Commit a3b88389 authored by Laurent Aimar's avatar Laurent Aimar

Clean up gaussianblur. There is no need to nearly duplicate all code the to

handle int/float...
parent 96d0ab7f
......@@ -39,13 +39,11 @@
#include <math.h> /* exp(), sqrt() */
/*****************************************************************************
* Local prototypes
* Module descriptor
*****************************************************************************/
static int Create ( vlc_object_t * );
static void Destroy ( vlc_object_t * );
static picture_t *Filter( filter_t *, picture_t * );
#define SIGMA_TEXT N_("Gaussian's std deviation")
#define SIGMA_LONGTEXT N_( \
"Gaussian's standard deviation. The bluring will take " \
......@@ -53,9 +51,6 @@ static picture_t *Filter( filter_t *, picture_t * );
#define FILTER_PREFIX "gaussianblur-"
/*****************************************************************************
* Module descriptor
*****************************************************************************/
vlc_module_begin();
set_description( N_("Gaussian blur video filter") );
set_shortname( N_( "Gaussian Blur" ));
......@@ -69,6 +64,11 @@ vlc_module_begin();
set_callbacks( Create, Destroy );
vlc_module_end();
/*****************************************************************************
* Local prototypes
*****************************************************************************/
static picture_t *Filter( filter_t *, picture_t * );
static const char *const ppsz_filter_options[] = {
"sigma", NULL
};
......@@ -79,50 +79,44 @@ static const char *const ppsz_filter_options[] = {
* For sigma = 4 floats are faster
*/
#define DONT_USE_FLOATS
#ifdef DONT_USE_FLOATS
# define type_t int
#else
# define type_t float
#endif
struct filter_sys_t
{
double f_sigma;
int i_dim;
#ifdef DONT_USE_FLOATS
int *pi_distribution;
int *pi_buffer;
int *pi_scale;
#else
float *pf_distribution;
float *pf_buffer;
float *pf_scale;
#endif
type_t *pt_distribution;
type_t *pt_buffer;
type_t *pt_scale;
};
static void gaussianblur_InitDistribution( filter_sys_t *p_sys )
{
double f_sigma = p_sys->f_sigma;
int i_dim = (int)(3.*f_sigma);
#ifdef DONT_USE_FLOATS
int *pi_distribution = (int*)malloc( (2*i_dim+1) * sizeof( int ) );
#else
float *pf_distribution = (float*)malloc( (2*i_dim+1) * sizeof( float ) );
#endif
type_t *pt_distribution = malloc( (2*i_dim+1) * sizeof( type_t ) );
int x;
for( x = -i_dim; x <= i_dim; x++ )
{
const float f_distribution = sqrt( exp(-(x*x)/(f_sigma*f_sigma) ) / (2.*M_PI*f_sigma*f_sigma) );
#ifdef DONT_USE_FLOATS
pi_distribution[i_dim+x] =
(int)( sqrt( exp(-(x*x)/(f_sigma*f_sigma) )
/ (2.*M_PI*f_sigma*f_sigma) ) * (double)(1<<8) );
printf("%d\n",pi_distribution[i_dim+x]);
const float f_factor = 1 << 8;
#else
pf_distribution[i_dim+x] = (float)
sqrt( exp(-(x*x)/(f_sigma*f_sigma) ) / (2.*M_PI*f_sigma*f_sigma) );
printf("%f\n",pf_distribution[i_dim+x]);
const float f_factor = 1;
#endif
pt_distribution[i_dim+x] = (type_t)( f_distribution * f_factor );
//printf("%f\n",(float)pt_distribution[i_dim+x]);
}
p_sys->i_dim = i_dim;
