Commit bb13e227 authored by Gildas Bazin's avatar Gildas Bazin

* modules/video_output/x11/*: the glx "opengl provider" makes use of xcommon.c.

* modules/video_output/opengl.c: new platform independant OpenGL vout (uses an "opengl provider" module).
* modules/visualization/galaktos/*: uses the new "opengl provider" module.
parent 6129f1ce
......@@ -2414,6 +2414,24 @@ if test "${enable_xvideo}" != "no" &&
CPPFLAGS="${CPPFLAGS_save}")
fi
dnl
dnl GLX module
dnl (enabled by default except on win32)
dnl
AC_ARG_ENABLE(glx,
[ --enable-glx X11 OpenGL (GLX) support (default enabled)])
if test "${enable_glx}" != "no" &&
(test "${SYS}" != "mingw32" || test "${enable_glx}" = "yes"); then
CPPFLAGS="${CPPFLAGS_save} -I${x_includes}"
AC_CHECK_HEADERS(X11/Xlib.h, [
AC_CHECK_HEADERS(GL/glx.h, [
VLC_ADD_PLUGINS([glx])
VLC_ADD_LDFLAGS([glx],[-L${x_libraries} -lX11 -lXext -lGL -lGLU])
VLC_ADD_CPPFLAGS([glx],[-I${x_includes}])
]) ])
CPPFLAGS="${CPPFLAGS_save}"
fi
dnl
dnl Check for the Xinerama extension
dnl
......@@ -2426,11 +2444,13 @@ if test "${enable_xvideo}" != "no" &&
AC_CHECK_LIB(Xinerama_pic, XineramaQueryExtension,[
VLC_ADD_LDFLAGS([xvideo],[-lXinerama_pic])
VLC_ADD_LDFLAGS([x11],[-lXinerama_pic])
VLC_ADD_LDFLAGS([glx],[-lXinerama_pic])
ac_cv_have_xinerama="yes"
],[
AC_CHECK_LIB(Xinerama, XineramaQueryExtension,[
VLC_ADD_LDFLAGS([xvideo],[-lXinerama])
VLC_ADD_LDFLAGS([x11],[-lXinerama])
VLC_ADD_LDFLAGS([glx],[-lXinerama])
ac_cv_have_xinerama="yes"
])
])
......@@ -2442,6 +2462,20 @@ if test "${enable_xvideo}" != "no" &&
CPPFLAGS="${CPPFLAGS_save}"
fi
dnl
dnl GLX module
dnl (enabled by default except on win32)
dnl
AC_ARG_ENABLE(opengl,
[ --enable-opengl OpenGL support (default enabled)])
if test "${enable_opengl}" != "no"; then
AC_CHECK_HEADERS(GL/gl.h, [
VLC_ADD_PLUGINS([opengl])
VLC_ADD_LDFLAGS([opengl],[-L${x_libraries} -lGL -lGLU])
])
CPPFLAGS="${CPPFLAGS_save}"
fi
dnl
dnl SDL module
dnl
......@@ -2754,18 +2788,6 @@ then
fi ])
fi
dnl
dnl GLX module
dnl
AC_ARG_ENABLE(glx,
[ --enable-glx X11 OpenGL (GLX) support (default disabled)])
if test "${enable_glx}" = "yes"
then
VLC_ADD_PLUGINS([glx])
VLC_ADD_LDFLAGS([glx],[-lGL -lGLU])
fi
dnl
dnl AA plugin
dnl
......
......@@ -102,6 +102,7 @@ struct vout_thread_t
int ( *pf_manage ) ( vout_thread_t * );
void ( *pf_render ) ( vout_thread_t *, picture_t * );
void ( *pf_display ) ( vout_thread_t *, picture_t * );
void ( *pf_swap ) ( vout_thread_t * ); /* OpenGL only */
int ( *pf_control ) ( vout_thread_t *, int, va_list );
/**@}*/
......
/*****************************************************************************
* vlc_opengl.h: OpenGL provider interface
*****************************************************************************
* Copyright (C) 2004 VideoLAN
* $Id$
*
* Authors: Cyril Deguet <asmax@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
#ifndef _VLC_OPENGL_H
#define _VLC_OPENGL_H 1
struct opengl_t
{
VLC_COMMON_MEMBERS
int i_width; /* window width */
int i_height; /* window height */
int b_fullscreen; /* fullscreen flag */
opengl_sys_t *p_sys; /* private data */
/* Create an OpenGL window of the requested size (if possible) */
int ( *pf_init )( opengl_t *, int i_width, int i_height );
/* Swap front/back buffers */
void ( *pf_swap )( opengl_t * );
/* Handle window events */
int ( *pf_handle_events )( opengl_t * );
};
#endif
......@@ -9,3 +9,4 @@ SOURCES_wingdi = wingdi.c
SOURCES_mga = mga.c
SOURCES_hd1000v = hd1000v.cpp
SOURCES_snapshot = snapshot.c
SOURCES_opengl = opengl.c
/*****************************************************************************
* opengl.c: OpenGL video output
*****************************************************************************
* Copyright (C) 2004 VideoLAN
* $Id$
*
* Authors: Cyril Deguet <asmax@videolan.org>
* Gildas Bazin <gbazin@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
*****************************************************************************/
/*****************************************************************************
* Preamble
*****************************************************************************/
#include <errno.h> /* ENOMEM */
#include <stdlib.h> /* malloc(), free() */
#include <string.h>
#include <vlc/vlc.h>
#include <vlc/vout.h>
#include <GL/gl.h>
/* RV16 */
//#define VLCGL_RGB_FORMAT GL_RGB
//#define VLCGL_RGB_TYPE GL_UNSIGNED_SHORT_5_6_5
/* RV24 */
//#define VLCGL_RGB_FORMAT GL_RGB
//#define VLCGL_RGB_TYPE GL_UNSIGNED_BYTE
/* RV32 */
#define VLCGL_RGB_FORMAT GL_RGBA
#define VLCGL_RGB_TYPE GL_UNSIGNED_BYTE
/*****************************************************************************
* Vout interface
*****************************************************************************/
static int CreateVout ( vlc_object_t * );
static void DestroyVout ( vlc_object_t * );
static int Init ( vout_thread_t * );
static void End ( vout_thread_t * );
static void Render ( vout_thread_t *p_vout, picture_t *p_pic );
static void DisplayVideo ( vout_thread_t *, picture_t * );
static inline int GetAlignedSize( int i_size );
/*****************************************************************************
* Module descriptor
*****************************************************************************/
vlc_module_begin();
set_description( _("OpenGL video output") );
set_capability( "video output", 20 );
add_shortcut( "opengl" );
set_callbacks( CreateVout, DestroyVout );
vlc_module_end();
/*****************************************************************************
* vout_sys_t: video output method descriptor
*****************************************************************************
* This structure is part of the video output thread descriptor.
* It describes the OpenGL specific properties of the output thread.
*****************************************************************************/
struct vout_sys_t
{
vout_thread_t *p_vout;
uint8_t *p_buffer;
int i_index;
int i_tex_width;
int i_tex_height;
GLuint texture;
int i_effect; //XXX
};
/*****************************************************************************
* CreateVout: This function allocates and initializes the OpenGL vout method.
