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videolan
vlc
Commits
b73506f5
Commit
b73506f5
authored
Jun 07, 2007
by
Damien Fouilleul
Browse files
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Plain Diff
- direct3d: backport [20420],[20412],[19993]
parent
b036ef20
Changes
2
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Showing
2 changed files
with
23 additions
and
64 deletions
+23
-64
modules/video_output/directx/direct3d.c
modules/video_output/directx/direct3d.c
+12
-59
modules/video_output/directx/events.c
modules/video_output/directx/events.c
+11
-5
No files found.
modules/video_output/directx/direct3d.c
View file @
b73506f5
...
...
@@ -402,7 +402,8 @@ static int Manage( vout_thread_t *p_vout )
SetWindowPos
(
p_vout
->
p_sys
->
hwnd
,
0
,
0
,
0
,
rect_parent
.
right
-
rect_parent
.
left
,
rect_parent
.
bottom
-
rect_parent
.
top
,
0
);
rect_parent
.
bottom
-
rect_parent
.
top
,
SWP_NOZORDER
);
}
}
else
...
...
@@ -605,7 +606,9 @@ static void Display( vout_thread_t *p_vout, picture_t *p_pic )
LPDIRECT3DDEVICE9
p_d3ddev
=
p_vout
->
p_sys
->
p_d3ddev
;
// Present the back buffer contents to the display
// stretching and filtering happens here
HRESULT
hr
=
IDirect3DDevice9_Present
(
p_d3ddev
,
NULL
,
NULL
,
NULL
,
NULL
);
HRESULT
hr
=
IDirect3DDevice9_Present
(
p_d3ddev
,
&
(
p_vout
->
p_sys
->
rect_src_clipped
),
NULL
,
NULL
,
NULL
);
if
(
FAILED
(
hr
)
)
msg_Dbg
(
p_vout
,
"%s:%d (hr=0x%0lX)"
,
__FUNCTION__
,
__LINE__
,
hr
);
...
...
@@ -725,7 +728,7 @@ static int Direct3DFillPresentationParameters(vout_thread_t *p_vout, D3DPRESENT_
d3dpp
->
hDeviceWindow
=
p_vout
->
p_sys
->
hvideownd
;
d3dpp
->
BackBufferWidth
=
p_vout
->
output
.
i_width
;
d3dpp
->
BackBufferHeight
=
p_vout
->
output
.
i_height
;
d3dpp
->
SwapEffect
=
D3DSWAPEFFECT_
DISCARD
;
d3dpp
->
SwapEffect
=
D3DSWAPEFFECT_
COPY
;
d3dpp
->
MultiSampleType
=
D3DMULTISAMPLE_NONE
;
d3dpp
->
PresentationInterval
=
D3DPRESENT_INTERVAL_DEFAULT
;
d3dpp
->
BackBufferFormat
=
d3ddm
.
Format
;
...
...
@@ -882,11 +885,10 @@ static D3DFORMAT Direct3DVoutSelectFormat( vout_thread_t *p_vout, D3DFORMAT targ
return
D3DFMT_UNKNOWN
;
}
D3DFORMAT
Direct3DVoutFindFormat
(
vout_thread_t
*
p_vout
,
int
i_chroma
,
D3DFORMAT
target
)
static
D3DFORMAT
Direct3DVoutFindFormat
(
vout_thread_t
*
p_vout
,
int
i_chroma
,
D3DFORMAT
target
)
{
if
(
p_vout
->
p_sys
->
b_hw_yuv
&&
!
_got_vista_or_above
)
if
(
p_vout
->
p_sys
->
b_hw_yuv
)
{
/* it sounds like vista does not support YUV surfaces at all */
switch
(
i_chroma
)
{
case
VLC_FOURCC
(
'U'
,
'Y'
,
'V'
,
'Y'
):
...
...
@@ -962,7 +964,7 @@ D3DFORMAT Direct3DVoutFindFormat(vout_thread_t *p_vout, int i_chroma, D3DFORMAT
case
D3DFMT_R8G8B8
:
case
D3DFMT_X8R8G8B8
:
case
D3DFMT_A8R8G8B8
:
msg_Dbg
(
p_vout
,
"defaulting to ad
pa
ter pixel format"
);
msg_Dbg
(
p_vout
,
"defaulting to ad
ap
ter pixel format"
);
return
Direct3DVoutSelectFormat
(
p_vout
,
target
,
&
d3ddm
.
Format
,
1
);
default:
{
...
...
@@ -998,67 +1000,18 @@ static int Direct3DVoutSetOutputFormat(vout_thread_t *p_vout, D3DFORMAT format)
p_vout
->
output
.
i_rmask
=
0x00ff0000
;
p_vout
->
output
.
i_gmask
=
0x0000ff00
;
p_vout
->
output
.
i_bmask
=
0x000000ff
;
# if defined( WORDS_BIGENDIAN )
p_vout
->
output
.
i_rrshift
=
0
;
p_vout
->
output
.
i_lrshift
=
24
;
p_vout
->
output
.
i_rgshift
=
0
;
p_vout
->
output
.
i_lgshift
=
16
;
p_vout
->
output
.
i_rbshift
=
0
;
p_vout
->
output
.
i_lbshift
=
8
;
# else
p_vout
->
output
.
i_rrshift
=
0
;
p_vout
->
output
.
i_lrshift
=
8
;
p_vout
->
output
.
i_rgshift
=
0
;
p_vout
->
output
.
i_lgshift
=
16
;
p_vout
->
output
.
i_rbshift
=
0
;
p_vout
->
output
.
i_lbshift
=
24
;
# endif
break
;
case
D3DFMT_R5G6B5
:
p_vout
->
output
.
