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videolan
vlc
Commits
e6621431
Commit
e6621431
authored
Sep 09, 2009
by
Laurent Aimar
Browse files
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Plain Diff
Factorized Manage() common code (msw).
parent
07c6122a
Changes
6
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Showing
6 changed files
with
161 additions
and
524 deletions
+161
-524
modules/video_output/msw/common.c
modules/video_output/msw/common.c
+151
-0
modules/video_output/msw/direct3d.c
modules/video_output/msw/direct3d.c
+1
-123
modules/video_output/msw/directx.c
modules/video_output/msw/directx.c
+1
-129
modules/video_output/msw/glwin32.c
modules/video_output/msw/glwin32.c
+5
-134
modules/video_output/msw/vout.h
modules/video_output/msw/vout.h
+2
-1
modules/video_output/msw/wingdi.c
modules/video_output/msw/wingdi.c
+1
-137
No files found.
modules/video_output/msw/common.c
View file @
e6621431
...
...
@@ -130,6 +130,157 @@ void CommonClean( vout_thread_t *p_vout )
#endif
}
void
CommonManage
(
vout_thread_t
*
p_vout
)
{
/* If we do not control our window, we check for geometry changes
* ourselves because the parent might not send us its events. */
vlc_mutex_lock
(
&
p_vout
->
p_sys
->
lock
);
if
(
p_vout
->
p_sys
->
hparent
&&
!
p_vout
->
b_fullscreen
)
{
RECT
rect_parent
;
POINT
point
;
vlc_mutex_unlock
(
&
p_vout
->
p_sys
->
lock
);
GetClientRect
(
p_vout
->
p_sys
->
hparent
,
&
rect_parent
);
point
.
x
=
point
.
y
=
0
;
ClientToScreen
(
p_vout
->
p_sys
->
hparent
,
&
point
);
OffsetRect
(
&
rect_parent
,
point
.
x
,
point
.
y
);
if
(
!
EqualRect
(
&
rect_parent
,
&
p_vout
->
p_sys
->
rect_parent
)
)
{
p_vout
->
p_sys
->
rect_parent
=
rect_parent
;
/* FIXME I find such #ifdef quite weirds. Are they really needed ? */
#if defined(MODULE_NAME_IS_direct3d)
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
0
,
0
,
0
,
rect_parent
.
right
-
rect_parent
.
left
,
rect_parent
.
bottom
-
rect_parent
.
top
,
SWP_NOZORDER
);
UpdateRects
(
p_vout
,
true
);
#else
/* This one is to force the update even if only
* the position has changed */
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
0
,
1
,
1
,
rect_parent
.
right
-
rect_parent
.
left
,
rect_parent
.
bottom
-
rect_parent
.
top
,
0
);
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
0
,
0
,
0
,
rect_parent
.
right
-
rect_parent
.
left
,
rect_parent
.
bottom
-
rect_parent
.
top
,
0
);
#if defined(MODULE_NAME_IS_wingdi) || defined(MODULE_NAME_IS_wingapi)
unsigned
int
i_x
,
i_y
,
i_width
,
i_height
;
vout_PlacePicture
(
p_vout
,
rect_parent
.
right
-
rect_parent
.
left
,
rect_parent
.
bottom
-
rect_parent
.
top
,
&
i_x
,
&
i_y
,
&
i_width
,
&
i_height
);
SetWindowPos
(
p_vout
->
p_sys
->
hvideownd
,
HWND_TOP
,
i_x
,
i_y
,
i_width
,
i_height
,
0
);
#endif
#endif
}
}
else
{
vlc_mutex_unlock
(
&
p_vout
->
p_sys
->
lock
);
}
/* autoscale toggle */
if
(
p_vout
->
i_changes
&
VOUT_SCALE_CHANGE
)
{
p_vout
->
i_changes
&=
~
VOUT_SCALE_CHANGE
;
p_vout
->
b_autoscale
=
var_GetBool
(
p_vout
,
"autoscale"
);
p_vout
->
i_zoom
=
(
int
)
ZOOM_FP_FACTOR
;
UpdateRects
(
p_vout
,
true
);
}
/* scaling factor */
if
(
p_vout
->
i_changes
&
VOUT_ZOOM_CHANGE
)
{
p_vout
->
i_changes
&=
~
VOUT_ZOOM_CHANGE
;
p_vout
->
b_autoscale
=
false
;
p_vout
->
i_zoom
=
(
int
)(
ZOOM_FP_FACTOR
*
var_GetFloat
(
p_vout
,
"scale"
)
);
UpdateRects
(
p_vout
,
true
);
}
/* Check for cropping / aspect changes */
if
(
p_vout
->
i_changes
&
VOUT_CROP_CHANGE
||
p_vout
->
i_changes
&
VOUT_ASPECT_CHANGE
)
{
p_vout
->
i_changes
&=
~
VOUT_CROP_CHANGE
;
p_vout
->
i_changes
&=
~
VOUT_ASPECT_CHANGE
;
p_vout
->
fmt_out
.