*****************************************************************************/
static int CreateVout( vlc_object_t *p_this )
{
vout_thread_t *p_vout = (vout_thread_t *)p_this;
vout_sys_t *p_sys;
/* Allocate structure */
p_vout->p_sys = p_sys = malloc( sizeof( vout_sys_t ) );
if( p_sys == NULL )
{
msg_Err( p_vout, "out of memory" );
return VLC_EGENERIC;
}
//XXX set to 0 to disable the cube effect
p_sys->i_effect = 1;
/* A texture must have a size aligned on a power of 2 */
p_sys->i_tex_width = GetAlignedSize( p_vout->render.i_width );
p_sys->i_tex_height = GetAlignedSize( p_vout->render.i_height );
msg_Dbg( p_vout, "Texture size: %dx%d", p_sys->i_tex_width,
p_sys->i_tex_height );
/* Get window */
p_sys->p_vout =
(vout_thread_t *)vlc_object_create( p_this, VLC_OBJECT_OPENGL );
if( p_sys->p_vout == NULL )
{
msg_Err( p_vout, "out of memory" );
return VLC_ENOMEM;
}
p_sys->p_vout->i_window_width = p_vout->i_window_width;
p_sys->p_vout->i_window_height = p_vout->i_window_height;
p_sys->p_vout->b_fullscreen = p_vout->b_fullscreen;
p_sys->p_vout->p_module =
module_Need( p_sys->p_vout, "opengl provider", NULL, 0 );
if( p_sys->p_vout->p_module == NULL )
{
msg_Err( p_vout, "No OpenGL provider found" );
vlc_object_destroy( p_sys->p_vout );
return VLC_ENOOBJ;
}
vlc_object_attach( p_sys->p_vout, p_this );
p_vout->pf_init = Init;
p_vout->pf_end = End;
p_vout->pf_render = Render;
p_vout->pf_display = DisplayVideo;
return VLC_SUCCESS;
}
/*****************************************************************************
* Init: initialize the OpenGL video thread output method
*****************************************************************************/
static int Init( vout_thread_t *p_vout )
{
vout_sys_t *p_sys = p_vout->p_sys;
int i_pixel_pitch;
/* No YUV textures :( */
#if VLCGL_RGB_FORMAT == GL_RGB
# if VLCGL_RGB_TYPE == GL_UNSIGNED_BYTE
p_vout->output.i_chroma = VLC_FOURCC('R','V','2','4');
p_vout->output.i_rmask = 0x000000ff;
p_vout->output.i_gmask = 0x0000ff00;
p_vout->output.i_bmask = 0x00ff0000;
i_pixel_pitch = 3;
# else
p_vout->output.i_chroma = VLC_FOURCC('R','V','1','6');
p_vout->output.i_rmask = 0xf800;
p_vout->output.i_gmask = 0x07e0;
p_vout->output.i_bmask = 0x001f;
i_pixel_pitch = 2;
# endif
#else
p_vout->output.i_chroma = VLC_FOURCC('R','V','3','2');
p_vout->output.i_rmask = 0x000000ff;
p_vout->output.i_gmask = 0x0000ff00;
p_vout->output.i_bmask = 0x00ff0000;
i_pixel_pitch = 4;
#endif
/* Since OpenGL can do rescaling for us, stick to the default
* coordinates and aspect. */
p_vout->output.i_width = p_vout->render.i_width;
p_vout->output.i_height = p_vout->render.i_height;
p_vout->output.i_aspect = p_vout->render.i_aspect;
/* We know the chroma, allocate a buffer which will be used
* directly by the decoder */
p_vout->p_picture[0].i_planes = 1;
p_sys->p_buffer =
malloc( p_sys->i_tex_width * p_sys->i_tex_height * i_pixel_pitch );
if( !p_sys->p_buffer )
{
msg_Err( p_vout, "Out of memory" );
return -1;
}
p_vout->p_picture[0].p->p_pixels = p_sys->p_buffer;
p_vout->p_picture[0].p->i_lines = p_vout->output.i_height;
p_vout->p_picture[0].p->i_pixel_pitch = i_pixel_pitch;
p_vout->p_picture[0].p->i_pitch = p_sys->i_tex_width *
p_vout->p_picture[0].p->i_pixel_pitch;
p_vout->p_picture[0].p->i_visible_pitch = p_vout->output.i_width *
p_vout->p_picture[0].p->i_pixel_pitch;
p_vout->p_picture[0].i_status = DESTROYED_PICTURE;
p_vout->p_picture[0].i_type = DIRECT_PICTURE;
PP_OUTPUTPICTURE[ 0 ] = &p_vout->p_picture[0];
I_OUTPUTPICTURES = 1;
/* Set the texture parameters */
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
if( p_sys->i_effect )
{
glEnable( GL_CULL_FACE);
/* glDisable( GL_DEPTH_TEST );
glEnable( GL_BLEND );
glBlendFunc( GL_SRC_ALPHA, GL_ONE );*/
/* Set the perpective */
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
glFrustum( -1.0, 1.0, -1.0, 1.0, 3.0, 20.0 );
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
glTranslatef( 0.0, 0.0, - 5.0 );
}
return 0;
}
/*****************************************************************************
* End: terminate GLX video thread output method
*****************************************************************************/
static void End( vout_thread_t *p_vout )
{
glFinish();
glFlush();
}
/*****************************************************************************
* Destroy: destroy GLX video thread output method
*****************************************************************************
* Terminate an output method created by CreateVout
*****************************************************************************/
static void DestroyVout( vlc_object_t *p_this )
{
vout_thread_t *p_vout = (vout_thread_t *)p_this;
vout_sys_t *p_sys = p_vout->p_sys;
module_Unneed( p_sys->p_vout, p_sys->p_vout->p_module );
vlc_object_detach( p_sys->p_vout );
vlc_object_destroy( p_sys->p_vout );
/* Free the texture buffer*/
if( p_sys->p_buffer ) free( p_sys->p_buffer );
free( p_sys );
}
/*****************************************************************************
* Render: render previously calculated output
*****************************************************************************/
static void Render( vout_thread_t *p_vout, picture_t *p_pic )
{
vout_sys_t *p_sys = p_vout->p_sys;
float f_width = (float)p_vout->output.i_width / p_sys->i_tex_width;
float f_height = (float)p_vout->output.i_height / p_sys->i_tex_height;
glClear( GL_COLOR_BUFFER_BIT );
glTexImage2D( GL_TEXTURE_2D, 0, 3,
p_sys->i_tex_width, p_sys->i_tex_height , 0,
VLCGL_RGB_FORMAT, VLCGL_RGB_TYPE, p_sys->p_buffer );
if( !p_sys->i_effect )
{
glEnable( GL_TEXTURE_2D );
glBegin( GL_POLYGON );
glTexCoord2f( 0.0, 0.0 ); glVertex2f( -1.0, 1.0 );
glTexCoord2f( f_width, 0.0 ); glVertex2f( 1.0, 1.0 );
glTexCoord2f( f_width, f_height ); glVertex2f( 1.0, -1.0 );
glTexCoord2f( 0.0, f_height ); glVertex2f( -1.0, -1.0 );
glEnd();
}
else
{
glRotatef( 1.0, 0.3, 0.5, 0.7 );
glEnable( GL_TEXTURE_2D );
glBegin( GL_QUADS );
/* Front */
glTexCoord2f( 0, 0 ); glVertex3f( - 1.0, 1.0, 1.0 );
glTexCoord2f( 0, f_height ); glVertex3f( - 1.0, - 1.0, 1.0 );
glTexCoord2f( f_width, f_height ); glVertex3f( 1.0, - 1.0, 1.0 );
glTexCoord2f( f_width, 0 ); glVertex3f( 1.0, 1.0, 1.0 );
/* Left */
glTexCoord2f( 0, 0 ); glVertex3f( - 1.0, 1.0, - 1.0 );
glTexCoord2f( 0, f_height ); glVertex3f( - 1.0, - 1.0, - 1.0 );
glTexCoord2f( f_width, f_height ); glVertex3f( - 1.0, - 1.0, 1.0 );
glTexCoord2f( f_width, 0 ); glVertex3f( - 1.0, 1.0, 1.0 );
/* Back */
glTexCoord2f( 0, 0 ); glVertex3f( 1.0, 1.0, - 1.0 );
glTexCoord2f( 0, f_height ); glVertex3f( 1.0, - 1.0, - 1.0 );
glTexCoord2f( f_width, f_height ); glVertex3f( - 1.0, - 1.0, - 1.0 );
glTexCoord2f( f_width, 0 ); glVertex3f( - 1.0, 1.0, - 1.0 );
/* Right */
glTexCoord2f( 0, 0 ); glVertex3f( 1.0, 1.0, 1.0 );
glTexCoord2f( 0, f_height ); glVertex3f( 1.0, - 1.0, 1.0 );
glTexCoord2f( f_width, f_height ); glVertex3f( 1.0, - 1.0, - 1.0 );
glTexCoord2f( f_width, 0 ); glVertex3f( 1.0, 1.0, - 1.0 );
/* Top */
glTexCoord2f( 0, 0 ); glVertex3f( - 1.0, 1.0, - 1.0 );
glTexCoord2f( 0, f_height ); glVertex3f( - 1.0, 1.0, 1.0 );
glTexCoord2f( f_width, f_height ); glVertex3f( 1.0, 1.0, 1.0 );
glTexCoord2f( f_width, 0 ); glVertex3f( 1.0, 1.0, - 1.0 );
/* Bottom */
glTexCoord2f( 0, 0 ); glVertex3f( - 1.0, - 1.0, 1.0 );
glTexCoord2f( 0, f_height ); glVertex3f( - 1.0, - 1.0, - 1.0 );
glTexCoord2f( f_width, f_height ); glVertex3f( 1.0, - 1.0, - 1.0 );
glTexCoord2f( f_width, 0 ); glVertex3f( 1.0, - 1.0, 1.0 );
glEnd();
}
glDisable( GL_TEXTURE_2D);
}
/*****************************************************************************
* DisplayVideo: displays previously rendered output
*****************************************************************************/
static void DisplayVideo( vout_thread_t *p_vout, picture_t *p_pic )
{
vout_sys_t *p_sys = p_vout->p_sys;
p_sys->p_vout->pf_swap( p_sys->p_vout );
}
int GetAlignedSize( int i_size )
{
/* Return the nearest power of 2 */
int i_result = 1;
while( i_result < i_size )
{
i_result *= 2;
}
return i_result;
}
......@@ -11,5 +11,7 @@ SOURCES_xvideo = \
$(NULL)
SOURCES_glx = \
glx.c \
$(NULL)
glx.c \
xcommon.c \
xcommon.h \
$(NULL)
/*****************************************************************************
* glx.c: GLX video output
* glx.c: GLX OpenGL provider
*****************************************************************************
* Copyright (C) 2004 VideoLAN
* $Id$
*
* Authors: Cyril Deguet <asmax@videolan.org>
* Gildas Bazin <gbazin@videolan.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
......@@ -35,24 +36,24 @@
/* For the opengl provider interface */
#include "vlc_opengl.h"
#ifdef HAVE_SYS_SHM_H
# include <sys/shm.h> /* shmget(), shmctl() */
#endif
#include <X11/Xlib.h>
#include <X11/Xmd.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#ifdef HAVE_SYS_SHM_H
# include <X11/extensions/XShm.h>
#endif
#ifdef DPMSINFO_IN_DPMS_H
# include <X11/extensions/dpms.h>
#endif
#include <GL/glx.h>
/* Data common to vout and opengl provider structures */
typedef struct glx_t
{
Display *p_display;
int b_glx13;
int i_width;
int i_height;
int b_fullscreen;
GLXContext gwctx;
Window wnd;
GLXWindow gwnd;
Atom wm_delete;
} glx_t;
#include "xcommon.h"
/* RV16 */
//#define VLCGL_RGB_FORMAT GL_RGB
......@@ -68,742 +69,255 @@ typedef struct glx_t
/*****************************************************************************
* Vout interface
*****************************************************************************/
static int CreateVout ( vlc_object_t * );
static void DestroyVout ( vlc_object_t * );
static int Init ( vout_thread_t * );
static void End ( vout_thread_t * );
static int Manage ( vout_thread_t * );
static void Render ( vout_thread_t *p_vout, picture_t *p_pic );
static void DisplayVideo ( vout_thread_t *, picture_t * );
/*****************************************************************************
* OpenGL providerinterface
* OpenGL provider interface
*****************************************************************************/
static int CreateOpenGL ( vlc_object_t * );
static void DestroyOpenGL( vlc_object_t * );
static int InitOpenGL ( opengl_t *, int, int );
static void SwapBuffers ( opengl_t * );
static int HandleEvents ( opengl_t * );
static void SwapBuffers ( vout_thread_t * );
/*****************************************************************************
* Local prototypes
*****************************************************************************/
static int OpenDisplay ( vlc_object_t *, glx_t * );
static void CloseDisplay( glx_t * );
static int InitGLX12 ( vlc_object_t *, glx_t * );
static int InitGLX13 ( vlc_object_t *, glx_t * );
static void CreateWindow( vlc_object_t *, glx_t *, XVisualInfo *);
static int HandleX11Events( vlc_object_t *, glx_t * );
static void SwitchContext( glx_t * );
static inline int GetAlignedSize( int i_size );
static int CheckGLX ( vlc_object_t *, vlc_bool_t * );
static int InitGLX12 ( vout_thread_t * );
static int InitGLX13 ( vout_thread_t * );
static void SwitchContext( vout_thread_t * );
/*****************************************************************************
* Module descriptor
*****************************************************************************/
vlc_module_begin();
set_description( _("X11 OpenGL (GLX) video output") );
set_capability( "video output", 20 );
add_shortcut( "glx" );
set_callbacks( CreateVout, DestroyVout );
add_submodule();
set_description( _("X11 OpenGL provider") );
set_capability( "opengl provider", 50 );
set_callbacks( CreateOpenGL, DestroyOpenGL );
vlc_module_end();
/*****************************************************************************
* vout_sys_t: GLX video output method descriptor
*****************************************************************************
* This structure is part of the video output thread descriptor.
* It describes the GLX specific properties of an output thread.
* Exported prototypes
*****************************************************************************/
struct vout_sys_t
{
uint8_t *p_buffer;
int i_index;
int i_tex_width;
int i_tex_height;
GLuint texture;
int i_effect; //XXX
glx_t glx;
};
struct opengl_sys_t
{
glx_t glx;
};
#define MWM_HINTS_DECORATIONS (1L << 1)
#define PROP_MWM_HINTS_ELEMENTS 5
typedef struct mwmhints_t
{
uint32_t flags;
uint32_t functions;
uint32_t decorations;
int32_t input_mode;
uint32_t status;
} mwmhints_t;
/*****************************************************************************
* CreateVout: allocates GLX video thread output method
*****************************************************************************
* This function allocates and initializes a GLX vout method.
*****************************************************************************/
static int CreateVout( vlc_object_t *p_this )
{
vout_thread_t *p_vout = (vout_thread_t *)p_this;
/* Allocate structure */
p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
if( p_vout->p_sys == NULL )
{
msg_Err( p_vout, "out of memory" );
return( 1 );
}
//XXX set to 0 to disable the cube effect
p_vout->p_sys->i_effect = 1;
p_vout->p_sys->glx.i_width = p_vout->i_window_width;
p_vout->p_sys->glx.i_height = p_vout->i_window_height;
p_vout->p_sys->glx.b_fullscreen = 0;
/* A texture must have a size aligned on a power of 2 */
p_vout->p_sys->i_tex_width = GetAlignedSize( p_vout->render.i_width );
p_vout->p_sys->i_tex_height = GetAlignedSize( p_vout->render.i_height );
msg_Dbg( p_vout, "Texture size: %dx%d", p_vout->p_sys->i_tex_width,
p_vout->p_sys->i_tex_height );
/* Open and initialize device */
if( OpenDisplay( p_this, &p_vout->p_sys->glx ) )
{
msg_Err( p_vout, "cannot open display" );
free( p_vout->p_sys );
return( 1 );
}
p_vout->pf_init = Init;
p_vout->pf_end = End;
p_vout->pf_manage = Manage;
p_vout->pf_render = Render;
p_vout->pf_display = DisplayVideo;
return( 0 );
}
/*****************************************************************************
* Init: initialize GLX video thread output method
*****************************************************************************/
static int Init( vout_thread_t *p_vout )
{
int i_pixel_pitch;
/* No YUV textures :( */
#if VLCGL_RGB_FORMAT == GL_RGB
# if VLCGL_RGB_TYPE == GL_UNSIGNED_BYTE
p_vout->output.i_chroma = VLC_FOURCC('R','V','2','4');
p_vout->output.i_rmask = 0x000000ff;
p_vout->output.i_gmask = 0x0000ff00;
p_vout->output.i_bmask = 0x00ff0000;
i_pixel_pitch = 3;
# else
p_vout->output.i_chroma = VLC_FOURCC('R','V','1','6');
p_vout->output.i_rmask = 0xf800;
p_vout->output.i_gmask = 0x07e0;
p_vout->output.i_bmask = 0x001f;
i_pixel_pitch = 2;
# endif
#else
p_vout->output.i_chroma = VLC_FOURCC('R','V','3','2');
p_vout->output.i_rmask = 0x000000ff;
p_vout->output.i_gmask = 0x0000ff00;
p_vout->output.i_bmask = 0x00ff0000;
i_pixel_pitch = 4;
#endif
/* Since OpenGL can do rescaling for us, stick to the default
* coordinates and aspect. */
p_vout->output.i_width = p_vout->render.i_width;
p_vout->output.i_height = p_vout->render.i_height;
p_vout->output.i_aspect = p_vout->render.i_aspect;
/* We know the chroma, allocate a buffer which will be used
* directly by the decoder */
p_vout->p_picture[0].i_planes = 1;
p_vout->p_sys->p_buffer =
malloc( p_vout->p_sys->i_tex_width * p_vout->p_sys->i_tex_height *
i_pixel_pitch );
if( !p_vout->p_sys->p_buffer )
{
msg_Err( p_vout, "Out of memory" );
return -1;
}
p_vout->p_picture[0].p->p_pixels = p_vout->p_sys->p_buffer;
p_vout->p_picture[0].p->i_lines = p_vout->output.i_height;
p_vout->p_picture[0].p->i_pixel_pitch = i_pixel_pitch;
p_vout->p_picture[0].p->i_pitch = p_vout->p_sys->i_tex_width *
p_vout->p_picture[0].p->i_pixel_pitch;
p_vout->p_picture[0].p->i_visible_pitch = p_vout->output.i_width *
p_vout->p_picture[0].p->i_pixel_pitch;
p_vout->p_picture[0].i_status = DESTROYED_PICTURE;
p_vout->p_picture[0].i_type = DIRECT_PICTURE;
PP_OUTPUTPICTURE[ 0 ] = &p_vout->p_picture[0];
I_OUTPUTPICTURES = 1;
SwitchContext( &p_vout->p_sys->glx );
/* Set the texture parameters */
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
if( p_vout->p_sys->i_effect )
{
glEnable( GL_CULL_FACE);
/* glDisable( GL_DEPTH_TEST );
glEnable( GL_BLEND );
glBlendFunc( GL_SRC_ALPHA, GL_ONE );*/
/* Set the perpective */
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
glFrustum( -1.0, 1.0, -1.0, 1.0, 3.0, 20.0 );
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
glTranslatef( 0.0, 0.0, - 5.0 );
}
return 0;
}
/*****************************************************************************
* End: terminate GLX video thread output method
*****************************************************************************/
static void End( vout_thread_t *p_vout )
{
;
}
/*****************************************************************************
* Destroy: destroy GLX video thread output method
*****************************************************************************
* Terminate an output method created by CreateVout
*****************************************************************************/
static void DestroyVout( vlc_object_t *p_this )
{
vout_thread_t *p_vout = (vout_thread_t *)p_this;
CloseDisplay( &p_vout->p_sys->glx );
/* Free the texture buffer*/
if( p_vout->p_sys->p_buffer )
{
free( p_vout->p_sys->p_buffer );
}
free( p_vout->p_sys );
}
extern int E_(Activate) ( vlc_object_t * );
extern void E_(Deactivate) ( vlc_object_t * );
/*****************************************************************************
* CreateOpenGL: initialize an OpenGL provider
*****************************************************************************/
static int CreateOpenGL( vlc_object_t *p_this )
{
opengl_t *p_opengl = (opengl_t*)p_this;
/* Allocate the structure */
p_opengl->p_sys = malloc(sizeof(opengl_sys_t));
/* Set the function pointers */
p_opengl->pf_init = InitOpenGL;
p_opengl->pf_swap = SwapBuffers;
p_opengl->pf_handle_events = HandleEvents;
p_opengl->p_sys->glx.wnd = None;
return VLC_SUCCESS;
}
/*****************************************************************************
* DestroyOpenGL: destroys an OpenGL provider
*****************************************************************************/
static void DestroyOpenGL( vlc_object_t *p_this )
{
opengl_t *p_opengl = (opengl_t*)p_this;
/* Free the structure */
free(p_opengl->p_sys);
}
/*****************************************************************************
* InitOpenGL: creates the OpenGL window
*****************************************************************************/
static int InitOpenGL( opengl_t *p_opengl, int i_width, int i_height )
{
p_opengl->p_sys->glx.i_width = i_width;
p_opengl->p_sys->glx.i_height = i_height;
p_opengl->p_sys->glx.b_fullscreen = 0;
vout_thread_t *p_vout = (vout_thread_t *)p_this;
vlc_bool_t b_glx13;
if( OpenDisplay( (vlc_object_t*)p_opengl, &p_opengl->p_sys->glx ) )
if( CheckGLX( p_this, &b_glx13 ) != VLC_SUCCESS )
{
msg_Err( p_opengl, "Cannot create OpenGL window" );
msg_Err( p_vout, "no GLX support" );
return VLC_EGENERIC;
}
/* Set the OpenGL context _for the current thread_ */
SwitchContext( &p_opengl->p_sys->glx );
return VLC_SUCCESS;
}
/*****************************************************************************
* SwapBuffers: swap front/back buffers
*****************************************************************************/
static void SwapBuffers( opengl_t *p_opengl )
{
if( p_opengl->p_sys->glx.b_glx13 )
{
glXSwapBuffers( p_opengl->p_sys->glx.p_display,
p_opengl->p_sys->glx.gwnd );
}
else
if( E_(Activate)( p_this ) != VLC_SUCCESS )
{
glXSwapBuffers( p_opengl->p_sys->glx.p_display,
p_opengl->p_sys->glx.wnd );
return VLC_EGENERIC;
}
}
/*****************************************************************************
* HandleEvents: handle window events
*****************************************************************************/
static int HandleEvents( opengl_t *p_opengl )
{
int i_ret =
HandleX11Events( (vlc_object_t*)p_opengl, &p_opengl->p_sys->glx );
if( i_ret )
{
/* close the window */
CloseDisplay( &p_opengl->p_sys->glx );
}
return i_ret;
}
/* Set the function pointer */
p_vout->pf_swap = SwapBuffers;
p_vout->p_sys->b_glx13 = b_glx13;
/*****************************************************************************
* Manage: handle X11 events
*****************************************************************************
* This function should be called regularly by video output thread. It manages
* console events. It returns a non null value on error.
*****************************************************************************/
static int Manage( vout_thread_t *p_vout )
{
if( HandleX11Events( (vlc_object_t*)p_vout, &p_vout->p_sys->glx ) )
/* Initialize GLX */
if( !b_glx13 )
{
/* the user wants to close the window */
playlist_t * p_playlist =
(playlist_t *)vlc_object_find( p_vout, VLC_OBJECT_PLAYLIST,
FIND_ANYWHERE );
if( p_playlist != NULL )
if( InitGLX12( p_vout ) != VLC_SUCCESS )
{
playlist_Stop( p_playlist );
vlc_object_release( p_playlist );
return VLC_EGENERIC;
}
}
return 0;
}
static int HandleX11Events( vlc_object_t *p_thread, glx_t *p_glx )
{
Display *p_display;
p_display = p_glx->p_display;
/* loop on X11 events */
while( XPending( p_display ) > 0 )
else
{
XEvent evt;
XNextEvent( p_display, &evt );
switch( evt.type )
if( InitGLX13( p_vout ) != VLC_SUCCESS )
{
case ClientMessage:
{
/* Delete notification */
if( (evt.xclient.format == 32) &&
((Atom)evt.xclient.data.l[0] ==
p_glx->wm_delete) )
{
return -1;
}
break;
}
return VLC_EGENERIC;
}
}
return 0;
/* Set the OpenGL context _for the current thread_ */
SwitchContext( p_vout );
return VLC_SUCCESS;
}
/*****************************************************************************
* Render: render previously calculated output
* DestroyOpenGL: destroys an OpenGL provider
*****************************************************************************/
static void Render( vout_thread_t *p_vout, picture_t *p_pic )
static void DestroyOpenGL( vlc_object_t *p_this )
{
vout_thread_t *p_vout = (vout_thread_t *)p_this;
vout_sys_t *p_sys = p_vout->p_sys;
float f_width = (float)p_vout->output.i_width / p_sys->i_tex_width;
float f_height = (float)p_vout->output.i_height / p_sys->i_tex_height;
glClear(GL_COLOR_BUFFER_BIT);
glTexImage2D (GL_TEXTURE_2D, 0, 3, p_vout->p_sys->i_tex_width,
p_vout->p_sys->i_tex_height , 0,
VLCGL_RGB_FORMAT, VLCGL_RGB_TYPE,
p_vout->p_sys->p_buffer);
if( !p_vout->p_sys->i_effect )
glXDestroyContext( p_sys->p_display, p_sys->gwctx );
if( p_sys->b_glx13 )
{
glEnable( GL_TEXTURE_2D );
glBegin( GL_POLYGON );
glTexCoord2f( 0.0, 0.0 ); glVertex2f( -1.0, 1.0 );
glTexCoord2f( f_width, 0.0 ); glVertex2f( 1.0, 1.0 );
glTexCoord2f( f_width, f_height ); glVertex2f( 1.0, -1.0 );
glTexCoord2f( 0.0, f_height ); glVertex2f( -1.0, -1.0 );
glEnd();
glXDestroyWindow( p_sys->p_display, p_sys->gwnd );
}
else
{
glRotatef( 1.0, 0.3, 0.5, 0.7 );
glEnable( GL_TEXTURE_2D );
glBegin( GL_QUADS );
/* Front */
glTexCoord2f( 0, 0 ); glVertex3f( - 1.0, 1.0, 1.0 );
glTexCoord2f( 0, f_height ); glVertex3f( - 1.0, - 1.0, 1.0 );
glTexCoord2f( f_width, f_height ); glVertex3f( 1.0, - 1.0, 1.0 );
glTexCoord2f( f_width, 0 ); glVertex3f( 1.0, 1.0, 1.0 );
/* Left */
glTexCoord2f( 0, 0 ); glVertex3f( - 1.0, 1.0, - 1.0 );
glTexCoord2f( 0, f_height ); glVertex3f( - 1.0, - 1.0, - 1.0 );
glTexCoord2f( f_width, f_height ); glVertex3f( - 1.0, - 1.0, 1.0 );
glTexCoord2f( f_width, 0 ); glVertex3f( - 1.0, 1.0, 1.0 );
/* Back */
glTexCoord2f( 0, 0 ); glVertex3f( 1.0, 1.0, - 1.0 );
glTexCoord2f( 0, f_height ); glVertex3f( 1.0, - 1.0, - 1.0 );
glTexCoord2f( f_width, f_height ); glVertex3f( - 1.0, - 1.0, - 1.0 );
glTexCoord2f( f_width, 0 ); glVertex3f( - 1.0, 1.0, - 1.0 );
/* Right */
glTexCoord2f( 0, 0 ); glVertex3f( 1.0, 1.0, 1.0 );
glTexCoord2f( 0, f_height ); glVertex3f( 1.0, - 1.0, 1.0 );
glTexCoord2f( f_width, f_height ); glVertex3f( 1.0, - 1.0, - 1.0 );
glTexCoord2f( f_width, 0 ); glVertex3f( 1.0, 1.0, - 1.0 );
/* Top */
glTexCoord2f( 0, 0 ); glVertex3f( - 1.0, 1.0, - 1.0 );
glTexCoord2f( 0, f_height ); glVertex3f( - 1.0, 1.0, 1.0 );
glTexCoord2f( f_width, f_height ); glVertex3f( 1.0, 1.0, 1.0 );
glTexCoord2f( f_width, 0 ); glVertex3f( 1.0, 1.0, - 1.0 );
/* Bottom */
glTexCoord2f( 0, 0 ); glVertex3f( - 1.0, - 1.0, 1.0 );
glTexCoord2f( 0, f_height ); glVertex3f( - 1.0, - 1.0, - 1.0 );
glTexCoord2f( f_width, f_height ); glVertex3f( 1.0, - 1.0, - 1.0 );
glTexCoord2f( f_width, 0 ); glVertex3f( 1.0, - 1.0, 1.0 );
glEnd();
}
glDisable( GL_TEXTURE_2D);
}
/*****************************************************************************
* DisplayVideo: displays previously rendered output
*****************************************************************************/
static void DisplayVideo( vout_thread_t *p_vout, picture_t *p_pic )
{
if( p_vout->p_sys->glx.b_glx13 )
{
glXSwapBuffers( p_vout->p_sys->glx.p_display,
p_vout->p_sys->glx.gwnd );
}
else
{
glXSwapBuffers( p_vout->p_sys->glx.p_display,
p_vout->p_sys->glx.wnd );
}
E_(Deactivate)( p_this );
}
/*****************************************************************************
* OpenDisplay: open and initialize OpenGL device
*****************************************************************************/
static int OpenDisplay( vlc_object_t *p_thread, glx_t *p_glx )
static int CheckGLX( vlc_object_t *p_this, vlc_bool_t *b_glx13 )
{
Display *p_display;
int i_opcode, i_evt, i_err;
int i_maj, i_min;
/* Open the display */
p_glx->p_display = p_display = XOpenDisplay( NULL );
p_display = XOpenDisplay( NULL );
if( !p_display )
{
msg_Err( p_thread, "Cannot open display" );
return -1;
msg_Err( p_this, "Cannot open display" );
return VLC_EGENERIC;
}
/* Check for GLX extension */
if( !XQueryExtension( p_display, "GLX", &i_opcode, &i_evt, &i_err ) )
{
msg_Err( p_thread, "GLX extension not supported" );
return -1;
msg_Err( p_this, "GLX extension not supported" );
return VLC_EGENERIC;
}
if( !glXQueryExtension( p_display, &i_err, &i_evt ) )
{
msg_Err( p_thread, "glXQueryExtension failed" );
return -1;
msg_Err( p_this, "glXQueryExtension failed" );
return VLC_EGENERIC;
}
/* Check GLX version */
if (!glXQueryVersion( p_display, &i_maj, &i_min ) )
{
msg_Err( p_thread, "glXQueryVersion failed" );
return -1;
msg_Err( p_this, "glXQueryVersion failed" );
return VLC_EGENERIC;
}
if( i_maj <= 0 || ((i_maj == 1) && (i_min < 3)) )
{
p_glx->b_glx13 = 0;
msg_Dbg( p_thread, "Using GLX 1.2 API" );
if( InitGLX12( p_thread, p_glx ) == -1 )
{
return -1;
}
*b_glx13 = VLC_FALSE;
msg_Dbg( p_this, "Using GLX 1.2 API" );
}
else
{
p_glx->b_glx13 = 1;
msg_Dbg( p_thread, "Using GLX 1.3 API" );
if( InitGLX13( p_thread, p_glx ) == -1 )
{
return -1;
}
}
XMapWindow( p_display, p_glx->wnd );
if( p_glx->b_fullscreen )
{
//XXX
XMoveWindow( p_display, p_glx->wnd, 0, 0 );
*b_glx13 = VLC_TRUE;
msg_Dbg( p_this, "Using GLX 1.3 API" );
}
XFlush( p_display );
return 0;
}
/*****************************************************************************
* CloseDisplay: close and reset OpenGL device
*****************************************************************************
* Returns all resources allocated by OpenDisplay and restore the original
* state of the device.
*****************************************************************************/
static void CloseDisplay( glx_t *p_glx )
{
Display *p_display;
if (p_glx->wnd == None )
{
// Already closed or not opened...
return;
}
glFlush();
p_display = p_glx->p_display;
glXDestroyContext( p_display, p_glx->gwctx );
if( p_glx->b_glx13 )
{
glXDestroyWindow( p_display, p_glx->gwnd );
}
XDestroyWindow( p_display, p_glx->wnd );
p_glx->wnd = None;
return VLC_SUCCESS;
}
int InitGLX12( vlc_object_t *p_thread, glx_t *p_glx )
int InitGLX12( vout_thread_t *p_vout )
{
Display *p_display;
vout_sys_t *p_sys = p_vout->p_sys;
XVisualInfo *p_vi;
GLXContext gwctx;
int p_attr[] = { GLX_RGBA, GLX_RED_SIZE, 5, GLX_GREEN_SIZE, 5,
GLX_BLUE_SIZE, 5, GLX_DOUBLEBUFFER,
0 };
GLX_BLUE_SIZE, 5, GLX_DOUBLEBUFFER, 0 };
p_display = p_glx->p_display;
p_vi = glXChooseVisual( p_display, DefaultScreen( p_display), p_attr );
p_vi = glXChooseVisual( p_sys->p_display,
DefaultScreen( p_sys->p_display), p_attr );
if(! p_vi )
{
msg_Err( p_thread, "Cannot get GLX 1.2 visual" );
return -1;
msg_Err( p_vout, "Cannot get GLX 1.2 visual" );
return VLC_EGENERIC;
}
/* Create the window */
CreateWindow( p_thread, p_glx, p_vi );
/* Create an OpenGL context */
p_glx->gwctx = gwctx = glXCreateContext( p_display, p_vi, 0, True );
if( !gwctx )
/* Create an OpenGL context */
p_sys->gwctx = glXCreateContext( p_sys->p_display, p_vi, 0, True );
XFree( p_vi );
if( !p_sys->gwctx )
{
msg_Err( p_thread, "Cannot create OpenGL context");
XFree( p_vi );
return -1;
msg_Err( p_vout, "Cannot create OpenGL context");
return VLC_EGENERIC;
}
XFree( p_vi );
return 0;
return VLC_SUCCESS;
}
int InitGLX13( vlc_object_t *p_thread, glx_t *p_glx )
int InitGLX13( vout_thread_t *p_vout )
{
Display *p_display;
vout_sys_t *p_sys = p_vout->p_sys;
int i_nbelem;
GLXFBConfig *p_fbconfs, fbconf;
XVisualInfo *p_vi;
GLXContext gwctx;
int p_attr[] = { GLX_RED_SIZE, 5, GLX_GREEN_SIZE, 5,
GLX_BLUE_SIZE, 5, GLX_DOUBLEBUFFER, True,
GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, 0 };
p_display = p_glx->p_display;
/* Get the FB configuration */
p_fbconfs = glXChooseFBConfig( p_display, 0, p_attr, &i_nbelem );
p_fbconfs = glXChooseFBConfig( p_sys->p_display, 0, p_attr, &i_nbelem );
if( (i_nbelem <= 0) || !p_fbconfs )
{
msg_Err( p_thread, "Cannot get FB configurations");
if( p_fbconfs )
{
XFree( p_fbconfs );
}
return -1;
msg_Err( p_vout, "Cannot get FB configurations");
if( p_fbconfs ) XFree( p_fbconfs );
return VLC_EGENERIC;
}
fbconf = p_fbconfs[0];
/* Get the X11 visual */
p_vi = glXGetVisualFromFBConfig( p_display, fbconf );
p_vi = glXGetVisualFromFBConfig( p_sys->p_display, fbconf );
if( !p_vi )
{
msg_Err( p_thread, "Cannot get X11 visual" );
msg_Err( p_vout, "Cannot get X11 visual" );
XFree( p_fbconfs );
return -1;
return VLC_EGENERIC;
}
/* Create the window */
CreateWindow( p_thread, p_glx, p_vi );
XFree( p_vi );
/* Create the GLX window */
p_glx->gwnd = glXCreateWindow( p_display, fbconf, p_glx->wnd, NULL );
if( p_glx->gwnd == None )
p_sys->gwnd = glXCreateWindow( p_sys->p_display, fbconf,
p_sys->p_win->video_window, NULL );
if( p_sys->gwnd == None )
{
msg_Err( p_thread, "Cannot create GLX window" );
return -1;
msg_Err( p_vout, "Cannot create GLX window" );
return VLC_EGENERIC;
}
/* Create an OpenGL context */
p_glx->gwctx = gwctx = glXCreateNewContext( p_display, fbconf,
GLX_RGBA_TYPE, NULL, True );
if( !gwctx )
p_sys->gwctx = glXCreateNewContext( p_sys->p_display, fbconf,
GLX_RGBA_TYPE, NULL, True );
XFree( p_fbconfs );
if( !p_sys->gwctx )
{
msg_Err( p_thread, "Cannot create OpenGL context");
XFree( p_fbconfs );
return -1;
msg_Err( p_vout, "Cannot create OpenGL context");
return VLC_EGENERIC;
}
XFree( p_fbconfs );
return 0;
return VLC_SUCCESS;
}
void CreateWindow( vlc_object_t *p_thread, glx_t *p_glx, XVisualInfo *p_vi )
/*****************************************************************************
* SwapBuffers: swap front/back buffers
*****************************************************************************/
static void SwapBuffers( vout_thread_t *p_vout )
{
Display *p_display;
XSetWindowAttributes xattr;
Window wnd;
Colormap cm;
XSizeHints* p_size_hints;
Atom prop;
mwmhints_t mwmhints;
p_display = p_glx->p_display;
/* Create a colormap */
cm = XCreateColormap( p_display, RootWindow( p_display, p_vi->screen ),
p_vi->visual, AllocNone );
/* Create the window */
xattr.background_pixel = BlackPixel( p_display, DefaultScreen(p_display) );
xattr.border_pixel = 0;
xattr.colormap = cm;
p_glx->wnd = wnd = XCreateWindow( p_display, DefaultRootWindow(p_display),
0, 0, p_glx->i_width, p_glx->i_height, 0, p_vi->depth,
InputOutput, p_vi->visual,
CWBackPixel | CWBorderPixel | CWColormap, &xattr);
/* Allow the window to be deleted by the window manager */
p_glx->wm_delete = XInternAtom( p_display, "WM_DELETE_WINDOW", False );
XSetWMProtocols( p_display, wnd, &p_glx->wm_delete, 1 );
if( p_glx->b_fullscreen )
{
mwmhints.flags = MWM_HINTS_DECORATIONS;
mwmhints.decorations = False;
vout_sys_t *p_sys = p_vout->p_sys;
prop = XInternAtom( p_display, "_MOTIF_WM_HINTS", False );
XChangeProperty( p_display, wnd, prop, prop, 32, PropModeReplace,
(unsigned char *)&mwmhints, PROP_MWM_HINTS_ELEMENTS );
if( p_sys->b_glx13 )
{
glXSwapBuffers( p_sys->p_display, p_sys->gwnd );
}
else
{
/* Prevent the window from being resized */
p_size_hints = XAllocSizeHints();
p_size_hints->flags = PMinSize | PMaxSize;
p_size_hints->min_width = p_glx->i_width;
p_size_hints->min_height = p_glx->i_height;
p_size_hints->max_width = p_glx->i_width;
p_size_hints->max_height = p_glx->i_height;
XSetWMNormalHints( p_display, wnd, p_size_hints );
XFree( p_size_hints );
glXSwapBuffers( p_sys->p_display, p_sys->p_win->video_window );
}
XSelectInput( p_display, wnd, KeyPressMask );
}
void SwitchContext( glx_t *p_glx )
void SwitchContext( vout_thread_t *p_vout )
{
vout_sys_t *p_sys = p_vout->p_sys;
/* Change the current OpenGL context */
if( p_glx->b_glx13 )
if( p_sys->b_glx13 )
{
glXMakeContextCurrent( p_glx->p_display, p_glx->gwnd,
p_glx->gwnd, p_glx->gwctx );
glXMakeContextCurrent( p_sys->p_display, p_sys->gwnd,
p_sys->gwnd, p_sys->gwctx );
}
else
{
glXMakeCurrent( p_glx->p_display, p_glx->wnd,
p_glx->gwctx );
}
}
int GetAlignedSize( int i_size )
{
/* Return the nearest power of 2 */
int i_result = 1;
while( i_result < i_size )
{
i_result *= 2;
glXMakeCurrent( p_sys->p_display, p_sys->p_win->video_window,
p_sys->gwctx );
}
return i_result;
}
......@@ -67,6 +67,10 @@
# include <X11/extensions/Xvlib.h>
#endif
#ifdef MODULE_NAME_IS_glx
# include <GL/glx.h>
#endif
#ifdef HAVE_XINERAMA
# include <X11/extensions/Xinerama.h>
#endif
......@@ -318,7 +322,7 @@ void E_(Deactivate) ( vlc_object_t *p_this )
{
XFreeColormap( p_vout->p_sys->p_display, p_vout->p_sys->colormap );
}
#else
#elif defined(MODULE_NAME_IS_xvideo)
XVideoReleasePort( p_vout, p_vout->p_sys->i_xvport );
#endif
......@@ -368,7 +372,7 @@ static int InitVideo( vout_thread_t *p_vout )
break;
}
#else
#elif defined(MODULE_NAME_IS_x11)
/* Initialize the output structure: RGB with square pixels, whatever
* the input format is, since it's the only format we know */
switch( p_vout->p_sys->i_screen_depth )
......@@ -431,7 +435,7 @@ static int InitVideo( vout_thread_t *p_vout )
return VLC_SUCCESS;
}
/*****************************************************************************
/*****************************************************************************
* DisplayVideo: displays previously rendered output
*****************************************************************************
* This function sends the currently rendered image to X11 server.
......@@ -1140,6 +1144,8 @@ static void DestroyWindow( vout_thread_t *p_vout, x11_window_t *p_win )
*****************************************************************************/
static int NewPicture( vout_thread_t *p_vout, picture_t *p_pic )
{
#ifndef MODULE_NAME_IS_glx
#ifdef MODULE_NAME_IS_xvideo
int i_plane;
#endif
......@@ -1259,6 +1265,8 @@ static int NewPicture( vout_thread_t *p_vout, picture_t *p_pic )
return -1;
}
#endif /* !MODULE_NAME_IS_glx */
return 0;
}
......@@ -2015,7 +2023,7 @@ static IMAGE_TYPE * CreateImage( vout_thread_t *p_vout,
/* Allocate memory for image */
#ifdef MODULE_NAME_IS_xvideo
p_data = (byte_t *) malloc( i_width * i_height * i_bits_per_pixel / 8 );
#else
#elif defined(MODULE_NAME_IS_x11)
i_bytes_per_line = i_width * i_bytes_per_pixel;
p_data = (byte_t *) malloc( i_bytes_per_line * i_height );
#endif
......@@ -2046,7 +2054,7 @@ static IMAGE_TYPE * CreateImage( vout_thread_t *p_vout,
#ifdef MODULE_NAME_IS_xvideo
p_image = XvCreateImage( p_display, i_xvport, i_chroma,
p_data, i_width, i_height );
#else
#elif defined(MODULE_NAME_IS_x11)
p_image = XCreateImage( p_display, p_visual, i_depth, ZPixmap, 0,
p_data, i_width, i_height, i_quantum, 0 );
#endif
......
......@@ -142,6 +142,13 @@ struct vout_sys_t
vlc_bool_t b_net_wm_state_stays_on_top;
Atom net_wm_state_below;
vlc_bool_t b_net_wm_state_below;
#ifdef MODULE_NAME_IS_glx
/* GLX properties */
int b_glx13;
GLXContext gwctx;
GLXWindow gwnd;
#endif
};
/*****************************************************************************
......@@ -174,6 +181,7 @@ typedef struct mwmhints_t
uint32_t decorations;
int32_t input_mode;
uint32_t status;
} mwmhints_t;
/*****************************************************************************
......
......@@ -23,7 +23,6 @@
*****************************************************************************/
#include "plugin.h"
#include "vlc_opengl.h"
#include <GL/gl.h>
#include <GL/glu.h>
#include <unistd.h>
......@@ -270,10 +269,12 @@ int galaktos_update( galaktos_thread_t *p_thread )
glFinish();
glFlush();
// printf("Flush %d\n",(SDL_GetTicks()-timestart));
(p_thread->p_opengl->pf_swap)( p_thread->p_opengl );
p_thread->p_opengl->pf_swap( p_thread->p_opengl );
/* Process events */
if( (p_thread->p_opengl->pf_handle_events)( p_thread->p_opengl ) )
if( p_thread->p_opengl->pf_manage &&
p_thread->p_opengl->pf_manage( p_thread->p_opengl ) )
{
return 1;
}
......
......@@ -37,7 +37,6 @@
#include <vlc/input.h>
#include <vlc/vout.h>
#include "aout_internal.h"
#include "vlc_opengl.h"
/*****************************************************************************
* Module descriptor
......@@ -79,7 +78,6 @@ static int Open( vlc_object_t *p_this )
aout_filter_t *p_filter = (aout_filter_t *)p_this;
aout_filter_sys_t *p_sys;
galaktos_thread_t *p_thread;
vlc_value_t width, height;
if ( p_filter->input.i_format != VLC_FOURCC('f','l','3','2' )
|| p_filter->output.i_format != VLC_FOURCC('f','l','3','2') )
......@@ -104,25 +102,6 @@ static int Open( vlc_object_t *p_this )
vlc_object_create( p_filter, sizeof( galaktos_thread_t ) );
vlc_object_attach( p_thread, p_this );
/* Get on OpenGL provider */
p_thread->p_opengl =
(opengl_t *)vlc_object_create( p_this, VLC_OBJECT_OPENGL );
if( p_thread->p_opengl == NULL )
{
msg_Err( p_filter, "out of memory" );
return VLC_ENOMEM;
}
p_thread->p_module =
module_Need( p_thread->p_opengl, "opengl provider", NULL, 0 );
if( p_thread->p_module == NULL )
{
msg_Err( p_filter, "No OpenGL provider found" );
vlc_object_destroy( p_thread->p_opengl );
p_thread->p_opengl = NULL;
return VLC_ENOOBJ;
}
/*
var_Create( p_thread, "galaktos-width", VLC_VAR_INTEGER|VLC_VAR_DOINHERIT );
var_Get( p_thread, "galaktos-width", &width );
......@@ -155,7 +134,6 @@ static int Open( vlc_object_t *p_this )
return VLC_SUCCESS;
}
/*****************************************************************************
* float to s16 conversion
*****************************************************************************/
......@@ -169,7 +147,6 @@ static inline int16_t FloatToInt16( float f )
return (int16_t)( f * 32768.0 );
}
/*****************************************************************************
* DoWork: process samples buffer
*****************************************************************************
......@@ -221,9 +198,31 @@ static void Thread( vlc_object_t *p_this )
int timestart=0;
int mspf=0;
/* Initialize the opengl provider */
(p_thread->p_opengl->pf_init)(p_thread->p_opengl, p_thread->i_width,
p_thread->i_height);
/* Get on OpenGL provider */
p_thread->p_opengl =
(vout_thread_t *)vlc_object_create( p_this, VLC_OBJECT_OPENGL );
if( p_thread->p_opengl == NULL )
{
msg_Err( p_thread, "out of memory" );
return;
}
p_thread->p_opengl->i_window_width = p_thread->i_width;
p_thread->p_opengl->i_window_height = p_thread->i_height;
p_thread->p_opengl->render.i_width = p_thread->i_width;
p_thread->p_opengl->render.i_height = p_thread->i_width;
p_thread->p_opengl->render.i_aspect = VOUT_ASPECT_FACTOR;
p_thread->p_module =
module_Need( p_thread->p_opengl, "opengl provider", NULL, 0 );
if( p_thread->p_module == NULL )
{
msg_Err( p_thread, "No OpenGL provider found" );
vlc_object_destroy( p_thread->p_opengl );
return;
}
vlc_object_attach( p_thread->p_opengl, p_this );
setup_opengl( p_thread->i_width, p_thread->i_height );
CreateRenderTarget(512, &RenderTargetTextureID, NULL);
......@@ -275,6 +274,7 @@ static void Close( vlc_object_t *p_this )
/* Free the openGL provider */
module_Unneed( p_sys->p_thread->p_opengl, p_sys->p_thread->p_module );
vlc_object_detach( p_sys->p_thread->p_opengl );
vlc_object_destroy( p_sys->p_thread->p_opengl );
/* Free data */
......
......@@ -26,6 +26,7 @@
#include <vlc/vlc.h>
#include <vlc/aout.h>
#include <vlc/vout.h>
#define MAX_BLOCKS 10
......@@ -36,7 +37,7 @@ typedef struct
char *psz_title;
/* OpenGL provider */
opengl_t *p_opengl;
vout_thread_t *p_opengl;
module_t *p_module;
/* Window properties */
......
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