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  1. 28 Apr, 2006 1 commit
  2. 20 Apr, 2006 2 commits
  3. 25 Jan, 2006 1 commit
  4. 14 Jan, 2006 1 commit
    • Kyungmin Park's avatar
      [PATCH] ARM: OMAP: sound support on omap24xx · 293b699a
      Kyungmin Park authored
      This patch enable OMAP sound on omap24xx
      To test omap sound, you first have to patch the first spi patch from komal
      shah not the latest spi patch.
      
      It also adds 'OSS L/R Channel Interchange fix' on tsc2101
      
      Any comments are welcome.
      293b699a
  5. 10 Nov, 2005 1 commit
  6. 09 Nov, 2005 1 commit
  7. 24 Aug, 2005 2 commits
  8. 27 Jul, 2005 1 commit
  9. 25 Jun, 2005 1 commit
    • Adrian Bunk's avatar
      [PATCH] change the SOUND_PRIME handling · b6260cd3
      Adrian Bunk authored
      SOUND_PRIME (for OSS) is a tristate.
      
      This doesn't make much sense if most users are checking for
      SOUND_PRIME!=0.
      
      This patch changes the semantics of SOUND_PRIME to being a limit for all
      OSS modules, IOW: SOUND_PRIME=m does now say that all OSS drivers can
      only be modular.
      
      As a side effect, since SOUND_PRIME already depends on SOUND, there's no
      longer a reason for drivers depending on SOUND_PRIME to additionally
      depend on SOUND.
      Signed-off-by: default avatarAdrian Bunk <bunk@stusta.de>
      Signed-off-by: default avatarAndrew Morton <akpm@osdl.org>
      Signed-off-by: default avatarLinus Torvalds <torvalds@osdl.org>
      b6260cd3
  10. 01 Jun, 2005 1 commit
  11. 28 May, 2005 1 commit
    • Adrian Bunk's avatar
      Input: · 668d1e60
      Adrian Bunk authored
      This patch adds dummy gameport_register_port, gameport_unregister_port
      and gameport_set_phys functions to gameport.h for the case when a driver
      can't use gameport.
      
      This fixes the compilation of some OSS drivers with GAMEPORT=n without
      the need to #if inside every single driver.
      
      This patch also removes the non-working and now obsolete SOUND_GAMEPORT.
      
      This patch is also an alternative solution for ALSA drivers with similar
      problems (but #if's inside the drivers might have the advantage of
      saving some more bytes of gameport is not available).
      
      The only user-visible change is that for GAMEPORT=m the affected OSS
      drivers are now allowed to be built statically (but they won't have
      gameport support).
      Signed-off-by: default avatarAdrian Bunk <bunk@stusta.de>
      Signed-off-by: default avatarVojtech Pavlik <vojtech@suse.cz>
      Signed-off-by: default avatarDmitry Torokhov <dtor@mail.ru>
      668d1e60
  12. 09 May, 2005 1 commit
  13. 16 Apr, 2005 2 commits
    • Adrian Bunk's avatar
      [PATCH] let SOUND_AD1889 depend on PCI · 5b45c3bb
      Adrian Bunk authored
      Compiling SOUND_AD1889 with PCI=n results in the following compile
      error:
      
      sound/built-in.o(.text+0x24f0c): In function `ad1889_remove':
      : undefined reference to `pci_release_region'
      
      This patch adds the missing dependency on PCI.
      Signed-off-by: default avatarAdrian Bunk <bunk@stusta.de>
      Signed-off-by: default avatarAndrew Morton <akpm@osdl.org>
      Signed-off-by: default avatarLinus Torvalds <torvalds@osdl.org>
      5b45c3bb
    • Linus Torvalds's avatar
      Linux-2.6.12-rc2 · 1da177e4
      Linus Torvalds authored
      Initial git repository build. I'm not bothering with the full history,
      even though we have it. We can create a separate "historical" git
      archive of that later if we want to, and in the meantime it's about
      3.2GB when imported into git - space that would just make the early
      git days unnecessarily complicated, when we don't have a lot of good
      infrastructure for it.
      
      Let it rip!
      1da177e4