ignore CR characters wherever they might be.

A little better line spaceing, but I still don't understand what this is all
about.
parent cfb29d4e
......@@ -2,7 +2,7 @@
* freetype.c : Put text on the video, using freetype2
*****************************************************************************
* Copyright (C) 2002, 2003 VideoLAN
* $Id: freetype.c,v 1.11 2003/07/23 23:05:25 gbazin Exp $
* $Id: freetype.c,v 1.12 2003/07/24 19:30:27 sigmunau Exp $
*
* Authors: Sigmund Augdal <sigmunau@idi.ntnu.no>
*
......@@ -292,6 +292,7 @@ static void RenderI420( vout_thread_t *p_vout, picture_t *p_pic,
{
pen_y = p_string->i_y_margin;
}
pen_y += p_vout->p_text_renderer_data->p_face->size->metrics.height / 100;
if ( p_string->i_flags & OSD_ALIGN_RIGHT )
{
pen_x = i_pitch - p_string->i_width
......@@ -333,6 +334,7 @@ static void RenderI420( vout_thread_t *p_vout, picture_t *p_pic,
{
pen_y = p_string->i_y_margin >> 1;
}
pen_y += p_vout->p_text_renderer_data->p_face->size->metrics.height / 200;
if ( p_string->i_flags & OSD_ALIGN_RIGHT )
{
pen_x = i_pitch - ( p_string->i_width >> 1 )
......@@ -449,16 +451,20 @@ static int AddText ( vout_thread_t *p_vout, byte_t *psz_string,
i_char = GetUnicodeCharFromUTF8( &psz_string );
#define face p_vout->p_text_renderer_data->p_face
#define glyph face->glyph
if ( i_char == 13 ) /* ignore CR chars wherever they may be */
{
continue;
}
if ( i_char == '\n' )
{
i_pen_x = 0;
result.x = __MAX( result.x, line.xMax );
result.y += face->size->metrics.height / 26.6;
result.y += face->size->metrics.height / 100;
line.xMin = 0;
line.xMax = 0;
line.yMin = 0;
line.yMax = 0;
i_pen_y += face->size->metrics.height / 26.6;
i_pen_y += face->size->metrics.height / 100;
continue;
}
i_glyph_index = FT_Get_Char_Index( face, i_char );
......@@ -488,7 +494,7 @@ static int AddText ( vout_thread_t *p_vout, byte_t *psz_string,
FT_Glyph_Get_CBox( tmp_glyph, ft_glyph_bbox_pixels, &glyph_size );
i_error = FT_Glyph_To_Bitmap( &tmp_glyph,
ft_render_mode_normal,
&p_string->p_glyph_pos[i],
NULL,
1 );
if ( i_error ) continue;
p_string->pp_glyphs[ i ] = (FT_BitmapGlyph)tmp_glyph;
......
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