Commit 723948d9 authored by Christophe Massiot's avatar Christophe Massiot

* Patchs MPEG1, qui marchent ou qui ne marche pas ;

* Optimisation de ClearBlock() ;
* D�but du video_parser ;
parent dc43660d
/*******************************************************************************
* video_decoder.h : video decoder thread
* (c)1999 VideoLAN
*******************************************************************************
*******************************************************************************
* Requires:
* "config.h"
* "common.h"
* "mtime.h"
* "vlc_thread.h"
* "input.h"
* "video.h"
* "video_output.h"
* "decoder_fifo.h"
*******************************************************************************/
/*******************************************************************************
* vdec_thread_t: video decoder thread descriptor
*******************************************************************************
* ??
*******************************************************************************/
typedef struct vdec_thread_s
{
/* Thread properties and locks */
boolean_t b_die; /* `die' flag */
boolean_t b_run; /* `run' flag */
boolean_t b_error; /* `error' flag */
boolean_t b_active; /* `active' flag */
vlc_thread_t thread_id; /* id for thread functions */
/* Thread configuration */
/* ?? */
/*??*/
// int *pi_status;
/* Input properties */
decoder_fifo_t fifo; /* PES input fifo */
/* The bit stream structure handles the PES stream at the bit level */
bit_stream_t bit_stream;
/* Output properties */
vout_thread_t * p_vout; /* video output thread */
int i_stream; /* video stream id */
#ifdef STATS
/* Statistics */
count_t c_loops; /* number of loops */
count_t c_idle_loops; /* number of idle loops */
count_t c_pictures; /* number of pictures read */
count_t c_i_pictures; /* number of I pictures read */
count_t c_p_pictures; /* number of P pictures read */
count_t c_b_pictures; /* number of B pictures read */
count_t c_decoded_pictures; /* number of pictures decoded */
count_t c_decoded_i_pictures; /* number of I pictures decoded */
count_t c_decoded_p_pictures; /* number of P pictures decoded */
count_t c_decoded_b_pictures; /* number of B pictures decoded */
#endif
} vdec_thread_t;
/*******************************************************************************
* Prototypes
*******************************************************************************/
/* Thread management functions */
vdec_thread_t * vdec_CreateThread ( /* video_cfg_t *p_cfg, */ input_thread_t *p_input /*,
vout_thread_t *p_vout, int *pi_status */ );
void vdec_DestroyThread ( vdec_thread_t *p_vdec /*, int *pi_status */ );
/* Time management functions */
/* ?? */
/* Dynamic thread settings */
/* ?? */
/*******************************************************************************
* video_decoder.c : video decoder thread
* (c)1999 VideoLAN
*******************************************************************************/
/* ?? passer en terminate/destroy avec les signaux supplmentaires */
/*******************************************************************************
* Preamble
*******************************************************************************/
#include <errno.h>
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <sys/uio.h>
#include <X11/Xlib.h>
#include <X11/extensions/XShm.h>
#include "config.h"
#include "common.h"
#include "mtime.h"
#include "vlc_thread.h"
#include "intf_msg.h"
#include "debug.h" /* ?? temporaire, requis par netlist.h */
#include "input.h"
#include "input_netlist.h"
#include "decoder_fifo.h"
#include "video.h"
#include "video_output.h"
#include "video_decoder.h"
/*
* Local prototypes
*/
//static int CheckConfiguration ( video_cfg_t *p_cfg );
static int InitThread ( vdec_thread_t *p_vdec );
static void RunThread ( vdec_thread_t *p_vdec );
static void ErrorThread ( vdec_thread_t *p_vdec );
static void EndThread ( vdec_thread_t *p_vdec );
/*******************************************************************************
* vdec_CreateThread: create a generic decoder thread
*******************************************************************************
* This function creates a new video decoder thread, and returns a pointer
* to its description. On error, it returns NULL.
* Following configuration properties are used:
* ??
