Commit 4e8a5201 authored by David S. Miller's avatar David S. Miller

[PKT_SCHED] netem: Orphan SKB when adding to queue.

The networking emulator can queue SKBs for a very long
time, so if you're using netem on the sender side for
large bandwidth/delay product testing, the SKB socket
send queue sizes become artificially larger.

Correct this by calling skb_orphan() in netem_enqueue().
Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
parent 6a43487f
...@@ -1634,7 +1634,7 @@ DECLARE_PCI_FIXUP_HEADER(PCI_VENDOR_ID_NCR, PCI_DEVICE_ID_NCR_53C810, fixup_rev1 ...@@ -1634,7 +1634,7 @@ DECLARE_PCI_FIXUP_HEADER(PCI_VENDOR_ID_NCR, PCI_DEVICE_ID_NCR_53C810, fixup_rev1
* is marked here since the boot video device will be the only enabled * is marked here since the boot video device will be the only enabled
* video device at this point. * video device at this point.
*/ */
#if 0
static void __devinit fixup_video(struct pci_dev *pdev) static void __devinit fixup_video(struct pci_dev *pdev)
{ {
struct pci_dev *bridge; struct pci_dev *bridge;
...@@ -1663,7 +1663,7 @@ static void __devinit fixup_video(struct pci_dev *pdev) ...@@ -1663,7 +1663,7 @@ static void __devinit fixup_video(struct pci_dev *pdev)
} }
} }
DECLARE_PCI_FIXUP_HEADER(PCI_ANY_ID, PCI_ANY_ID, fixup_video); DECLARE_PCI_FIXUP_HEADER(PCI_ANY_ID, PCI_ANY_ID, fixup_video);
#endif
static void pci_do_fixups(struct pci_dev *dev, struct pci_fixup *f, struct pci_fixup *end) static void pci_do_fixups(struct pci_dev *dev, struct pci_fixup *f, struct pci_fixup *end)
{ {
......
...@@ -170,6 +170,8 @@ static int netem_enqueue(struct sk_buff *skb, struct Qdisc *sch) ...@@ -170,6 +170,8 @@ static int netem_enqueue(struct sk_buff *skb, struct Qdisc *sch)
return NET_XMIT_BYPASS; return NET_XMIT_BYPASS;
} }
skb_orphan(skb);
/* /*
* If we need to duplicate packet, then re-insert at top of the * If we need to duplicate packet, then re-insert at top of the
* qdisc tree, since parent queuer expects that only one * qdisc tree, since parent queuer expects that only one
......
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