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videolan
vlc
Commits
fd930cde
Commit
fd930cde
authored
Jan 16, 2011
by
Erwan Tulou
Browse files
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Plain Diff
skins2: cosmetic (playlist)
Remove variables that were never used, especially in tree_update structure
parent
a714732f
Changes
3
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Showing
3 changed files
with
43 additions
and
58 deletions
+43
-58
modules/gui/skins2/utils/var_tree.hpp
modules/gui/skins2/utils/var_tree.hpp
+0
-3
modules/gui/skins2/vars/playtree.cpp
modules/gui/skins2/vars/playtree.cpp
+43
-49
modules/gui/skins2/vars/playtree.hpp
modules/gui/skins2/vars/playtree.hpp
+0
-6
No files found.
modules/gui/skins2/utils/var_tree.hpp
View file @
fd930cde
...
@@ -36,10 +36,8 @@
...
@@ -36,10 +36,8 @@
typedef
struct
tree_update
typedef
struct
tree_update
{
{
int
i_type
;
int
i_type
;
int
i_parent
;
int
i_id
;
int
i_id
;
bool
b_active_item
;
bool
b_active_item
;
bool
b_visible
;
}
tree_update
;
}
tree_update
;
/// Tree variable
/// Tree variable
...
@@ -189,7 +187,6 @@ public:
...
@@ -189,7 +187,6 @@ public:
return
depth
;
return
depth
;
}
}
private:
private:
/// Get root node
/// Get root node
...
...
modules/gui/skins2/vars/playtree.cpp
View file @
fd930cde
...
@@ -32,14 +32,11 @@
...
@@ -32,14 +32,11 @@
#include <vlc_playlist.h>
#include <vlc_playlist.h>
#include "../utils/ustring.hpp"
#include "../utils/ustring.hpp"
Playtree
::
Playtree
(
intf_thread_t
*
pIntf
)
:
Playtree
::
Playtree
(
intf_thread_t
*
pIntf
)
:
VarTree
(
pIntf
)
VarTree
(
pIntf
),
m_currentItem
(
NULL
)
{
{
// Get the VLC playlist object
// Get the VLC playlist object
m_pPlaylist
=
pIntf
->
p_sys
->
p_playlist
;
m_pPlaylist
=
pIntf
->
p_sys
->
p_playlist
;
i_items_to_append
=
0
;
buildTree
();
buildTree
();
}
}
...
@@ -124,37 +121,43 @@ void Playtree::onChange()
...
@@ -124,37 +121,43 @@ void Playtree::onChange()
void
Playtree
::
onUpdateItem
(
int
id
)
void
Playtree
::
onUpdateItem
(
int
id
)
{
{
Iterator
it
=
findById
(
id
);
Iterator
it
=
findById
(
id
);
tree_update
descr
;
descr
.
b_active_item
=
false
;
if
(
it
!=
end
()
)
if
(
it
!=
end
()
)
{
{
// Update the item
// Update the item
playlist_item_t
*
pNode
=
(
playlist_item_t
*
)(
it
->
getData
());
playlist_item_t
*
pNode
=
(
playlist_item_t
*
)(
it
->
getData
());
UString
*
pName
=
new
UString
(
getIntf
(),
pNode
->
p_input
->
psz_name
);
UString
*
pName
=
new
UString
(
getIntf
(),
pNode
->
p_input
->
psz_name
);
it
->
setString
(
UStringPtr
(
pName
)
);
it
->
setString
(
UStringPtr
(
pName
)
);
tree_update
descr
;
descr
.
i_type
=
0
;
descr
.
i_id
=
id
;
descr
.
b_active_item
=
false
;
notify
(
&
descr
);
}
}
else
else
{
{
msg_Warn
(
getIntf
(),
"cannot find node with id %d"
,
id
);
msg_Warn
(
getIntf
(),
"cannot find node with id %d"
,
id
);
}
}
descr
.
i_type
=
0
;
notify
(
&
descr
);
}
}
void
Playtree
::
onUpdateCurrent
(
bool
b_active
)
void
Playtree
::
onUpdateCurrent
(
bool
b_active
)
{
{
if
(
!