*******************************************************************************/
vdec_thread_t * vpar_CreateThread( /* video_cfg_t *p_cfg, */ input_thread_t *p_input /*,
vout_thread_t *p_vout, int *pi_status */ )
{
vdec_thread_t * p_vdec;
intf_DbgMsg("vdec debug: creating video decoder thread\n");
/* Allocate the memory needed to store the thread's structure */
if ( (p_vdec = (vdec_thread_t *)malloc( sizeof(vdec_thread_t) )) == NULL )
{
intf_ErrMsg("adec error: not enough memory for vdec_CreateThread() to create the new thread\n");
return( NULL );
}
/*
* Initialize the thread properties
*/
p_vdec->b_die = 0;
p_vdec->b_error = 0;
/*
* Initialize the input properties
*/
/* Initialize the decoder fifo's data lock and conditional variable and set * its buffer as empty */
vlc_mutex_init( &p_vdec->fifo.data_lock );
vlc_cond_init( &p_vdec->fifo.data_wait );
p_vdec->fifo.i_start = 0;
p_vdec->fifo.i_end = 0;
/* Initialize the bit stream structure */
p_vdec->bit_stream.p_input = p_input;
p_vdec->bit_stream.p_decoder_fifo = &p_vdec->fifo;
p_vdec->bit_stream.fifo.buffer = 0;
p_vdec->bit_stream.fifo.i_available = 0;
/* Spawn the video decoder thread */
if ( vlc_thread_create(&p_vdec->thread_id, "video decoder", (vlc_thread_func)RunThread, (void *)p_vdec) )
{
intf_ErrMsg("vdec error: can't spawn video decoder thread\n");
free( p_vdec );
return( NULL );
}
intf_DbgMsg("vdec debug: video decoder thread (%p) created\n", p_vdec);
return( p_vdec );
}
/*******************************************************************************
* vdec_DestroyThread: destroy a generic decoder thread
*******************************************************************************
* Destroy a terminated thread. This function will return 0 if the thread could
* be destroyed, and non 0 else. The last case probably means that the thread
* was still active, and another try may succeed.
*******************************************************************************/
void vdec_DestroyThread( vdec_thread_t *p_vdec /*, int *pi_status */ )
{
intf_DbgMsg("vdec debug: requesting termination of video decoder thread %p\n", p_vdec);
/* Ask thread to kill itself */
p_vdec->b_die = 1;
/* Make sure the decoder thread leaves the GetByte() function */
vlc_mutex_lock( &(p_vdec->fifo.data_lock) );
vlc_cond_signal( &(p_vdec->fifo.data_wait) );
vlc_mutex_unlock( &(p_vdec->fifo.data_lock) );
/* Waiting for the decoder thread to exit */
/* Remove this as soon as the "status" flag is implemented */
vlc_thread_join( p_vdec->thread_id );
}
/* following functions are local */
/*******************************************************************************
* CheckConfiguration: check vdec_CreateThread() configuration
*******************************************************************************
* Set default parameters where required. In DEBUG mode, check if configuration
* is valid.
*******************************************************************************/
#if 0
static int CheckConfiguration( video_cfg_t *p_cfg )
{
/* ?? */
return( 0 );
}
#endif
/*******************************************************************************
* InitThread: initialize vdec output thread
*******************************************************************************
* This function is called from RunThread and performs the second step of the
* initialization. It returns 0 on success. Note that the thread's flag are not
* modified inside this function.
*******************************************************************************/
static int InitThread( vdec_thread_t *p_vdec )
{
intf_DbgMsg("vdec debug: initializing video decoder thread %p\n", p_vdec);
/* Our first job is to initialize the bit stream structure with the
* beginning of the input stream */
vlc_mutex_lock( &p_vdec->fifo.data_lock );
while ( DECODER_FIFO_ISEMPTY(p_vdec->fifo) )
{
vlc_cond_wait( &p_vdec->fifo.data_wait, &p_vdec->fifo.data_lock );
}
p_vdec->bit_stream.p_ts = DECODER_FIFO_START( p_vdec->fifo )->p_first_ts;
p_vdec->bit_stream.i_byte = p_vdec->bit_stream.p_ts->i_payload_start;
vlc_mutex_unlock( &p_vdec->fifo.data_lock );
#if 0
/* ?? */
/* Create video stream */
p_vdec->i_stream = vout_CreateStream( p_vdec->p_vout );
if( p_vdec->i_stream < 0 ) /* error */
{
return( 1 );
}
/* Initialize decoding data */
/* ?? */
#endif
/* Initialize other properties */
#ifdef STATS
p_vdec->c_loops = 0;
p_vdec->c_idle_loops = 0;
p_vdec->c_pictures = 0;
p_vdec->c_i_pictures = 0;
p_vdec->c_p_pictures = 0;
p_vdec->c_b_pictures = 0;
p_vdec->c_decoded_pictures = 0;
p_vdec->c_decoded_i_pictures = 0;
p_vdec->c_decoded_p_pictures = 0;
p_vdec->c_decoded_b_pictures = 0;
#endif
/* Mark thread as running and return */
intf_DbgMsg("vdec debug: InitThread(%p) succeeded\n", p_vdec);
return( 0 );
}
/*******************************************************************************
* RunThread: generic decoder thread
*******************************************************************************
* Generic decoder thread. This function does only returns when the thread is
* terminated.
*******************************************************************************/
static void RunThread( vdec_thread_t *p_vdec )
{
intf_DbgMsg("vdec debug: running video decoder thread (%p) (pid == %i)\n", p_vdec, getpid());
/*
* Initialize thread and free configuration
*/
p_vdec->b_error = InitThread( p_vdec );
if( p_vdec->b_error )
{
return;
}
p_vdec->b_run = 1;
/* REMOVE ME !!!!! */
p_vdec->b_error = 1;
/*
* Main loop - it is not executed if an error occured during
* initialization
*/
while( (!p_vdec->b_die) && (!p_vdec->b_error) )
{
/* ?? */
}
/*
* Error loop
*/
if( p_vdec->b_error )
{
ErrorThread( p_vdec );
}
/* End of thread */
EndThread( p_vdec );
p_vdec->b_run = 0;
}
/*******************************************************************************
* ErrorThread: RunThread() error loop
*******************************************************************************
* This function is called when an error occured during thread main's loop. The
* thread can still receive feed, but must be ready to terminate as soon as
* possible.
*******************************************************************************/
static void ErrorThread( vdec_thread_t *p_vdec )
{
/* Wait until a `die' order */
while( !p_vdec->b_die )
{
/* We take the lock, because we are going to read/write the start/end
* indexes of the decoder fifo */
vlc_mutex_lock( &p_vdec->fifo.data_lock );
/* ?? trash all trashable PES packets */
while( !DECODER_FIFO_ISEMPTY(p_vdec->fifo) )
{
input_NetlistFreePES( p_vdec->bit_stream.p_input, DECODER_FIFO_START(p_vdec->fifo) );
DECODER_FIFO_INCSTART( p_vdec->fifo );
}
vlc_mutex_unlock( &p_vdec->fifo.data_lock );
/* Sleep a while */
msleep( VDEC_IDLE_SLEEP );
}
}
/*******************************************************************************
* EndThread: thread destruction
*******************************************************************************
* This function is called when the thread ends after a sucessfull
* initialization.
*******************************************************************************/
static void EndThread( vdec_thread_t *p_vdec )
{
intf_DbgMsg("vdec debug: destroying video decoder thread %p\n", p_vdec);
#ifdef DEBUG
/* Check for remaining PES packets */
/* ?? */
#endif
/* Destroy thread structures allocated by InitThread */
// vout_DestroyStream( p_vdec->p_vout, p_vdec->i_stream );
/* ?? */
intf_DbgMsg("vdec debug: EndThread(%p)\n", p_vdec);
}
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment