Commit e8dcec0c authored by James Bates's avatar James Bates Committed by Jean-Baptiste Kempf

Updated and reactivated minimal_macosx gui module, which is

 needed by the npapi browser plugin on OS X
Signed-off-by: default avatarJean-Baptiste Kempf <jb@videolan.org>
parent 12baf681
...@@ -2,7 +2,7 @@ DIST_SUBDIRS = macosx minimal_macosx qt4 skins2 macosx_dialog_provider ...@@ -2,7 +2,7 @@ DIST_SUBDIRS = macosx minimal_macosx qt4 skins2 macosx_dialog_provider
SUBDIRS = SUBDIRS =
if HAVE_DARWIN if HAVE_DARWIN
SUBDIRS += macosx macosx_dialog_provider SUBDIRS += macosx macosx_dialog_provider minimal_macosx
endif endif
if ENABLE_QT4 if ENABLE_QT4
SUBDIRS += qt4 SUBDIRS += qt4
......
...@@ -9,12 +9,10 @@ SOURCES_minimal_macosx = \ ...@@ -9,12 +9,10 @@ SOURCES_minimal_macosx = \
VLCMinimalVoutWindow.m \ VLCMinimalVoutWindow.m \
VLCOpenGLVoutView.m \ VLCOpenGLVoutView.m \
voutgl.m \ voutgl.m \
voutagl.m \
$(NULL) $(NULL)
noinst_HEADERS = \ noinst_HEADERS = \
intf.h \ intf.h \
VLCMinimalVoutWindow.h \ VLCMinimalVoutWindow.h \
VLCOpenGLVoutView.h \ VLCOpenGLVoutView.h \
voutagl.h \
voutgl.h voutgl.h
...@@ -33,15 +33,11 @@ ...@@ -33,15 +33,11 @@
#include <OpenGL/gl.h> #include <OpenGL/gl.h>
#include <vlc_common.h> #include <vlc_common.h>
#include <vlc_vout_window.h>
/* Entry point */ /* Entry point */
int cocoaglvoutviewInit( vout_thread_t * p_vout ); int cocoaglvoutviewInit( vout_window_t * p_vout, const vout_window_cfg_t *cfg );
void cocoaglvoutviewEnd( vout_thread_t * p_vout ); void cocoaglvoutviewEnd( vout_window_t * p_vout );
int cocoaglvoutviewManage( vout_thread_t * p_vout );
int cocoaglvoutviewControl( vout_thread_t *p_vout, int i_query, va_list args );
void cocoaglvoutviewSwap( vout_thread_t * p_vout );
int cocoaglvoutviewLock( vout_thread_t * p_vout );
void cocoaglvoutviewUnlock( vout_thread_t * p_vout );
/* To commmunicate with the VLC.framework */ /* To commmunicate with the VLC.framework */
@protocol VLCOpenGLVoutEmbedding <NSObject> @protocol VLCOpenGLVoutEmbedding <NSObject>
...@@ -57,23 +53,20 @@ void cocoaglvoutviewUnlock( vout_thread_t * p_vout ); ...@@ -57,23 +53,20 @@ void cocoaglvoutviewUnlock( vout_thread_t * p_vout );
@end @end
/* VLCOpenGLVoutView */ /* VLCOpenGLVoutView */
@interface VLCOpenGLVoutView : NSOpenGLView @interface VLCOpenGLVoutView : NSView
{ {
id <VLCOpenGLVoutEmbedding> container; id <VLCOpenGLVoutEmbedding> container;
vout_thread_t * p_vout; vout_window_t * p_wnd;
NSLock * objectLock; NSLock * objectLock;
} }
/* Init a new gl view and register it to both the framework and the /* Init a new gl view and register it to both the framework and the
* vout_thread_t. Must be called from main thread */ * vout_thread_t. Must be called from main thread */
+ (void) autoinitOpenGLVoutViewIntVoutWithContainer: (NSData *) args; + (void) autoinitOpenGLVoutViewIntVoutWithContainer: (NSData *) args;
- (id) initWithVout: (vout_thread_t *) vout container: (id <VLCOpenGLVoutEmbedding>) container; - (id) initWithVoutWindow: (vout_window_t *) p_wnd container: (id <VLCOpenGLVoutEmbedding>) container;
- (void) detachFromVout; - (void) detachFromVoutWindow;
- (id <VLCOpenGLVoutEmbedding>) container; - (id <VLCOpenGLVoutEmbedding>) container;
- (void) reshape;
- (void) update;
- (void) drawRect: (NSRect) rect;
@end @end
...@@ -39,161 +39,76 @@ ...@@ -39,161 +39,76 @@
#include <OpenGL/OpenGL.h> #include <OpenGL/OpenGL.h>
#include <OpenGL/gl.h> #include <OpenGL/gl.h>
/***************************************************************************** /*****************************************************************************
* cocoaglvoutviewInit * cocoaglvoutviewInit
*****************************************************************************/ *****************************************************************************/
int cocoaglvoutviewInit( vout_thread_t * p_vout ) int cocoaglvoutviewInit( vout_window_t *p_wnd, const vout_window_cfg_t *cfg)
{ {
vlc_value_t value_drawable; vlc_value_t value_drawable;
id <VLCOpenGLVoutEmbedding> o_cocoaglview_container; id <VLCOpenGLVoutEmbedding> o_cocoaglview_container;
msg_Dbg( p_vout, "Mac OS X Vout is opening" ); msg_Dbg( p_wnd, "Mac OS X Vout is opening" );
var_Create( p_vout, "drawable-nsobject", VLC_VAR_DOINHERIT ); var_Create( p_wnd, "drawable-nsobject", VLC_VAR_DOINHERIT );
var_Get( p_vout, "drawable-nsobject", &value_drawable ); var_Get( p_wnd, "drawable-nsobject", &value_drawable );
p_vout->p_sys->o_pool = [[NSAutoreleasePool alloc] init]; p_wnd->sys->o_pool = [[NSAutoreleasePool alloc] init];
/* This will be released in cocoaglvoutviewEnd(), on /* This will be released in cocoaglvoutviewEnd(), on
* main thread, after we are done using it. */ * main thread, after we are done using it. */
o_cocoaglview_container = [(id) value_drawable.p_address retain]; o_cocoaglview_container = [(id) value_drawable.p_address retain];
if (!o_cocoaglview_container) if (!o_cocoaglview_container)
{ {
msg_Warn( p_vout, "No drawable!, spawing a window" ); msg_Warn( p_wnd, "No drawable!, spawing a window" );
} }
p_vout->p_sys->b_embedded = false; //p_vout->p_sys->b_embedded = false;
/* Create the GL view */ /* Create the GL view */
struct args { vout_thread_t * p_vout; id <VLCOpenGLVoutEmbedding> container; } args = { p_vout, o_cocoaglview_container }; struct args { vout_window_t *p_wnd; const vout_window_cfg_t *cfg; id <VLCOpenGLVoutEmbedding> container; } args = { p_wnd, cfg, o_cocoaglview_container };
[VLCOpenGLVoutView performSelectorOnMainThread:@selector(autoinitOpenGLVoutViewIntVoutWithContainer:) [VLCOpenGLVoutView performSelectorOnMainThread:@selector(autoinitOpenGLVoutViewIntVoutWithContainer:)