i_x_offset
=
p_vout
->
fmt_in
.
i_x_offset
;
p_vout
->
fmt_out
.
i_y_offset
=
p_vout
->
fmt_in
.
i_y_offset
;
p_vout
->
fmt_out
.
i_visible_width
=
p_vout
->
fmt_in
.
i_visible_width
;
p_vout
->
fmt_out
.
i_visible_height
=
p_vout
->
fmt_in
.
i_visible_height
;
p_vout
->
fmt_out
.
i_aspect
=
p_vout
->
fmt_in
.
i_aspect
;
p_vout
->
fmt_out
.
i_sar_num
=
p_vout
->
fmt_in
.
i_sar_num
;
p_vout
->
fmt_out
.
i_sar_den
=
p_vout
->
fmt_in
.
i_sar_den
;
p_vout
->
output
.
i_aspect
=
p_vout
->
fmt_in
.
i_aspect
;
UpdateRects
(
p_vout
,
true
);
}
/* We used to call the Win32 PeekMessage function here to read the window
* messages. But since window can stay blocked into this function for a
* long time (for example when you move your window on the screen), I
* decided to isolate PeekMessage in another thread. */
/*
* Fullscreen change
*/
if
(
p_vout
->
i_changes
&
VOUT_FULLSCREEN_CHANGE
||
p_vout
->
p_sys
->
i_changes
&
VOUT_FULLSCREEN_CHANGE
)
{
Win32ToggleFullscreen
(
p_vout
);
p_vout
->
i_changes
&=
~
VOUT_FULLSCREEN_CHANGE
;
p_vout
->
p_sys
->
i_changes
&=
~
VOUT_FULLSCREEN_CHANGE
;
}
/*
* Pointer change
*/
EventThreadMouseAutoHide
(
p_vout
->
p_sys
->
p_event
);
/*
* "Always on top" status change
*/
if
(
p_vout
->
p_sys
->
b_on_top_change
)
{
HMENU
hMenu
=
GetSystemMenu
(
p_vout
->
p_sys
->
hwnd
,
FALSE
);
bool
b
=
var_GetBool
(
p_vout
,
"video-on-top"
);
/* Set the window on top if necessary */
if
(
b
&&
!
(
GetWindowLong
(
p_vout
->
p_sys
->
hwnd
,
GWL_EXSTYLE
)
&
WS_EX_TOPMOST
)
)
{
CheckMenuItem
(
hMenu
,
IDM_TOGGLE_ON_TOP
,
MF_BYCOMMAND
|
MFS_CHECKED
);
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
HWND_TOPMOST
,
0
,
0
,
0
,
0
,
SWP_NOSIZE
|
SWP_NOMOVE
);
}
else
/* The window shouldn't be on top */
if
(
!
b
&&
(
GetWindowLong
(
p_vout
->
p_sys
->
hwnd
,
GWL_EXSTYLE
)
&
WS_EX_TOPMOST
)
)
{
CheckMenuItem
(
hMenu
,
IDM_TOGGLE_ON_TOP
,
MF_BYCOMMAND
|
MFS_UNCHECKED
);
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
HWND_NOTOPMOST
,
0
,
0
,
0
,
0
,
SWP_NOSIZE
|
SWP_NOMOVE
);
}
p_vout
->
p_sys
->
b_on_top_change
=
false
;
}
}
/*****************************************************************************
* UpdateRects: update clipping rectangles
*****************************************************************************
...
...
modules/video_output/msw/direct3d.c
View file @
e6621431
...
...
@@ -302,36 +302,7 @@ static void End( vout_thread_t *p_vout )
*****************************************************************************/
static
int
Manage
(
vout_thread_t
*
p_vout
)
{
/* If we do not control our window, we check for geometry changes
* ourselves because the parent might not send us its events. */
vlc_mutex_lock
(
&
p_vout
->
p_sys
->
lock
);
if
(
p_vout
->
p_sys
->
hparent
&&
!
p_vout
->
b_fullscreen
)
{
RECT
rect_parent
;
POINT
point
;
vlc_mutex_unlock
(
&
p_vout
->
p_sys
->
lock
);
GetClientRect
(
p_vout
->
p_sys
->
hparent
,
&
rect_parent
);
point
.
x
=
point
.
y
=
0
;
ClientToScreen
(
p_vout
->
p_sys
->
hparent
,
&
point
);
OffsetRect
(
&
rect_parent
,
point
.
x
,
point
.
y
);
if
(
!
