Commit a53dd0f3 authored by Richard Shepherd's avatar Richard Shepherd

vout_beos now uses double buffering for YCbCr overlay.

This (for some reason) improves audio/video sync
parent f6c80a75
...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
* vout_beos.cpp: beos video output display method * vout_beos.cpp: beos video output display method
***************************************************************************** *****************************************************************************
* Copyright (C) 2000, 2001 VideoLAN * Copyright (C) 2000, 2001 VideoLAN
* $Id: vout_beos.cpp,v 1.23 2001/03/25 17:09:14 richards Exp $ * $Id: vout_beos.cpp,v 1.24 2001/04/02 22:40:07 richards Exp $
* *
* Authors: Jean-Marc Dressler <polux@via.ecp.fr> * Authors: Jean-Marc Dressler <polux@via.ecp.fr>
* Samuel Hocevar <sam@zoy.org> * Samuel Hocevar <sam@zoy.org>
...@@ -129,6 +129,14 @@ int32 DrawingThread(void *data) ...@@ -129,6 +129,14 @@ int32 DrawingThread(void *data)
w->Lock(); w->Lock();
if( w->fDirty ) if( w->fDirty )
{ {
if(w->fUsingOverlay)
{
rgb_color key;
w->view->SetViewOverlay(w->bitmap[w->i_buffer_index], w->bitmap[w->i_buffer_index]->Bounds(), w->Bounds(), &key, B_FOLLOW_ALL,
B_OVERLAY_FILTER_HORIZONTAL|B_OVERLAY_FILTER_VERTICAL|B_OVERLAY_TRANSFER_CHANNEL);
w->view->SetViewColor(key);
}
else
w->view->DrawBitmap(w->bitmap[w->i_buffer_index], w->bitmap[w->i_buffer_index]->Bounds(), w->Bounds()); w->view->DrawBitmap(w->bitmap[w->i_buffer_index], w->bitmap[w->i_buffer_index]->Bounds(), w->Bounds());
w->fDirty = false; w->fDirty = false;
} }
...@@ -158,13 +166,15 @@ VideoWindow::VideoWindow(BRect frame, const char *name, vout_thread_t *p_video_o ...@@ -158,13 +166,15 @@ VideoWindow::VideoWindow(BRect frame, const char *name, vout_thread_t *p_video_o
view = new VLCView(Bounds()); view = new VLCView(Bounds());
AddChild(view); AddChild(view);
bitmap[0] = new BBitmap(Bounds(), B_BITMAP_WILL_OVERLAY|B_BITMAP_RESERVE_OVERLAY_CHANNEL, B_YCbCr422); bitmap[0] = new BBitmap(Bounds(), B_BITMAP_WILL_OVERLAY|B_BITMAP_RESERVE_OVERLAY_CHANNEL, B_YCbCr422);
bitmap[1] = new BBitmap(Bounds(), B_BITMAP_WILL_OVERLAY, B_YCbCr422);
fUsingOverlay = true; fUsingOverlay = true;
i_screen_depth = 16; i_screen_depth = 16;
p_vout->b_YCbr = true; p_vout->b_YCbr = true;
if (bitmap[0]->InitCheck() != B_OK) if ((bitmap[0]->InitCheck() != B_OK) || (bitmap[1]->InitCheck() != B_OK))
{ {
delete bitmap[0]; delete bitmap[0];
delete bitmap[1];
p_vout->b_YCbr = false; p_vout->b_YCbr = false;
fUsingOverlay = false; fUsingOverlay = false;
BScreen *screen; BScreen *screen;
...@@ -190,8 +200,6 @@ VideoWindow::VideoWindow(BRect frame, const char *name, vout_thread_t *p_video_o ...@@ -190,8 +200,6 @@ VideoWindow::VideoWindow(BRect frame, const char *name, vout_thread_t *p_video_o
