Commit f8a7b336 authored by Laurent Aimar's avatar Laurent Aimar

More clean up...

parent 8c75d5ed
......@@ -581,6 +581,68 @@ static void SpuRenderCreateAndLoadScale( spu_t *p_spu )
p_scale->p_module = module_Need( p_spu->p_scale, "video filter2", 0, 0 );
}
//__MIN(i_scale_width_orig, i_scale_height_orig) );
static void SpuRenderText( spu_t *p_spu, bool *pb_rerender_text,
subpicture_t *p_subpic, subpicture_region_t *p_region, int i_min_scale_ratio )
{
assert( p_region->fmt.i_chroma == VLC_FOURCC('T','E','X','T') );
if( !p_spu->p_text || !p_spu->p_text->p_module )
goto exit;
/* Setup 3 variables which can be used to render
* time-dependent text (and effects). The first indicates
* the total amount of time the text will be on screen,
* the second the amount of time it has already been on
* screen (can be a negative value as text is layed out
* before it is rendered) and the third is a feedback
* variable from the renderer - if the renderer sets it
* then this particular text is time-dependent, eg. the
* visual progress bar inside the text in karaoke and the
* text needs to be rendered multiple times in order for
* the effect to work - we therefore need to return the
* region to its original state at the end of the loop,
* instead of leaving it in YUVA or YUVP.
* Any renderer which is unaware of how to render
* time-dependent text can happily ignore the variables
* and render the text the same as usual - it should at
* least show up on screen, but the effect won't change
* the text over time.
*/
/* FIXME why these variables are recreated every time and not
* when text renderer module was created ? */
var_Create( p_spu->p_text, "spu-duration", VLC_VAR_TIME );
var_Create( p_spu->p_text, "spu-elapsed", VLC_VAR_TIME );
var_Create( p_spu->p_text, "text-rerender", VLC_VAR_BOOL );
var_Create( p_spu->p_text, "scale", VLC_VAR_INTEGER );
var_SetTime( p_spu->p_text, "spu-duration", p_subpic->i_stop - p_subpic->i_start );
var_SetTime( p_spu->p_text, "spu-elapsed", mdate() - p_subpic->i_start );
var_SetBool( p_spu->p_text, "text-rerender", false );
var_SetInteger( p_spu->p_text, "scale", i_min_scale_ratio );
if( p_spu->p_text->pf_render_html && p_region->psz_html )
{
p_spu->p_text->pf_render_html( p_spu->p_text,
p_region, p_region );
}
else if( p_spu->p_text->pf_render_text )
{
p_spu->p_text->pf_render_text( p_spu->p_text,
p_region, p_region );
}
*pb_rerender_text = var_GetBool( p_spu->p_text, "text-rerender" );
var_Destroy( p_spu->p_text, "spu-duration" );
var_Destroy( p_spu->p_text, "spu-elapsed" );
var_Destroy( p_spu->p_text, "text-rerender" );
var_Destroy( p_spu->p_text, "scale" );
exit:
p_region->i_align |= SUBPICTURE_RENDERED;
}
static void SpuRenderRegion( spu_t *p_spu,
picture_t *p_pic_dst, picture_t *p_pic_src,
subpicture_t *p_subpic, subpicture_region_t *p_region,
......@@ -590,73 +652,19 @@ static void SpuRenderRegion( spu_t *p_spu,
const int pi_scale_height[SCALE_SIZE],
const video_format_t *p_fmt )
{
video_format_t orig_fmt = p_region->fmt;
bool b_rerender_text = false;
int i_fade_alpha = 255;
video_format_t orig_fmt;
bool b_rerender_text;
int i_fade_alpha;
int i_x_offset;
int i_y_offset;
int i_scale_idx;
int i_inv_scale_x;
int i_inv_scale_y;
orig_fmt = p_region->fmt;
b_rerender_text = false;
if( p_region->fmt.i_chroma == VLC_FOURCC('T','E','X','T') )
{
if( p_spu->p_text && p_spu->p_text->p_module )
{
vlc_value_t val;
/* Setup 3 variables which can be used to render
* time-dependent text (and effects). The first indicates
* the total amount of time the text will be on screen,
* the second the amount of time it has already been on
* screen (can be a negative value as text is layed out
* before it is rendered) and the third is a feedback
* variable from the renderer - if the renderer sets it
* then this particular text is time-dependent, eg. the
* visual progress bar inside the text in karaoke and the
* text needs to be rendered multiple times in order for
* the effect to work - we therefore need to return the
* region to its original state at the end of the loop,
* instead of leaving it in YUVA or YUVP.
* Any renderer which is unaware of how to render
* time-dependent text can happily ignore the variables
* and render the text the same as usual - it should at
* least show up on screen, but the effect won't change
* the text over time.
*/
var_Create( p_spu->p_text, "spu-duration", VLC_VAR_TIME );
var_SetTime( p_spu->p_text, "spu-duration", p_subpic->i_stop - p_subpic->i_start );
var_Create( p_spu->p_text, "spu-elapsed", VLC_VAR_TIME );
var_SetTime( p_spu->p_text, "spu-elapsed", mdate() - p_subpic->i_start );
var_Create( p_spu->p_text, "text-rerender", VLC_VAR_BOOL );
var_SetBool( p_spu->p_text, "text-rerender", false );
var_Create( p_spu->p_text, "scale", VLC_VAR_INTEGER );
var_SetInteger( p_spu->p_text, "scale",
__MIN(i_scale_width_orig, i_scale_height_orig) );
if( p_spu->p_text->pf_render_html && p_region->psz_html )
{
p_spu->p_text->pf_render_html( p_spu->p_text,
p_region, p_region );
}
else if( p_spu->p_text->pf_render_text )
{
p_spu->p_text->pf_render_text( p_spu->p_text,
p_region, p_region );
}
b_rerender_text = var_GetBool( p_spu->p_text, "text-rerender" );
var_Destroy( p_spu->p_text, "spu-duration" );
var_Destroy( p_spu->p_text, "spu-elapsed" );
var_Destroy( p_spu->p_text, "text-rerender" );
var_Destroy( p_spu->p_text, "scale" );
}
p_region->i_align |= SUBPICTURE_RENDERED;
}
SpuRenderText( p_spu, &b_rerender_text, p_subpic, p_region, __MIN(i_scale_width_orig, i_scale_height_orig) );
/* From now on, we can only process non text data */
if( p_region->fmt.i_chroma == VLC_FOURCC('T','E','X','T') )
......@@ -681,9 +689,9 @@ static void SpuRenderRegion( spu_t *p_spu,
/* Force palette if requested */
if( p_spu->b_force_palette &&
( VLC_FOURCC('Y','U','V','P') == p_region->fmt.i_chroma ) )
p_region->fmt.i_chroma == VLC_FOURCC('Y','U','V','P') )
{
/* It look so wrong I won't comment
/* It looks so wrong I won't comment
* p_palette->palette is [256][4] with a int i_entries
* p_spu->palette is [4][4]
* */
......@@ -700,64 +708,59 @@ static void SpuRenderRegion( spu_t *p_spu,
{
p_subpic->pf_destroy_region( VLC_OBJECT(p_spu),
p_region->p_cache );
p_region->p_cache = 0;
p_region->p_cache = NULL;
}
}
if( ( ( pi_scale_width[ i_scale_idx ] != 1000 ) ||
( pi_scale_height[ i_scale_idx ] != 1000 ) ) &&
( ( pi_scale_width[ i_scale_idx ] > 0 ) ||
( pi_scale_height[ i_scale_idx ] > 0 ) ) &&
p_spu->p_scale && !p_region->p_cache )
if( p_spu->p_scale &&
( ( pi_scale_width[i_scale_idx] > 0 && pi_scale_width[i_scale_idx] != 1000 ) ||
( pi_scale_height[i_scale_idx] > 0 && pi_scale_height[i_scale_idx] != 1000 ) ) )
{
picture_t *p_pic;
p_spu->p_scale->fmt_in.video = p_region->fmt;
p_spu->p_scale->fmt_out.video = p_region->fmt;
p_region->p_cache =
p_subpic->pf_create_region( VLC_OBJECT(p_spu),
&p_spu->p_scale->fmt_out.video );
if( p_spu->p_scale->fmt_out.video.p_palette )
*p_spu->p_scale->fmt_out.video.p_palette =
*p_region->fmt.p_palette;
p_region->p_cache->p_next = p_region->p_next;
vout_CopyPicture( p_spu, &p_region->p_cache->picture,
&p_region->picture );
p_spu->p_scale->fmt_out.video.i_width =
p_region->fmt.i_width * pi_scale_width[ i_scale_idx ] / 1000;
p_spu->p_scale->fmt_out.video.i_visible_width =
p_region->fmt.i_visible_width * pi_scale_width[ i_scale_idx ] / 1000;
p_spu->p_scale->fmt_out.video.i_height =
p_region->fmt.i_height * pi_scale_height[ i_scale_idx ] / 1000;
p_spu->p_scale->fmt_out.video.i_visible_height =
p_region->fmt.i_visible_height * pi_scale_height[ i_scale_idx ] / 1000;
p_region->p_cache->fmt = p_spu->p_scale->fmt_out.video;
p_region->p_cache->i_x = p_region->i_x * pi_scale_width[ i_scale_idx ] / 1000;
p_region->p_cache->i_y = p_region->i_y * pi_scale_height[ i_scale_idx ] / 1000;
p_region->p_cache->i_align = p_region->i_align;
p_region->p_cache->i_alpha = p_region->i_alpha;
p_pic = p_spu->p_scale->pf_video_filter(
p_spu->p_scale, &p_region->p_cache->picture );
if( p_pic )
if( !p_region->p_cache )
{
picture_t p_pic_tmp = p_region->p_cache->picture;