withObject:[NSData dataWithBytes: &args length: sizeof(struct args)] waitUntilDone:YES]; withObject:[NSData dataWithBytes: &args length: sizeof(struct args)] waitUntilDone:YES];
[[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
return VLC_SUCCESS; return VLC_SUCCESS;
} }
/***************************************************************************** /*****************************************************************************
* cocoaglvoutviewEnd * cocoaglvoutviewEnd
*****************************************************************************/ *****************************************************************************/
void cocoaglvoutviewEnd( vout_thread_t * p_vout ) void cocoaglvoutviewEnd( vout_window_t * p_wnd )
{ {
id <VLCOpenGLVoutEmbedding> o_cocoaglview_container; id <VLCOpenGLVoutEmbedding> o_cocoaglview_container;
if (!p_vout->p_sys->o_glview) if (!p_wnd->handle.nsobject)
return; return;
msg_Dbg( p_vout, "Mac OS X Vout is closing" ); msg_Dbg( p_wnd, "Mac OS X Vout is closing" );
var_Destroy( p_vout, "drawable-nsobject" ); var_Destroy( p_wnd, "drawable-nsobject" );
o_cocoaglview_container = [p_vout->p_sys->o_glview container]; o_cocoaglview_container = [(VLCOpenGLVoutView *)p_wnd->handle.nsobject container];
/* Make sure our view won't request the vout now */ /* Make sure our view won't request the vout now */
[p_vout->p_sys->o_glview detachFromVout]; [(VLCOpenGLVoutView *)p_wnd->handle.nsobject detachFromVoutWindow];
msg_Dbg( p_vout, "Mac OS X Vout is closing" ); msg_Dbg( p_wnd, "Mac OS X Vout is closing" );
if( [(id)o_cocoaglview_container respondsToSelector:@selector(removeVoutSubview:)] ) if( [(id)o_cocoaglview_container respondsToSelector:@selector(removeVoutSubview:)] )
[o_cocoaglview_container performSelectorOnMainThread:@selector(removeVoutSubview:) withObject:p_vout->p_sys->o_glview waitUntilDone:NO]; [o_cocoaglview_container performSelectorOnMainThread:@selector(removeVoutSubview:) withObject:p_wnd->handle.nsobject waitUntilDone:NO];
/* Let the view go and release it, _without_blocking_ */ /* Let the view go and release it, _without_blocking_ */
[p_vout->p_sys->o_glview performSelectorOnMainThread:@selector(removeFromSuperviewAndRelease) withObject:nil waitUntilDone:NO]; [p_wnd->handle.nsobject performSelectorOnMainThread:@selector(removeFromSuperviewAndRelease) withObject:nil waitUntilDone:NO];
p_vout->p_sys->o_glview = nil; p_wnd->handle.nsobject = nil;
/* Release the container now that we don't use it */ /* Release the container now that we don't use it */
[o_cocoaglview_container performSelectorOnMainThread:@selector(release) withObject:nil waitUntilDone:NO]; [o_cocoaglview_container performSelectorOnMainThread:@selector(release) withObject:nil waitUntilDone:NO];
[p_vout->p_sys->o_pool release]; [p_wnd->sys->o_pool release];
p_vout->p_sys->o_pool = nil; p_wnd->sys->o_pool = nil;
} }
/*****************************************************************************
* cocoaglvoutviewManage
*****************************************************************************/
int cocoaglvoutviewManage( vout_thread_t * p_vout )
{
if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
{
[p_vout->p_sys->o_glview reshape];
p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
}
if( p_vout->i_changes & VOUT_CROP_CHANGE )
{
[p_vout->p_sys->o_glview reshape];
p_vout->i_changes &= ~VOUT_CROP_CHANGE;
}
if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
{
NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
p_vout->b_fullscreen = !p_vout->b_fullscreen;
if( p_vout->b_fullscreen )
[[p_vout->p_sys->o_glview container] enterFullscreen];
else
[[p_vout->p_sys->o_glview container] leaveFullscreen];
[o_pool release];
p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
}
//[[p_vout->p_sys->o_glview container] manage];
return VLC_SUCCESS;
}
/*****************************************************************************
* cocoaglvoutviewControl: control facility for the vout
*****************************************************************************/
int cocoaglvoutviewControl( vout_thread_t *p_vout, int i_query, va_list args )
{
bool b_arg;
switch( i_query )
{
case VOUT_SET_STAY_ON_TOP:
b_arg = (bool) va_arg( args, int );
[[p_vout->p_sys->o_glview container] setOnTop: b_arg];
return VLC_SUCCESS;
default:
return VLC_EGENERIC;
}
}
/*****************************************************************************
* cocoaglvoutviewSwap
*****************************************************************************/
void cocoaglvoutviewSwap( vout_thread_t * p_vout )
{
p_vout->p_sys->b_got_frame = true;
[[p_vout->p_sys->o_glview openGLContext] flushBuffer];
}
/*****************************************************************************
* cocoaglvoutviewLock
*****************************************************************************/
int cocoaglvoutviewLock( vout_thread_t * p_vout )
{
if( kCGLNoError == CGLLockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]) )
{
[[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
return 0;
}
return 1;
}
/*****************************************************************************
* cocoaglvoutviewUnlock
*****************************************************************************/
void cocoaglvoutviewUnlock( vout_thread_t * p_vout )
{
CGLUnlockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]);
}
/***************************************************************************** /*****************************************************************************
* VLCOpenGLVoutView implementation * VLCOpenGLVoutView implementation