EqualRect
(
&
rect_parent
,
&
p_vout
->
p_sys
->
rect_parent
)
)
{
p_vout
->
p_sys
->
rect_parent
=
rect_parent
;
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
0
,
0
,
0
,
rect_parent
.
right
-
rect_parent
.
left
,
rect_parent
.
bottom
-
rect_parent
.
top
,
SWP_NOZORDER
);
UpdateRects
(
p_vout
,
true
);
}
}
else
{
vlc_mutex_unlock
(
&
p_vout
->
p_sys
->
lock
);
}
CommonManage
(
p_vout
);
/*
* Position Change
...
...
@@ -382,99 +353,6 @@ static int Manage( vout_thread_t *p_vout )
p_vout
->
p_sys
->
i_changes
&=
~
DX_DESKTOP_CHANGE
;
}
/* autoscale toggle */
if
(
p_vout
->
i_changes
&
VOUT_SCALE_CHANGE
)
{
p_vout
->
i_changes
&=
~
VOUT_SCALE_CHANGE
;
p_vout
->
b_autoscale
=
var_GetBool
(
p_vout
,
"autoscale"
);
p_vout
->
i_zoom
=
(
int
)
ZOOM_FP_FACTOR
;
UpdateRects
(
p_vout
,
true
);
}
/* scaling factor */
if
(
p_vout
->
i_changes
&
VOUT_ZOOM_CHANGE
)
{
p_vout
->
i_changes
&=
~
VOUT_ZOOM_CHANGE
;
p_vout
->
b_autoscale
=
false
;
p_vout
->
i_zoom
=
(
int
)(
ZOOM_FP_FACTOR
*
var_GetFloat
(
p_vout
,
"scale"
)
);
UpdateRects
(
p_vout
,
true
);
}
/* Check for cropping / aspect changes */
if
(
p_vout
->
i_changes
&
VOUT_CROP_CHANGE
||
p_vout
->
i_changes
&
VOUT_ASPECT_CHANGE
)
{
p_vout
->
i_changes
&=
~
VOUT_CROP_CHANGE
;
p_vout
->
i_changes
&=
~
VOUT_ASPECT_CHANGE
;
p_vout
->
fmt_out
.
i_x_offset
=
p_vout
->
fmt_in
.
i_x_offset
;
p_vout
->
fmt_out
.
i_y_offset
=
p_vout
->
fmt_in
.
i_y_offset
;
p_vout
->
fmt_out
.
i_visible_width
=
p_vout
->
fmt_in
.
i_visible_width
;
p_vout
->
fmt_out
.
i_visible_height
=
p_vout
->
fmt_in
.
i_visible_height
;
p_vout
->
fmt_out
.
i_aspect
=
p_vout
->
fmt_in
.
i_aspect
;
p_vout
->
fmt_out
.
i_sar_num
=
p_vout
->
fmt_in
.
i_sar_num
;
p_vout
->
fmt_out
.
i_sar_den
=
p_vout
->
fmt_in
.
i_sar_den
;
p_vout
->
output
.
i_aspect
=
p_vout
->
fmt_in
.
i_aspect
;
UpdateRects
(
p_vout
,
true
);
}
/* We used to call the Win32 PeekMessage function here to read the window
* messages. But since window can stay blocked into this function for a
* long time (for example when you move your window on the screen), I
* decided to isolate PeekMessage in another thread. */
/*
* Fullscreen change
*/
if
(
p_vout
->
i_changes
&
VOUT_FULLSCREEN_CHANGE
||
p_vout
->
p_sys
->
i_changes
&
VOUT_FULLSCREEN_CHANGE
)
{
Win32ToggleFullscreen
(
p_vout
);
p_vout
->
i_changes
&=
~
VOUT_FULLSCREEN_CHANGE
;
p_vout
->
p_sys
->
i_changes
&=
~
VOUT_FULLSCREEN_CHANGE
;
}
/*
* Pointer change
*/
EventThreadMouseAutoHide
(
p_vout
->
p_sys
->
p_event
);
/*
* "Always on top" status change
*/
if
(
p_vout
->
p_sys
->
b_on_top_change
)
{
HMENU
hMenu
=
GetSystemMenu
(
p_vout
->
p_sys
->
hwnd
,
FALSE
);
bool
b
=
var_GetBool
(
p_vout
,
"video-on-top"
);
/* Set the window on top if necessary */
if
(
b
&&
!