#ifdef DONT_USE_FLOATS
p_sys->pi_distribution = pi_distribution;
#else
p_sys->pf_distribution = pf_distribution;
#endif
p_sys->pt_distribution = pt_distribution;
}
static int Create( vlc_object_t *p_this )
......@@ -169,13 +163,9 @@ static int Create( vlc_object_t *p_this )
gaussianblur_InitDistribution( p_filter->p_sys );
msg_Dbg( p_filter, "gaussian distribution is %d pixels wide",
p_filter->p_sys->i_dim*2+1 );
#ifdef DONT_USE_FLOATS
p_filter->p_sys->pi_buffer = NULL;
p_filter->p_sys->pi_scale = NULL;
#else
p_filter->p_sys->pf_buffer = NULL;
p_filter->p_sys->pf_scale = NULL;
#endif
p_filter->p_sys->pt_buffer = NULL;
p_filter->p_sys->pt_scale = NULL;
return VLC_SUCCESS;
}
......@@ -183,15 +173,11 @@ static int Create( vlc_object_t *p_this )
static void Destroy( vlc_object_t *p_this )
{
filter_t *p_filter = (filter_t *)p_this;
#ifdef DONT_USE_FLOATS
free( p_filter->p_sys->pi_distribution );
free( p_filter->p_sys->pi_buffer );
free( p_filter->p_sys->pi_scale );
#else
free( p_filter->p_sys->pf_distribution );
free( p_filter->p_sys->pf_buffer );
free( p_filter->p_sys->pf_scale );
#endif
free( p_filter->p_sys->pt_distribution );
free( p_filter->p_sys->pt_buffer );
free( p_filter->p_sys->pt_scale );
free( p_filter->p_sys );
}
......@@ -201,15 +187,10 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_pic )
filter_sys_t *p_sys = p_filter->p_sys;
int i_plane;
const int i_dim = p_sys->i_dim;
#ifdef DONT_USE_FLOATS
int *pi_buffer;
int *pi_scale;
const int *pi_distribution = p_sys->pi_distribution;
#else
float *pf_buffer;
float *pf_scale;
const float *pf_distribution = p_sys->pf_distribution;
#endif
type_t *pt_buffer;
type_t *pt_scale;
const type_t *pt_distribution = p_sys->pt_distribution;
if( !p_pic ) return NULL;
p_outpic = p_filter->pf_vout_buffer_new( p_filter );
......@@ -219,54 +200,32 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_pic )
picture_Release( p_pic );
return NULL;
}
#ifdef DONT_USE_FLOATS
if( !p_sys->pi_buffer )
{
p_sys->pi_buffer = (int*)realloc( p_sys->pi_buffer,
p_pic->p[Y_PLANE].i_visible_lines
* p_pic->p[Y_PLANE].i_pitch
* sizeof( int ) );
}
pi_buffer = p_sys->pi_buffer;
#else
if( !p_sys->pf_buffer )
if( !p_sys->pt_buffer )
{
p_sys->pf_buffer = (float*)realloc( p_sys->pf_buffer,
p_pic->p[Y_PLANE].i_visible_lines
* p_pic->p[Y_PLANE].i_pitch
* sizeof( float ) );
p_sys->pt_buffer = realloc( p_sys->pt_buffer,
p_pic->p[Y_PLANE].i_visible_lines *
p_pic->p[Y_PLANE].i_pitch *
sizeof( type_t ) );
}
pf_buffer = p_sys->pf_buffer;
#endif
#ifdef DONT_USE_FLOATS
if( !p_sys->pi_scale )
#else
if( !p_sys->pf_scale )
#endif
pt_buffer = p_sys->pt_buffer;
if( !p_sys->pt_scale )
{
const int i_visible_lines = p_pic->p[Y_PLANE].i_visible_lines;
const int i_visible_pitch = p_pic->p[Y_PLANE].i_visible_pitch;
const int i_pitch = p_pic->p[Y_PLANE].i_pitch;
int i_col, i_line;
#ifdef DONT_USE_FLOATS
p_sys->pi_scale = (int*)malloc( i_visible_lines * i_pitch
* sizeof( int ) );
pi_scale = p_sys->pi_scale;
#else
p_sys->pf_scale = (float*)malloc( i_visible_lines * i_pitch
* sizeof( float ) );
pf_scale = p_sys->pf_scale;
#endif
p_sys->pt_scale = malloc( i_visible_lines * i_pitch * sizeof( type_t ) );
pt_scale = p_sys->pt_scale;
for( i_line = 0 ; i_line < i_visible_lines ; i_line++ )
{
for( i_col = 0; i_col < i_visible_pitch ; i_col++ )
{
int x, y;
#ifdef DONT_USE_FLOATS
int value = 0;
#else
double value = 0.;
#endif
type_t t_value = 0;
for( y = __MAX( -i_dim, -i_line );
y <= __MIN( i_dim, i_visible_lines - i_line - 1 );
y++ )
......@@ -275,29 +234,16 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_pic )
x <= __MIN( i_dim, i_visible_pitch - i_col + 1 );
x++ )
{
#ifdef DONT_USE_FLOATS
value += pi_distribution[y+i_dim]
* pi_distribution[x+i_dim];
#else
value += ((double)pf_distribution[y+i_dim])
* ((double)pf_distribution[x+i_dim]);
#endif
t_value += pt_distribution[y+i_dim] *
pt_distribution[x+i_dim];
}
}
#ifdef DONT_USE_FLOATS
pi_scale[i_line*i_pitch+i_col] = value;
#else
pf_scale[i_line*i_pitch+i_col] = (float)(1./value);
#endif
pt_scale[i_line*i_pitch+i_col] = t_value;
}
}
}
#ifdef DONT_USE_FLOATS
pi_scale = p_sys->pi_scale;
#else
pf_scale = p_sys->pf_scale;
#endif
pt_scale = p_sys->pt_scale;
for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
{
......@@ -316,60 +262,36 @@ static picture_t *Filter( filter_t *p_filter, picture_t *p_pic )
{
for( i_col = 0; i_col < i_visible_pitch ; i_col++ )
{
#ifdef DONT_USE_FLOATS
int value = 0;
#else
float value = 0.;
#endif
type_t t_value = 0;
int x;
const int c = i_line*i_pitch+i_col;
for( x = __MAX( -i_dim, -i_col*(x_factor+1) );
x <= __MIN( i_dim, (i_visible_pitch - i_col)*(x_factor+1) + 1 );
x++ )
{
#ifdef DONT_USE_FLOATS
value += pi_distribution[x+i_dim]
* p_in[c+(x>>x_factor)];
#else
value += pf_distribution[x+i_dim]
* (float)p_in[c+(x>>x_factor)];
#endif
t_value += pt_distribution[x+i_dim] *
p_in[c+(x>>x_factor)];
}
#ifdef DONT_USE_FLOATS
pi_buffer[c] = value;
#else
pf_buffer[c] = value;
#endif
pt_buffer[c] = t_value;
}
}
for( i_line = 0 ; i_line < i_visible_lines ; i_line++ )
{
for( i_col = 0; i_col < i_visible_pitch ; i_col++ )
{
#ifdef DONT_USE_FLOATS
int value = 0;
#else
float value = 0.;
#endif
type_t t_value = 0;
int y;
const int c = i_line*i_pitch+i_col;
for( y = __MAX( -i_dim, (-i_line)*(y_factor+1) );
y <= __MIN( i_dim, (i_visible_lines - i_line)*(y_factor+1) - 1 );
y++ )
{
#ifdef DONT_USE_FLOATS
value += pi_distribution[y+i_dim]
* pi_buffer[c+(y>>y_factor)*i_pitch];
#else
value += pf_distribution[y+i_dim]
* pf_buffer[c+(y>>y_factor)*i_pitch];
#endif
t_value += pt_distribution[y+i_dim] *
pt_buffer[c+(y>>y_factor)*i_pitch];
}
#ifdef DONT_USE_FLOATS
p_out[c] = (uint8_t)(value/pi_scale[(i_line<<y_factor)*(i_pitch<<x_factor)+(i_col<<x_factor)]);
#else
p_out[c] = (uint8_t)(value*pf_scale[(i_line<<y_factor)*(i_pitch<<x_factor)+(i_col<<x_factor)]);
#endif
const type_t t_scale = pt_scale[(i_line<<y_factor)*(i_pitch<<x_factor)+(i_col<<x_factor)];
p_out[c] = (uint8_t)(t_value / t_scale); // FIXME wouldn't it be better to round instead of trunc ?
}
}
}
......
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