*****************************************************************************/ *****************************************************************************/
...@@ -203,22 +118,19 @@ void cocoaglvoutviewUnlock( vout_thread_t * p_vout ) ...@@ -203,22 +118,19 @@ void cocoaglvoutviewUnlock( vout_thread_t * p_vout )
* vout_thread_t. Must be called from main thread. */ * vout_thread_t. Must be called from main thread. */
+ (void) autoinitOpenGLVoutViewIntVoutWithContainer: (NSData *) argsAsData + (void) autoinitOpenGLVoutViewIntVoutWithContainer: (NSData *) argsAsData
{ {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; struct args { vout_window_t *p_wnd; vout_window_cfg_t *cfg; id <VLCOpenGLVoutEmbedding> container; } *
struct args { vout_thread_t * p_vout; id <VLCOpenGLVoutEmbedding> container; } *
args = (struct args *)[argsAsData bytes]; args = (struct args *)[argsAsData bytes];
VLCOpenGLVoutView * oglview; VLCOpenGLVoutView * oglview;
if( !args->container ) if( !args->container )
{ {
args->container = [[VLCMinimalVoutWindow alloc] initWithContentRect: NSMakeRect( 0, 0, args->p_vout->i_window_width, args->p_vout->i_window_height )]; args->container = [[VLCMinimalVoutWindow alloc] initWithContentRect: NSMakeRect( 0, 0, args->cfg->width, args->cfg->height )];
[(VLCMinimalVoutWindow *)args->container makeKeyAndOrderFront: nil]; [(VLCMinimalVoutWindow *)args->container makeKeyAndOrderFront: nil];
} }
oglview = [[VLCOpenGLVoutView alloc] initWithVout: args->p_vout container: args->container]; oglview = [[VLCOpenGLVoutView alloc] initWithVoutWindow: args->p_wnd container: args->container];
args->p_vout->p_sys->o_glview = oglview; args->p_wnd->handle.nsobject = oglview;
[args->container addVoutSubview: oglview]; [args->container addVoutSubview: oglview];
[pool release];
} }
- (void)dealloc - (void)dealloc
...@@ -233,54 +145,22 @@ void cocoaglvoutviewUnlock( vout_thread_t * p_vout ) ...@@ -233,54 +145,22 @@ void cocoaglvoutviewUnlock( vout_thread_t * p_vout )
[self release]; [self release];
} }
- (id) initWithVout: (vout_thread_t *) vout container: (id <VLCOpenGLVoutEmbedding>) aContainer - (id) initWithVoutWindow: (vout_window_t *) wnd container: (id <VLCOpenGLVoutEmbedding>) aContainer
{ {
NSOpenGLPixelFormatAttribute attribs[] = if( self = [super initWithFrame: NSMakeRect(0,0,10,10)] )
{
NSOpenGLPFADoubleBuffer,
NSOpenGLPFAAccelerated,
NSOpenGLPFANoRecovery,
NSOpenGLPFAColorSize, 24,
NSOpenGLPFAAlphaSize, 8,
NSOpenGLPFADepthSize, 24,
NSOpenGLPFAWindow,
0
};
NSOpenGLPixelFormat * fmt = [[NSOpenGLPixelFormat alloc]
initWithAttributes: attribs];
if( !fmt )
{
msg_Warn( p_vout, "could not create OpenGL video output" );
return nil;
}
if( self = [super initWithFrame: NSMakeRect(0,0,10,10) pixelFormat: fmt] )
{ {
p_vout = vout; p_wnd = wnd;
container = aContainer; container = aContainer;
objectLock = [[NSLock alloc] init]; objectLock = [[NSLock alloc] init];
[fmt release];
[[self openGLContext] makeCurrentContext];
[[self openGLContext] update];
/* Swap buffers only during the vertical retrace of the monitor.
http://developer.apple.com/documentation/GraphicsImaging/
Conceptual/OpenGL/chap5/chapter_5_section_44.html */
GLint params[] = { 1 };
CGLSetParameter( CGLGetCurrentContext(), kCGLCPSwapInterval,
params );
} }
return self; return self;
} }
- (void) detachFromVout - (void) detachFromVoutWindow
{ {
[objectLock lock]; [objectLock lock];
p_vout = NULL; p_wnd = NULL;
[objectLock unlock]; [objectLock unlock];
} }
...@@ -289,99 +169,17 @@ void cocoaglvoutviewUnlock( vout_thread_t * p_vout ) ...@@ -289,99 +169,17 @@ void cocoaglvoutviewUnlock( vout_thread_t * p_vout )
return container; return container;
} }
- (void) destroyVout - (void) destroyVoutWindow
{
[objectLock lock];
if( p_vout )
{
vlc_object_release( p_vout );
vlc_object_release( p_vout );
}
[objectLock unlock];
}
- (void) reshape
{ {
int x, y;
vlc_value_t val;
[objectLock lock]; [objectLock lock];
if( !p_vout ) if( p_wnd )
{
[objectLock unlock];
return;
}
cocoaglvoutviewLock( p_vout );
NSRect bounds = [self bounds];
if( [[self container] stretchesVideo] )
{ {
x = bounds.size.width; vlc_object_release( p_wnd );
y = bounds.size.height; vlc_object_release( p_wnd );
}
else if( bounds.size.height * p_vout->fmt_in.i_visible_width *
p_vout->fmt_in.i_sar_num <
bounds.size.width * p_vout->fmt_in.i_visible_height *
p_vout->fmt_in.i_sar_den )
{
x = ( bounds.size.height * p_vout->fmt_in.i_visible_width *
p_vout->fmt_in.i_sar_num ) /
( p_vout->fmt_in.i_visible_height * p_vout->fmt_in.i_sar_den);
y = bounds.size.height;
}
else
{
x = bounds.size.width;
y = ( bounds.size.width * p_vout->fmt_in.i_visible_height *
p_vout->fmt_in.i_sar_den) /
( p_vout->fmt_in.i_visible_width * p_vout->fmt_in.i_sar_num );
}
glViewport( ( bounds.size.width - x ) / 2,
( bounds.size.height - y ) / 2, x, y );
if( p_vout->p_sys->b_got_frame )
{
/* Ask the opengl module to redraw */
vout_thread_t * p_parent;
p_parent = (vout_thread_t *) p_vout->p_parent;
cocoaglvoutviewUnlock( p_vout );
if( p_parent && p_parent->pf_display )
{
p_parent->pf_display( p_parent, NULL );
}
}
else
{
glClear( GL_COLOR_BUFFER_BIT );
cocoaglvoutviewUnlock( p_vout );
} }
[objectLock unlock]; [objectLock unlock];
[super reshape];
} }
- (void) update
{
if (!p_vout)
return;
if( kCGLNoError != CGLLockContext([[self openGLContext] CGLContextObj]) )
return;
[super update];
CGLUnlockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]);
}
- (void) drawRect: (NSRect) rect
{
if (!p_vout)
return;
if( kCGLNoError != CGLLockContext([[self openGLContext] CGLContextObj]) )
return;
[[self openGLContext] flushBuffer];
[super drawRect:rect];
CGLUnlockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]);
}
- (BOOL)mouseDownCanMoveWindow - (BOOL)mouseDownCanMoveWindow
{ {
......
...@@ -64,7 +64,6 @@ int OpenIntf ( vlc_object_t *p_this ) ...@@ -64,7 +64,6 @@ int OpenIntf ( vlc_object_t *p_this )
memset( p_intf->p_sys, 0, sizeof( *p_intf->p_sys ) ); memset( p_intf->p_sys, 0, sizeof( *p_intf->p_sys ) );
p_intf->pf_run = Run; p_intf->pf_run = Run;
p_intf->b_should_run_on_first_thread = true;
return VLC_SUCCESS; return VLC_SUCCESS;
} }
...@@ -110,8 +109,6 @@ static void * KillerThread( void *user_data ) ...@@ -110,8 +109,6 @@ static void * KillerThread( void *user_data )
vlc_mutex_destroy( &p_intf->p_sys->lock ); vlc_mutex_destroy( &p_intf->p_sys->lock );
vlc_cond_destroy( &p_intf->p_sys->wait ); vlc_cond_destroy( &p_intf->p_sys->wait );
msg_Dbg( p_intf, "Killing the Minimal Mac OS X module" );
/* We are dead, terminate */ /* We are dead, terminate */
[NSApp terminate: nil]; [NSApp terminate: nil];
[o_pool release]; [o_pool release];
......
...@@ -36,6 +36,7 @@ ...@@ -36,6 +36,7 @@
#include <vlc_common.h> #include <vlc_common.h>
#include <vlc_plugin.h> #include <vlc_plugin.h>
#include <vlc_vout_window.h>
/***************************************************************************** /*****************************************************************************
* External prototypes * External prototypes
...@@ -43,8 +44,8 @@ ...@@ -43,8 +44,8 @@
int OpenIntf ( vlc_object_t * ); int OpenIntf ( vlc_object_t * );
void CloseIntf ( vlc_object_t * ); void CloseIntf ( vlc_object_t * );
int OpenVideoGL ( vlc_object_t * ); int WindowOpen ( vout_window_t *, const vout_window_cfg_t * );
void CloseVideoGL ( vlc_object_t * ); void WindowClose ( vout_window_t * );
/***************************************************************************** /*****************************************************************************
* Module descriptor * Module descriptor
...@@ -62,11 +63,8 @@ vlc_module_begin () ...@@ -62,11 +63,8 @@ vlc_module_begin ()
add_submodule () add_submodule ()
/* Will be loaded even without interface module. see voutgl.m */ /* Will be loaded even without interface module. see voutgl.m */
add_shortcut( "minimal_macosx", "miosx" ) set_description( "Minimal Mac OS X Video Output Provider" )
set_description( N_("Minimal Mac OS X OpenGL video output (opens a borderless window)") ) set_capability( "vout window nsobject", 100 )
set_capability( "opengl provider", 50 ) set_callbacks( WindowOpen, WindowClose )
set_category( CAT_VIDEO)
set_subcategory( SUBCAT_VIDEO_VOUT )
set_callbacks( OpenVideoGL, CloseVideoGL )
vlc_module_end () vlc_module_end ()
/*****************************************************************************
* voutagl.h: MacOS X agl OpenGL provider (used by webbrowser.plugin)
*****************************************************************************
* Copyright (C) 2001-2004 the VideoLAN team
* $Id$
*
* Authors: Colin Delacroix <colin@zoy.org>
* Florian G. Pflug <fgp@phlo.org>
* Jon Lech Johansen <jon-vl@nanocrew.net>
* Derk-Jan Hartman <hartman at videolan dot org>
* Eric Petit <titer@m0k.org>
* Benjamin Pracht <bigben at videolan dot org>
* Damien Fouilleul <damienf at videolan dot org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#include <OpenGL/OpenGL.h>
#include <OpenGL/gl.h>
#include <AGL/agl.h>
#include <vlc_common.h>
int aglInit ( vout_thread_t * p_vout );
void aglEnd ( vout_thread_t * p_vout );
int aglManage ( vout_thread_t * p_vout );
int aglControl( vout_thread_t *, int, va_list );
void aglSwap ( vout_thread_t * p_vout );
int aglLock ( vout_thread_t * p_vout );
void aglUnlock ( vout_thread_t * p_vout );
/*****************************************************************************
* voutagl.m: MacOS X agl OpenGL provider (used by webbrowser.plugin)
*****************************************************************************
* Copyright (C) 2001-2007 the VideoLAN team
* $Id$
*
* Authors: Colin Delacroix <colin@zoy.org>
* Florian G. Pflug <fgp@phlo.org>
* Jon Lech Johansen <jon-vl@nanocrew.net>
* Derk-Jan Hartman <hartman at videolan dot org>
* Eric Petit <titer@m0k.org>
* Benjamin Pracht <bigben at videolan dot org>
* Damien Fouilleul <damienf at videolan dot org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#include "intf.h"
#include "voutgl.h"
#include "voutagl.h"
/*****************************************************************************
* embedded AGL context implementation (not 64bit compatible)
*****************************************************************************/
#ifndef __x86_64__
static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds );
static void aglReshape( vout_thread_t * p_vout );
static OSStatus WindowEventHandler(EventHandlerCallRef nextHandler, EventRef event, void *userData);
int aglInit( vout_thread_t * p_vout )
{
vlc_value_t val;
Rect viewBounds;
Rect clipBounds;
static const GLint ATTRIBUTES[] = {
AGL_WINDOW,
AGL_RGBA,
AGL_NO_RECOVERY,
AGL_ACCELERATED,
AGL_DOUBLEBUFFER,
AGL_RED_SIZE, 8,
AGL_GREEN_SIZE, 8,
AGL_BLUE_SIZE, 8,
AGL_ALPHA_SIZE, 8,
AGL_DEPTH_SIZE, 24,
AGL_NONE };
AGLPixelFormat pixFormat;
p_vout->p_sys->b_embedded = true;
pixFormat = aglChoosePixelFormat(NULL, 0, ATTRIBUTES);
if( NULL == pixFormat )
{
msg_Err( p_vout, "No screen renderer available for required attributes." );
