Use plain sockets rather than the UDP access output for RTSP.
This saves: - one malloc() per packet per client } due to - one memcpy() per packet per client } block_Duplicate() - one mwait() per packet per client, and - one thread per client per track So it should really help scale RTSP broadcast up. However, in its current state, it removes the pts synchronization, which might not be such a great idea. I will re-add it later.
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