b_active
)
for
(
VarTree
::
Iterator
it
=
begin
();
it
!=
end
();
it
=
getNextItem
(
it
)
)
{
if
(
it
->
isPlaying
()
)
{
{
if
(
!
m_currentItem
)
return
;
Iterator
it
=
findById
(
m_currentItem
->
i_id
);
if
(
it
!=
end
()
)
it
->
setPlaying
(
false
);
it
->
setPlaying
(
false
);
m_currentItem
=
NULL
;
tree_update
descr
;
descr
.
i_type
=
0
;
descr
.
i_id
=
it
->
getId
();
descr
.
b_active_item
=
false
;
notify
(
&
descr
);
break
;
}
}
else
}
if
(
b_active
)
{
{
playlist_Lock
(
m_pPlaylist
);
playlist_Lock
(
m_pPlaylist
);
...
@@ -168,20 +171,17 @@ void Playtree::onUpdateCurrent( bool b_active )
...
@@ -168,20 +171,17 @@ void Playtree::onUpdateCurrent( bool b_active )
Iterator
it
=
findById
(
current
->
i_id
);
Iterator
it
=
findById
(
current
->
i_id
);
if
(
it
!=
end
()
)
if
(
it
!=
end
()
)
it
->
setPlaying
(
true
);
it
->
setPlaying
(
true
);
m_currentItem
=
current
;
playlist_Unlock
(
m_pPlaylist
);
playlist_Unlock
(
m_pPlaylist
);
}
tree_update
descr
;
tree_update
descr
;
descr
.
b_active_item
=
true
;
descr
.
i_type
=
0
;
descr
.
i_type
=
0
;
descr
.
i_id
=
current
->
i_id
;
descr
.
b_active_item
=
true
;
notify
(
&
descr
);
notify
(
&
descr
);
}
}
}
/// \todo keep a list of "recently removed" to avoid looking up if we
// already removed it
void
Playtree
::
onDelete
(
int
i_id
)
void
Playtree
::
onDelete
(
int
i_id
)
{
{
Iterator
item
=
findById
(
i_id
)
;
Iterator
item
=
findById
(
i_id
)
;
...
@@ -192,45 +192,41 @@ void Playtree::onDelete( int i_id )
...
@@ -192,45 +192,41 @@ void Playtree::onDelete( int i_id )
item
->
setDeleted
(
true
);
item
->
setDeleted
(
true
);
tree_update
descr
;
tree_update
descr
;
descr
.
i_id
=
i_id
;
descr
.
i_type
=
3
;
descr
.
i_type
=
3
;
descr
.
b_visible
=
parent
?
parent
->
isExpanded
()
:
true
;
descr
.
i_id
=
i_id
;
notify
(
&
descr
);
notify
(
&
descr
);
if
(
parent
)
if
(
parent
)
parent
->
removeChild
(
item
);
parent
->
removeChild
(
item
);
}
}
}
}
void
Playtree
::
onAppend
(
playlist_add_t
*
p_add
)
void
Playtree
::
onAppend
(
playlist_add_t
*
p_add
)
{
{
i_items_to_append
--
;
Iterator
node
=
findById
(
p_add
->
i_node
);
Iterator
node
=
findById
(
p_add
->
i_node
);
if
(
node
!=
end
()
)
if
(
node
!=
end
()
)
{
{
playlist_Lock
(
m_pPlaylist
);
playlist_Lock
(
m_pPlaylist
);
playlist_item_t
*
p_item
=
playlist_ItemGetById
(
playlist_item_t
*
p_item
=
m_pPlaylist
,
p_add
->
i_item
);
playlist_ItemGetById
(
m_pPlaylist
,
p_add
->
i_item
);
if
(
!
p_item
)
if
(
!