bitmap[1] = new BBitmap(Bounds(), B_RGB32); bitmap[1] = new BBitmap(Bounds(), B_RGB32);
i_screen_depth = 32; i_screen_depth = 32;
} }
memset(bitmap[0]->Bits(), 0, bitmap[0]->BitsLength());
memset(bitmap[1]->Bits(), 0, bitmap[1]->BitsLength());
SetTitle(VOUT_TITLE " (BBitmap output)"); SetTitle(VOUT_TITLE " (BBitmap output)");
} }
...@@ -204,15 +212,16 @@ VideoWindow::VideoWindow(BRect frame, const char *name, vout_thread_t *p_video_o ...@@ -204,15 +212,16 @@ VideoWindow::VideoWindow(BRect frame, const char *name, vout_thread_t *p_video_o
SetTitle(VOUT_TITLE " (Overlay output)"); SetTitle(VOUT_TITLE " (Overlay output)");
GetSizeLimits(&minWidth, &maxWidth, &minHeight, &maxHeight); GetSizeLimits(&minWidth, &maxWidth, &minHeight, &maxHeight);
SetSizeLimits((float) Bounds().IntegerWidth(), maxWidth, (float) Bounds().IntegerHeight(), maxHeight); SetSizeLimits((float) Bounds().IntegerWidth(), maxWidth, (float) Bounds().IntegerHeight(), maxHeight);
memset(bitmap[0]->Bits(), 0, bitmap[0]->BitsLength());
} }
else // else
{ {
fDrawThreadID = spawn_thread(DrawingThread, "drawing_thread", fDrawThreadID = spawn_thread(DrawingThread, "drawing_thread",
B_DISPLAY_PRIORITY, (void*) this); B_DISPLAY_PRIORITY, (void*) this);
resume_thread(fDrawThreadID); resume_thread(fDrawThreadID);
} }
memset(bitmap[0]->Bits(), 0, bitmap[0]->BitsLength());
memset(bitmap[1]->Bits(), 0, bitmap[1]->BitsLength());
i_bytes_per_pixel = bitmap[0]->BytesPerRow()/bitmap[0]->Bounds().IntegerWidth(); i_bytes_per_pixel = bitmap[0]->BytesPerRow()/bitmap[0]->Bounds().IntegerWidth();
fRowBytes = bitmap[0]->BytesPerRow(); fRowBytes = bitmap[0]->BytesPerRow();
fDirty = false; fDirty = false;
...@@ -225,13 +234,13 @@ VideoWindow::~VideoWindow() ...@@ -225,13 +234,13 @@ VideoWindow::~VideoWindow()
Hide(); Hide();
Sync(); Sync();
if(!fUsingOverlay) // if(!fUsingOverlay)
{ // {
teardownwindow = true; teardownwindow = true;
wait_for_thread(fDrawThreadID, &result); wait_for_thread(fDrawThreadID, &result);
delete bitmap[0]; delete bitmap[0];
delete bitmap[1]; delete bitmap[1];
} // }
} }
...@@ -430,7 +439,7 @@ int vout_Init( vout_thread_t *p_vout ) ...@@ -430,7 +439,7 @@ int vout_Init( vout_thread_t *p_vout )
p_vout->p_sys->i_width = p_vout->i_width; p_vout->p_sys->i_width = p_vout->i_width;
p_vout->p_sys->i_height = p_vout->i_height; p_vout->p_sys->i_height = p_vout->i_height;
if(p_win->fUsingOverlay) /* if(p_win->fUsingOverlay)
{ {
if(p_win->bitmap[0] != NULL) if(p_win->bitmap[0] != NULL)
{ {
...@@ -447,7 +456,13 @@ int vout_Init( vout_thread_t *p_vout ) ...@@ -447,7 +456,13 @@ int vout_Init( vout_thread_t *p_vout )
vout_SetBuffers( p_vout, (byte_t *)p_win->bitmap[0]->Bits(), vout_SetBuffers( p_vout, (byte_t *)p_win->bitmap[0]->Bits(),
(byte_t *)p_win->bitmap[1]->Bits()); (byte_t *)p_win->bitmap[1]->Bits());
} }
}*/
if((p_win->bitmap[0] != NULL) && (p_win->bitmap[1] != NULL))
{
vout_SetBuffers( p_vout, (byte_t *)p_win->bitmap[0]->Bits(),
(byte_t *)p_win->bitmap[1]->Bits());
} }
return( 0 ); return( 0 );
} }
...@@ -491,6 +506,8 @@ if( (p_vout->i_width != p_vout->p_sys->i_width) || ...@@ -491,6 +506,8 @@ if( (p_vout->i_width != p_vout->p_sys->i_width) ||
{ {
p_win->Lock(); p_win->Lock();
p_win->view->ClearViewOverlay(); p_win->view->ClearViewOverlay();
delete p_win->bitmap[0];
delete p_win->bitmap[1];
p_vout->p_sys->i_width = p_vout->i_width; p_vout->p_sys->i_width = p_vout->i_width;
p_vout->p_sys->i_height = p_vout->i_height;; p_vout->p_sys->i_height = p_vout->i_height;;
p_win->GetSizeLimits(&minWidth, &maxWidth, &minHeight, &maxHeight); p_win->GetSizeLimits(&minWidth, &maxWidth, &minHeight, &maxHeight);
...@@ -499,9 +516,12 @@ if( (p_vout->i_width != p_vout->p_sys->i_width) || ...@@ -499,9 +516,12 @@ if( (p_vout->i_width != p_vout->p_sys->i_width) ||
p_win->bitmap[0] = new BBitmap(p_win->Bounds(), p_win->bitmap[0] = new BBitmap(p_win->Bounds(),
B_BITMAP_WILL_OVERLAY|B_BITMAP_RESERVE_OVERLAY_CHANNEL, B_BITMAP_WILL_OVERLAY|B_BITMAP_RESERVE_OVERLAY_CHANNEL,
B_YCbCr422); B_YCbCr422);
p_win->bitmap[0] = new BBitmap(p_win->Bounds(),
B_BITMAP_WILL_OVERLAY, B_YCbCr422);
memset(p_win->bitmap[0]->Bits(), 0, p_win->bitmap[0]->BitsLength()); memset(p_win->bitmap[0]->Bits(), 0, p_win->bitmap[0]->BitsLength());
memset(p_win->bitmap[1]->Bits(), 0, p_win->bitmap[1]->BitsLength());
p_win->view->SetViewOverlay(p_win->bitmap[0], p_win->bitmap[0]->Bounds(), p_win->Bounds(), &key, B_FOLLOW_ALL, p_win->view->SetViewOverlay(p_win->bitmap[0], p_win->bitmap[0]->Bounds(), p_win->Bounds(), &key, B_FOLLOW_ALL,
B_OVERLAY_FILTER_HORIZONTAL|B_OVERLAY_FILTER_VERTICAL); B_OVERLAY_FILTER_HORIZONTAL|B_OVERLAY_FILTER_VERTICAL|B_OVERLAY_TRANSFER_CHANNEL);
p_win->view->SetViewColor(key); p_win->view->SetViewColor(key);
p_win->Unlock(); p_win->Unlock();
vout_SetBuffers( p_vout, (byte_t *)p_win->bitmap[0]->Bits(), vout_SetBuffers( p_vout, (byte_t *)p_win->bitmap[0]->Bits(),
...@@ -523,6 +543,9 @@ void vout_Display( vout_thread_t *p_vout ) ...@@ -523,6 +543,9 @@ void vout_Display( vout_thread_t *p_vout )
VideoWindow * p_win = p_vout->p_sys->p_window; VideoWindow * p_win = p_vout->p_sys->p_window;
p_win->i_buffer_index = p_vout->i_buffer_index; p_win->i_buffer_index = p_vout->i_buffer_index;
if(p_win->fUsingOverlay)
p_vout->i_buffer_index = p_vout->i_buffer_index & 1;
else
p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1; p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1;
p_win->fDirty = true; p_win->fDirty = true;
} }
......
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