Commit 9bc8ac74 authored by Jean-Baptiste Kempf's avatar Jean-Baptiste Kempf

Add mising \ in some macros.

parent 033d2a6d
...@@ -121,11 +121,11 @@ strings for settings menus and hints ...@@ -121,11 +121,11 @@ strings for settings menus and hints
"connected to your computer.\n"\ "connected to your computer.\n"\
"AtmoLight is the homegrown version of what Philips calls AmbiLight.\n"\ "AtmoLight is the homegrown version of what Philips calls AmbiLight.\n"\
"If you need further information feel free to visit us at\n\n"\ "If you need further information feel free to visit us at\n\n"\
"http://www.vdr-wiki.de/wiki/index.php/Atmo-plugin\n"\ "http://www.vdr-wiki.de/wiki/index.php/Atmo-plugin\n "\
"http://www.vdr-wiki.de/wiki/index.php/AtmoWin\n\n"\ "http://www.vdr-wiki.de/wiki/index.php/AtmoWin\n\n"\
"You can find there detailed descriptions on how to build it for yourself " "You can find there detailed descriptions on how to build it for yourself "\
"and where to get the required parts.\n" "and where to get the required parts.\n" \
"You can also have a look at pictures and some movies showing such a device " "You can also have a look at pictures and some movies showing such a device " \
"in live action.") "in live action.")
...@@ -186,8 +186,8 @@ strings for settings menus and hints ...@@ -186,8 +186,8 @@ strings for settings menus and hints
#define SERIALDEV_TEXT N_("Serial Port/Device") #define SERIALDEV_TEXT N_("Serial Port/Device")
#define SERIALDEV_LONGTEXT N_("Name of the serial port where the AtmoLight "\ #define SERIALDEV_LONGTEXT N_("Name of the serial port where the AtmoLight "\
"controller is attached to.\n" "controller is attached to.\n" \
"On Windows usually something like COM1 or " "On Windows usually something like COM1 or " \
"COM2. On Linux /dev/ttyS01 f.e.") "COM2. On Linux /dev/ttyS01 f.e.")
#define EDGE_TEXT N_("Edge Weightning") #define EDGE_TEXT N_("Edge Weightning")
...@@ -229,8 +229,8 @@ static const char *ppsz_filtermode_descriptions[] = { ...@@ -229,8 +229,8 @@ static const char *ppsz_filtermode_descriptions[] = {
}; };
#define FRAMEDELAY_TEXT N_("Frame delay") #define FRAMEDELAY_TEXT N_("Frame delay")
#define FRAMEDELAY_LONGTEXT N_("Helps to get the video output and the light " #define FRAMEDELAY_LONGTEXT N_("Helps to get the video output and the light "\
"effects in sync. Values around 20ms should " "effects in sync. Values around 20ms should " \
"do the trick.") "do the trick.")
......
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