return VLC_EGENERIC;
}
p_vout->p_sys->agl_ctx = aglCreateContext(pixFormat, NULL);
aglDestroyPixelFormat(pixFormat);
if( NULL == p_vout->p_sys->agl_ctx )
{
msg_Err( p_vout, "Cannot create AGL context." );
return VLC_EGENERIC;
}
else
{
// tell opengl not to sync buffer swap with vertical retrace (too inefficient)
GLint param = 0;
aglSetInteger(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL, &param);
aglEnable(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL);
}
var_Get( p_vout->p_libvlc, "drawable-agl", &val );
p_vout->p_sys->agl_drawable = (AGLDrawable)val.i_int;
aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
var_Get( p_vout->p_libvlc, "drawable-view-top", &val );
viewBounds.top = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-view-left", &val );
viewBounds.left = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-view-bottom", &val );
viewBounds.bottom = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-view-right", &val );
viewBounds.right = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-clip-top", &val );
clipBounds.top = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-clip-left", &val );
clipBounds.left = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-clip-bottom", &val );
clipBounds.bottom = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-clip-right", &val );
clipBounds.right = val.i_int;
p_vout->p_sys->b_clipped_out = (clipBounds.top == clipBounds.bottom)
|| (clipBounds.left == clipBounds.right);
if( ! p_vout->p_sys->b_clipped_out )
{
aglLock(p_vout);
aglSetViewport(p_vout, viewBounds, clipBounds);
aglReshape(p_vout);
aglUnlock(p_vout);
}
p_vout->p_sys->clipBounds = clipBounds;
p_vout->p_sys->viewBounds = viewBounds;
return VLC_SUCCESS;
}
void aglEnd( vout_thread_t * p_vout )
{
aglSetCurrentContext(NULL);
if( p_vout->p_sys->theWindow )
DisposeWindow( p_vout->p_sys->theWindow );
aglDestroyContext(p_vout->p_sys->agl_ctx);
}
void aglReshape( vout_thread_t * p_vout )
{
unsigned int x, y;
unsigned int i_height = p_vout->p_sys->i_height;
unsigned int i_width = p_vout->p_sys->i_width;
vout_PlacePicture(p_vout, i_width, i_height, &x, &y, &i_width, &i_height);
glViewport( p_vout->p_sys->i_offx + x, p_vout->p_sys->i_offy + y, i_width, i_height );
if( p_vout->p_sys->b_got_frame )
{
/* Ask the opengl module to redraw */
vout_thread_t * p_parent;
p_parent = (vout_thread_t *) p_vout->p_parent;
if( p_parent && p_parent->pf_display )
{
p_parent->pf_display( p_parent, NULL );
}
}
else
{
glClear( GL_COLOR_BUFFER_BIT );
}
}
/* private event class */
enum
{
kEventClassVLCPlugin = 'vlcp',
};
/* private event kinds */
enum
{
kEventVLCPluginShowFullscreen = 32768,
kEventVLCPluginHideFullscreen,
};
static void sendEventToMainThread(EventTargetRef target, UInt32 class, UInt32 kind)
{
EventRef myEvent;
if( noErr == CreateEvent(NULL, class, kind, 0, kEventAttributeNone, &myEvent) )
{
if( noErr == SetEventParameter(myEvent, kEventParamPostTarget, typeEventTargetRef, sizeof(EventTargetRef), &target) )
{
PostEventToQueue(GetMainEventQueue(), myEvent, kEventPriorityStandard);
}
ReleaseEvent(myEvent);
}
}
int aglManage( vout_thread_t * p_vout )
{
if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
{
aglLock( p_vout );
aglReshape(p_vout);
aglUnlock( p_vout );
p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
}
if( p_vout->i_changes & VOUT_CROP_CHANGE )
{
aglLock( p_vout );
aglReshape(p_vout);
aglUnlock( p_vout );
p_vout->i_changes &= ~VOUT_CROP_CHANGE;
}
if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
{
aglSetDrawable(p_vout->p_sys->agl_ctx, NULL);
aglLock( p_vout );
if( p_vout->b_fullscreen )
{
/* Close the fullscreen window and resume normal drawing */
vlc_value_t val;
Rect viewBounds;
Rect clipBounds;
var_Get( p_vout->p_libvlc, "drawable-agl", &val );
p_vout->p_sys->agl_drawable = (AGLDrawable)val.i_int;
aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
var_Get( p_vout->p_libvlc, "drawable-view-top", &val );
viewBounds.top = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-view-left", &val );
viewBounds.left = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-view-bottom", &val );
viewBounds.bottom = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-view-right", &val );
viewBounds.right = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-clip-top", &val );
clipBounds.top = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-clip-left", &val );
clipBounds.left = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-clip-bottom", &val );
clipBounds.bottom = val.i_int;
var_Get( p_vout->p_libvlc, "drawable-clip-right", &val );
clipBounds.right = val.i_int;
aglSetCurrentContext(p_vout->p_sys->agl_ctx);
aglSetViewport(p_vout, viewBounds, clipBounds);
/* Most Carbon APIs are not thread-safe, therefore delagate some GUI visibilty update to the main thread */
if( p_vout->p_sys->theWindow )
sendEventToMainThread(GetWindowEventTarget(p_vout->p_sys->theWindow), kEventClassVLCPlugin, kEventVLCPluginHideFullscreen);
}
else
{
Rect deviceRect;
GDHandle deviceHdl = GetMainDevice();
deviceRect = (*deviceHdl)->gdRect;
if( !p_vout->p_sys->theWindow )
{
/* Create a window */
