Commit b3c8d478 authored by Rémi Denis-Courmont's avatar Rémi Denis-Courmont

Use a per-object spin around the reference count.

So we don't contend for the global structure lock all the time.
parent 5421e9cd
......@@ -187,6 +187,7 @@ struct vlc_object_internals_t
vlc_spinlock_t spin;
/* Objects management */
vlc_spinlock_t ref_spin;
unsigned i_refcount;
vlc_destructor_t pf_destructor;
bool b_attached;
......
......@@ -89,7 +89,6 @@ static int CountChildren ( vlc_object_t *, int );
static void ListChildren ( vlc_list_t *, vlc_object_t *, int );
static void vlc_object_destroy( vlc_object_t *p_this );
static void vlc_object_yield_locked( vlc_object_t *p_this );
/*****************************************************************************
* Local structure lock
......@@ -169,6 +168,7 @@ void *vlc_custom_create( vlc_object_t *p_this, size_t i_size,
}
}
vlc_spin_init( &p_priv->ref_spin );
p_priv->i_refcount = 1;
p_priv->pf_destructor = kVLCDestructor;
p_priv->b_thread = false;
......@@ -187,7 +187,6 @@ void *vlc_custom_create( vlc_object_t *p_this, size_t i_size,
vlc_mutex_lock( &structure_lock );
p_new->i_object_id = p_libvlc_global->i_counter++;
/* Wooohaa! If *this* fails, we're in serious trouble! Anyway it's
* useless to try and recover anything if pp_objects gets smashed. */
TAB_APPEND( p_libvlc_global->i_objects, p_libvlc_global->pp_objects,
......@@ -424,6 +423,7 @@ static void vlc_object_destroy( vlc_object_t *p_this )
CloseHandle(p_priv->thread_id.hThread);
#endif
vlc_spin_destroy( &p_priv->ref_spin );
vlc_mutex_destroy( &p_this->object_lock );
vlc_cond_destroy( &p_this->object_wait );
vlc_spin_destroy( &p_priv->spin );
......@@ -713,7 +713,7 @@ void * vlc_object_get( int i_id )
/* This happens when there are only two remaining objects */
if( pp_objects[i_middle+1]->i_object_id == i_id )
{
vlc_object_yield_locked( pp_objects[i_middle+1] );
vlc_object_yield( pp_objects[i_middle+1] );
obj = pp_objects[i_middle+1];
}
break;
......@@ -721,7 +721,7 @@ void * vlc_object_get( int i_id )
}
else
{
vlc_object_yield_locked( pp_objects[i_middle] );
vlc_object_yield( pp_objects[i_middle] );
vlc_mutex_unlock( &structure_lock );
return pp_objects[i_middle];
}
......@@ -749,7 +749,7 @@ void * __vlc_object_find( vlc_object_t *p_this, int i_type, int i_mode )
/* If we are of the requested type ourselves, don't look further */
if( !(i_mode & FIND_STRICT) && p_this->i_object_type == i_type )
{
vlc_object_yield_locked( p_this );
vlc_object_yield( p_this );
vlc_mutex_unlock( &structure_lock );
return p_this;
}
......@@ -797,15 +797,12 @@ void * __vlc_object_find_name( vlc_object_t *p_this, const char *psz_name,
vlc_mutex_lock( &structure_lock );
/* Avoid obvious freed object uses */
assert( vlc_internals( p_this )->i_refcount > 0 );
/* If have the requested name ourselves, don't look further */
if( !(i_mode & FIND_STRICT)
&& p_this->psz_object_name
&& !strcmp( p_this->psz_object_name, psz_name ) )
{
vlc_object_yield_locked( p_this );
vlc_object_yield( p_this );
vlc_mutex_unlock( &structure_lock );
return p_this;
}
......@@ -841,54 +838,58 @@ void * __vlc_object_find_name( vlc_object_t *p_this, const char *psz_name,
}
/**
****************************************************************************
* increment an object refcount
*****************************************************************************/
/* When the structure_lock is locked */
static void vlc_object_yield_locked( vlc_object_t *p_this )
* Increment an object reference counter.
*/
void __vlc_object_yield( vlc_object_t *p_this )
{
vlc_assert_locked (&structure_lock);
vlc_object_internals_t *internals = vlc_internals( p_this );
vlc_spin_lock( &internals->ref_spin );
/* Avoid obvious freed object uses */
assert( vlc_internals( p_this )->i_refcount > 0 );
assert( internals->i_refcount > 0 );
/* Increment the counter */
vlc_internals( p_this )->i_refcount++;
}
/* Public function */
void __vlc_object_yield( vlc_object_t *p_this )
{
vlc_mutex_lock( &structure_lock );
vlc_object_yield_locked( p_this );
vlc_mutex_unlock( &structure_lock );
internals->i_refcount++;
vlc_spin_unlock( &internals->ref_spin );
}
/*****************************************************************************
* decrement an object refcount
* And destroy the object if its refcount reach zero.
*****************************************************************************/
void __vlc_object_release( vlc_object_t *p_this )
{
vlc_object_internals_t *internals = vlc_internals( p_this );
bool b_should_destroy;
vlc_mutex_lock( &structure_lock );
vlc_spin_lock( &internals->ref_spin );
assert( internals->i_refcount > 0 );
assert( vlc_internals( p_this )->i_refcount > 0 );
vlc_internals( p_this )->i_refcount--;
b_should_destroy = (vlc_internals( p_this )->i_refcount == 0);
if( internals->i_refcount > 1 )
{
/* Fast path */
/* There are still other references to the object */
internals->i_refcount--;
vlc_spin_unlock( &internals->ref_spin );
return;
}
vlc_spin_unlock( &internals->ref_spin );
/* Slow path */
/* Remember that we cannot hold the spin while waiting on the mutex */
vlc_mutex_lock( &structure_lock );
/* Take the spin again. Note that another thread may have yielded the
* object in the (very short) mean time. */
vlc_spin_lock( &internals->ref_spin );
b_should_destroy = --internals->i_refcount == 0;
vlc_spin_unlock( &internals->ref_spin );
if( b_should_destroy )
{
/* Make sure this object can't be obtained via vlc_find_object now that
* it is freed */
/* Remove the object from the table so that it cannot be returned from
* vlc_object_find() and friends. */
libvlc_global_data_t *p_libvlc_global = vlc_global();
int i_index;
/* Wooohaa! If *this* fails, we're in serious trouble! Anyway it's
* useless to try and recover anything if pp_objects gets smashed. */
i_index = FindIndex( p_this, p_libvlc_global->pp_objects,
p_libvlc_global->i_objects );
REMOVE_ELEM( p_libvlc_global->pp_objects,
......@@ -914,9 +915,6 @@ void __vlc_object_attach( vlc_object_t *p_this, vlc_object_t *p_parent )
vlc_mutex_lock( &structure_lock );
/* Avoid obvious freed object uses */
assert( vlc_internals( p_this )->i_refcount > 0 );
/* Attach the parent to its child */
p_this->p_parent = p_parent;
......@@ -1299,7 +1297,7 @@ static vlc_object_t * FindObject( vlc_object_t *p_this, int i_type, int i_mode )
{
if( p_tmp->i_object_type == i_type )
{
vlc_object_yield_locked( p_tmp );
vlc_object_yield( p_tmp );
return p_tmp;
}
else
......@@ -1315,7 +1313,7 @@ static vlc_object_t * FindObject( vlc_object_t *p_this, int i_type, int i_mode )
p_tmp = p_this->pp_children[i];
if( p_tmp->i_object_type == i_type )
{
vlc_object_yield_locked( p_tmp );
vlc_object_yield( p_tmp );
return p_tmp;
}
else if( p_tmp->i_children )
......@@ -1353,7 +1351,7 @@ static vlc_object_t * FindObjectName( vlc_object_t *p_this,
if( p_tmp->psz_object_name
&& !strcmp( p_tmp->psz_object_name, psz_name ) )
{
vlc_object_yield_locked( p_tmp );
vlc_object_yield( p_tmp );
return p_tmp;
}
else
......@@ -1370,7 +1368,7 @@ static vlc_object_t * FindObjectName( vlc_object_t *p_this,
if( p_tmp->psz_object_name
&& !strcmp( p_tmp->psz_object_name, psz_name ) )
{
vlc_object_yield_locked( p_tmp );
vlc_object_yield( p_tmp );
return p_tmp;
}
else if( p_tmp->i_children )
......@@ -1571,7 +1569,7 @@ static void ListReplace( vlc_list_t *p_list, vlc_object_t *p_object,
return;
}
vlc_object_yield_locked( p_object );
vlc_object_yield( p_object );
p_list->p_values[i_index].p_object = p_object;
......@@ -1593,7 +1591,7 @@ static void ListReplace( vlc_list_t *p_list, vlc_object_t *p_object,
return;
}
vlc_object_yield_locked( p_object );
vlc_object_yield( p_object );
p_list->p_values[p_list->i_count].p_object = p_object;
p_list->i_count++;
......
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