i_chroma
=
VLC_FOURCC
(
'R'
,
'V'
,
'1'
,
'6'
);
p_vout
->
output
.
i_rmask
=
(
0x1fL
)
<<
11
;
p_vout
->
output
.
i_gmask
=
(
0x3fL
)
<<
5
;
p_vout
->
output
.
i_bmask
=
(
0x1fL
)
<<
0
;
# if defined( WORDS_BIGENDIAN )
p_vout
->
output
.
i_rrshift
=
0
;
p_vout
->
output
.
i_lrshift
=
11
;
p_vout
->
output
.
i_rgshift
=
0
;
p_vout
->
output
.
i_lgshift
=
5
;
p_vout
->
output
.
i_rbshift
=
0
;
p_vout
->
output
.
i_lbshift
=
0
;
# else
/* FIXME: since components are not byte aligned,
there is no chance that this will work */
p_vout
->
output
.
i_rrshift
=
0
;
p_vout
->
output
.
i_lrshift
=
0
;
p_vout
->
output
.
i_rgshift
=
0
;
p_vout
->
output
.
i_lgshift
=
5
;
p_vout
->
output
.
i_rbshift
=
0
;
p_vout
->
output
.
i_lbshift
=
11
;
# endif
break
;
case
D3DFMT_X1R5G5B5
:
p_vout
->
output
.
i_chroma
=
VLC_FOURCC
(
'R'
,
'V'
,
'1'
,
'5'
);
p_vout
->
output
.
i_rmask
=
(
0x1fL
)
<<
10
;
p_vout
->
output
.
i_gmask
=
(
0x1fL
)
<<
5
;
p_vout
->
output
.
i_bmask
=
(
0x1fL
)
<<
0
;
# if defined( WORDS_BIGENDIAN )
p_vout
->
output
.
i_rrshift
=
0
;
p_vout
->
output
.
i_lrshift
=
10
;
p_vout
->
output
.
i_rgshift
=
0
;
p_vout
->
output
.
i_lgshift
=
5
;
p_vout
->
output
.
i_rbshift
=
0
;
p_vout
->
output
.
i_lbshift
=
0
;
# else
/* FIXME: since components are not byte aligned,
there is no chance that this will work */
p_vout
->
output
.
i_rrshift
=
0
;
p_vout
->
output
.
i_lrshift
=
1
;
p_vout
->
output
.
i_rgshift
=
0
;
p_vout
->
output
.
i_lgshift
=
5
;
p_vout
->
output
.
i_rbshift
=
0
;
p_vout
->
output
.
i_lbshift
=
11
;
# endif
break
;
default:
return
VLC_EGENERIC
;
...
...
modules/video_output/directx/events.c
View file @
b73506f5
...
...
@@ -629,8 +629,9 @@ void E_(DirectXUpdateRects)( vout_thread_t *p_vout, vlc_bool_t b_force )
&
i_x
,
&
i_y
,
&
i_width
,
&
i_height
);
if
(
p_vout
->
p_sys
->
hvideownd
)
SetWindowPos
(
p_vout
->
p_sys
->
hvideownd
,
HWND_TOP
,
i_x
,
i_y
,
i_width
,
i_height
,
0
);
SetWindowPos
(
p_vout
->
p_sys
->
hvideownd
,
0
,
i_x
,
i_y
,
i_width
,
i_height
,
SWP_NOCOPYBITS
|
SWP_NOZORDER
|
SWP_ASYNCWINDOWPOS
);
/* Destination image position and dimensions */
rect_dest
.
left
=
point
.
x
+
i_x
;
...
...
@@ -652,8 +653,6 @@ void E_(DirectXUpdateRects)( vout_thread_t *p_vout, vlc_bool_t b_force )
p_vout
->
p_sys
->
i_align_dest_size
/
2
)
&
~
p_vout
->
p_sys
->
i_align_dest_size
)
+
rect_dest
.
left
;
}
#endif
/* UpdateOverlay directdraw function doesn't automatically clip to the
* display size so we need to do it otherwise it will fail */
...
...
@@ -672,6 +671,13 @@ void E_(DirectXUpdateRects)( vout_thread_t *p_vout, vlc_bool_t b_force )
rect_dest_clipped.right, rect_dest_clipped.bottom );
#endif
#else
/* MODULE_NAME_IS_vout_directx */
/* AFAIK, there are no clipping constraints in Direct3D or OpenGL */
rect_dest_clipped
=
rect_dest
;
#endif
/* the 2 following lines are to fix a bug when clicking on the desktop */
if
(
(
rect_dest_clipped
.
right
-
rect_dest_clipped
.
left
)
==
0
||
(
rect_dest_clipped
.
bottom
-
rect_dest_clipped
.
top
)
==
0
)
...
...
@@ -726,6 +732,7 @@ void E_(DirectXUpdateRects)( vout_thread_t *p_vout, vlc_bool_t b_force )
rect_src_clipped.right, rect_src_clipped.bottom );
#endif
#ifdef MODULE_NAME_IS_vout_directx
/* The destination coordinates need to be relative to the current
* directdraw primary surface (display) */
rect_dest_clipped
.
left
-=
p_vout
->
p_sys
->
rect_display
.
left
;
...
...
@@ -733,7 +740,6 @@ void E_(DirectXUpdateRects)( vout_thread_t *p_vout, vlc_bool_t b_force )
rect_dest_clipped
.
top
-=
p_vout
->
p_sys
->
rect_display
.
top
;
rect_dest_clipped
.
bottom
-=
p_vout
->
p_sys
->
rect_display
.
top
;
#ifdef MODULE_NAME_IS_vout_directx
if
(
p_vout
->
p_sys
->
b_using_overlay
)
E_
(
DirectXUpdateOverlay
)(
p_vout
);
#endif
...
...
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