Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
V
vlc-2-2
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Redmine
Redmine
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Operations
Operations
Metrics
Environments
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
videolan
vlc-2-2
Commits
1dce8464
Commit
1dce8464
authored
May 17, 2007
by
Damien Fouilleul
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
- direct3d: behave correctly when changing desktop depth on the fly
parent
69a41d29
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
10 additions
and
51 deletions
+10
-51
modules/video_output/msw/direct3d.c
modules/video_output/msw/direct3d.c
+10
-51
No files found.
modules/video_output/msw/direct3d.c
View file @
1dce8464
...
@@ -334,6 +334,7 @@ static int Init( vout_thread_t *p_vout )
...
@@ -334,6 +334,7 @@ static int Init( vout_thread_t *p_vout )
E_
(
UpdateRects
)(
p_vout
,
VLC_TRUE
);
E_
(
UpdateRects
)(
p_vout
,
VLC_TRUE
);
/* create picture pool */
/* create picture pool */
p_vout
->
fmt_out
.
i_chroma
=
0
;
i_ret
=
Direct3DVoutCreatePictures
(
p_vout
,
1
);
i_ret
=
Direct3DVoutCreatePictures
(
p_vout
,
1
);
if
(
VLC_SUCCESS
!=
i_ret
)
if
(
VLC_SUCCESS
!=
i_ret
)
{
{
...
@@ -913,13 +914,15 @@ static D3DFORMAT Direct3DVoutFindFormat(vout_thread_t *p_vout, int i_chroma, D3D
...
@@ -913,13 +914,15 @@ static D3DFORMAT Direct3DVoutFindFormat(vout_thread_t *p_vout, int i_chroma, D3D
case
D3DFMT_R8G8B8
:
case
D3DFMT_R8G8B8
:
case
D3DFMT_X8R8G8B8
:
case
D3DFMT_X8R8G8B8
:
case
D3DFMT_A8R8G8B8
:
case
D3DFMT_A8R8G8B8
:
case
D3DFMT_R5G6B5
:
case
D3DFMT_X1R5G5B5
:
msg_Dbg
(
p_vout
,
"defaulting to adpater pixel format"
);
msg_Dbg
(
p_vout
,
"defaulting to adpater pixel format"
);
return
Direct3DVoutSelectFormat
(
p_vout
,
target
,
&
d3ddm
.
Format
,
1
);
return
Direct3DVoutSelectFormat
(
p_vout
,
target
,
&
d3ddm
.
Format
,
1
);
default:
default:
{
{
/* if we fall here, that probably means that we need to render some YUV format */
/* if we fall here, that probably means that we need to render some YUV format */
static
const
D3DFORMAT
formats
[]
=
static
const
D3DFORMAT
formats
[]
=
{
D3DFMT_
R8G8B8
,
D3DFMT_X8R8G8B8
,
D3DFMT_A8R8G8B8
};
{
D3DFMT_
X8R8G8B8
,
D3DFMT_A8R8G8B8
,
D3DFMT_R5G6B5
,
D3DFMT_X1R5G5B5
};
msg_Dbg
(
p_vout
,
"defaulting to built-in pixel format"
);
msg_Dbg
(
p_vout
,
"defaulting to built-in pixel format"
);
return
Direct3DVoutSelectFormat
(
p_vout
,
target
,
formats
,
sizeof
(
formats
)
/
sizeof
(
D3DFORMAT
));
return
Direct3DVoutSelectFormat
(
p_vout
,
target
,
formats
,
sizeof
(
formats
)
/
sizeof
(
D3DFORMAT
));
}
}
...
@@ -942,6 +945,9 @@ static int Direct3DVoutSetOutputFormat(vout_thread_t *p_vout, D3DFORMAT format)
...