WindowAttributes windowAttrs;
windowAttrs = kWindowStandardDocumentAttributes
| kWindowStandardHandlerAttribute
| kWindowLiveResizeAttribute
| kWindowNoShadowAttribute;
windowAttrs &= (~kWindowResizableAttribute);
CreateNewWindow(kDocumentWindowClass, windowAttrs, &deviceRect, &p_vout->p_sys->theWindow);
if( !p_vout->p_sys->winGroup )
{
CreateWindowGroup(0, &p_vout->p_sys->winGroup);
SetWindowGroup(p_vout->p_sys->theWindow, p_vout->p_sys->winGroup);
SetWindowGroupParent( p_vout->p_sys->winGroup, GetWindowGroupOfClass(kDocumentWindowClass) ) ;
}
// Window title
CFStringRef titleKey = CFSTR("Fullscreen VLC media plugin");
CFStringRef windowTitle = CFCopyLocalizedString(titleKey, NULL);
SetWindowTitleWithCFString(p_vout->p_sys->theWindow, windowTitle);
CFRelease(titleKey);
CFRelease(windowTitle);
//Install event handler
static const EventTypeSpec win_events[] = {
{ kEventClassMouse, kEventMouseDown },
{ kEventClassMouse, kEventMouseMoved },
{ kEventClassMouse, kEventMouseUp },
{ kEventClassWindow, kEventWindowClosed },
{ kEventClassWindow, kEventWindowBoundsChanged },
{ kEventClassCommand, kEventCommandProcess },
{ kEventClassVLCPlugin, kEventVLCPluginShowFullscreen },
{ kEventClassVLCPlugin, kEventVLCPluginHideFullscreen },
};
InstallWindowEventHandler (p_vout->p_sys->theWindow, NewEventHandlerUPP (WindowEventHandler), GetEventTypeCount(win_events), win_events, p_vout, NULL);
}
else
{
/* just in case device resolution changed */
SetWindowBounds(p_vout->p_sys->theWindow, kWindowContentRgn, &deviceRect);
}
glClear( GL_COLOR_BUFFER_BIT );
p_vout->p_sys->agl_drawable = (AGLDrawable)GetWindowPort(p_vout->p_sys->theWindow);
aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
aglSetCurrentContext(p_vout->p_sys->agl_ctx);
aglSetViewport(p_vout, deviceRect, deviceRect);
//aglSetFullScreen(p_vout->p_sys->agl_ctx, device_width, device_height, 0, 0);
/* Most Carbon APIs are not thread-safe, therefore delagate some GUI visibilty update to the main thread */
sendEventToMainThread(GetWindowEventTarget(p_vout->p_sys->theWindow), kEventClassVLCPlugin, kEventVLCPluginShowFullscreen);
}
aglReshape(p_vout);
aglUnlock( p_vout );
p_vout->b_fullscreen = !p_vout->b_fullscreen;
p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
}
return VLC_SUCCESS;
}
int aglControl( vout_thread_t *p_vout, int i_query, va_list args )
{
switch( i_query )
{
case VOUT_SET_VIEWPORT:
{
Rect viewBounds, clipBounds;
viewBounds.top = va_arg( args, int);
viewBounds.left = va_arg( args, int);
viewBounds.bottom = va_arg( args, int);
viewBounds.right = va_arg( args, int);
clipBounds.top = va_arg( args, int);
clipBounds.left = va_arg( args, int);
clipBounds.bottom = va_arg( args, int);
clipBounds.right = va_arg( args, int);
if( !p_vout->b_fullscreen )
{
/*
** check that the clip rect is not empty, as this is used
** by Firefox to prevent a plugin from displaying during
** a scrolling event. In this case we just prevent buffers
** from being swapped and ignore clipping as this is less
** disruptive than a GL geometry change
*/
p_vout->p_sys->b_clipped_out = (clipBounds.top == clipBounds.bottom)
|| (clipBounds.left == clipBounds.right);
if( ! p_vout->p_sys->b_clipped_out )
{
/* ignore consecutive viewport update with identical parameters */
if( memcmp(&clipBounds, &(p_vout->p_sys->clipBounds), sizeof(clipBounds) )
&& memcmp(&viewBounds, &(p_vout->p_sys->viewBounds), sizeof(viewBounds)) )
{
aglLock( p_vout );
aglSetViewport(p_vout, viewBounds, clipBounds);
aglReshape( p_vout );
aglUnlock( p_vout );
p_vout->p_sys->clipBounds = clipBounds;
p_vout->p_sys->viewBounds = viewBounds;
}
}
}
return VLC_SUCCESS;
}
case VOUT_REDRAW_RECT:
{
vout_thread_t * p_parent;
Rect areaBounds;
areaBounds.top = va_arg( args, int);
areaBounds.left = va_arg( args, int);
areaBounds.bottom = va_arg( args, int);
areaBounds.right = va_arg( args, int);
/* Ask the opengl module to redraw */
p_parent = (vout_thread_t *) p_vout->p_parent;
if( p_parent && p_parent->pf_display )
{
p_parent->pf_display( p_parent, NULL );
}
return VLC_SUCCESS;
}
default:
return VLC_EGENERIC;
}
}
void aglSwap( vout_thread_t * p_vout )
{
if( ! p_vout->p_sys->b_clipped_out )
{
p_vout->p_sys->b_got_frame = true;
aglSwapBuffers(p_vout->p_sys->agl_ctx);
}
else
{
/* drop frame */
glFlush();
}
}
/* Enter this function with the p_vout locked */
static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds )
{
// mozilla plugin provides coordinates based on port bounds
// however AGL coordinates are based on window structure region
// and are vertically flipped
GLint rect[4];
CGrafPtr port = (CGrafPtr)p_vout->p_sys->agl_drawable;
Rect winBounds, clientBounds;
GetWindowBounds(GetWindowFromPort(port),
kWindowStructureRgn, &winBounds);
GetWindowBounds(GetWindowFromPort(port),
kWindowContentRgn, &clientBounds);
/* update video clipping bounds in drawable */
rect[0] = (clientBounds.left-winBounds.left)
+ clipBounds.left; // from window left edge
rect[1] = (winBounds.bottom-winBounds.top)
- (clientBounds.top-winBounds.top)
- clipBounds.bottom; // from window bottom edge
rect[2] = clipBounds.right-clipBounds.left; // width
rect[3] = clipBounds.bottom-clipBounds.top; // height
aglSetInteger(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT, rect);
aglEnable(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT);
/* update video internal bounds in drawable */
p_vout->p_sys->i_width = viewBounds.right-viewBounds.left;
p_vout->p_sys->i_height = viewBounds.bottom-viewBounds.top;
p_vout->p_sys->i_offx = -clipBounds.left - viewBounds.left;
p_vout->p_sys->i_offy = clipBounds.bottom + viewBounds.top
- p_vout->p_sys->i_height;
aglUpdateContext(p_vout->p_sys->agl_ctx);
}
//default window event handler
static pascal OSStatus WindowEventHandler(EventHandlerCallRef nextHandler, EventRef event, void *userData)
{
OSStatus result = noErr;
UInt32 class = GetEventClass (event);
UInt32 kind = GetEventKind (event);
vout_thread_t *p_vout = (vout_thread_t *)userData;
result = CallNextEventHandler(nextHandler, event);
if(class == kEventClassCommand)
{
HICommand theHICommand;
GetEventParameter( event, kEventParamDirectObject, typeHICommand, NULL, sizeof( HICommand ), NULL, &theHICommand );
switch ( theHICommand.commandID )
{
default:
result = eventNotHandledErr;
}
}
else if(class == kEventClassWindow)
{
WindowRef window;
Rect rectPort = {0,0,0,0};
GetEventParameter(event, kEventParamDirectObject, typeWindowRef, NULL, sizeof(WindowRef), NULL, &window);
if(window)
{
GetPortBounds(GetWindowPort(window), &rectPort);
}
switch (kind)
{
case kEventWindowClosed:
case kEventWindowZoomed:
case kEventWindowBoundsChanged:
break;
default:
result = eventNotHandledErr;
}
}
else if(class == kEventClassMouse)
{
switch (kind)
{
case kEventMouseDown:
{
UInt16 button;
GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button);
switch (button)
{
case kEventMouseButtonPrimary:
{
vlc_value_t val;
var_Get( p_vout, "mouse-button-down", &val );
val.i_int |= 1;
var_Set( p_vout, "mouse-button-down", val );
break;
}
case kEventMouseButtonSecondary:
{
vlc_value_t val;
var_Get( p_vout, "mouse-button-down", &val );
val.i_int |= 2;
var_Set( p_vout, "mouse-button-down", val );
break;
}
case kEventMouseButtonTertiary:
{
vlc_value_t val;
var_Get( p_vout, "mouse-button-down", &val );
val.i_int |= 4;
var_Set( p_vout, "mouse-button-down", val );
break;
}
default:
result = eventNotHandledErr;
}
break;
}
case kEventMouseUp:
{
UInt16 button;
GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button);
switch (button)
{
case kEventMouseButtonPrimary:
{
UInt32 clickCount = 0;
GetEventParameter(event, kEventParamClickCount, typeUInt32, NULL, sizeof(clickCount), NULL, &clickCount);
if( clickCount > 1 )
{
vlc_value_t val;
val.b_bool = false;
var_Set((vout_thread_t *) p_vout->p_parent, "fullscreen", val);
}
else
{
vlc_value_t val;
int x, y;
var_GetCoords( p_vout, "mouse-moved", &x, &y );
var_SetCoords( p_vout, "mouse-clicked", x, y );
var_Get( p_vout, "mouse-button-down", &val );
val.i_int &= ~1;
var_Set( p_vout, "mouse-button-down", val );
}
break;
}
case kEventMouseButtonSecondary:
{
vlc_value_t val;
var_Get( p_vout, "mouse-button-down", &val );
val.i_int &= ~2;
var_Set( p_vout, "mouse-button-down", val );
break;
}
case kEventMouseButtonTertiary:
{
vlc_value_t val;
var_Get( p_vout, "mouse-button-down", &val );
val.i_int &= ~2;
var_Set( p_vout, "mouse-button-down", val );
break;
}
default:
result = eventNotHandledErr;
}
break;
}
case kEventMouseMoved:
{
Point ml;
vlc_value_t val;
unsigned int i_x, i_y;
unsigned int i_height = p_vout->p_sys->i_height;
unsigned int i_width = p_vout->p_sys->i_width;
int x, y;
vout_PlacePicture(p_vout, i_width, i_height, &i_x, &i_y, &i_width, &i_height);
GetEventParameter(event, kEventParamWindowMouseLocation, typeQDPoint, NULL, sizeof(Point), NULL, &ml);
x = (((int)ml.h) - i_x) * p_vout->render.i_width / i_width;
y = (((int)ml.v) - i_y) * p_vout->render.i_height / i_height;
var_SetCoords( p_vout, "mouse-moved", x, y );
break;
}
default:
result = eventNotHandledErr;
}
}
else if(class == kEventClassTextInput)
{
switch (kind)
{
case kEventTextInputUnicodeForKeyEvent:
{
break;
}
default:
result = eventNotHandledErr;
}
}
else if(class == kEventClassVLCPlugin)
{
switch (kind)
{
case kEventVLCPluginShowFullscreen:
ShowWindow (p_vout->p_sys->theWindow);
SetSystemUIMode( kUIModeAllHidden, kUIOptionAutoShowMenuBar);
//CGDisplayHideCursor(kCGDirectMainDisplay);
break;
case kEventVLCPluginHideFullscreen:
HideWindow (p_vout->p_sys->theWindow);
SetSystemUIMode( kUIModeNormal, 0);
CGDisplayShowCursor(kCGDirectMainDisplay);
break;
default:
result = eventNotHandledErr;
break;
}
}
return result;
}
int aglLock( vout_thread_t * p_vout )
{
#ifdef __ppc__
/*
* before 10.4, we set the AGL context as current and
* then we retrieve and use the matching CGL context
*/
aglSetCurrentContext(p_vout->p_sys->agl_ctx);
return kCGLNoError != CGLLockContext( CGLGetCurrentContext() );
#else
/* since 10.4, this is the safe way to get the underlying CGL context */
CGLContextObj cglContext;
if( aglGetCGLContext(p_vout->p_sys->agl_ctx, (void**)&cglContext) )
{
if( kCGLNoError == CGLLockContext( cglContext ) )
{
aglSetCurrentContext(p_vout->p_sys->agl_ctx);
return 0;
}
}
return 1;
#endif
}
void aglUnlock( vout_thread_t * p_vout )
{
#ifdef __ppc__
/*
* before 10.4, we assume that the AGL context is current.