(
GetWindowLong
(
p_vout
->
p_sys
->
hwnd
,
GWL_EXSTYLE
)
&
WS_EX_TOPMOST
)
)
{
CheckMenuItem
(
hMenu
,
IDM_TOGGLE_ON_TOP
,
MF_BYCOMMAND
|
MFS_CHECKED
);
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
HWND_TOPMOST
,
0
,
0
,
0
,
0
,
SWP_NOSIZE
|
SWP_NOMOVE
);
}
else
/* The window shouldn't be on top */
if
(
!
b
&&
(
GetWindowLong
(
p_vout
->
p_sys
->
hwnd
,
GWL_EXSTYLE
)
&
WS_EX_TOPMOST
)
)
{
CheckMenuItem
(
hMenu
,
IDM_TOGGLE_ON_TOP
,
MF_BYCOMMAND
|
MFS_UNCHECKED
);
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
HWND_NOTOPMOST
,
0
,
0
,
0
,
0
,
SWP_NOSIZE
|
SWP_NOMOVE
);
}
p_vout
->
p_sys
->
b_on_top_change
=
false
;
}
return
VLC_SUCCESS
;
}
...
...
modules/video_output/msw/directx.c
View file @
e6621431
...
...
@@ -434,40 +434,7 @@ static void CloseVideo( vlc_object_t *p_this )
*****************************************************************************/
static
int
Manage
(
vout_thread_t
*
p_vout
)
{
/* If we do not control our window, we check for geometry changes
* ourselves because the parent might not send us its events. */
vlc_mutex_lock
(
&
p_vout
->
p_sys
->
lock
);
if
(
p_vout
->
p_sys
->
hparent
&&
!
p_vout
->
b_fullscreen
)
{
RECT
rect_parent
;
POINT
point
;
vlc_mutex_unlock
(
&
p_vout
->
p_sys
->
lock
);
GetClientRect
(
p_vout
->
p_sys
->
hparent
,
&
rect_parent
);
point
.
x
=
point
.
y
=
0
;
ClientToScreen
(
p_vout
->
p_sys
->
hparent
,
&
point
);
OffsetRect
(
&
rect_parent
,
point
.
x
,
point
.
y
);
if
(
!
EqualRect
(
&
rect_parent
,
&
p_vout
->
p_sys
->
rect_parent
)
)
{
p_vout
->
p_sys
->
rect_parent
=
rect_parent
;
/* This one is to force the update even if only
* the position has changed */
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
0
,
1
,
1
,
rect_parent
.
right
-
rect_parent
.
left
,
rect_parent
.
bottom
-
rect_parent
.
top
,
0
);
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
0
,
0
,
0
,
rect_parent
.
right
-
rect_parent
.
left
,
rect_parent
.
bottom
-
rect_parent
.
top
,
0
);
}
}
else
{
vlc_mutex_unlock
(
&
p_vout
->
p_sys
->
lock
);
}
CommonManage
(
p_vout
);
/*
* Position Change
...
...
@@ -487,51 +454,6 @@ static int Manage( vout_thread_t *p_vout )
}
}
/* autoscale toggle */
if
(
p_vout
->
i_changes
&
VOUT_SCALE_CHANGE
)
{
p_vout
->
i_changes
&=
~
VOUT_SCALE_CHANGE
;
p_vout
->
b_autoscale
=
var_GetBool
(
p_vout
,
"autoscale"
);
p_vout
->
i_zoom
=
(
int
)
ZOOM_FP_FACTOR
;
UpdateRects
(
p_vout
,
true
);
}
/* scaling factor */
if
(
p_vout
->
i_changes
&
VOUT_ZOOM_CHANGE
)
{
p_vout
->
i_changes
&=
~
VOUT_ZOOM_CHANGE
;
p_vout
->
b_autoscale
=
false
;
p_vout
->
i_zoom
=
(
int
)(
ZOOM_FP_FACTOR
*
var_GetFloat
(
p_vout
,
"scale"
)
);
UpdateRects
(
p_vout
,
true
);
}
/* Check for cropping / aspect changes */
if
(
p_vout
->
i_changes
&
VOUT_CROP_CHANGE
||
p_vout
->
i_changes
&
VOUT_ASPECT_CHANGE
)
{
p_vout
->
i_changes
&=
~
VOUT_CROP_CHANGE
;
p_vout
->
i_changes
&=
~
VOUT_ASPECT_CHANGE
;
p_vout
->
fmt_out
.
i_x_offset
=
p_vout
->
fmt_in
.
i_x_offset
;
p_vout
->
fmt_out
.
i_y_offset
=
p_vout
->
fmt_in
.
i_y_offset
;
p_vout
->
fmt_out
.
i_visible_width
=
p_vout
->
fmt_in
.
i_visible_width
;
p_vout
->
fmt_out
.
i_visible_height
=
p_vout
->
fmt_in
.
i_visible_height
;
p_vout
->
fmt_out
.
i_aspect
=
p_vout
->
fmt_in
.
i_aspect
;
p_vout
->
fmt_out
.
i_sar_num
=
p_vout
->
fmt_in
.
i_sar_num
;
p_vout
->
fmt_out
.
i_sar_den
=
p_vout
->
fmt_in
.
i_sar_den
;
p_vout
->
output
.
i_aspect
=
p_vout
->
fmt_in
.
i_aspect
;
UpdateRects
(
p_vout
,
true
);
}
/* We used to call the Win32 PeekMessage function here to read the window
* messages. But since window can stay blocked into this function for a
* long time (for example when you move your window on the screen), I
* decided to isolate PeekMessage in another thread. */
if
(
p_vout
->
p_sys
->
i_changes
&
DX_WALLPAPER_CHANGE
)
{
SwitchWallpaperMode
(
p_vout
,
!
p_vout
->
p_sys
->
b_wallpaper
);
...
...
@@ -539,56 +461,6 @@ static int Manage( vout_thread_t *p_vout )
DirectDrawUpdateOverlay
(
p_vout
);
}
/*
* Fullscreen change
*/
if
(
p_vout
->
i_changes
&
VOUT_FULLSCREEN_CHANGE
||
p_vout
->
p_sys
->
i_changes
&
VOUT_FULLSCREEN_CHANGE
)
{
Win32ToggleFullscreen
(
p_vout
);
p_vout
->
i_changes
&=
~
VOUT_FULLSCREEN_CHANGE
;
p_vout
->
p_sys
->
i_changes
&=
~
VOUT_FULLSCREEN_CHANGE
;
}
/*
* Pointer change
*/
EventThreadMouseAutoHide
(
p_vout
->
p_sys
->
p_event
);
/*
* "Always on top" status change
*/
if
(
p_vout
->
p_sys
->
b_on_top_change
)
{
vlc_value_t
val
;
HMENU
hMenu
=
GetSystemMenu
(
p_vout
->
p_sys
->
hwnd
,
FALSE
);
var_Get
(
p_vout
,
"video-on-top"
,
&
val
);
/* Set the window on top if necessary */
if
(
val
.
b_bool
&&
!
(
GetWindowLong
(
p_vout
->
p_sys
->
hwnd
,
GWL_EXSTYLE
)
&
WS_EX_TOPMOST
)
)
{
CheckMenuItem
(
hMenu
,
IDM_TOGGLE_ON_TOP
,
MF_BYCOMMAND
|
MFS_CHECKED
);
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
HWND_TOPMOST
,
0
,
0
,
0
,
0
,
SWP_NOSIZE
|
SWP_NOMOVE
);
}
else
/* The window shouldn't be on top */
if
(
!
val
.
b_bool
&&
(
GetWindowLong
(
p_vout
->
p_sys
->
hwnd
,
GWL_EXSTYLE
)
&
WS_EX_TOPMOST
)
)
{
CheckMenuItem
(
hMenu
,
IDM_TOGGLE_ON_TOP
,
MF_BYCOMMAND
|
MFS_UNCHECKED
);
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
HWND_NOTOPMOST
,
0
,
0
,
0
,
0
,
SWP_NOSIZE
|
SWP_NOMOVE
);
}
p_vout
->
p_sys
->
b_on_top_change
=
false
;
}
return
VLC_SUCCESS
;
}
...
...
modules/video_output/msw/glwin32.c
View file @
e6621431
...
...
@@ -182,142 +182,13 @@ static void CloseVideo( vlc_object_t *p_this )
*****************************************************************************/
static
int
Manage
(
vout_thread_t
*
p_vout
)
{
int
i_width
=
p_vout
->
p_sys
->
rect_dest
.
right
-
p_vout
->
p_sys
->
rect_dest
.
left
;
int
i_height
=
p_vout
->
p_sys
->
rect_dest
.
bottom
-
p_vout
->
p_sys
->
rect_dest
.
top
;
glViewport
(
0
,
0
,
i_width
,
i_height
);
/* If we do not control our window, we check for geometry changes
* ourselves because the parent might not send us its events. */
vlc_mutex_lock
(
&
p_vout
->
p_sys
->
lock
);
if
(
p_vout
->
p_sys
->
hparent
&&
!
p_vout
->
b_fullscreen
)
{
RECT
rect_parent
;
POINT
point
;
vlc_mutex_unlock
(
&
p_vout
->
p_sys
->
lock
);
GetClientRect
(
p_vout
->
p_sys
->
hparent
,
&
rect_parent
);
point
.
x
=
point
.
y
=
0
;
ClientToScreen
(
p_vout
->
p_sys
->
hparent
,
&
point
);
OffsetRect
(
&
rect_parent
,
point
.
x
,
point
.
y
);
if
(
!
EqualRect
(
&
rect_parent
,
&
p_vout
->
p_sys
->
rect_parent
)
)
{
p_vout
->
p_sys
->
rect_parent
=
rect_parent
;
/* This one is to force the update even if only
* the position has changed */
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
0
,
1
,
1
,
rect_parent
.
right
-
rect_parent
.
left
,
rect_parent
.
bottom
-
rect_parent
.
top
,
0
);
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
0
,
0
,
0
,
rect_parent
.
right
-
rect_parent
.
left
,
rect_parent
.
bottom
-
rect_parent
.
top
,
0
);
}
}
else
{
vlc_mutex_unlock
(
&
p_vout
->
p_sys
->
lock
);
}
/* autoscale toggle */
if
(
p_vout
->
i_changes
&
VOUT_SCALE_CHANGE
)
{
p_vout
->
i_changes
&=
~
VOUT_SCALE_CHANGE
;
p_vout
->
b_autoscale
=
var_GetBool
(
p_vout
,
"autoscale"
);
p_vout
->
i_zoom
=
(
int
)
ZOOM_FP_FACTOR
;
UpdateRects
(
p_vout
,
true
);
}
/* scaling factor */
if
(
p_vout
->
i_changes
&
VOUT_ZOOM_CHANGE
)
{
p_vout
->
i_changes
&=
~
VOUT_ZOOM_CHANGE
;
p_vout
->
b_autoscale
=
false
;
p_vout
->
i_zoom
=
(
int
)(
ZOOM_FP_FACTOR
*
var_GetFloat
(
p_vout
,
"scale"
)
);
UpdateRects
(
p_vout
,
true
);
}
/* Check for cropping / aspect changes */
if
(
p_vout
->
i_changes
&
VOUT_CROP_CHANGE
||
p_vout
->
i_changes
&
VOUT_ASPECT_CHANGE
)
{
p_vout
->
i_changes
&=
~
VOUT_CROP_CHANGE
;
p_vout
->
i_changes
&=
~
VOUT_ASPECT_CHANGE
;
p_vout
->
fmt_out
.
i_x_offset
=
p_vout
->
fmt_in
.
i_x_offset
;
p_vout
->
fmt_out
.
i_y_offset
=
p_vout
->
fmt_in
.
i_y_offset
;
p_vout
->
fmt_out
.
i_visible_width
=
p_vout
->
fmt_in
.
i_visible_width
;
p_vout
->
fmt_out
.
i_visible_height
=
p_vout
->
fmt_in
.
i_visible_height
;
p_vout
->
fmt_out
.
i_aspect
=
p_vout
->
fmt_in
.
i_aspect
;
p_vout
->
fmt_out
.
i_sar_num
=
p_vout
->
fmt_in
.
i_sar_num
;
p_vout
->
fmt_out
.
i_sar_den
=
p_vout
->
fmt_in
.
i_sar_den
;
p_vout
->
output
.
i_aspect
=
p_vout
->
fmt_in
.
i_aspect
;
UpdateRects
(
p_vout
,
true
);
}
/* We used to call the Win32 PeekMessage function here to read the window
* messages. But since window can stay blocked into this function for a
* long time (for example when you move your window on the screen), I
* decided to isolate PeekMessage in another thread. */
/*
* Fullscreen change
*/
if
(
p_vout
->
i_changes
&
VOUT_FULLSCREEN_CHANGE
||
p_vout
->
p_sys
->
i_changes
&
VOUT_FULLSCREEN_CHANGE
)
{
Win32ToggleFullscreen
(
p_vout
);
p_vout
->
i_changes
&=
~
VOUT_FULLSCREEN_CHANGE
;
p_vout
->
p_sys
->
i_changes
&=
~
VOUT_FULLSCREEN_CHANGE
;
}
vout_sys_t
*
p_sys
=
p_vout
->
p_sys
;
/*
* Pointer change
*/
EventThreadMouseAutoHide
(
p_vout
->
p_sys
->
p_event
);
/*
* "Always on top" status change
*/
if
(
p_vout
->
p_sys
->
b_on_top_change
)
{
vlc_value_t
val
;
HMENU
hMenu
=
GetSystemMenu
(
p_vout
->
p_sys
->
hwnd
,
FALSE
);
var_Get
(
p_vout
,
"video-on-top"
,
&
val
);
/* Set the window on top if necessary */
if
(
val
.
b_bool
&&
!
(
GetWindowLong
(
p_vout
->
p_sys
->
hwnd
,
GWL_EXSTYLE
)
&
WS_EX_TOPMOST
)
)
{
CheckMenuItem
(
hMenu
,
IDM_TOGGLE_ON_TOP
,
MF_BYCOMMAND
|
MFS_CHECKED
);
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
HWND_TOPMOST
,
0
,
0
,
0
,
0
,
SWP_NOSIZE
|
SWP_NOMOVE
);
}
else
/* The window shouldn't be on top */
if
(
!
val
.
b_bool
&&
(
GetWindowLong
(
p_vout
->
p_sys
->
hwnd
,
GWL_EXSTYLE
)
&
WS_EX_TOPMOST
)
)
{
CheckMenuItem
(
hMenu
,
IDM_TOGGLE_ON_TOP
,
MF_BYCOMMAND
|
MFS_UNCHECKED
);
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
HWND_NOTOPMOST
,
0
,
0
,
0
,
0
,
SWP_NOSIZE
|
SWP_NOMOVE
);
}
p_vout
->
p_sys
->
b_on_top_change
=
false
;
}
const
int
i_width
=
p_sys
->
rect_dest
.
right
-
p_sys
->
rect_dest
.
left
;
const
int
i_height
=
p_sys
->
rect_dest
.
bottom
-
p_sys
->
rect_dest
.
top
;
glViewport
(
0
,
0
,
i_width
,
i_height
);
CommonManage
(
p_vout
);
return
VLC_SUCCESS
;
}
...
...
modules/video_output/msw/vout.h
View file @
e6621431
...
...
@@ -273,6 +273,7 @@ void EventThreadMouseAutoHide( event_thread_t * );
*****************************************************************************/
int
CommonInit
(
vout_thread_t
*
);
void
CommonClean
(
vout_thread_t
*
);
void
CommonManage
(
vout_thread_t
*
);
int
Control
(
vout_thread_t
*
p_vout
,
int
i_query
,
va_list
args
);
...
...
modules/video_output/msw/wingdi.c
View file @
e6621431
...
...
@@ -300,89 +300,6 @@ static void End( vout_thread_t *p_vout )
*****************************************************************************/
static
int
Manage
(
vout_thread_t
*
p_vout
)
{
/* If we do not control our window, we check for geometry changes
* ourselves because the parent might not send us its events. */
vlc_mutex_lock
(
&
p_vout
->
p_sys
->
lock
);
if
(
p_vout
->
p_sys
->
hparent
&&
!
p_vout
->
b_fullscreen
)
{
RECT
rect_parent
;
POINT
point
;
vlc_mutex_unlock
(
&
p_vout
->
p_sys
->
lock
);
GetClientRect
(
p_vout
->
p_sys
->
hparent
,
&
rect_parent
);
point
.
x
=
point
.
y
=
0
;
ClientToScreen
(
p_vout
->
p_sys
->
hparent
,
&
point
);
OffsetRect
(
&
rect_parent
,
point
.
x
,
point
.
y
);
if
(
!
EqualRect
(
&
rect_parent
,
&
p_vout
->
p_sys
->
rect_parent
)
)
{
unsigned
int
i_x
,
i_y
,
i_width
,
i_height
;
p_vout
->
p_sys
->
rect_parent
=
rect_parent
;
/* This one is to force the update even if only
* the position has changed */
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
0
,
1
,
1
,
rect_parent
.
right
-
rect_parent
.
left
,
rect_parent
.
bottom
-
rect_parent
.
top
,
0
);
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
0
,
0
,
0
,
rect_parent
.
right
-
rect_parent
.
left
,
rect_parent
.
bottom
-
rect_parent
.
top
,
0
);
vout_PlacePicture
(
p_vout
,
rect_parent
.
right
-
rect_parent
.
left
,
rect_parent
.
bottom
-
rect_parent
.