p_region->p_cache->picture = *p_pic;
*p_pic = p_pic_tmp;
free( p_pic );
picture_t *p_pic;
p_spu->p_scale->fmt_in.video = p_region->fmt;
p_spu->p_scale->fmt_out.video = p_region->fmt;
p_region->p_cache =
p_subpic->pf_create_region( VLC_OBJECT(p_spu),
&p_spu->p_scale->fmt_out.video );
if( p_spu->p_scale->fmt_out.video.p_palette )
*p_spu->p_scale->fmt_out.video.p_palette =
*p_region->fmt.p_palette;
p_region->p_cache->p_next = p_region->p_next;
vout_CopyPicture( p_spu, &p_region->p_cache->picture,
&p_region->picture );
p_spu->p_scale->fmt_out.video.i_width =
p_region->fmt.i_width * pi_scale_width[ i_scale_idx ] / 1000;
p_spu->p_scale->fmt_out.video.i_visible_width =
p_region->fmt.i_visible_width * pi_scale_width[ i_scale_idx ] / 1000;
p_spu->p_scale->fmt_out.video.i_height =
p_region->fmt.i_height * pi_scale_height[ i_scale_idx ] / 1000;
p_spu->p_scale->fmt_out.video.i_visible_height =
p_region->fmt.i_visible_height * pi_scale_height[ i_scale_idx ] / 1000;
p_region->p_cache->fmt = p_spu->p_scale->fmt_out.video;
p_region->p_cache->i_x = p_region->i_x * pi_scale_width[ i_scale_idx ] / 1000;
p_region->p_cache->i_y = p_region->i_y * pi_scale_height[ i_scale_idx ] / 1000;
p_region->p_cache->i_align = p_region->i_align;
p_region->p_cache->i_alpha = p_region->i_alpha;
p_pic = p_spu->p_scale->pf_video_filter(
p_spu->p_scale, &p_region->p_cache->picture );
if( p_pic )
{
picture_t p_pic_tmp = p_region->p_cache->picture;
p_region->p_cache->picture = *p_pic;
*p_pic = p_pic_tmp;
free( p_pic );
}
}
}
if( ( ( pi_scale_width[ i_scale_idx ] != 1000 ) ||
( pi_scale_height[ i_scale_idx ] != 1000 ) ) &&
( ( pi_scale_width[ i_scale_idx ] > 0 ) ||
( pi_scale_height[ i_scale_idx ] > 0 ) ) &&
p_spu->p_scale && p_region->p_cache )
{
p_region = p_region->p_cache;
if( p_region->p_cache )
p_region = p_region->p_cache;
}
if( p_region->i_align & SUBPICTURE_ALIGN_BOTTOM )
......@@ -796,8 +799,7 @@ static void SpuRenderRegion( spu_t *p_spu,
i_x_offset = __MAX( i_x_offset, 0 );
i_y_offset = __MAX( i_y_offset, 0 );
if( ( p_spu->i_margin != 0 ) &&
( p_spu->b_force_crop == false ) )
if( p_spu->i_margin != 0 && !p_spu->b_force_crop )
{
int i_diff = 0;
int i_low = (i_y_offset - p_spu->i_margin) * i_inv_scale_y / 1000;
......@@ -811,6 +813,7 @@ static void SpuRenderRegion( spu_t *p_spu,
i_y_offset -= ( p_spu->i_margin * i_inv_scale_y / 1000 + i_diff );
}
i_fade_alpha = 255;
if( p_subpic->b_fade )
{
mtime_t i_fade_start = ( p_subpic->i_stop +
......@@ -873,11 +876,9 @@ static void SpuRenderRegion( spu_t *p_spu,
/* Update the output picture size */
p_spu->p_blend->fmt_out.video.i_width =
p_spu->p_blend->fmt_out.video.i_visible_width =
p_fmt->i_width;
p_spu->p_blend->fmt_out.video.i_visible_width = p_fmt->i_width;
p_spu->p_blend->fmt_out.video.i_height =
p_spu->p_blend->fmt_out.video.i_visible_height =
p_fmt->i_height;
p_spu->p_blend->fmt_out.video.i_visible_height = p_fmt->i_height;
if( p_spu->p_blend->p_module )
{
......@@ -1036,18 +1037,17 @@ void spu_RenderSubpictures( spu_t *p_spu, video_format_t *p_fmt,
p_fmt->i_height;
}
}
/* */
pi_scale_width[SCALE_TEXT] = p_fmt->i_width * 1000 /
p_spu->p_text->fmt_out.video.i_width;
pi_scale_height[SCALE_TEXT]= p_fmt->i_height * 1000 /
p_spu->p_text->fmt_out.video.i_height;
}
pi_scale_width[ SCALE_DEFAULT ] = i_scale_width_orig;
pi_scale_height[ SCALE_DEFAULT ] = i_scale_height_orig;
if( p_spu->p_text )
{
pi_scale_width[ SCALE_TEXT ] = ( p_fmt->i_width * 1000 ) /
p_spu->p_text->fmt_out.video.i_width;
pi_scale_height[ SCALE_TEXT ] = ( p_fmt->i_height * 1000 ) /
p_spu->p_text->fmt_out.video.i_height;
}
/* If we have an explicit size plane to render to, then turn off
* the fontsize rescaling.
*/
......
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