Commit a4849fc1 authored by Chien Tung's avatar Chien Tung Committed by Roland Dreier

RDMA/nes: Add wide_ppm_offset parm for switch compatibility

We have observed unstable link with a new BNT switch.

Add wide_ppm_offset parameter to allow the user to control the clock
ppm offset on the CX4 interface for better compatibility.  Default is
100ppm, setting it to 1 will increase it to 300ppm.  Change default
SerDes1 reference clock to external source.
Signed-off-by: default avatarChien Tung <chien.tin.tung@intel.com>
Signed-off-by: default avatarRoland Dreier <rolandd@cisco.com>
parent 1b949324
......@@ -46,6 +46,10 @@ static unsigned int nes_lro_max_aggr = NES_LRO_MAX_AGGR;
module_param(nes_lro_max_aggr, uint, 0444);
MODULE_PARM_DESC(nes_lro_max_aggr, "NIC LRO max packet aggregation");
static int wide_ppm_offset;
module_param(wide_ppm_offset, int, 0644);
MODULE_PARM_DESC(wide_ppm_offset, "Increase CX4 interface clock ppm offset, 0=100ppm (default), 1=300ppm");
static u32 crit_err_count;
u32 int_mod_timer_init;
u32 int_mod_cq_depth_256;
......@@ -546,8 +550,11 @@ struct nes_adapter *nes_init_adapter(struct nes_device *nesdev, u8 hw_rev) {
msleep(1);
}
if (int_cnt > 1) {
u32 sds;
spin_lock_irqsave(&nesadapter->phy_lock, flags);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
sds |= 0x00000040;
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
mh_detected++;
reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
reset_value |= 0x0000003d;
......@@ -736,43 +743,48 @@ static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
{
int i;
u32 u32temp;
u32 serdes_common_control;
u32 sds;
if (hw_rev != NE020_REV) {
/* init serdes 0 */
if (wide_ppm_offset && (nesadapter->phy_type[0] == NES_PHY_TYPE_CX4))
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000FFFAA);
else
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
if (nesadapter->phy_type[0] == NES_PHY_TYPE_PUMA_1G) {
serdes_common_control = nes_read_indexed(nesdev,
NES_IDX_ETH_SERDES_COMMON_CONTROL0);
serdes_common_control |= 0x000000100;
nes_write_indexed(nesdev,
NES_IDX_ETH_SERDES_COMMON_CONTROL0,
serdes_common_control);
} else if (!OneG_Mode) {
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0, 0x11110000);
sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0);
sds |= 0x00000100;
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, sds);
}
if (((port_count > 1) &&
(nesadapter->phy_type[0] != NES_PHY_TYPE_PUMA_1G)) ||
((port_count > 2) &&
(nesadapter->phy_type[0] == NES_PHY_TYPE_PUMA_1G))) {
/* init serdes 1 */
if (nesadapter->phy_type[0] == NES_PHY_TYPE_ARGUS) {
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x00000000);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x00000000);
}
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000FF);
if (nesadapter->phy_type[0] == NES_PHY_TYPE_PUMA_1G) {
serdes_common_control = nes_read_indexed(nesdev,
NES_IDX_ETH_SERDES_COMMON_CONTROL1);
serdes_common_control |= 0x000000100;
nes_write_indexed(nesdev,
NES_IDX_ETH_SERDES_COMMON_CONTROL1,
serdes_common_control);
} else if (!OneG_Mode) {
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1, 0x11110000);
}
if (!OneG_Mode)
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0, 0x11110000);
if (port_count < 2)
return 0;
/* init serdes 1 */
switch (nesadapter->phy_type[1]) {
case NES_PHY_TYPE_ARGUS:
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x00000000);
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x00000000);
break;
case NES_PHY_TYPE_CX4:
sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
sds &= 0xFFFFFFBF;
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
if (wide_ppm_offset)
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000FFFAA);
else
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000FF);
break;
case NES_PHY_TYPE_PUMA_1G:
sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
sds |= 0x000000100;
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
}
if (!OneG_Mode)
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1, 0x11110000);
} else {
/* init serdes 0 */
nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, 0x00000008);
......@@ -2315,6 +2327,7 @@ static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number)
u16 temp_phy_data;
u32 pcs_val = 0x0f0f0000;
u32 pcs_mask = 0x0f1f0000;
u32 cdr_ctrl;
spin_lock_irqsave(&nesadapter->phy_lock, flags);
if (nesadapter->mac_sw_state[mac_number] != NES_MAC_SW_IDLE) {
......@@ -2466,6 +2479,17 @@ static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number)
}
if (phy_data & 0x0004) {
if (wide_ppm_offset &&
(nesadapter->phy_type[mac_index] == NES_PHY_TYPE_CX4) &&
(nesadapter->hw_rev != NE020_REV)) {
cdr_ctrl = nes_read_indexed(nesdev,
NES_IDX_ETH_SERDES_CDR_CONTROL0 +
mac_index * 0x200);
nes_write_indexed(nesdev,
NES_IDX_ETH_SERDES_CDR_CONTROL0 +
mac_index * 0x200,
cdr_ctrl | 0x000F0000);
}
nesadapter->mac_link_down[mac_index] = 0;
list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
nes_debug(NES_DBG_PHY, "The Link is UP!!. linkup was %d\n",
......@@ -2480,6 +2504,17 @@ static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number)
}
}
} else {
if (wide_ppm_offset &&
(nesadapter->phy_type[mac_index] == NES_PHY_TYPE_CX4) &&
(nesadapter->hw_rev != NE020_REV)) {
cdr_ctrl = nes_read_indexed(nesdev,
NES_IDX_ETH_SERDES_CDR_CONTROL0 +
mac_index * 0x200);
nes_write_indexed(nesdev,
NES_IDX_ETH_SERDES_CDR_CONTROL0 +
mac_index * 0x200,
cdr_ctrl & 0xFFF0FFFF);
}
nesadapter->mac_link_down[mac_index] = 1;
list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
nes_debug(NES_DBG_PHY, "The Link is Down!!. linkup was %d\n",
......
......@@ -35,6 +35,7 @@
#include <linux/inet_lro.h>
#define NES_PHY_TYPE_CX4 1
#define NES_PHY_TYPE_1G 2
#define NES_PHY_TYPE_IRIS 3
#define NES_PHY_TYPE_ARGUS 4
......
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