@@ -942,6 +945,9 @@ static int Direct3DVoutSetOutputFormat(vout_thread_t *p_vout, D3DFORMAT format)
break
;
break
;
case
D3DFMT_R8G8B8
:
case
D3DFMT_R8G8B8
:
p_vout
->
output
.
i_chroma
=
VLC_FOURCC
(
'R'
,
'V'
,
'2'
,
'4'
);
p_vout
->
output
.
i_chroma
=
VLC_FOURCC
(
'R'
,
'V'
,
'2'
,
'4'
);
p_vout
->
output
.
i_rmask
=
0xff0000
;
p_vout
->
output
.
i_gmask
=
0x00ff00
;
p_vout
->
output
.
i_bmask
=
0x0000ff
;
break
;
break
;
case
D3DFMT_X8R8G8B8
:
case
D3DFMT_X8R8G8B8
:
case
D3DFMT_A8R8G8B8
:
case
D3DFMT_A8R8G8B8
:
...
@@ -949,67 +955,18 @@ static int Direct3DVoutSetOutputFormat(vout_thread_t *p_vout, D3DFORMAT format)
...
@@ -949,67 +955,18 @@ static int Direct3DVoutSetOutputFormat(vout_thread_t *p_vout, D3DFORMAT format)
p_vout
->
output
.
i_rmask
=
0x00ff0000
;
p_vout
->
output
.
i_rmask
=
0x00ff0000
;
p_vout
->
output
.
i_gmask
=
0x0000ff00
;
p_vout
->
output
.
i_gmask
=
0x0000ff00
;
p_vout
->
output
.
i_bmask
=
0x000000ff
;
p_vout
->
output
.
i_bmask
=
0x000000ff
;
# if defined( WORDS_BIGENDIAN )
p_vout
->
output
.
i_rrshift
=
0
;
p_vout
->
output
.
i_lrshift
=
24
;
p_vout
->
output
.
i_rgshift
=
0
;
p_vout
->
output
.
i_lgshift
=
16
;
p_vout
->
output
.
i_rbshift
=
0
;
p_vout
->
output
.
i_lbshift
=
8
;
# else
p_vout
->
output
.
i_rrshift
=
0
;
p_vout
->
output
.
i_lrshift
=
8
;
p_vout
->
output
.
i_rgshift
=
0
;
p_vout
->
output
.
i_lgshift
=
16
;
p_vout
->
output
.
i_rbshift
=
0
;
p_vout
->
output
.
i_lbshift
=
24
;
# endif
break
;
break
;
case
D3DFMT_R5G6B5
:
case
D3DFMT_R5G6B5
:
p_vout
->
output
.
i_chroma
=
VLC_FOURCC
(
'R'
,
'V'
,
'1'
,
'6'
);
p_vout
->
output
.
i_chroma
=
VLC_FOURCC
(
'R'
,
'V'
,
'1'
,
'6'
);
p_vout
->
output
.
i_rmask
=
(
0x1fL
)
<<
11
;
p_vout
->
output
.
i_rmask
=
(
0x1fL
)
<<
11
;
p_vout
->
output
.
i_gmask
=
(
0x3fL
)
<<
5
;
p_vout
->
output
.
i_gmask
=
(
0x3fL
)
<<
5
;
p_vout
->
output
.
i_bmask
=
(
0x1fL
)
<<
0
;
p_vout
->
output
.
i_bmask
=
(
0x1fL
)
<<
0
;
# if defined( WORDS_BIGENDIAN )
p_vout
->
output
.
i_rrshift
=
0
;
p_vout
->
output
.
i_lrshift
=
11
;
p_vout
->
output
.
i_rgshift
=
0
;
p_vout
->
output
.
i_lgshift
=
5
;
p_vout
->
output
.
i_rbshift
=
0
;
p_vout
->
output
.
i_lbshift
=
0
;
# else
/* FIXME: since components are not byte aligned,
there is no chance that this will work */
p_vout
->
output
.
i_rrshift
=
0
;
p_vout
->
output
.
i_lrshift
=
0
;
p_vout
->
output
.
i_rgshift
=
0
;
p_vout
->
output
.
i_lgshift
=
5
;
p_vout
->
output
.