top
,
&
i_x
,
&
i_y
,
&
i_width
,
&
i_height
);
SetWindowPos
(
p_vout
->
p_sys
->
hvideownd
,
HWND_TOP
,
i_x
,
i_y
,
i_width
,
i_height
,
0
);
}
}
else
{
vlc_mutex_unlock
(
&
p_vout
->
p_sys
->
lock
);
}
/* autoscale toggle */
if
(
p_vout
->
i_changes
&
VOUT_SCALE_CHANGE
)
{
p_vout
->
i_changes
&=
~
VOUT_SCALE_CHANGE
;
p_vout
->
b_autoscale
=
var_GetBool
(
p_vout
,
"autoscale"
);
p_vout
->
i_zoom
=
(
int
)
ZOOM_FP_FACTOR
;
UpdateRects
(
p_vout
,
true
);
}
/* scaling factor */
if
(
p_vout
->
i_changes
&
VOUT_ZOOM_CHANGE
)
{
p_vout
->
i_changes
&=
~
VOUT_ZOOM_CHANGE
;
p_vout
->
b_autoscale
=
false
;
p_vout
->
i_zoom
=
(
int
)(
ZOOM_FP_FACTOR
*
var_GetFloat
(
p_vout
,
"scale"
)
);
UpdateRects
(
p_vout
,
true
);
}
/* Check for cropping / aspect changes */
if
(
p_vout
->
i_changes
&
VOUT_CROP_CHANGE
||
p_vout
->
i_changes
&
VOUT_ASPECT_CHANGE
)
{
p_vout
->
i_changes
&=
~
VOUT_CROP_CHANGE
;
p_vout
->
i_changes
&=
~
VOUT_ASPECT_CHANGE
;
p_vout
->
fmt_out
.
i_x_offset
=
p_vout
->
fmt_in
.
i_x_offset
;
p_vout
->
fmt_out
.
i_y_offset
=
p_vout
->
fmt_in
.
i_y_offset
;
p_vout
->
fmt_out
.
i_visible_width
=
p_vout
->
fmt_in
.
i_visible_width
;
p_vout
->
fmt_out
.
i_visible_height
=
p_vout
->
fmt_in
.
i_visible_height
;
p_vout
->
fmt_out
.
i_aspect
=
p_vout
->
fmt_in
.
i_aspect
;
p_vout
->
fmt_out
.
i_sar_num
=
p_vout
->
fmt_in
.
i_sar_num
;
p_vout
->
fmt_out
.
i_sar_den
=
p_vout
->
fmt_in
.
i_sar_den
;
p_vout
->
output
.
i_aspect
=
p_vout
->
fmt_in
.
i_aspect
;
UpdateRects
(
p_vout
,
true
);
}
/*
* Position Change
*/
...
...
@@ -391,60 +308,7 @@ static int Manage( vout_thread_t *p_vout )
p_vout
->
p_sys
->
i_changes
&=
~
DX_POSITION_CHANGE
;
}
/* We used to call the Win32 PeekMessage function here to read the window
* messages. But since window can stay blocked into this function for a
* long time (for example when you move your window on the screen), I
* decided to isolate PeekMessage in another thread. */
/*
* Fullscreen change
*/
if
(
p_vout
->
i_changes
&
VOUT_FULLSCREEN_CHANGE
||
p_vout
->
p_sys
->
i_changes
&
VOUT_FULLSCREEN_CHANGE
)
{
Win32ToggleFullscreen
(
p_vout
);
p_vout
->
i_changes
&=
~
VOUT_FULLSCREEN_CHANGE
;
p_vout
->
p_sys
->
i_changes
&=
~
VOUT_FULLSCREEN_CHANGE
;
}
/*
* Pointer change
*/
EventThreadMouseAutoHide
(
p_vout
->
p_sys
->
p_event
);
/*
* "Always on top" status change
*/
if
(
p_vout
->
p_sys
->
b_on_top_change
)
{
vlc_value_t
val
;
HMENU
hMenu
=
GetSystemMenu
(
p_vout
->
p_sys
->
hwnd
,
FALSE
);
var_Get
(
p_vout
,
"video-on-top"
,
&
val
);
/* Set the window on top if necessary */
if
(
val
.
b_bool
&&
!
(
GetWindowLong
(
p_vout
->
p_sys
->
hwnd
,
GWL_EXSTYLE
)
&
WS_EX_TOPMOST
)
)
{
CheckMenuItem
(
hMenu
,
IDM_TOGGLE_ON_TOP
,
MF_BYCOMMAND
|
MFS_CHECKED
);
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
HWND_TOPMOST
,
0
,
0
,
0
,
0
,
SWP_NOSIZE
|
SWP_NOMOVE
);
}
else
/* The window shouldn't be on top */
if
(
!
val
.
b_bool
&&
(
GetWindowLong
(
p_vout
->
p_sys
->
hwnd
,
GWL_EXSTYLE
)
&
WS_EX_TOPMOST
)
)
{
CheckMenuItem
(
hMenu
,
IDM_TOGGLE_ON_TOP
,
MF_BYCOMMAND
|
MFS_UNCHECKED
);
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
HWND_NOTOPMOST
,
0
,
0
,
0
,
0
,
SWP_NOSIZE
|
SWP_NOMOVE
);
}
p_vout
->
p_sys
->
b_on_top_change
=
false
;
}
CommonManage
(
p_vout
);
return
VLC_SUCCESS
;
}
...
...
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