p_item
)
{
{
playlist_Unlock
(
m_pPlaylist
);
playlist_Unlock
(
m_pPlaylist
);
return
;
return
;
}
}
UString
*
pName
=
new
UString
(
getIntf
(),
UString
*
pName
=
new
UString
(
getIntf
(),
p_item
->
p_input
->
psz_name
);
p_item
->
p_input
->
psz_name
);
node
->
add
(
p_add
->
i_item
,
UStringPtr
(
pName
),
node
->
add
(
p_add
->
i_item
,
UStringPtr
(
pName
),
false
,
false
,
false
,
p_item
->
i_flags
&
PLAYLIST_RO_FLAG
,
false
,
false
,
false
,
p_item
->
i_flags
&
PLAYLIST_RO_FLAG
,
p_item
);
p_item
);
playlist_Unlock
(
m_pPlaylist
);
playlist_Unlock
(
m_pPlaylist
);
}
tree_update
descr
;
tree_update
descr
;
descr
.
i_id
=
p_add
->
i_item
;
descr
.
i_parent
=
p_add
->
i_node
;
descr
.
b_visible
=
node
->
isExpanded
();
descr
.
i_type
=
2
;
descr
.
i_type
=
2
;
descr
.
i_id
=
p_add
->
i_item
;
notify
(
&
descr
);
notify
(
&
descr
);
}
}
}
void
Playtree
::
buildNode
(
playlist_item_t
*
pNode
,
VarTree
&
rTree
)
void
Playtree
::
buildNode
(
playlist_item_t
*
pNode
,
VarTree
&
rTree
)
...
@@ -239,8 +235,8 @@ void Playtree::buildNode( playlist_item_t *pNode, VarTree &rTree )
...
@@ -239,8 +235,8 @@ void Playtree::buildNode( playlist_item_t *pNode, VarTree &rTree )
{
{
UString
*
pName
=
new
UString
(
getIntf
(),
UString
*
pName
=
new
UString
(
getIntf
(),
pNode
->
pp_children
[
i
]
->
p_input
->
psz_name
);
pNode
->
pp_children
[
i
]
->
p_input
->
psz_name
);
rTree
.
add
(
pNode
->
pp_children
[
i
]
->
i_id
,
UStringPtr
(
pName
),
rTree
.
add
(
false
,
pNode
->
pp_children
[
i
]
->
i_id
,
UStringPtr
(
pName
),
false
,
playlist_CurrentPlayingItem
(
m_pPlaylist
)
==
pNode
->
pp_children
[
i
],
playlist_CurrentPlayingItem
(
m_pPlaylist
)
==
pNode
->
pp_children
[
i
],
false
,
pNode
->
pp_children
[
i
]
->
i_flags
&
PLAYLIST_RO_FLAG
,
false
,
pNode
->
pp_children
[
i
]
->
i_flags
&
PLAYLIST_RO_FLAG
,
pNode
->
pp_children
[
i
]
);
pNode
->
pp_children
[
i
]
);
...
@@ -256,8 +252,6 @@ void Playtree::buildTree()
...
@@ -256,8 +252,6 @@ void Playtree::buildTree()
clear
();
clear
();
playlist_Lock
(
m_pPlaylist
);
playlist_Lock
(
m_pPlaylist
);
i_items_to_append
=
0
;
clear
();
clear
();
/* TODO: Let user choose view - Stick with category ATM */
/* TODO: Let user choose view - Stick with category ATM */
...
...
modules/gui/skins2/vars/playtree.hpp
View file @
fd930cde
...
@@ -56,9 +56,6 @@ public:
...
@@ -56,9 +56,6 @@ public:
/// Function called to notify playlist item delete
/// Function called to notify playlist item delete
void
onDelete
(
int
);
void
onDelete
(
int
);
/// Items waiting to be appended
int
i_items_to_append
;
private:
private:
/// VLC playlist object
/// VLC playlist object
playlist_t
*
m_pPlaylist
;
playlist_t
*
m_pPlaylist
;
...
@@ -68,9 +65,6 @@ private:
...
@@ -68,9 +65,6 @@ private:
/// Update Node's children
/// Update Node's children
void
buildNode
(
playlist_item_t
*
p_node
,
VarTree
&
m_pNode
);
void
buildNode
(
playlist_item_t
*
p_node
,
VarTree
&
m_pNode
);
/// keep track of item being played
playlist_item_t
*
m_currentItem
;
};
};
#endif
#endif
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