- 09 Nov, 2005 40 commits
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NeilBrown authored
When an md array is started, the superblock will be written, and resync may commense. This is not good if you want to be completely read-only as, for example, when preparing to resume from a suspend-to-disk image. So introduce a module parameter "start_ro" which can be set to '1' at boot, at module load, or via /sys/module/md_mod/parameters/start_ro When this is set, new arrays get an 'auto-ro' mode, which disables all internal io (superblock updates, resync, recovery) and is automatically switched to 'rw' when the first write request arrives. The array can be set to true 'ro' mode using 'mdadm -r' before the first write request, or resync can be started without a write using 'mdadm -w'. Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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NeilBrown authored
With version-0.90 superblock, component devices on an md device to not have any stable name related to the array -(version-1 assigns a fixed index when a device is added to an array, and this remains despit any hot-swap). The intial code for making these devices appear in sysfs used dynamic names, which would change whenever a hot-spare was swapped for a failed or missing device. This turns out not to be practical in sysfs for a number of reasons. This patch changes then naming of component devices to be based on the result of 'bdevname'. This is stable and should be unique. Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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NeilBrown authored
We can only accept BARRIER requests if all slaves handle barriers, and that can, of course, change with time.... So we keep track of whether the whole array seems safe for barriers, and also whether each individual rdev handles barriers. We initially assumes barriers are OK. When writing the superblock we try a barrier, and if that fails, we flag things for no-barriers. This will usually clear the flags fairly quickly. If writing the superblock finds that BIO_RW_BARRIER is -ENOTSUPP, we need to resubmit, so introduce function "md_super_wait" which waits for requests to finish, and retries ENOTSUPP requests without the barrier flag. When writing the real raid1, write requests which were BIO_RW_BARRIER but which aresn't supported need to be retried. So raid1d is enhanced to do this, and when any bio write completes (i.e. no retry needed) we remove it from the r1bio, so that devices needing retry are easy to find. We should hardly ever get -ENOTSUPP errors when writing data to the raid. It should only happen if: 1/ the device used to support BARRIER, but now doesn't. Few devices change like this, though raid1 can! or 2/ the array has no persistent superblock, so there was no opportunity to pre-test for barriers when writing the superblock. Signed-off-by: Neil Brown <neilb@cse.unsw.edu.au> Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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NeilBrown authored
Current bitmaps use set_bit et.al and so are host-endian, which means not-portable. Oops. Define a new version number (4) for which bitmaps are little-endian. Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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NeilBrown authored
This has the advantage of removing the confusion caused by 'rdev_t' and 'mddev_t' both having 'in_sync' fields. Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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NeilBrown authored
Two refinements to the 'attempt-overwrite-on-read-error' mechanism. 1/ If the array is read-only, don't attempt an over-write. 2/ If there are more than max_nr_stripes read errors on a device with no success, fail the drive. This will make sure a dead drive will be eventually kicked even when we aren't trying to rewrite (which would normally kick a dead drive more quickly. Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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NeilBrown authored
There isn't really a need for raid5 attributes to be an a subdirectory, so this patch moves them from /sys/block/mdX/md/raid5/attribute to /sys/block/mdX/md/attribute This suggests that all md personalities should co-operate about namespace usage, but that shouldn't be a problem. Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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NeilBrown authored
1/ Use reduce stack usage, because 'gcc' apparently doesn't overlay different variables that are in separate scopes... 2/ Use test_bit instead of ( .. & 1<< ..) which in this case is buggy. Thanks to Andrew Morton Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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NeilBrown authored
Thanks Greg. Cc: Greg KH <greg@kroah.com> Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Suzanne Wood authored
Acked-by: <paulmck@us.ibm.com> Signed-off-by: Suzanne Wood <suzannew@cs.pdx.edu> Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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NeilBrown authored
With this, raid5 can be asked to check parity without repairing it. It also keeps a count of the number of incorrect parity blocks found (mismatches) and reports them through sysfs. Signed-off-by: Neil Brown <neilb@suse.de> Cc: Greg KH <greg@kroah.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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NeilBrown authored
You can trigger a 'check' with echo check > /sys/block/mdX/md/scan_mode or a check-and-repair errors with echo repair > /sys/block/mdX/md/scan_mode and read the current state from the same file. Note: personalities need to know the different between 'check' and 'repair', but don't yet. Until they do, 'check' will be the same as 'repair' and will just do a normal resync pass. Signed-off-by: Neil Brown <neilb@suse.de> Cc: Greg KH <greg@kroah.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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NeilBrown authored
/sys/block/mdX/md/raid5/ contains raid5-related attributes. Currently stripe_cache_size is number of entries in stripe cache, and is settable. stripe_cache_active is number of active entries, and in only readable. Signed-off-by: Neil Brown <neilb@suse.de> Cc: Greg KH <greg@kroah.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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NeilBrown authored
Each device in an md array how has a corresponding /sys/block/mdX/md/devNN/ directory which can contain attributes. Currently there is only 'state' which summarises the state, nd 'super' which has a copy of the superblock, and 'block' which is a symlink to the block device. Also, /sys/block/mdX/md/rdNN represents slot 'NN' in the array, and is a symlink to the relevant 'devNN'. Obviously spare devices do not have a slot in the array, and so don't have such a symlink. Signed-off-by: Neil Brown <neilb@suse.de> Cc: Greg KH <greg@kroah.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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NeilBrown authored
Start using kobjects in mddevs, and provide a couple of simple attributes (level and disks). Attributes live in /sys/block/mdX/md/attr-name Signed-off-by: Neil Brown <neilb@suse.de> Cc: Greg KH <greg@kroah.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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NeilBrown authored
This patch changes the behaviour of raid5 when it gets a read error. Instead of just failing the device, it tried to find out what should have been there, and writes it over the bad block. For some media-errors, this has a reasonable chance of fixing the error. If the write succeeds, and a subsequent read succeeds as well, raid5 decided the address is OK and conitnues. Instead of failing a drive on read-error, we attempt to re-write the block, and then re-read. If that all works, we allow the device to remain in the array. Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Adrian Bunk authored
This patch kills some dead code. Signed-off-by: Adrian Bunk <bunk@stusta.de> Acked-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Adrian Bunk authored
The folllowing modules require screen_info but don't depend on CONFIG_VT: - vga16fb.ko - intelfb.ko Signed-off-by: Adrian Bunk <bunk@stusta.de> Acked-by: "Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Arnd Bergmann authored
The frame buffer layer already had some code dealing with compat ioctls, this patch moves over the remaining code from fs/compat_ioctl.c Signed-off-by: Arnd Bergmann <arnd@arndb.de> Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Ralf Baechle authored
Delete leftovers of the FB_E1356 and anything that did depend on it. Signed-off-by: Ralf Baechle <ralf@linux-mips.org> Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Antonino A. Daplas authored
Fix possible endian bug(?) when bit testing in slow_imageblit(). This function is rarely called (only if (width * bpp) % 32 != 0) thus the bug is not triggered. However, if the console is rotated at 90 or 270 degrees, the height becomes the width, and a variety of fonts have heights that will force a call to slow_imageblit(). Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Antonino A. Daplas authored
- Convert vga16fb as a platform device - use framebuffer_alloc() to dynamically allocate resources, and framebuffer_release() to free - remove unneeded casts - trivial whitespace changes Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Antonino A. Daplas authored
Add documentation as Documentation/fb/fbcon.txt describing the framebuffer console and its boot options. Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Antonino A. Daplas authored
Add ability to set rotation via sysfs. The attributes are located in /sys/class/graphics/fb[n] and accepts 0 - unrotated; 1 - clockwise; 2 - upside down; 3 - counterclockwise. The attributes are: con_rotate (r/w) - set rotation of the active console con_rotate_all (w) - set rotation of all consoles rotate (r/w) - set rotation of the framebuffer, if supported. Currently, none of the drivers support this. This is probably temporary, since con_rotate and con_rotate_all are console-specific and has no business being under the fb device. However, until the console layer acquires it's own sysfs class, these attributes will temporarily reside here. Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Antonino A. Daplas authored
Add support for 270-degree (counterclockwise) rotation of the console. To activate, boot with: fbcon=rotate:3 Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Antonino A. Daplas authored
Add support for 180-degree (upside down) rotation of the console. To activate, boot with: fbcon=rotate:2 Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Antonino A. Daplas authored
Add support for 90-degree (clockwise) rotation of the console. To activate, boot with: fbcon=rotate:1 Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Antonino A. Daplas authored
Add support to rotate the font bitmap. To save on processing time, the entire fontdata will be rotated on a console switch, then stored in a buffer private to fbcon. To further save on processing, the fontdata will only be rotated if the font has changed or if the angle of rotation has changed. Only a single copy of the rotated fontdata will be kept. Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Antonino A. Daplas authored
Add support for rotating and positioning of the logo. Rotation and position depends on 'int rotate' parameter added to fb_prepare_logo() and fb_show_logo(). Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Antonino A. Daplas authored
This patch series implements generic code to rotate the console at 90, 180, and 270 degrees. The implementation is completely done in the framebuffer console level, thus no changes to the framebuffer layer or to the drivers are needed. Console rotation is required by some Sharp-based devices where the natural orientation of the display is not at 0 degrees. Also, users that have displays that can pivot will benefit by having a console in portrait mode if they so desire. The choice to implement the code in the console layer rather than in the framebuffer layer is due to the following reasons: - it's fast - it does not require driver changes - it can coexist with devices that can rotate the display at the hardware level - it complements graphics applications that can do display rotation The changes to core fbcon are minimal-- recognition of the console rotation angle so it can swap directions, origins and axes (xres vs yres, xpanstep vs ypanstep, xoffset vs yoffset, etc) and storage of the rotation angle per display. The bulk of the code that does the actual drawing to the screen are placed in separate files. Each angle of rotation has separate methods (bmove, clear, putcs, cursor, update_start which is derived from update_var, and clear_margins). To mimimize processing time, the fontdata are pre-rotated at each console switch (only if the font or the angle has changed). The option can be compiled out (CONFIG_FRAMEBUFFER_CONSOLE_ROTATION = n) if rotation is not needed. Choosing the rotation angle can be done in several ways: 1. boot option fbcon=rotate:n, where n = 0 - normal n = 1 - 90 degrees (clockwise) n = 2 - 180 degrees (upside down) n = 3 - 270 degrees (counterclockwise) 2. echo n > /sys/class/graphics/fb[num]/con_rotate where n is the same as described above. It sets the angle of rotation of the current console 3 echo n > /sys/class/graphics/fb[num]/con_rotate_all where n is the same as described above. Globally sets the angle of rotation. GOTCHAS: The option, especially at angles of 90 and 270 degrees, will exercise the least used code of drivers. Namely, at these angles, panning is done in the x-axis, so it can reveal bugs in the driver if xpanstep is set incorrectly. A workaround is to set xpanstep = 0. Secondly, at these angles, the framebuffer memory access can be unaligned if (fontheight * bpp) % 32 ~= 0 which can reveal bugs in the drivers imageblit, fillrect and copyarea functions. (I think cfbfillrect may have this buglet). A workaround is to use a standard 8x16 font. Speed: The scrolling speed difference between 0 and 180 degrees is minimal, somewhere areound 1-2%. At 90 or 270 degress, speed drops down to a vicinity of 30-40%. This is understandable because the blit direction is across the framebuffer "direction." Scrolling will be helped at these angles if xpanstep is not equal to zero, use of 8x16 fonts, and setting xres_virtual >= xres * 2. Note: The code is tested on little-endian only, so I don't know if it will work in big-endian. Please let me know, it will take only less than a minute of your time. This patch prepares fbcon for console rotation and contains the following changes: - add rotate field in struct fbcon_ops to keep fbcon's current rotation angle - add con_rotate field in struct display to store per-display rotation angle - create a private copy of the current var to fbcon. This will prevent fbcon from directly manipulating info->var, especially the fields xoffset, yoffset and vmode. - add ability to swap pertinent axes (xres, yres; xpanstep, ypanstep; etc) depending on the rotation angle - change global update_var() (function that sets the screen start address) as an fbcon method update_start. This is required because the axes, start offset, and/or direction can be reversed depending on the rotation angle. - add fbcon method rotate_font() which will rotate each character bitmap to the correct angle of rotation. - add fbcon boot option 'rotate' to select the angle of rotation at bootime. Currently does nothing until all patches are applied. Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Michael Hanselmann authored
This patch adds the framebuffer mode required for an Apple PowerBook G4 Titanium. Signed-off-by: Michael Hanselmann <linux-kernel@hansmi.ch> Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Antonino A. Daplas authored
The driver unconditionally sets xpanstep to 2. However, a value of 4 empirically works better at bpp = 8, and 2 for 16 and 32. This buglet was exposed by the rotation code. Second fix is the unconditional call to update_start() without verifying if the offsets are correct. Remove this call, it's not necessary and secondly, it causes a crash with invalid values. Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Nick Piggin authored
Make some changes to the NEED_RESCHED and POLLING_NRFLAG to reduce confusion, and make their semantics rigid. Improves efficiency of resched_task and some cpu_idle routines. * In resched_task: - TIF_NEED_RESCHED is only cleared with the task's runqueue lock held, and as we hold it during resched_task, then there is no need for an atomic test and set there. The only other time this should be set is when the task's quantum expires, in the timer interrupt - this is protected against because the rq lock is irq-safe. - If TIF_NEED_RESCHED is set, then we don't need to do anything. It won't get unset until the task get's schedule()d off. - If we are running on the same CPU as the task we resched, then set TIF_NEED_RESCHED and no further action is required. - If we are running on another CPU, and TIF_POLLING_NRFLAG is *not* set after TIF_NEED_RESCHED has been set, then we need to send an IPI. Using these rules, we are able to remove the test and set operation in resched_task, and make clear the previously vague semantics of POLLING_NRFLAG. * In idle routines: - Enter cpu_idle with preempt disabled. When the need_resched() condition becomes true, explicitly call schedule(). This makes things a bit clearer (IMO), but haven't updated all architectures yet. - Many do a test and clear of TIF_NEED_RESCHED for some reason. According to the resched_task rules, this isn't needed (and actually breaks the assumption that TIF_NEED_RESCHED is only cleared with the runqueue lock held). So remove that. Generally one less locked memory op when switching to the idle thread. - Many idle routines clear TIF_POLLING_NRFLAG, and only set it in the inner most polling idle loops. The above resched_task semantics allow it to be set until before the last time need_resched() is checked before going into a halt requiring interrupt wakeup. Many idle routines simply never enter such a halt, and so POLLING_NRFLAG can be always left set, completely eliminating resched IPIs when rescheduling the idle task. POLLING_NRFLAG width can be increased, to reduce the chance of resched IPIs. Signed-off-by: Nick Piggin <npiggin@suse.de> Cc: Ingo Molnar <mingo@elte.hu> Cc: Con Kolivas <kernel@kolivas.org> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Nick Piggin authored
Run idle threads with preempt disabled. Also corrected a bugs in arm26's cpu_idle (make it actually call schedule()). How did it ever work before? Might fix the CPU hotplugging hang which Nigel Cunningham noted. We think the bug hits if the idle thread is preempted after checking need_resched() and before going to sleep, then the CPU offlined. After calling stop_machine_run, the CPU eventually returns from preemption and into the idle thread and goes to sleep. The CPU will continue executing previous idle and have no chance to call play_dead. By disabling preemption until we are ready to explicitly schedule, this bug is fixed and the idle threads generally become more robust. From: alexs <ashepard@u.washington.edu> PPC build fix From: Yoichi Yuasa <yuasa@hh.iij4u.or.jp> MIPS build fix Signed-off-by: Nick Piggin <npiggin@suse.de> Signed-off-by: Yoichi Yuasa <yuasa@hh.iij4u.or.jp> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Con Kolivas authored
The intermittent scheduling of the migration thread at ultra high priority makes the smp nice handling see that runqueue as being heavily loaded. The migration thread itself actually handles the balancing so its influence on priority balancing should be ignored. Signed-off-by: Con Kolivas <kernel@kolivas.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: Nick Piggin <nickpiggin@yahoo.com.au> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Con Kolivas authored
The priority biasing was off by mutliplying the total load by the total priority bias and this ruins the ratio of loads between runqueues. This patch should correct the ratios of loads between runqueues to be proportional to overall load. -2nd attempt. From: Dave Kleikamp <shaggy@austin.ibm.com> This patch fixes a divide-by-zero error that I hit on a two-way i386 machine. rq->nr_running is tested to be non-zero, but may change by the time it is used in the division. Saving the value to a local variable ensures that the same value that is checked is used in the division. Signed-off-by: Con Kolivas <kernel@kolivas.org> Signed-off-by: Dave Kleikamp <shaggy@austin.ibm.com> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Con Kolivas authored
To intensify the 'nice' support across physical cpus on SMP we can bias the loads on idle rebalancing. To prevent idle rebalance from trying to pull tasks from queues that appear heavily loaded we only bias the load if there is more than one task running. Add some minor micro-optimisations and have only one return from __source_load and __target_load functions. Fix the fact that target_load was not biased by priority when type == 0. Signed-off-by: Con Kolivas <kernel@kolivas.org> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Con Kolivas authored
Real time tasks' effect on prio_bias should be based on their real time priority level instead of their static_prio which is based on nice. Signed-off-by: Con Kolivas <kernel@kolivas.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: Nick Piggin <nickpiggin@yahoo.com.au> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Con Kolivas authored
prio_bias should only be adjusted in set_user_nice if p is actually currently queued. Signed-off-by: Con Kolivas <kernel@kolivas.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: Nick Piggin <nickpiggin@yahoo.com.au> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Con Kolivas authored
This patch implements 'nice' support across physical cpus on SMP. It introduces an extra runqueue variable prio_bias which is the sum of the (inverted) static priorities of all the tasks on the runqueue. This is then used to bias busy rebalancing between runqueues to obtain good distribution of tasks of different nice values. By biasing the balancing only during busy rebalancing we can avoid having any significant loss of throughput by not affecting the carefully tuned idle balancing already in place. If all tasks are running at the same nice level this code should also have minimal effect. The code is optimised out in the !CONFIG_SMP case. Signed-off-by: Con Kolivas <kernel@kolivas.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: Nick Piggin <nickpiggin@yahoo.com.au> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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