno Exp $
*
* Authors: Michel Kaempf <maxx@via.ecp.fr>
* Samuel Hocevar <sam@zoy.org>
......@@ -239,6 +239,8 @@ static int aout_SetFormat( aout_thread_t *p_aout )
p_aout->l_rate = l_rate;
}
p_aout->i_latency = 0;
return( 0 );
}
......
......@@ -2,7 +2,7 @@
* aout_dummy.c : dummy audio output plugin
*****************************************************************************
* Copyright (C) 2000, 2001 VideoLAN
* $Id: aout_dummy.c,v 1.13 2001/06/14 01:49:44 sam Exp $
* $Id: aout_dummy.c,v 1.14 2001/07/12 20:44:52 reno Exp $
*
* Authors: Samuel Hocevar <sam@zoy.org>
*
......@@ -114,6 +114,8 @@ static int aout_Open( aout_thread_t *p_aout )
*****************************************************************************/
static int aout_SetFormat( aout_thread_t *p_aout )
{
p_aout->i_latency = 0;
return( 0 );
}
......
......@@ -2,7 +2,7 @@
* aout_darwin.c : Darwin audio output plugin
*****************************************************************************
* Copyright (C) 2001 VideoLAN
* $Id: aout_macosx.c,v 1.2 2001/05/07 03:14:09 stef Exp $
* $Id: aout_macosx.c,v 1.3 2001/07/12 20:44:52 reno Exp $
*
* Authors: Colin Delacroix <colin@zoy.org>
*
......@@ -337,6 +337,8 @@ static int aout_SetFormat( aout_thread_t *p_aout )
}
}
p_aout->i_latency = 0;
/* add callback */
err = AudioDeviceAddIOProc( p_aout->p_sys->device,
(AudioDeviceIOProc)appIOProc,
......
......@@ -2,7 +2,7 @@
* aout_sdl.c : audio sdl functions library
*****************************************************************************
* Copyright (C) 1999, 2000 VideoLAN
* $Id: aout_sdl.c,v 1.13 2001/05/30 17:03:12 sam Exp $
* $Id: aout_sdl.c,v 1.14 2001/07/12 20:44:52 reno Exp $
*
* Authors: Michel Kaempf <maxx@via.ecp.fr>
* Samuel Hocevar <sam@zoy.org>
......@@ -237,6 +237,8 @@ static int aout_SetFormat( aout_thread_t *p_aout )
p_aout->p_sys->b_active = 1;
SDL_PauseAudio( 0 );
p_aout->i_latency = 0;
return( 0 );
}
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment