Commit a7f48f35 authored by Jonatan \"jaw\" Wallmander's avatar Jonatan \"jaw\" Wallmander Committed by Rémi Denis-Courmont

Added support for audio visualization: Vovoid VSXu

Signed-off-by: default avatarRémi Denis-Courmont <remi@remlab.net>
parent 9cf66c28
......@@ -3892,6 +3892,23 @@ AS_IF([test "${enable_projectm}" != "no"],
])
])
dnl
dnl Vovoid VSXu visualization plugin
dnl
AC_ARG_ENABLE(vsxu,
[ --enable-vsxu Vovoid VSXu visualization plugin (default auto)])
AS_IF([test "${enable_vsxu}" != "no"],
[
PKG_CHECK_MODULES(VSXU, libvsxu,
[
VLC_ADD_PLUGIN([vsxu])
VLC_ADD_CXXFLAGS([vsxu],[$VSXU_CFLAGS])
VLC_ADD_LIBS([vsxu],[$VSXU_LIBS])
],[
AC_MSG_WARN([${VSXU_PKG_ERRORS}.])
])
])
dnl
dnl AtmoLight (homemade Philips Ambilight clone)
dnl
......
......@@ -368,6 +368,7 @@ $Id$
* vout_ios: iOS video output
* vout_macosx: MacOS X OpenGL provider
* vout_sdl: video output module using the SDL library
* vsxu: audio visualization using Vovoid VSXu
* wall: image wall filter
* wav: Wav demuxer
* wave: Wave video effect
......
SUBDIRS = visual
SOURCES_goom = goom.c
SOURCES_projectm = projectm.cpp
SOURCES_vsxu = vsxu.cpp cyclic_buffer.h
/*****************************************************************************
* cyclic_buffer.h cyclic buffer helper class for vlc's audio visualizations
*****************************************************************************
* Copyright © 2012 Vovoid Media Technologies
*
* Authors: Jonatan "jaw" Wallmander
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifndef CYCLIC_BUFFER_H
#define CYCLIC_BUFFER_H
class block_holder
{
public:
float data[512]; // data holder
mtime_t pts; // machine time when this is to be played
block_holder()
{
pts = 0; // max_int 64-bit
}
};
#define CYCLIC_BUFFER_SIZE 128
class cyclic_block_queue
{
block_holder cycl_buffer[CYCLIC_BUFFER_SIZE];
size_t consumer_pos;
size_t insertion_pos;
public:
cyclic_block_queue()
{
consumer_pos = 0;
insertion_pos = 0;
}
block_holder* consume()
{
mtime_t cur_machine_time = mdate();
size_t steps = 0;
while (
(cycl_buffer[consumer_pos].pts < cur_machine_time)
&&
(steps++ < CYCLIC_BUFFER_SIZE)
)
{
consumer_pos++;
if (consumer_pos == CYCLIC_BUFFER_SIZE)
{
consumer_pos = 0;
}
}
return &cycl_buffer[consumer_pos];
}
block_holder* get_insertion_object()
{
insertion_pos++;
if ( insertion_pos == CYCLIC_BUFFER_SIZE )
{
insertion_pos = 0;
}
return &cycl_buffer[insertion_pos];
}
void reset()
{
for (size_t i = 0; i < CYCLIC_BUFFER_SIZE; i++)
{
cycl_buffer[i].pts = 0;
consumer_pos = 0;
insertion_pos = 0;
}
}
};
#undef CYCLIC_BUFFER_SIZE
#endif // CYCLIC_BUFFER_H
/*****************************************************************************
* vsxu.cpp: visualization module wrapper for Vovoid VSXu
*****************************************************************************
* Copyright © 2009-2012 the VideoLAN team, Vovoid Media Technologies
* $Id$
*
* Authors: Rémi Duraffort <ivoire@videolan.org>
* Laurent Aimar
* Jonatan "jaw" Wallmander
*
* Used the projectM implementation as reference for this file.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc., 51
* Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifndef __STDC_CONSTANT_MACROS
# define __STDC_CONSTANT_MACROS
#endif
#include <vlc_common.h>
#include <vlc_plugin.h>
#include <vlc_aout.h>
#include <vlc_vout.h>
#include <vlc_vout_wrapper.h>
#include <vlc_opengl.h>
// vsxu manager include
#include <vsx_manager.h>
#include <logo_intro.h>
// class to handle cyclic buffer
#include "cyclic_buffer.h"
/*****************************************************************************
* Module descriptor
*****************************************************************************/
static int Open ( vlc_object_t * );
static void Close ( vlc_object_t * );
#define WIDTH_TEXT N_("Video width")
#define WIDTH_LONGTEXT N_("The width of the video window, in pixels.")
#define HEIGHT_TEXT N_("Video height")
#define HEIGHT_LONGTEXT N_("The height of the video window, in pixels.")
vlc_module_begin ()
set_shortname( N_("vsxu"))
set_description( N_("vsxu") )
set_capability( "visualization2", 0 )
set_category( CAT_AUDIO )
set_subcategory( SUBCAT_AUDIO_VISUAL )
add_integer( "vsxu-width", 1280, WIDTH_TEXT, WIDTH_LONGTEXT,
false )
add_integer( "vsxu-height", 800, HEIGHT_TEXT, HEIGHT_LONGTEXT,
false )
add_shortcut( "vsxu" )
set_callbacks( Open, Close )
vlc_module_end ()
/*****************************************************************************
* Local prototypes
*****************************************************************************/
struct filter_sys_t
{
vlc_thread_t thread;
vlc_sem_t ready;
vlc_mutex_t lock;
// mutex around the cyclic block
vlc_mutex_t cyclic_block_mutex;
// cyclic buffer to cache sound frames in
cyclic_block_queue* vsxu_cyclic_buffer;
int i_width;
int i_height;
int i_channels;
bool b_error;
bool b_quit;
};
static block_t *DoWork( filter_t *, block_t * );
static void *Thread( void * );
/**
* Open the module
* @param p_this: the filter object
* @return VLC_SUCCESS or vlc error codes
*/
static int Open( vlc_object_t * p_this )
{
filter_t *p_filter = (filter_t *)p_this;
filter_sys_t *p_sys;
/* Test the audio format */
if( p_filter->fmt_in.audio.i_format != VLC_CODEC_FL32 ||
p_filter->fmt_out.audio.i_format != VLC_CODEC_FL32 )
{
msg_Warn( p_filter, "bad input or output format" );
return VLC_EGENERIC;
}
if( !AOUT_FMTS_SIMILAR( &p_filter->fmt_in.audio, &p_filter->fmt_out.audio ) )
{
msg_Warn( p_filter, "input and outut are not similar" );
return VLC_EGENERIC;
}
p_sys = p_filter->p_sys = (filter_sys_t*)malloc( sizeof( *p_sys ) );
if( unlikely( !p_sys ) )
{
return VLC_ENOMEM;
}
/* Create the object for the thread */
vlc_sem_init( &p_sys->ready, 0 );
p_sys->b_error = false;
p_sys->b_quit = false;
p_sys->i_width = var_InheritInteger( p_filter, "vsxu-width" );
p_sys->i_height = var_InheritInteger( p_filter, "vsxu-height" );
p_sys->i_channels = aout_FormatNbChannels( &p_filter->fmt_in.audio );
vlc_mutex_init( &p_sys->lock );
vlc_mutex_init( &p_sys->cyclic_block_mutex );
p_sys->vsxu_cyclic_buffer = new cyclic_block_queue();
/* Create the thread */
if( vlc_clone( &p_sys->thread, Thread, p_filter, VLC_THREAD_PRIORITY_LOW ) )
goto error;
vlc_sem_wait( &p_sys->ready );
if( p_sys->b_error )
{
vlc_join( p_sys->thread, NULL );
goto error;
}
p_filter->pf_audio_filter = DoWork;
return VLC_SUCCESS;
error:
vlc_sem_destroy( &p_sys->ready );
free (p_sys );
return VLC_EGENERIC;
}
/**
* Close the module
* @param p_this: the filter object
*/
static void Close( vlc_object_t *p_this )
{
filter_t *p_filter = (filter_t *)p_this;
filter_sys_t *p_sys = p_filter->p_sys;
vlc_mutex_lock( &p_sys->lock );
p_sys->b_quit = true;
vlc_mutex_unlock( &p_sys->lock );
vlc_join( p_sys->thread, NULL );
/* Free the ressources */
vlc_sem_destroy( &p_sys->ready );
vlc_mutex_destroy( &p_sys->lock );
delete p_sys->vsxu_cyclic_buffer;
free( p_sys );
}
/**
* Do the actual work with the new sample
* @param p_filter: filter object
* @param p_in_buf: input buffer
*/
static block_t *DoWork( filter_t *p_filter, block_t *p_in_buf )
{
filter_sys_t *p_sys = p_filter->p_sys;
vlc_mutex_lock( &p_sys->lock );
vlc_mutex_lock( &p_sys->cyclic_block_mutex );
unsigned i_nb_samples = __MIN( 1024,
p_in_buf->i_nb_samples );
const float *p_src = (float*)p_in_buf->p_buffer;
// iterate block holder
size_t i_bh_data_iter = 0;
// calc 512-byte-aligned sample count to grab, we don't need more
unsigned i_num_samples = i_nb_samples - i_nb_samples % 512;
// muls are cheaper than divs
float f_onedivchannels = 1.0f / (float)p_sys->i_channels;
block_holder* p_block_holder = p_sys->vsxu_cyclic_buffer->get_insertion_object();
p_block_holder->pts = p_in_buf->i_pts;
for( unsigned i = 0; i < i_num_samples; i++ )
{
float f_v = 0;
for( int j = 0; j < p_sys->i_channels; j++ )
{
f_v += p_src[p_sys->i_channels * i + j];
}
// insert into our little cyclic buffer
p_block_holder->data[i_bh_data_iter] = f_v * f_onedivchannels;
i_bh_data_iter++;
if (i_bh_data_iter == 512 && i < i_num_samples-256)
{
p_block_holder = p_sys->vsxu_cyclic_buffer->get_insertion_object();
p_block_holder->pts = p_in_buf->i_pts + 11609;
i_bh_data_iter = 0;
}
}
vlc_mutex_unlock( &p_sys->cyclic_block_mutex );
vlc_mutex_unlock( &p_sys->lock );
return p_in_buf;
}
/**
* Variable callback for the dummy vout
*/
static int VoutCallback( vlc_object_t *p_vout, char const *psz_name,
vlc_value_t oldv, vlc_value_t newv, void *p_data )
{
VLC_UNUSED( p_vout ); VLC_UNUSED( oldv );
vout_display_t *p_vd = (vout_display_t*)p_data;
if( !strcmp(psz_name, "fullscreen") )
{
vout_SetDisplayFullscreen( p_vd, newv.b_bool );
}
return VLC_SUCCESS;
}
/**
* VSXu update thread which do the rendering
* @param p_this: the p_thread object
*/
static void *Thread( void *p_data )
{
filter_t *p_filter = (filter_t*)p_data;
filter_sys_t *p_sys = p_filter->p_sys;
// our abstract manager holder
vsx_manager_abs* manager = 0;
// temp audio buffer for sending to vsxu through manager
float f_sample_buf[512];
// vsxu logo intro
vsx_logo_intro* intro = 0;
vout_display_t *p_vd;
video_format_t fmt;
vlc_gl_t *gl;
unsigned int i_last_width = 0;
unsigned int i_last_height = 0;
bool first = true;
bool run = true;
/* Create the openGL provider */
vout_thread_t *p_vout;
p_vout = (vout_thread_t *)vlc_object_create( p_filter, sizeof(vout_thread_t) );
if( !p_vout )
goto error;
video_format_Init( &fmt, 0 );
video_format_Setup( &fmt, VLC_CODEC_RGB32,
p_sys->i_width, p_sys->i_height, 0, 1 );
fmt.i_sar_num = 1;
fmt.i_sar_den = 1;
vout_display_state_t state;
memset( &state, 0, sizeof(state) );
state.cfg.display.sar.num = 1;
state.cfg.display.sar.den = 1;
state.cfg.is_display_filled = true;
state.cfg.zoom.num = 1;
state.cfg.zoom.den = 1;
state.sar.num = 1;
state.sar.den = 1;
p_vd = vout_NewDisplay( p_vout, &fmt, &state, "opengl", 300000, 1000000 );
if( !p_vd )
{
vlc_object_release( p_vout );
goto error;
}
var_Create( p_vout, "fullscreen", VLC_VAR_BOOL );
var_AddCallback( p_vout, "fullscreen", VoutCallback, p_vd );
gl = vout_GetDisplayOpengl( p_vd );
if( !gl )
{
var_DelCallback( p_vout, "fullscreen", VoutCallback, p_vd );
vout_DeleteDisplay( p_vd, NULL );
vlc_object_release( p_vout );
goto error;
}
// tell main thread we are ready
vlc_sem_post( &p_sys->ready );
while ( run )
{
/* Manage the events */
vout_ManageDisplay( p_vd, true );
if( p_vd->cfg->display.width != i_last_width ||
p_vd->cfg->display.height != i_last_height )
{
/* FIXME it is not perfect as we will have black bands */
vout_display_place_t place;
vout_display_PlacePicture( &place, &p_vd->source, p_vd->cfg, false );
i_last_width = p_vd->cfg->display.width;
i_last_height = p_vd->cfg->display.height;
}
// look for control commands from outside the thread
vlc_mutex_lock( &p_sys->lock );
if( p_sys->b_quit )
{
run = false;
}
vlc_mutex_unlock( &p_sys->lock );
if (first)
{
// only run this once
first = false;
// create a new manager
manager = manager_factory();
// init manager with the shared path and sound input type.
