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vlc-1.1
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videolan
vlc-1.1
Commits
78efcb29
Commit
78efcb29
authored
Feb 01, 2006
by
Derk-Jan Hartman
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* Fix the fourcc of OpenGL on Mac Intel. We should check why it's set wrong on PPC.
* Revert the Quartz disabling.
parent
e97a64ef
Changes
2
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2 changed files
with
12 additions
and
7 deletions
+12
-7
modules/gui/macosx/macosx.m
modules/gui/macosx/macosx.m
+2
-2
modules/video_output/opengl.c
modules/video_output/opengl.c
+10
-5
No files found.
modules/gui/macosx/macosx.m
View file @
78efcb29
...
...
@@ -83,13 +83,14 @@ vlc_module_begin();
set_subcategory( SUBCAT_INTERFACE_GENERAL );
add_bool( "macosx-embedded", 1, NULL, EMBEDDED_TEXT, EMBEDDED_LONGTEXT,
VLC_FALSE );
#if defined( __ppc__ ) || defined (__ppc64__)
add_submodule();
set_description( _("Quartz video") );
set_capability( "video output", 100 );
set_category( CAT_VIDEO);
set_subcategory( SUBCAT_VIDEO_VOUT );
set_callbacks( E_(OpenVideoQT), E_(CloseVideoQT) );
add_integer( "macosx-vdev", 0, NULL, VDEV_TEXT, VDEV_LONGTEXT,
VLC_FALSE );
add_bool( "macosx-stretch", 0, NULL, STRETCH_TEXT, STRETCH_LONGTEXT,
...
...
@@ -100,7 +101,6 @@ vlc_module_begin();
VLC_TRUE );
add_bool( "macosx-background", 0, NULL, BACKGROUND_TEXT, BACKGROUND_LONGTEXT,
VLC_FALSE );
#endif
add_submodule();
set_description( "Mac OS X OpenGL" );
set_capability( "opengl provider", 100 );
...
...
modules/video_output/opengl.c
View file @
78efcb29
...
...
@@ -268,10 +268,15 @@ static int Init( vout_thread_t *p_vout )
p_sys
->
p_vout
->
pf_init
(
p_sys
->
p_vout
);
#if defined( __APPLE__ ) || (VLCGL_FORMAT == YCBCR_MESA)
/* TODO: We use YCbCr on Mac which is Y422, but on OSX it seems to == YUY2. Verify */
#if defined( __ppc__ ) || defined( __ppc64__ ) || (VLCGL_FORMAT == YCBCR_MESA)
p_vout
->
output
.
i_chroma
=
VLC_FOURCC
(
'Y'
,
'U'
,
'Y'
,
'2'
);
i_pixel_pitch
=
2
;
#elif (VLCGL_FORMAT == GL_YCBCR_422_APPLE)
p_vout
->
output
.
i_chroma
=
VLC_FOURCC
(
'Y'
,
'4'
,
'2'
,
'2'
);
i_pixel_pitch
=
2
;
#elif VLCGL_FORMAT == GL_RGB
# if VLCGL_TYPE == GL_UNSIGNED_BYTE
p_vout
->
output
.
i_chroma
=
VLC_FOURCC
(
'R'
,
'V'
,
'2'
,
'4'
);
...
...
@@ -737,13 +742,13 @@ static int InitTextures( vout_thread_t *p_vout )
for
(
i_index
=
0
;
i_index
<
2
;
i_index
++
)
{
glBindTexture
(
VLCGL_TARGET
,
p_sys
->
p_textures
[
i_index
]
);
/* Set the texture parameters */
glTexParameterf
(
VLCGL_TARGET
,
GL_TEXTURE_PRIORITY
,
1
.
0
);
glTexParameteri
(
VLCGL_TARGET
,
GL_TEXTURE_WRAP_S
,
GL_CLAMP_TO_EDGE
);
glTexParameteri
(
VLCGL_TARGET
,
GL_TEXTURE_WRAP_T
,
GL_CLAMP_TO_EDGE
);
glTexParameteri
(
VLCGL_TARGET
,
GL_TEXTURE_MAG_FILTER
,
GL_LINEAR
);
glTexParameteri
(
VLCGL_TARGET
,
GL_TEXTURE_MIN_FILTER
,
GL_LINEAR
);
...
...
@@ -754,7 +759,7 @@ static int InitTextures( vout_thread_t *p_vout )
our buffer */
glEnable
(
GL_UNPACK_CLIENT_STORAGE_APPLE
);
glPixelStorei
(
GL_UNPACK_CLIENT_STORAGE_APPLE
,
GL_TRUE
);
#if 0
/* Use VRAM texturing */
glTexParameteri( VLCGL_TARGET, GL_TEXTURE_STORAGE_HINT_APPLE,
...
...
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