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videolan
vlc
Commits
bb9834b5
Commit
bb9834b5
authored
Aug 23, 2015
by
Francois Cartegnie
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Plain Diff
text_style: fix alpha values
parent
a222da2d
Changes
4
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4 changed files
with
15 additions
and
22 deletions
+15
-22
include/vlc_text_style.h
include/vlc_text_style.h
+8
-15
modules/text_renderer/freetype.c
modules/text_renderer/freetype.c
+1
-1
modules/text_renderer/text_layout.c
modules/text_renderer/text_layout.c
+1
-1
src/misc/text_style.c
src/misc/text_style.c
+5
-5
No files found.
include/vlc_text_style.h
View file @
bb9834b5
...
...
@@ -50,36 +50,29 @@ typedef struct
int
i_font_size
;
/**< The font size in pixels */
int
i_font_color
;
/**< The color of the text 0xRRGGBB
(native endianness) */
uint8_t
i_font_alpha
;
/**< The transparency of the text.
0x00 is fully opaque,
0xFF fully transparent */
uint8_t
i_font_alpha
;
/**< The transparency of the text.*/
int
i_spacing
;
/**< The spaceing between glyphs in pixels */
/* Outline */
int
i_outline_color
;
/**< The color of the outline 0xRRGGBB */
uint8_t
i_outline_alpha
;
/**< The transparency of the outline.
0x00 is fully opaque,
0xFF fully transparent */
uint8_t
i_outline_alpha
;
/**< The transparency of the outline */
int
i_outline_width
;
/**< The width of the outline in pixels */
/* Shadow */
int
i_shadow_color
;
/**< The color of the shadow 0xRRGGBB */
uint8_t
i_shadow_alpha
;
/**< The transparency of the shadow.
0x00 is fully opaque,
0xFF fully transparent */
uint8_t
i_shadow_alpha
;
/**< The transparency of the shadow. */
int
i_shadow_width
;
/**< The width of the shadow in pixels */
/* Background (and karaoke) */
int
i_background_color
;
/**< The color of the background 0xRRGGBB */
uint8_t
i_background_alpha
;
/**< The transparency of the background.
0x00 is fully opaque,
0xFF fully transparent */
uint8_t
i_background_alpha
;
/**< The transparency of the background */
int
i_karaoke_background_color
;
/**< Background color for karaoke 0xRRGGBB */
uint8_t
i_karaoke_background_alpha
;
/**< The transparency of the karaoke bg.
0x00 is fully opaque,
0xFF fully transparent */
uint8_t
i_karaoke_background_alpha
;
/**< The transparency of the karaoke bg */
}
text_style_t
;
#define STYLE_ALPHA_OPAQUE 0xFF
#define STYLE_ALPHA_TRANSPARENT 0x00
/* Features flags for \ref i_features */
#define STYLE_NO_DEFAULTS 0x0
#define STYLE_FULLY_SET 0xFFFF
...
...
modules/text_renderer/freetype.c
View file @
bb9834b5
...
...
@@ -792,7 +792,7 @@ static inline int RenderAXYZ( filter_t *p_filter,
if
(
p_region
->
b_renderbg
)
{
/* Render the background just under the text */
FillPicture
(
p_picture
,
0x00
,
0x00
,
0x00
,
0x00
);
FillPicture
(
p_picture
,
STYLE_ALPHA_TRANSPARENT
,
0x00
,
0x00
,
0x00
);
RenderBackground
(
p_region
,
p_line_head
,
p_bbox
,
i_margin
,
p_picture
,
i_text_width
,
ExtractComponents
,
BlendPixel
);
}
else
{
...
...
modules/text_renderer/text_layout.c
View file @
bb9834b5
...
...
@@ -853,7 +853,7 @@ static int LoadGlyphs( filter_t *p_filter, paragraph_t *p_paragraph,
p_bitmaps
->
p_outline
=
0
;
}
if
(
p_filter
->
p_sys
->
p_style
->
i_shadow_alpha
>
0
)
if
(
p_filter
->
p_sys
->
p_style
->
i_shadow_alpha
!=
STYLE_ALPHA_TRANSPARENT
)
p_bitmaps
->
p_shadow
=
p_bitmaps
->
p_outline
?
p_bitmaps
->
p_outline
:
p_bitmaps
->
p_glyph
;
...
...
src/misc/text_style.c
View file @
bb9834b5
...
...
@@ -51,15 +51,15 @@ text_style_t *text_style_Create( int i_defaults )
p_style
->
f_font_relsize
=
STYLE_DEFAULT_REL_FONT_SIZE
;
p_style
->
i_font_size
=
STYLE_DEFAULT_FONT_SIZE
;
p_style
->
i_font_color
=
0xffffff
;
p_style
->
i_font_alpha
=
0xff
;
p_style
->
i_font_alpha
=
STYLE_ALPHA_OPAQUE
;
p_style
->
i_outline_color
=
0x000000
;
p_style
->
i_outline_alpha
=
0xff
;
p_style
->
i_outline_alpha
=
STYLE_ALPHA_OPAQUE
;
p_style
->
i_shadow_color
=
0x808080
;
p_style
->
i_shadow_alpha
=
0xff
;
p_style
->
i_shadow_alpha
=
STYLE_ALPHA_OPAQUE
;
p_style
->
i_background_color
=
0x000000
;
p_style
->
i_background_alpha
=
0xff
;
p_style
->
i_background_alpha
=
STYLE_ALPHA_OPAQUE
;
p_style
->
i_karaoke_background_color
=
0xffffff
;
p_style
->
i_karaoke_background_alpha
=
0xff
;
p_style
->
i_karaoke_background_alpha
=
STYLE_ALPHA_OPAQUE
;
p_style
->
i_outline_width
=
1
;
p_style
->
i_shadow_width
=
0
;
p_style
->
i_spacing
=
-
1
;
...
...
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