manager->init( 0, "media_player" );
// only show logo once
// keep track of iterations
static int i_iterations = 0;
if ( i_iterations++ < 1 )
{
intro = new vsx_logo_intro();
intro->set_destroy_textures( false );
}
}
// lock cyclic buffer mutex and copy floats
vlc_mutex_lock( &p_sys->cyclic_block_mutex );
block_holder* bh = p_sys->vsxu_cyclic_buffer->consume();
memcpy( &f_sample_buf[0], (void*)(&bh->data[0]), sizeof(float) * 512 );
vlc_mutex_unlock( &p_sys->cyclic_block_mutex );
// send sound pointer to vsxu
manager->set_sound_wave( &f_sample_buf[0] );
// render vsxu engine
if (manager) manager->render();
// render intro
if (intro) intro->draw();
// swap buffers etc.
if( !vlc_gl_Lock(gl) )
{
vlc_gl_Swap( gl );
vlc_gl_Unlock( gl );
}
}
// stop vsxu nicely (unloads textures and frees memory)
if (manager) manager->stop();
// call manager factory to destruct our manager object
if (manager) manager_destroy( manager );
// delete the intro (if ever allocated)
if (intro) delete intro;
var_DelCallback( p_vout, "fullscreen", VoutCallback, p_vd );
// clean out vlc opengl stuff
vout_DeleteDisplay( p_vd, NULL );
vlc_object_release( p_vout );
// clean up the cyclic buffer
vlc_mutex_lock( &p_sys->cyclic_block_mutex );
p_sys->vsxu_cyclic_buffer->reset();
vlc_mutex_unlock( &p_sys->cyclic_block_mutex );
// die
return NULL;
error:
p_sys->b_error = true;
vlc_sem_post( &p_sys->ready );
return NULL;
}
......@@ -110,6 +110,13 @@ audio_output_t *aout_New( vlc_object_t * p_parent )
text.psz_string = (char*)"projectM";
var_Change (aout, "visual", VLC_VAR_ADDCHOICE, &val, &text);
}
/* Look for VSXu plugin */
if (module_exists ("vsxu"))
{
val.psz_string = (char *)"vsxu";
text.psz_string = (char*)"Vovoid VSXu";
var_Change (aout, "visual", VLC_VAR_ADDCHOICE, &val, &text);
}
str = var_GetNonEmptyString (aout, "effect-list");
if (str != NULL)
{
......
......@@ -615,18 +615,28 @@ static int VisualizationCallback (vlc_object_t *obj, char const *var,
ChangeFiltersString (obj, "audio-visual", "goom", false);
ChangeFiltersString (obj, "audio-visual", "visual", false);
ChangeFiltersString (obj, "audio-visual", "projectm", false);
ChangeFiltersString (obj, "audio-visual", "vsxu", false);
}
else if (!strcmp ("goom", mode))
{
ChangeFiltersString (obj, "audio-visual", "visual", false );
ChangeFiltersString (obj, "audio-visual", "goom", true );
ChangeFiltersString (obj, "audio-visual", "projectm", false );
ChangeFiltersString (obj, "audio-visual", "vsxu", false);
}
else if (!strcmp ("projectm", mode))
{
ChangeFiltersString (obj, "audio-visual", "visual", false);
ChangeFiltersString (obj, "audio-visual", "goom", false);
ChangeFiltersString (obj, "audio-visual", "projectm", true);
ChangeFiltersString (obj, "audio-visual", "vsxu", false);
}
else if (!strcmp ("vsxu", mode))
{
ChangeFiltersString (obj, "audio-visual", "visual", false);
ChangeFiltersString (obj, "audio-visual", "goom", false);
ChangeFiltersString (obj, "audio-visual", "projectm", false);
ChangeFiltersString (obj, "audio-visual", "vsxu", true);
}
else
{
......
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