* therefore, we use the current CGL context
*/
CGLUnlockContext( CGLGetCurrentContext() );
#else
/* since 10.4, this is the safe way to get the underlying CGL context */
CGLContextObj cglContext;
if( aglGetCGLContext(p_vout->p_sys->agl_ctx, (void**)&cglContext) )
{
CGLUnlockContext( cglContext );
}
#endif
}
#endif
...@@ -27,7 +27,6 @@ ...@@ -27,7 +27,6 @@
#import <Cocoa/Cocoa.h> #import <Cocoa/Cocoa.h>
#import "VLCOpenGLVoutView.h" #import "VLCOpenGLVoutView.h"
#import "voutagl.h"
struct vout_sys_t struct vout_sys_t
{ {
...@@ -39,12 +38,16 @@ struct vout_sys_t ...@@ -39,12 +38,16 @@ struct vout_sys_t
/* Mozilla plugin-related variables */ /* Mozilla plugin-related variables */
bool b_embedded; bool b_embedded;
AGLContext agl_ctx;
AGLDrawable agl_drawable;
int i_offx, i_offy; int i_offx, i_offy;
int i_width, i_height; int i_width, i_height;
WindowRef theWindow; WindowRef theWindow;
WindowGroupRef winGroup;
bool b_clipped_out; bool b_clipped_out;
Rect clipBounds, viewBounds; Rect clipBounds, viewBounds;
}; };
struct vout_window_sys_t
{
NSAutoreleasePool *o_pool;
};
...@@ -33,72 +33,48 @@ ...@@ -33,72 +33,48 @@
#include "intf.h" #include "intf.h"
#include "voutgl.h" #include "voutgl.h"
int OpenVideoGL ( vlc_object_t * p_this )
{
vout_thread_t * p_vout = (vout_thread_t *) p_this;
int i_drawable_agl;
int i_drawable_gl;
if( !CGDisplayUsesOpenGLAcceleration( kCGDirectMainDisplay ) ) static int WindowControl( vout_window_t *, int i_query, va_list );
{
msg_Warn( p_vout, "No OpenGL hardware acceleration found. " int WindowOpen( vout_window_t *p_wnd, const vout_window_cfg_t *cfg )
"Video display will be slow" ); {
p_wnd->sys = malloc( sizeof( vout_window_sys_t ) );
if( p_wnd->sys == NULL )
return( 1 ); return( 1 );
}
msg_Dbg( p_vout, "display is Quartz Extreme accelerated" ); memset( p_wnd->sys, 0, sizeof( vout_window_sys_t ) );
p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
if( p_vout->p_sys == NULL )
return( 1 );
memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) ); if (cocoaglvoutviewInit(p_wnd, cfg)) {
msg_Err( p_wnd, "Mac OS X VoutGLView couldnt be initialized" );
return VLC_EGENERIC;
}
i_drawable_agl = var_GetInteger( p_vout->p_libvlc, "drawable-agl" ); p_wnd->control = WindowControl;
i_drawable_gl = var_GetInteger( p_vout->p_libvlc, "drawable-gl" ); return VLC_SUCCESS;
}
/* Are we in the mozilla plugin, which isn't 64bit compatible ? */ static int WindowControl( vout_window_t *p_wnd, int i_query, va_list args )
#ifndef __x86_64__ {
if( i_drawable_agl > 0 ) /* TODO */
if( i_query == VOUT_WINDOW_SET_STATE )
msg_Dbg( p_wnd, "WindowControl:VOUT_WINDOW_SET_STATE" );
else if( i_query == VOUT_WINDOW_SET_SIZE )
{ {
p_vout->pf_init = aglInit; msg_Dbg( p_wnd, "WindowControl:VOUT_WINDOW_SET_SIZE" );
p_vout->pf_end = aglEnd;
p_vout->pf_manage = aglManage;
p_vout->pf_control = aglControl;
p_vout->pf_swap = aglSwap;
p_vout->pf_lock = aglLock;
p_vout->pf_unlock = aglUnlock;
} }
else /*if( i_drawable_gl > 0 )*/ else if( i_query == VOUT_WINDOW_SET_FULLSCREEN )
{ {
/* Let's use the VLCOpenGLVoutView.m class */ msg_Dbg( p_wnd, "WindowControl:VOUT_WINDOW_SET_FULLSCREEN" );
p_vout->pf_init = cocoaglvoutviewInit;
p_vout->pf_end = cocoaglvoutviewEnd;
p_vout->pf_manage = cocoaglvoutviewManage;
p_vout->pf_control= cocoaglvoutviewControl;
p_vout->pf_swap = cocoaglvoutviewSwap;
p_vout->pf_lock = cocoaglvoutviewLock;
p_vout->pf_unlock = cocoaglvoutviewUnlock;
} }
#else else
/* Let's use the VLCOpenGLVoutView.m class */ msg_Dbg( p_wnd, "WindowControl: unknown query" );
p_vout->pf_init = cocoaglvoutviewInit;
p_vout->pf_end = cocoaglvoutviewEnd;
p_vout->pf_manage = cocoaglvoutviewManage;
p_vout->pf_control= cocoaglvoutviewControl;
p_vout->pf_swap = cocoaglvoutviewSwap;
p_vout->pf_lock = cocoaglvoutviewLock;
p_vout->pf_unlock = cocoaglvoutviewUnlock;
#endif
p_vout->p_sys->b_got_frame = false;
return VLC_SUCCESS; return VLC_SUCCESS;
} }
void CloseVideoGL ( vlc_object_t * p_this ) void WindowClose( vout_window_t *p_wnd )
{ {
vout_thread_t * p_vout = (vout_thread_t *) p_this; cocoaglvoutviewEnd( p_wnd );
cocoaglvoutviewEnd( p_vout );
/* Clean up */ /* Clean up */
free( p_vout->p_sys ); free( p_wnd->sys );
} }
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