i_rbshift
=
0
;
p_vout
->
output
.
i_lbshift
=
11
;
# endif
break
;
break
;
case
D3DFMT_X1R5G5B5
:
case
D3DFMT_X1R5G5B5
:
p_vout
->
output
.
i_chroma
=
VLC_FOURCC
(
'R'
,
'V'
,
'1'
,
'5'
);
p_vout
->
output
.
i_chroma
=
VLC_FOURCC
(
'R'
,
'V'
,
'1'
,
'5'
);
p_vout
->
output
.
i_rmask
=
(
0x1fL
)
<<
10
;
p_vout
->
output
.
i_rmask
=
(
0x1fL
)
<<
10
;
p_vout
->
output
.
i_gmask
=
(
0x1fL
)
<<
5
;
p_vout
->
output
.
i_gmask
=
(
0x1fL
)
<<
5
;
p_vout
->
output
.
i_bmask
=
(
0x1fL
)
<<
0
;
p_vout
->
output
.
i_bmask
=
(
0x1fL
)
<<
0
;
# if defined( WORDS_BIGENDIAN )
p_vout
->
output
.
i_rrshift
=
0
;
p_vout
->
output
.
i_lrshift
=
10
;
p_vout
->
output
.
i_rgshift
=
0
;
p_vout
->
output
.
i_lgshift
=
5
;
p_vout
->
output
.
i_rbshift
=
0
;
p_vout
->
output
.
i_lbshift
=
0
;
# else
/* FIXME: since components are not byte aligned,
there is no chance that this will work */
p_vout
->
output
.
i_rrshift
=
0
;
p_vout
->
output
.
i_lrshift
=
1
;
p_vout
->
output
.
i_rgshift
=
0
;
p_vout
->
output
.
i_lgshift
=
5
;
p_vout
->
output
.
i_rbshift
=
0
;
p_vout
->
output
.
i_lbshift
=
11
;
# endif
break
;
break
;
default:
default:
return
VLC_EGENERIC
;
return
VLC_EGENERIC
;
...
@@ -1031,6 +988,8 @@ static int Direct3DVoutCreatePictures( vout_thread_t *p_vout, size_t i_num_pics
...
@@ -1031,6 +988,8 @@ static int Direct3DVoutCreatePictures( vout_thread_t *p_vout, size_t i_num_pics
D3DFORMAT
format
;
D3DFORMAT
format
;
HRESULT
hr
;
HRESULT
hr
;
size_t
c
;
size_t
c
;
// if vout is already running, use current chroma, otherwise choose from upstream
int
i_chroma
=
p_vout
->
output
.
i_chroma
?
:
p_vout
->
render
.
i_chroma
;
I_OUTPUTPICTURES
=
0
;
I_OUTPUTPICTURES
=
0
;
...
@@ -1039,7 +998,7 @@ static int Direct3DVoutCreatePictures( vout_thread_t *p_vout, size_t i_num_pics
...
@@ -1039,7 +998,7 @@ static int Direct3DVoutCreatePictures( vout_thread_t *p_vout, size_t i_num_pics
** the requested chroma which is usable by the hardware in an offscreen surface, as they
** the requested chroma which is usable by the hardware in an offscreen surface, as they
** typically support more formats than textures
** typically support more formats than textures
*/
*/
format
=
Direct3DVoutFindFormat
(
p_vout
,
p_vout
->
render
.
i_chroma
,
p_vout
->
p_sys
->
bbFormat
);
format
=
Direct3DVoutFindFormat
(
p_vout
,
i_chroma
,
p_vout
->
p_sys
->
bbFormat
);
if
(
VLC_SUCCESS
!=
Direct3DVoutSetOutputFormat
(
p_vout
,
format
)
)
if
(
VLC_SUCCESS
!=
Direct3DVoutSetOutputFormat
(
p_vout
,
format
)
)
{
{
msg_Err
(
p_vout
,
"surface pixel format is not supported."
);
msg_Err
(
p_vout
,
"surface pixel format is not supported."
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment