Commit 91569531 authored by Luke Browning's avatar Luke Browning Committed by Paul Mackerras

[POWERPC] spufs: reorganize spu_run_init

This cleans up spu_run_init so that it does all of the spu
initialization for spufs_run_spu.  It initializes the spu context as
much as possible before it activates the spu and writes the runcntl
register.
Signed-off-by: default avatarLuke Browning <lukebr@linux.vnet.ibm.com>
Signed-off-by: default avatarJeremy Kerr <jk@ozlabs.org>
Signed-off-by: default avatarPaul Mackerras <paulus@samba.org>
parent d6ad39bc
......@@ -152,23 +152,41 @@ out:
static int spu_run_init(struct spu_context *ctx, u32 *npc)
{
unsigned long runcntl;
int ret;
spuctx_switch_state(ctx, SPU_UTIL_SYSTEM);
if (ctx->flags & SPU_CREATE_ISOLATE) {
/*
* Force activation of spu. Isolated state assumes that
* special loader context is loaded and running on spu.
*/
if (ctx->state == SPU_STATE_SAVED) {
spu_set_timeslice(ctx);
ret = spu_activate(ctx, 0);
if (ret)
return ret;
}
if (!(ctx->ops->status_read(ctx) & SPU_STATUS_ISOLATED_STATE)) {
int ret = spu_setup_isolated(ctx);
ret = spu_setup_isolated(ctx);
if (ret)
return ret;
}
/* if userspace has set the runcntrl register (eg, to issue an
* isolated exit), we need to re-set it here */
/*
* If userspace has set the runcntrl register (eg, to
* issue an isolated exit), we need to re-set it here
*/
runcntl = ctx->ops->runcntl_read(ctx) &
(SPU_RUNCNTL_RUNNABLE | SPU_RUNCNTL_ISOLATE);
if (runcntl == 0)
runcntl = SPU_RUNCNTL_RUNNABLE;
spuctx_switch_state(ctx, SPU_UTIL_USER);
ctx->ops->runcntl_write(ctx, runcntl);
} else {
unsigned long privcntl;
......@@ -180,11 +198,17 @@ static int spu_run_init(struct spu_context *ctx, u32 *npc)
ctx->ops->npc_write(ctx, *npc);
ctx->ops->privcntl_write(ctx, privcntl);
}
ctx->ops->runcntl_write(ctx, runcntl);
if (ctx->state == SPU_STATE_SAVED) {
spu_set_timeslice(ctx);
ret = spu_activate(ctx, 0);
if (ret)
return ret;
}
spuctx_switch_state(ctx, SPU_UTIL_USER);
spuctx_switch_state(ctx, SPU_UTIL_USER);
ctx->ops->runcntl_write(ctx, runcntl);
}
return 0;
}
......@@ -323,25 +347,8 @@ long spufs_run_spu(struct spu_context *ctx, u32 *npc, u32 *event)
ctx->event_return = 0;
spu_acquire(ctx);
if (ctx->state == SPU_STATE_SAVED) {
__spu_update_sched_info(ctx);
spu_set_timeslice(ctx);
ret = spu_activate(ctx, 0);
if (ret) {
spu_release(ctx);
goto out;
}
} else {
/*
* We have to update the scheduling priority under active_mutex
* to protect against find_victim().
*
* No need to update the timeslice ASAP, it will get updated
* once the current one has expired.
*/
spu_update_sched_info(ctx);
}
spu_update_sched_info(ctx);
ret = spu_run_init(ctx, npc);
if (ret) {
......
......@@ -104,6 +104,12 @@ void spu_set_timeslice(struct spu_context *ctx)
*/
void __spu_update_sched_info(struct spu_context *ctx)
{
/*
* assert that the context is not on the runqueue, so it is safe
* to change its scheduling parameters.
*/
BUG_ON(!list_empty(&ctx->rq));
/*
* 32-Bit assignments are atomic on powerpc, and we don't care about
* memory ordering here because retrieving the controlling thread is
......@@ -124,23 +130,28 @@ void __spu_update_sched_info(struct spu_context *ctx)
ctx->policy = current->policy;
/*
* A lot of places that don't hold list_mutex poke into
* cpus_allowed, including grab_runnable_context which
* already holds the runq_lock. So abuse runq_lock
* to protect this field as well.
* TO DO: the context may be loaded, so we may need to activate
* it again on a different node. But it shouldn't hurt anything
* to update its parameters, because we know that the scheduler
* is not actively looking at this field, since it is not on the
* runqueue. The context will be rescheduled on the proper node
* if it is timesliced or preempted.
*/
spin_lock(&spu_prio->runq_lock);
ctx->cpus_allowed = current->cpus_allowed;
spin_unlock(&spu_prio->runq_lock);
}
void spu_update_sched_info(struct spu_context *ctx)
{
int node = ctx->spu->node;
int node;
mutex_lock(&cbe_spu_info[node].list_mutex);
__spu_update_sched_info(ctx);
mutex_unlock(&cbe_spu_info[node].list_mutex);
if (ctx->state == SPU_STATE_RUNNABLE) {
node = ctx->spu->node;
mutex_lock(&cbe_spu_info[node].list_mutex);
__spu_update_sched_info(ctx);
mutex_unlock(&cbe_spu_info[node].list_mutex);
} else {
__spu_update_sched_info(ctx);
}
}
static int __node_allowed(struct spu_context *ctx, int node)
......@@ -604,6 +615,10 @@ static struct spu *find_victim(struct spu_context *ctx)
* higher priority contexts before lower priority
* ones, so this is safe until we introduce
* priority inheritance schemes.
*
* XXX if the highest priority context is locked,
* this can loop a long time. Might be better to
* look at another context or give up after X retries.
*/
if (!mutex_trylock(&victim->state_mutex)) {
victim = NULL;
......
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