Commit 165cd402 authored by suzuki's avatar suzuki Committed by Linus Torvalds

[PATCH] madvise() does not always return -EBADF on non-file mapped area

The madvise() system call returns -EBADF for areas which does not map to
files, only for *behaviour* request MADV_WILLNEED.

According to man pages, madvise returns :

EBADF - the map exists, but the area maps something that isn't a file.

Fixes bug 2995.
Signed-off-by: default avatarSuzuki K P <suzuki@in.ibm.com>
Signed-off-by: default avatarAndrew Morton <akpm@osdl.org>
Signed-off-by: default avatarLinus Torvalds <torvalds@osdl.org>
parent 4bfdf378
...@@ -83,9 +83,6 @@ static long madvise_willneed(struct vm_area_struct * vma, ...@@ -83,9 +83,6 @@ static long madvise_willneed(struct vm_area_struct * vma,
{ {
struct file *file = vma->vm_file; struct file *file = vma->vm_file;
if (!file)
return -EBADF;
if (file->f_mapping->a_ops->get_xip_page) { if (file->f_mapping->a_ops->get_xip_page) {
/* no bad return value, but ignore advice */ /* no bad return value, but ignore advice */
return 0; return 0;
...@@ -140,11 +137,16 @@ static long madvise_dontneed(struct vm_area_struct * vma, ...@@ -140,11 +137,16 @@ static long madvise_dontneed(struct vm_area_struct * vma,
return 0; return 0;
} }
static long madvise_vma(struct vm_area_struct *vma, struct vm_area_struct **prev, static long
unsigned long start, unsigned long end, int behavior) madvise_vma(struct vm_area_struct *vma, struct vm_area_struct **prev,
unsigned long start, unsigned long end, int behavior)
{ {
struct file *filp = vma->vm_file;
long error = -EBADF; long error = -EBADF;
if (!filp)
goto out;
switch (behavior) { switch (behavior) {
case MADV_NORMAL: case MADV_NORMAL:
case MADV_SEQUENTIAL: case MADV_SEQUENTIAL:
...@@ -165,6 +167,7 @@ static long madvise_vma(struct vm_area_struct *vma, struct vm_area_struct **prev ...@@ -165,6 +167,7 @@ static long madvise_vma(struct vm_area_struct *vma, struct vm_area_struct **prev
break; break;
} }
out:
return error; return error;
} }
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment