Commit 974aa232 authored by Tony Castley's avatar Tony Castley

Implemented simple BDirectWindow (DMA) support

parent a278da2f
......@@ -2,7 +2,7 @@
* VideoWindow.h: BeOS video window class prototype
*****************************************************************************
* Copyright (C) 1999, 2000, 2001 VideoLAN
* $Id: VideoWindow.h,v 1.7 2001/10/21 06:06:20 tcastley Exp $
* $Id: VideoWindow.h,v 1.8 2001/12/01 06:38:53 tcastley Exp $
*
* Authors: Jean-Marc Dressler <polux@via.ecp.fr>
* Tony Castley <tcastley@mail.powerup.com.au>
......@@ -22,8 +22,6 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
#include <Slider.h>
#include <Accelerant.h>
#include <Bitmap.h>
class VLCView : public BView
......@@ -32,44 +30,65 @@ public:
VLCView( BRect bounds);
~VLCView();
virtual void MouseDown(BPoint point);
void MouseDown(BPoint point);
};
class VideoWindow : public BWindow
class VideoWindow
{
public:
// standard constructor and destructor
VideoWindow( BRect frame, const char *name,
VideoWindow( int width, int height,
struct vout_thread_s *p_video_output);
~VideoWindow();
// standard window member
virtual bool QuitRequested();
virtual void FrameResized(float width, float height);
virtual void MessageReceived(BMessage *message);
virtual void Zoom(BPoint origin, float width, float height);
void resizeIfRequired(int newWidth, int newHeight);
void drawBuffer(int bufferIndex);
// this is the hook controling direct screen connection
int32 i_bytes_per_pixel;
int32 i_screen_depth;
int32 i_width;
int32 i_height;
int32 fRowBytes;
int i_buffer_index;
BBitmap *bitmap[2];
VLCView *view;
thread_id fDrawThreadID;
BBitmap *bitmap[2];
VLCView *view;
BWindow *voutWindow;
int i_buffer;
bool teardownwindow;
bool is_zoomed;
private:
// display_mode old_mode;
thread_id fDrawThreadID;
struct vout_thread_s *p_vout;
private:
// display_mode old_mode;
BRect rect;
};
class bitmapWindow : public BWindow
{
public:
bitmapWindow(BRect frame, VideoWindow *theOwner);
~bitmapWindow();
// standard window member
virtual void FrameResized(float width, float height);
virtual void Zoom(BPoint origin, float width, float height);
private:
bool is_zoomed;
BRect origRect;
VideoWindow *owner;
};
class directWindow : public BDirectWindow
{
public:
// standard constructor and destructor
directWindow( BRect frame, VideoWindow *theOwner);
~directWindow();
// standard window member
virtual void FrameResized(float width, float height);
virtual void Zoom(BPoint origin, float width, float height);
virtual void DirectConnected(direct_buffer_info *info);
private:
bool is_zoomed;
BRect origRect;
VideoWindow *owner;
};
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