Commit 3db4fcc8 authored by michael's avatar michael

Only load the topleft mv/ref when the topright is unavailable.

8 cpu cycles faster.


git-svn-id: file:///var/local/repositories/ffmpeg/trunk@22079 9553f0bf-9b14-0410-a0b8-cfaf0461ba5b
parent 0d5386ea
......@@ -1006,16 +1006,6 @@ static void fill_decode_caches(H264Context *h, int mb_type){
}
}
if(USES_LIST(topleft_type, list)){
const int b_xy = h->mb2b_xy [topleft_xy] + 3 + h->b_stride + (h->topleft_partition & 2*h->b_stride);
const int b8_xy= 4*topleft_xy + 1 + (h->topleft_partition & 2);
AV_COPY32(h->mv_cache[list][scan8[0] - 1 - 1*8], s->current_picture.motion_val[list][b_xy]);
h->ref_cache[list][scan8[0] - 1 - 1*8]= s->current_picture.ref_index[list][b8_xy];
}else{
AV_ZERO32(h->mv_cache[list][scan8[0] - 1 - 1*8]);
h->ref_cache[list][scan8[0] - 1 - 1*8]= topleft_type ? LIST_NOT_USED : PART_NOT_AVAILABLE;
}
if(USES_LIST(topright_type, list)){
const int b_xy= h->mb2b_xy[topright_xy] + 3*h->b_stride;
AV_COPY32(h->mv_cache[list][scan8[0] + 4 - 1*8], s->current_picture.motion_val[list][b_xy]);
......@@ -1024,6 +1014,17 @@ static void fill_decode_caches(H264Context *h, int mb_type){
AV_ZERO32(h->mv_cache [list][scan8[0] + 4 - 1*8]);
h->ref_cache[list][scan8[0] + 4 - 1*8]= topright_type ? LIST_NOT_USED : PART_NOT_AVAILABLE;
}
if(h->ref_cache[list][scan8[0] + 4 - 1*8] < 0){
if(USES_LIST(topleft_type, list)){
const int b_xy = h->mb2b_xy [topleft_xy] + 3 + h->b_stride + (h->topleft_partition & 2*h->b_stride);
const int b8_xy= 4*topleft_xy + 1 + (h->topleft_partition & 2);
AV_COPY32(h->mv_cache[list][scan8[0] - 1 - 1*8], s->current_picture.motion_val[list][b_xy]);
h->ref_cache[list][scan8[0] - 1 - 1*8]= s->current_picture.ref_index[list][b8_xy];
}else{
AV_ZERO32(h->mv_cache[list][scan8[0] - 1 - 1*8]);
h->ref_cache[list][scan8[0] - 1 - 1*8]= topleft_type ? LIST_NOT_USED : PART_NOT_AVAILABLE;
}
}
if((mb_type&(MB_TYPE_SKIP|MB_TYPE_DIRECT2)) && !FRAME_MBAFF)
continue;
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment