- 12 Jul, 2010 11 commits
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Gwenole Beauchesne authored
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Gwenole Beauchesne authored
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Gwenole Beauchesne authored
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Gwenole Beauchesne authored
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Xiang, Haihao authored
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Gwenole Beauchesne authored
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Gwenole Beauchesne authored
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Gwenole Beauchesne authored
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Gwenole Beauchesne authored
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Gwenole Beauchesne authored
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Gwenole Beauchesne authored
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- 08 Jul, 2010 1 commit
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Gwenole Beauchesne authored
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- 07 Jul, 2010 7 commits
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Xiang, Haihao authored
VASliceParameterBufferH264.slice_data_bit_offset will point into the part of slice header if there are some escaped bytes in the slice header. The offset to slice data is needed for BSD unit so that BSD unit can fetch right slice data for processing. This fixes conformance case BASQP1_Sony_C.jsv The method to get the total number of bytes in the slice header is provided by Gwenole Beauchesne <gbeauchesne@splitted-desktop.com>
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Xiang, Haihao authored
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Xiang, Haihao authored
Some stress cases need a large BSD batch buffer.
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Xiang, Haihao authored
The way to get drawable type is proposed by Gwenole Beauchesne <gbeauchesne@splitted-desktop.com>
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Xiang, Haihao authored
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Gwenole Beauchesne authored
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Gwenole Beauchesne authored
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- 25 Jun, 2010 1 commit
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Xiang, Haihao authored
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- 18 Jun, 2010 1 commit
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Xiang, Haihao authored
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- 13 Jun, 2010 2 commits
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Xiang, Haihao authored
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Xiang, Haihao authored
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- 08 Jun, 2010 3 commits
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Austin Yuan authored
Signed-off-by: Austin Yuan <shengquan.yuan@gmail.com>
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Xiang, Haihao authored
Conflicts: va/x11/dri2_util.c
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Xiang, Haihao authored
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- 04 Jun, 2010 5 commits
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Austin Yuan authored
Signed-off-by: Austin Yuan <shengquan.yuan@gmail.com>
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Austin Yuan authored
Signed-off-by: Austin Yuan <shengquan.yuan@gmail.com>
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Gwenole Beauchesne authored
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Gwenole Beauchesne authored
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Gwenole Beauchesne authored
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- 02 Jun, 2010 9 commits
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Gwenole Beauchesne authored
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Gwenole Beauchesne authored
Fix libva-x11 dependencies. Ensure this grabs libva so that people don't have to check for that themselves.
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Gwenole Beauchesne authored
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Gwenole Beauchesne authored
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Gwenole Beauchesne authored
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Gwenole Beauchesne authored
Call va_TraceEndPicture() after the actual vaEndPicture(). i.e. let the driver flush and complete rendering of the surface.
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Xiang, Haihao authored
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Xiang, Haihao authored
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Xiang, Haihao authored
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